annaburger gülle zurbringer

chicco90
Posts: 38
Joined: Sun Feb 17, 2013 1:40 pm

annaburger gülle zurbringer

Post by chicco90 »

undzwar habe ich ein problem
ich habe ein annaburg gülle zubringer von 2011 zu 2013 konvertiert. is auch alles soweit gut...nur das problem ist das wenn ich die gülle aufüllen will das es nicht funktioniert, ich weiss nich ob es an der manureTrailer.lua liegt oder ob es was anderes ist.

hoffe mir kann einer helfen
User avatar
wee5t
Posts: 348
Joined: Wed Oct 03, 2012 10:58 am
Contact:

Re: annaburger gülle zurbringer

Post by wee5t »

verdammt das hatte ich am anfang auch.
ist nur schon leider zu lange her.
aber ich glaube es liegt an der modDesc.
du musst die einträge so machen als wäre es ein güllefass.
dann erkennt der trigger am güllebecken den trailer.
bei mir in der modDesc steht das. ich habe eine andere lua das ist aber nicht schlimm das hat nur etwas mit dem überladen zu tuhen.
ich hatte schon drei verschiedene lua´s am laufen.

<vehicleTypes>
<type name="dein trailer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="trailer" /> bin mir nicht sicher ob das sein muss
<specialization name="sprayer" /> ganz wichtig damit der trigger am becken das als fass erkennt
<specialization name="lua" />
</type>
</vehicleTypes>

das ganze hat dann zu folge das du in der fahrzeug.xml auch ein ventil zum sprüen eintragen musst.
ohne geht auch aber dann heult er immer rum das das fass so nicht funzelt.
ich habe das dann so gemacht das es auch gleich ein gülle verkauftrailer ist.
also schnell öffer ventil mit dickem strahl zum abkippen. und cuttingAreas auf null.
hier ein auszug aus der fahrzeug.xml
<startFillLevel>0</startFillLevel>
<literPerSecond value="500"/>
<capacity>50000</capacity>
<massPerFillLevel value="0.005" />
<fillTypes fruitTypes="liquidManure" />

<sprayUsages>
<sprayUsage fillType="manure" litersPerSecond="250" />
</sprayUsages>

<sprayParticleSystem file="Textur/fountainParticleSystem.i3d" />
<dischargeParticleSystems>
<dischargeParticleSystem type="liquidManure" node="25" file="$data/vehicles/particleSystems/rapeParticleSystem.i3d" />
</dischargeParticleSystems>

<sprayValves>
<sprayValve index="26" />
</sprayValves>

<Trigger index="24" />

<chargeTypes fillNode="27" chargeTypes="liquidManure"/>

<cuttingAreas count="0">
<!--cuttingArea1 startIndex="0|5" widthIndex="0|7" heightIndex="0|6"/-->
</cuttingAreas>

<allowFillFromAir value="true" />
<fillAutoAimTargetNode index="14" />
<allowTipDischarge value="true" />
<tipReferencePoint index="7" />
<tipAnimation rootNode="9" speedScale="10" clip="clip1Source" />
chicco90
Posts: 38
Joined: Sun Feb 17, 2013 1:40 pm

Re: annaburger gülle zurbringer

Post by chicco90 »

also den oberen teil habe ich verstanden und direckt mal nachgeaut, also der eintrag vom sprayer war in der moddesc faösch geschrieben. geht im spiel aba trotzdem net

