Search found 8 matches
Search found 8 matches
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- by derdeinlein
- Wed Jun 28, 2023 11:33 am
- Forum: [EN] Modding
- Topic: AttacherJoint won't follow the movement of MovingTools
- Replies: 0
- Views: 638
AttacherJoint won't follow the movement of MovingTools
Hey, I'm starting to despair... I built an excavator whose attachments should always be aligned to the Y of the world (like the cabins of the forest harvester) It works great in a single-player! But on a server, the attachment follows the movement of the MovingTools but not the MovingParts!! <attach...
- by derdeinlein
- Wed Jun 28, 2023 11:29 am
- Forum: [DE] Modding
- Topic: Attacher Joint mit movingPart bewegen
- Replies: 0
- Views: 573
Attacher Joint mit movingPart bewegen
Hey, ich bin langsam am verzweifeln... ich habe einen Bagger gebaut dessen Attachments immer nach Y der Welt ausgerichtet sein sollen (so wie die kabienen der Forst Harvester) Im Single player funktioniert das auch super!!! Aber auf einem Server folgt das Attachment zwar der bewegung der MovingTools...
- by derdeinlein
- Thu Jan 05, 2023 3:06 pm
- Forum: [EN] Modding
- Topic: $l10n Where is the File with all the referenzes?
- Replies: 4
- Views: 967
Re: $l10n Where is the File with all the referenzes?
The l10n_function_xxxx variable just contains the generic description you see in the in game vehicle shop in the top right corner. Exactly this!!! Thats what i need! do you know the name of the tools i need to read them out? I think i can figure out how it works when i get some tutorials or Program...
- by derdeinlein
- Thu Jan 05, 2023 2:32 pm
- Forum: [EN] Modding
- Topic: $l10n Where is the File with all the referenzes?
- Replies: 4
- Views: 967
Re: $l10n Where is the File with all the referenzes?
Maybe there is a way to write a MOD? a lua script with UI has to ask for these l10n translations to paste the correct text into the Shown GUI wouldnt it be possible to write a lua, wich reads out all l10n entrys and write their translations into a text document or an xml? i realy need these translat...
- by derdeinlein
- Thu Jan 05, 2023 2:27 pm
- Forum: [EN] Modding
- Topic: $l10n Where is the File with all the referenzes?
- Replies: 4
- Views: 967
$l10n Where is the File with all the referenzes?
Hello, i am working at a webpage, its showing many informations from a Multiplayer Savegame and help the Players to check their game without opening it. At the moment i try to build an Information page about vehicles. Now in the XML of the basic (not modded) vehicles in the game there are entrys lik...
- by derdeinlein
- Thu Aug 18, 2022 6:53 pm
- Forum: [DE] Modding
- Topic: Baum längen / dicke / qualität unterscheiden
- Replies: 0
- Views: 683
Baum längen / dicke / qualität unterscheiden
Hallo, ich bin begeisterter forster im schönen ls. Schon seit dem 15er... was ich mich in jedem Teil frage, ist es iwie möglich in Produktionen nur Stämme einer gewissen länge anzunehmen? oder einer gewissen Dicke oder Qualität? Quasi, das man beim Baumtrigger nicht mehr einfach alles was darauftlie...
- by derdeinlein
- Sun Jun 26, 2022 11:23 pm
- Forum: [EN] General Discussion
- Topic: G920 and Force Feedback Override
- Replies: 11
- Views: 4093
Re: G920 and Force Feedback Override
has anyone made a progress here? i have exactly the same issue... For me i open the game and if the Wheel turn into "free mode" i alt tab the game out, restart the logitech hub and go back into game... (btw in game FF is off and i use the CenterSpring on 28) sometimes this fixes the Center...
- by derdeinlein
- Thu May 02, 2019 11:41 am
- Forum: Multiplayer
- Topic: Neue Leute für unseren LS19 Server
- Replies: 2
- Views: 665
Re: Neue Leute für unseren LS19 Server
Hey, mein Name ist Jonas, ich bin 23 Jahre alt und momentan noch Student. Für mich sind Simulatoren nur reizvoll, wenn der Realismus im Vordergrund steht. Ich habe mir einen Steuerung Aufbau mit einem Lenkrad, Schaltknüppel und 2 mal dem 3D Professional Joystick aufgebaut, um auch Kräne Realismus na...
Search found 8 matches
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