Search found 388 matches

by GrimGandalf
Wed Jan 25, 2023 4:11 pm
Forum: [EN] General Discussion
Topic: Chicken Coop Silo extension
Replies: 6
Views: 3607

Re: Chicken Coop Silo extension

You can "link" a belt but you will still have to operate it to fill the feed. As far as I know there aren't any mods on console that will extend the capacity Would it be possible to store the wheat/barley/sorghum on the ground and link a belt system. Would the belts continue to feed that ...
by GrimGandalf
Sat Jan 07, 2023 9:26 pm
Forum: [EN] General Discussion
Topic: Plowing grass field
Replies: 4
Views: 695

Re: Plowing grass field

As long as you keep it a grass field you won’t need plow, lime, or plant it. One of the best things of grass.
by GrimGandalf
Thu Dec 08, 2022 9:53 pm
Forum: [EN] General Discussion
Topic: Silver Run Bug? - Regular planks keep changing size
Replies: 13
Views: 1509

Re: Silver Run Bug? - Regular planks keep changing size

Oh dang I didn’t even realize the sawmill pack did that. All these things switching pallets around gets a little crazy. It took me a while the other day to figure out what was changing my unloaded seed pallets to a different pallet as well.
by GrimGandalf
Thu Dec 08, 2022 5:15 pm
Forum: [EN] General Discussion
Topic: Silver Run Bug? - Regular planks keep changing size
Replies: 13
Views: 1509

Re: Silver Run Bug? - Regular planks keep changing size

This is definitely a mod conflict. The increased pallet size mod makes the planks look like beams and 2500 lbs. I believe if you use this mod with the liftable pallets mod they fight each other so to speak as to which pallet comes out. Sorry I’d post links to each mod but I’m at work and not very go...
by GrimGandalf
Mon Nov 28, 2022 7:50 pm
Forum: [EN] General Discussion
Topic: what do you people do with small logs ?
Replies: 7
Views: 1589

Re: what do you people do with small logs ?

I have a pick up truck and the blue trailer from the platinum (craneless). I will pull that around and throw all of those pieces in it by hand. Once I fill it up I either sold them or dropped them off at the sawmill if I owned it. Later on in the game I was piling all of the small logs up and loadin...
by GrimGandalf
Sat Nov 26, 2022 9:20 pm
Forum: [EN] General Discussion
Topic: Platinum productions on other maps
Replies: 4
Views: 1652

Re: Platinum productions on other maps

A placeable container yard should’ve been thought of. modders shouldn’t have to make that. Especially how small of a footing that building has. I’d really love to see a placeable old sawmill from Silverrun if possible. Love that sawmill no matter how big the footing. I also wonder if we can now get ...
by GrimGandalf
Wed Nov 23, 2022 5:10 pm
Forum: [EN] General Discussion
Topic: Auto allign feature for tree harvesters is missing on PS5
Replies: 7
Views: 1016

Re: Auto allign feature for tree harvesters is missing on PS5

Where is that setting and what does it do? I’m on Xbox x and have the same issue. It worked the very 1st time I tried it but hasn’t since.
by GrimGandalf
Mon Nov 21, 2022 2:34 pm
Forum: [EN] General Discussion
Topic: Platinum Expansion Low Loader Problem
Replies: 3
Views: 869

Re: Platinum Expansion Low Loader Problem

Yes I’ve noticed this as well. The back container will also slip on it if you’re running 2 20 ft containers. I’ve never had anything completely slide off yet though - just slip side to side
by GrimGandalf
Thu Nov 17, 2022 3:57 pm
Forum: [EN] General Discussion
Topic: Platinum physics
Replies: 2
Views: 669

Re: Platinum physics

The one thing I’ve noticed considerably is the logs seem to stick to things better. For instance the log fork on the wheel loader is way more useful now because of the stickiness. I have not used a crane yet, and haven’t needed to use any strapping device to pick the logs up yet in the 7 hours I’ve ...
by GrimGandalf
Wed Nov 16, 2022 6:07 pm
Forum: [EN] General Discussion
Topic: A thank you to all the streamers over the weekend!
Replies: 17
Views: 1528

Re: A thank you to all the streamers over the weekend!

They didn’t need me to say thank you and I didn’t need to say it. In my opinion they did Fantastic job! Not a mediocre or Mundane job. As with any product I was thankful for it. I’m also thankful for this game for keeping me relaxed for the past 8 years. So I wanted to share my thanks in one of the ...
by GrimGandalf
Wed Nov 16, 2022 3:31 pm
Forum: [EN] General Discussion
Topic: A thank you to all the streamers over the weekend!
Replies: 17
Views: 1528

Re: A thank you to all the streamers over the weekend!

A thank you for what exactly? They got a free copy to promote the game and they are getting paid by you tube for viewers and subscribers. Thanks for the amount of time and devotion they put into showing off the game on a weekend. Yes it's their job, and yes they're getting paid for it, but all that...
by GrimGandalf
Tue Nov 15, 2022 3:40 pm
Forum: [EN] General Discussion
Topic: A thank you to all the streamers over the weekend!
Replies: 17
Views: 1528

A thank you to all the streamers over the weekend!

This is just a shout out to all the streamers over the weekend! I had pre ordered the game but was skeptical. After watching the videos this weekend I went from skeptical to pure excitement! We’ll done all and Giants for getting it to them. Below are the ones I watched a lot of. If any of you watche...
by GrimGandalf
Wed Sep 07, 2022 11:59 pm
Forum: [EN] General Discussion
Topic: Contracts disappearing?
Replies: 396
Views: 53868

Re: Contracts disappearing?

I don't think that will work, because the Fields which had Completed Contracts on them, are now showing in game as New Contracts for the next step. It’s for this reason that you need to reload. I believe this is why your completed contracts disappear. Because the games trying to put a new contract ...
by GrimGandalf
Wed Sep 07, 2022 4:00 pm
Forum: [EN] General Discussion
Topic: Contracts disappearing?
Replies: 396
Views: 53868

Re: Contracts disappearing?

Cwattyeso if you see it disappear you can keep reloading and it will come back. I’ve had that happen a few times.
by GrimGandalf
Sun Sep 04, 2022 9:23 pm
Forum: [EN] General Discussion
Topic: Potato processing
Replies: 2
Views: 794

Re: Potato processing

Not sure exactly why it’s been removed(didn’t know it was). I have been using it for a while. The individual building is good. The problem is using one building takes a while to get through multiple productions. So I decided to build 2 for separate productions. It’s next to impossible to keep the fi...