und den unteren teil habe ich nicht verstanden!
hier mal die xml von annaburger
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="manureTrailer">
<name>
<en>zubringerMayer</en>
<de>zubringerMayer</de>
</name>
<typeDesc>
<en>manureTrailer</en>
<de>manureTrailer</de>
</typeDesc>
<description></description>
<filename>zubringerMayer.i3d</filename>
<size width="4.0" length="9.0" lengthOffset="0.0" />
<wheels autoRotateBackSpeed="2.0">
<wheel driveMode="0" repr="1" radius="0.59" deltaY="0.25" suspTravel="0.3" spring="120" damper="0" mass="1.0" />
<wheel driveMode="0" repr="2" radius="0.59" deltaY="0.25" suspTravel="0.3" spring="120" damper="0" mass="1.0" />
<wheel driveMode="0" repr="3" radius="0.59" deltaY="0.25" suspTravel="0.3" spring="120" damper="0" mass="1.0" />
<wheel driveMode="0" repr="4" radius="0.59" deltaY="0.25" suspTravel="0.3" spring="120" damper="0" mass="1.0" />
<wheel driveMode="0" repr="1>4" radius="0.59" deltaY="0.25" suspTravel="0.3" spring="120" damper="0" mass="1.0" />
<wheel driveMode="0" repr="1>5" radius="0.59" deltaY="0.25" suspTravel="0.3" spring="120" damper="0" mass="1.0" />
</wheels>
<brakeForce>4</brakeForce>
<steeringAxleAngleScale startSpeed="1" endSpeed="100" />
<capacity>24000</capacity>

<lightCoronas>
<lightCorona index="10" />
</lightCoronas>

<lightsaddon lightsStayOn="true">
<light type="dirLeft" index="11" />
<light type="dirRight" index="12" />
<light type="brake" index="9" />
<light type="reverse" index="21" />
</lightsaddon>

<startFillLevel>0</startFillLevel>


<!--grainPlane>
<node type="manure" index="0|2"/>
<key time="0" y="-0.41" scale="1 0.05 1"/>
<key time="0.5" y="-0.41" scale="1 0.6 1"/>
<key time="1" y="-0.41" scale="1 1.16 1"/>

<node type="manure" index="0|3"/>
<key time="0" y="0.59" scale="0.5 0.02 0.5"/>
<key time="0.5" y="0.59" scale="0.5 0.28 0.5"/>
<key time="1" y="0.59" scale="0.5 0.5 0.5"/>
</grainPlane-->
<fillPlanes>
<fillPlane type="manure">
<node index="0|2">
<key time="0" y="-0.41" scale="1 0.05 1"/>
<key time="0.5" y="-0.41" scale="1 0.6 1"/>
<key time="1" y="-0.41" scale="1 1.16 1"/>
</node>
<node index="0|3">
<key time="0" y="0.59" scale="0.5 0.02 0.5"/>
<key time="0.5" y="0.59" scale="0.5 0.28 0.5"/>
<key time="1" y="0.59" scale="0.5 0.5 0.5"/>
</node>
</fillPlane>
</fillPlanes>

<literPerSecond value="200"/>

<sprayUsages>
<sprayUsage fillType="manure" litersPerSecond="200" />
</sprayUsages>

<sprayParticleSystem file="fountainParticleSystem.i3d" />
<spraySound file="$data/vehicles/trailers/manureBarrel.wav" pitchOffset="1" volume="1"/>

<sprayValves>
<sprayValve index="22" />
</sprayValves>

<chargeTypes fillNode="0|1" chargeTypes="liquidManure"/>
<fillTypes fruitTypes="liquidManure" />

<allowFillFromAir value="true" />
<allowTipDischarge value="false" />
<workSound file="$data/maps/sounds/refuel.wav" />
<attacherJoint index="2>0" jointType="trailer" rootNode="2>"/>


<components count="3">
<component1 centerOfMass="0 -2 0" solverIterationCount="4" />
<component2 solverIterationCount="20" />
<component3 solverIterationCount="20" />
<joint component1="0" component2="1" index="0>0|0" rotLimit="120 0 0" transLimit="0 0 0" />
<joint component1="1" component2="2" index="1>0" rotLimit="8 0 0" transLimit="0 0 0" />
</components>

<Hilken18000ZK>
<spring index="1>3|0|0" part="1>3|0|0|0" fixPoint="1>3|0|0|0|0" target="2>1" />
</Hilken18000ZK>

<mooringblocks>
<enabled>
<mooringblock node="16"/>
<mooringblock node="19"/>
</enabled>
<disabled>
<mooringblock node="15"/>
<mooringblock node="18"/>
</disabled>
</mooringblocks>

<blends1>
<blend1 index="24" />
</blends1>
<blends2>
<blend2 index="23" />
</blends2>
<dirt dirtInterval="1" cleaningInterval="15" updateInterval="0.1" >
<dirtComponent index="0>0"/>
<dirtComponent index="0>0|4"/>
<dirtComponent index="0>0|5"/>
<dirtComponent index="0>0|6"/>
<dirtComponent index="0>0|7"/>
<dirtComponent index="0>1"/>
<dirtComponent index="0>2"/>
<dirtComponent index="0>3"/>
<dirtComponent index="0>4"/>
<dirtComponent index="0>15|0"/>
<dirtComponent index="0>16|0"/>
<dirtComponent index="0>17"/>
<dirtComponent index="0>18|0"/>
<dirtComponent index="0>19|0"/>
<dirtComponent index="0>20"/>
<dirtComponent index="0>23|0"/>
<dirtComponent index="0>23|1"/>
<dirtComponent index="0>23|2"/>
<dirtComponent index="0>23|3"/>
<dirtComponent index="0>24|0"/>
<dirtComponent index="0>24|1"/>
<dirtComponent index="0>24|2"/>
<dirtComponent index="1>3"/>
<dirtComponent index="1>3|0|0"/>
<dirtComponent index="1>3|0|0|0"/>
<dirtComponent index="1>4"/>
<dirtComponent index="1>5"/>
<dirtComponent index="2"/>
</dirt>


</vehicle>
User avatar
wee5t
Posts: 348
Joined: Wed Oct 03, 2012 10:58 am
Contact:

Re: annaburger gülle zurbringer

Post by wee5t »

ich habe die fahrzeug.xml nur überflogen sieht aber gut aus.
also es scheind alles da zu sein.
gut was noch fehlt sind die schema overlay´s aber die haben keinen einfluss auf die funktion.
oder warte mal wenn du kein schema overlay hast dann war der trailer vielleicht garnicht aktiv.
also wenn dein hänger kein bild zum anzeigen hat dann muss du trozdem auf [G] drücken
und zwar so das dein schlepper schema nicht akiv ist.
dann neben den gülle behälter fahren und warten bis oben links das mit dem [R] kommt. du weiss schon da wo auch steht sie müssen das gerät zuerst auffüllen.
beim drücken von taste [R] wird dann das beladen von dem trailer gestartet.

ach mal wieder vergessen was sagt denn die log?
chicco90
Posts: 38
Joined: Sun Feb 17, 2013 1:40 pm

Re: annaburger gülle zurbringer

Post by chicco90 »

also die log sagt das hier !
GIANTS Engine Runtime 5.0.1 (build date: Feb 1 2013)
Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Core(s): 2 @ 3.0 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.3
Thread(s): 1
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Name: Logitech Driving Force GT USB
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GT 520/PCIe/SSE2
Version: 4.2.0
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: Low (forced)
View Distance Coeff: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Coeff: 0.750000
Terrain LOD Distance Coeff: 0.750000
Foliage View Distance Coeff: 1.000000
Farming Simulator 2013
Version: 1.4.0.1 RC6
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods
Load mod: AgrolinerTUW20_LS2013
Load mod: AgroPomorzev4LS13
Load mod: Amazone_X_16001_T
Error: Invalid mod name 'Annaburger HTS 24.27'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Load mod: annaburger
Load mod: Ballen_Gabel_FL
Load mod: B_CLAAS_LEXION_600Package_v3_2
Load mod: ClaasLexion770TT
Load mod: Claasschaufel
Load mod: ClaasScorpion7040
Load mod: ClaasXerion3800VC
Load mod: Claas_Vario1050
Load mod: Claas_Vario900
Load mod: ConowHW180_V9_G
Load mod: ConowHW180_V9_R
Load mod: conveyor_V3
Load mod: CZMOD_TATRA_158_Phoenix
Load mod: ESLimiter
Load mod: Fendt924Vario_V3SL
Load mod: FruitHudText
Load mod: Futterlager_Kipper
Load mod: Futterlager_Silagezange
Load mod: Gfoellner_Saatgutwagen
Load mod: Grossgarnstadt_Beta
Load mod: Hawe_ULW
Load mod: Horsch_Joker12rt
Load mod: IHC1455
Load mod: Inspector_V11
Load mod: JD7280R
Load mod: JohnDeere7820scandi
Load mod: JohnDeere7930Scandi
Load mod: JohnDeere_8360RFHv1_6
Load mod: John_Deere_8120
Load mod: KawecoZubringerPack_for_LS13
Load mod: KroneBigX1100_V1
Load mod: Krone_easyFlow
Load mod: Kuhn_SPV_Turbo_48
Load mod: LemkenKorund750L
Load mod: Lizard520_ce
Load mod: LS_TransportProfis_V2
Load mod: metaltech_db14000
Load mod: MiegelsMAP
Load mod: NightMod
Load mod: NO_Collision_Vehicle_Camera_mp
Load mod: ObersteinbachV2_1
Load mod: placeable_Floodlight
Load mod: PoettingerSynkro6003T_v2
Load mod: PoettingerTerradisc6000t_v2
Load mod: Poettinger_Servo_650
Load mod: scandiland
Load mod: Schlueter_2500_TVL_ProfiTrac
Load mod: TerraTop800
Load mod: tonne_pichon
Load mod: TSL_ServiceTrailer_v1LS13
Load mod: Zunhammer
Load mod: zunhammer_zubringer
Load mod: ZZZ_Ertrag
Register vehicle type: AgrolinerTUW20_LS2013.Ãœberladewagen
Register vehicle type: annaburger.manureTrailer
Warning: missing dailyUpkeep value in store item modDesc.storeItems.storeItem(0)
Warning: missing machineType value in store item modDesc.storeItems.storeItem(0)
Register vehicle type: Ballen_Gabel_FL.Spannraft
Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Lexion600TT
Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Lexion600
Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.BISOtrailer
Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.BISO7trailer
Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Vario750
Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Vario1200
Register vehicle type: B_CLAAS_LEXION_600Package_v3_2.Conspeed
Register vehicle type: ClaasLexion770TT.claasLexion770TT
Register vehicle type: ClaasLexion770TT.claasVario1200
Register vehicle type: ClaasLexion770TT.claasConspeed
Register vehicle type: ClaasLexion770TT.TamLeguan
Register vehicle type: Claasschaufel.Siloschaufel
specialization beleuchtung v3 by Sven777b
Register vehicle type: ClaasScorpion7040.ClaasScorpion7040
Register vehicle type: ClaasXerion3800VC.ClaasXerion3800VC
Register vehicle type: Claas_Vario1050.Vario1050
Register vehicle type: Claas_Vario900.Vario900
Register vehicle type: ConowHW180_V9_G.ConowHW180V9
Register vehicle type: ConowHW180_V9_R.ConowHW180V9
specialization beleuchtung v3 by Sven777b
Register vehicle type: conveyor_V3.Conveyor
Register vehicle type: CZMOD_TATRA_158_Phoenix.tatra
Register vehicle type: Fendt924Vario_V3SL.Vario924
Register vehicle type: Fendt924Vario_V3SL.BuyableTwinWheels
Register vehicle type: Gfoellner_Saatgutwagen.Gfoellner
Register vehicle type: Hawe_ULW.HaweULW
Warning: missing dailyUpkeep value in store item modDesc.storeItems.storeItem(0)
Warning: missing machineType value in store item modDesc.storeItems.storeItem(0)
Register vehicle type: IHC1455.Case1455
specialization beleuchtung v3 by Sven777b
Register vehicle type: JD7280R.Monster
Register vehicle type: JohnDeere7820scandi.JD7820PowrQuad
Register vehicle type: JohnDeere7820scandi.BuyableCareWheels
Register vehicle type: JohnDeere7930Scandi.JD7930
Register vehicle type: JohnDeere_8360RFHv1_6.JohnDeere
Register vehicle type: John_Deere_8120.JD7820PowrQuad
Register vehicle type: John_Deere_8120.BuyableCareWheels
Register vehicle type: KawecoZubringerPack_for_LS13.kawecoManureTrailer
Register vehicle type: KawecoZubringerPack_for_LS13.kawecoFuelTrailer
Register vehicle type: KawecoZubringerPack_for_LS13.kawecoWaterTrailer
Register vehicle type: KawecoZubringerPack_for_LS13.Dolly
Register vehicle type: KroneBigX1100_V1.KroneBigX1100
Register vehicle type: KroneBigX1100_V1.KroneEasyCollect1053
Register vehicle type: Krone_easyFlow.KroneEasyFlow
Register vehicle type: LemkenKorund750L.cultivator_animated_bel
Register vehicle type: Lizard520_ce.520CE
Register vehicle type: LS_TransportProfis_V2.manTGX18680
Register vehicle type: LS_TransportProfis_V2.kroneProfiliner
Register vehicle type: LS_TransportProfis_V2.kroneProfiAuto
Register vehicle type: metaltech_db14000.DB14000
Register vehicle type: PoettingerSynkro6003T_v2.PoettingerSynkro6003T
specialization beleuchtung v3 by Sven777b
Register vehicle type: PoettingerTerradisc6000t_v2.PoettingerTerraDisc6000T
Register vehicle type: Schlueter_2500_TVL_ProfiTrac.2500TVL_ProfiTrac
Register vehicle type: TerraTop800.TerraTop800
Register vehicle type: tonne_pichon.pichon
specialization beleuchtung v3 by Sven777b
Register vehicle type: TSL_ServiceTrailer_v1LS13.CarTrailer
specialization beleuchtung v3 by Sven777b
Register vehicle type: Zunhammer.RekordiaXXL
Register vehicle type: zunhammer_zubringer.manureTrailer
data/sky/sky_day_night.i3d (0.00mb in 1880.03 ms)
data/sky/rain.i3d (0.00mb in 1.05 ms)
data/sky/hail.i3d (0.00mb in 0.88 ms)
Error: Out-dated custom shader. 'C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/models/buildings/textures/ps/particleSystemShader.xml' has version 1. Please convert this file to version 2.
Error: UVs out of range [-8,8] Kurve2060rechts'
Error: UVs out of range [-8,8] Kurve1060rechts'
Error: UVs out of range [-8,8] Kurve2560links'
Error: UVs out of range [-8,8] Kurve10100links'
Error: UVs out of range [-8,8] Kurve10100rechts'
Error: UVs out of range [-8,8] rot_Default Material'
Error: UVs out of range [-8,8] weiss_Default Materia'
Error: UVs out of range [-8,8] grau_Default Material'
Error: UVs out of range [-8,8] orange_Default Materi'
Error: UVs out of range [-8,8] polySurfaceShape599'
Error: Mesh 'ID70' has zero triangles
Error: UVs out of range [-8,8] Gerade50m'
Error: UVs out of range [-8,8] hedge01'
Error: UVs out of range [-8,8] Halle:polySurfaceShape1'
Error: UVs out of range [-8,8] TorShape1'
Error: UVs out of range [-8,8] HalleShape'
Error: UVs out of range [-8,8] TorShape'
Error: UVs out of range [-8,8] StallShape'
Error: UVs out of range [-8,8] Ansauggestell:polySurfaceShape1'
Error: UVs out of range [-8,8] GuellegrubeImBoden:polySurfaceShape1'
Error: UVs out of range [-8,8] Guelleschlauch:polySurfaceShape1'
Error: UVs out of range [-8,8] polySurfaceShape601'
C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/map01.i3d (29.38mb in 12479.61 ms)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/added/Hackschnitzel/Weizen.jpg)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/added/added/added_by_Steiner/Texturen/Material3.png)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/added/added/added_by_Steiner/Strassenbaukasten_by_Fatian_ENTPACK_MICH/Strassen/kurve2.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/added/Getreide/Weizen.jpg)
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Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/added/Stall/tex/Ochse_Schwarz_2.png)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/added/Stall/tex/Ochse_Schwarz_2.png)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/added/added/added_by_Steiner/Hof/Texturen/RoofingInside0006_5_S.png)
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Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/added/wald/Fichte/Tanne1.png)
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Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/added/wald/Tanne2.png)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/added/added/added_by_Steiner/Wacholder - Kopie/Wacholder_diffuse.png)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/added/Kaelberhuetten/Textur/Material2.png)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/added/added/added_by_Steiner/Hecken/Wacholder - Kopie/Wacholder/Wacholder_diffuse.png)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/added/added/added_by_Steiner/Hecken/Wacholder - Kopie/Wacholder/Wacholder_diffuse.png)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/added/added/added_by_Steiner/Hecken/Wacholder - Kopie/Wacholder - Kopie - Kopie/Wacholder_diffuse.dds)
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Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/added/Kaelberhuetten/Textur/Material1.png)
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Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/added/added/added_by_Steiner/Strassenbaukasten_by_Fatian_ENTPACK_MICH/Strassen/TKreuzung.dds)
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Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/added/Guellegrube/Textur/Material1.jpg)
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Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Grossgarnstadt_Beta/map/textures/terrain/lawnGrass_diffuse.png)
--- loading ESLimiter - specialization for ESLimiter + OperatingHours by Manuel Leithner (SFM-Modding)
PhysX warning for object Guelleplane: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
PhysX warning for object Guelleplane: Static actor moved
(f:\p4sw\sw\legacy\physx\experimental\PhysX_2.8.3\novodex\SDKs\Physics\src\NpActor.cpp:818
data/vehicles/trailers/bergmann/bergmannHTW65.i3d (1.18mb in 41.60 ms)
data/vehicles/tools/horsch/joker6CT.i3d (1.19mb in 39.12 ms)
data/vehicles/tools/amazone/amazoneAD-P303Super.i3d (3.67mb in 100.83 ms)
C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/JohnDeere7820scandi/JD7820PowrQuad2.i3d (15.33mb in 831.65 ms)
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data/vehicles/steerable/powerTakeoff.i3d (0.02mb in 1.22 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 2.99 ms)
C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Zunhammer/Zunhammer.i3d (11.52mb in 766.15 ms)
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C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/metaltech_db14000/Metaltech_DB14000.i3d (8.68mb in 519.44 ms)
Error: UVs out of range [-8,8] weight'
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Error: UVs out of range [-8,8] 7230r'
C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/JD7280R/JD7280rV2.i3d (15.13mb in 1092.88 ms)
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Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/JD7280R/JD7280rV2\M_8rt1_.jpg)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/JD7280R/JD7280rV2\farmer.png)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/JD7280R/JD7280rV2\M_8rt.jpg)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/JD7280R/JD7280rV2\_Black_.png)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/JD7280R/JD7280rV2\M_1.jpg)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/JD7280R/JD7280rV2\M_50k.jpg)
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Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/JD7280R/JD7280rV2\round.png)
Error: Can't load resource: C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/JD7280R/data/vehicles/steerable/deutz/attach.wav
Error: Can't load sample C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/JD7280R/data/vehicles/steerable/deutz/attach.wav.
Error: Can't load resource: C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/JD7280R/dataS2/sounds/horn.wav
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Error: Can't load resource: C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/JD7280R/dataS2/sounds/horn.wav
Error: Can't load sample C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/JD7280R/dataS2/sounds/horn.wav.
C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Hawe_ULW/HaweULW.i3d (2.78mb in 539.13 ms)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Hawe_ULW/Plane_Diffuse.dds)
Error: index out of range
Call Stack:
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(8) : printCallstack
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(50) : checkChildIndex
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/vehicles/Vehicle.lua(287) : indexToObject
D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/Utils.lua(977) : asyncCallbackFunction
Index: 15
Error: Can't load resource: C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Hawe_ULW/data/maps/sounds/siloFillSound.wav
Error: Can't load sample C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Hawe_ULW/data/maps/sounds/siloFillSound.wav.
Warning: converting 'C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Hawe_ULW/Lexion580/particleSystemShader.xml' to utf8
Error: Out-dated custom shader. 'C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Hawe_ULW/Lexion580/particleSystemShader.xml' has version 1. Please convert this file to version 2.
Error: Can't load resource: data/vehicles/steerable/fendt/hydraulicUp.wav
Error: Can't load sample data/vehicles/steerable/fendt/hydraulicUp.wav.
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Hawe_ULW/haweControl.png)
Error: Failed to open xml file C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/annaburger_v1/zubringerMayer.xml'
Error loadVehicle: invalid vehicle config file 'C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/annaburger_v1/zubringerMayer.xml', no type specified
C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Schlueter_2500_TVL_ProfiTrac/schlueter2500VL.i3d (5.66mb in 595.04 ms)
data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 2.33 ms)
Error: UVs out of range [-8,8] polySurfaceShape3683'
C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/zunhammer_zubringer/zubringerMayer.i3d (4.55mb in 1051.42 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 67.39 ms)
C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/Zunhammer/TowBall.i3d (0.19mb in 19.15 ms)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/JD7280R/store.dds)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/JD7280R/store.dds)
Warning (compatibility): Texture width or height doesn't equal 2^n (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/PoettingerTerradisc6000t_v2/6000Ti3d.png)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/PoettingerTerradisc6000t_v2/6000Ti3d.png)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/JD7280R/store.dds)
Error: UVs out of range [-8,8] polySurfaceShape3683'
C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/annaburger/zubringerMayer.i3d (4.60mb in 1591.61 ms)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/annaburger/Texturen/dirt/GuellePumpe_diffuse_dirt.dds)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/annaburger/Texturen/Window_diffuse.dds)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/annaburger/Texturen/dirt/Window_diffuse_dirt.dds)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/annaburger/Texturen/Zubringer1_diffuse.dds)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/annaburger/Texturen/dirt/Zubringer1_diffuse_dirt.dds)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/annaburger/Texturen/dirt/feder1_dirt.dds)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/annaburger/Texturen/dirt/tire_diffuse_dirt.dds)
Warning (performance): Raw texture format (C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/annaburger/Texturen/dirt/smallManureBarrel_diffuse_dirt.dds)
Error: failed to load particle system C:/Users/chicco/Documents/My Games/FarmingSimulator2013/mods/annaburger/fountainParticleSystem.i3d
User avatar
wee5t
Posts: 348
Joined: Wed Oct 03, 2012 10:58 am
Contact:

Re: annaburger gülle zurbringer

Post by wee5t »

aua aua aua

du deine log erzählt aber ganz schön viel.
hättest du mal lust die ein bisschen auf zu räumen?
die map Grossgarnstadt würde ich ganz löschen.
in den JD müsste man mal ein wehnig zeit stecken und die bilder umwandeln.
und ein paar $ zeichen bei den sound einfügen.

ein paar haben leerzeichen im namen das geht nicht.
der rest sind so sachen wie bilder zu gross. muss ja auch nicht sein.
und das particel system muss du nicht nur einfach in die fahrzeug.xml einfügen.
sondern das muss auch in dem mod ordner sein also die i3d meine ich.

und noch so ca 100 weitere kleinigkeiten :mrgreen:

wo has du denn den mod von dem zubringer her?
gib mir mal bitte einen DL link den guck ich mir mal genauer an.
also das original aus LS11 meine ich nicht deine verbastelte version.
chicco90
Posts: 38
Joined: Sun Feb 17, 2013 1:40 pm

Re: annaburger gülle zurbringer

Post by chicco90 »

ja hab ich schon mitbekommen das meine log zugeballert wird -.-
ja hier is der link: http://www.modhoster.de/mods/annaburger-hts-2427
User avatar
wee5t
Posts: 348
Joined: Wed Oct 03, 2012 10:58 am
Contact:

Re: annaburger gülle zurbringer

Post by wee5t »

so sorry hatte erst heute zeit und musse mir das ding rein zu tuhen.
kann dich aber beruigen läuft. wenn ich gewusst hätte das das nur 5 min dauret hätte ich das auch früher gemacht nochmal sorry.
ich habe eigentlich grarnix gemacht ausser die drei sachen in der modDesk.
als brand habe ich das von rekordia genommen weil ich keins von annaburger hatte. man hätte auch eins von deutz nehmen können.
wichtig ist halt nur das er ein bild hat.
die ganzen texturen habe ich auch nicht umgewandelt. wollte ja nur wissen ob man es am pott beladen kann.
und geht ohne probleme auch überladen geht ohne probleme.
was ich jetzt leider nicht gesehen habe ist das fass selber ich bin quasie nur mit 6 reifen zur BGA gefahren.
is klar liegt an den texturen. was ich auch nicht gesehen habe ist das mit schlauch links schlauch rechts.
da hoffe ich das es auch an den texturen liegt.
sprühen geht auch zumindest habe ich die dünge textur gesehen.

log
Error: Out-dated custom shader. 'C:/Users/Diego/Documents/My Games/FarmingSimulator2013/mods/Annaburger/Spezi/dirtShader.xml' has version 1. Please convert this file to version 2. naja steht da ja muss der neue dirt shader rein
Error: UVs out of range [-8,8] polySurfaceShape3683' der wird nicht weg gehen muss neu texturiert werden stört aber normal nicht

C:/Users/Diego/Documents/My Games/FarmingSimulator2013/mods/Annaburger/zubringerMayer.i3d (4.60mb in 1568.86 ms)

diese bilder sind zu gross 1024x1024 müsste reichen. alles was jpg oder png ist muss zusätzlich noch in dds umgewandelt werden.
Warning (performance): Raw texture format (C:/Users/Diego/Documents/My Games/FarmingSimulator2013/mods/Annaburger/Texturen/Window_diffuse.dds)
Warning (performance): Raw texture format (C:/Users/Diego/Documents/My Games/FarmingSimulator2013/mods/Annaburger/Texturen/whitelight.png)
Warning (performance): Raw texture format (C:/Users/Diego/Documents/My Games/FarmingSimulator2013/mods/Annaburger/Texturen/Zubringer1_diffuse.dds)
Warning (performance): Raw texture format (C:/Users/Diego/Documents/My Games/FarmingSimulator2013/mods/Annaburger/Texturen/Metal_Steel_Textured_White.jpg)
Warning (performance): Raw texture format (C:/Users/Diego/Documents/My Games/FarmingSimulator2013/mods/Annaburger/Verteiler/Quelle1.png)
Warning (performance): Raw texture format (C:/Users/Diego/Documents/My Games/FarmingSimulator2013/mods/Annaburger/Texturen/plane.jpg)
Warning (performance): Raw texture format (C:/Users/Diego/Documents/My Games/FarmingSimulator2013/mods/Annaburger/Reifen/Felge/Felge_diffuse.png)

Warning: converting 'C:/Users/Diego/Documents/My Games/FarmingSimulator2013/mods/Annaburger/Particel.xml' to utf8 ups das sehe ich ja jetzt erst beim tippen diese zeile raus <?xml version="1.0" encoding="iso-8859-1"?> und diese rein <?xml version="1.0" encoding="utf-8" standalone="no" ?>

Error: Out-dated custom shader. 'C:/Users/Diego/Documents/My Games/FarmingSimulator2013/mods/Annaburger/Particel.xml' has version 1. Please convert this file to version 2. na ja das selbe wie oben muss das neue particel system rein wobei dann kannst du dir die andere zeile auch sparen also das mit dem utf-8
so zum schluss noch einmal bild zu gross und falsches format muss auch dds sein.
Warning (performance): Raw texture format (C:/Users/Diego/Documents/My Games/FarmingSimulator2013/mods/Annaburger/manureParticel.png)
hier noch die modDesc die funzelt.
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="9">
<author>LS-Landtechnik edit by wee5t (ddff)</author>
<version>1.0</version>
<title>
<en>Annaburger HTS 24.27</en>
<de>Annaburger HTS 24.27</de>
</title>

<description>
<en>Annaburger HTS 24.27</en>
<de>Annaburger HTS 24.27</de>
</description>

<iconFilename>Texturen/store.dds</iconFilename>

<multiplayer supported="true"/>
<l10n>
<text name="manureTrailer_1"> <en>manureTrailer charge on</en> <de>Ueberladevorgang ein</de> </text>
<text name="manureTrailer_2"> <en>manureTrailer charge off</en> <de>Ueberladevorgang aus</de> </text>
<text name="Schlauchlinks"> <de>Schlauch links</de> <en>Schlauch links</en> </text>
<text name="Schlauchrechts"> <de>Schlauch rechts</de> <en>Schlauch rechts</en> </text>
</l10n>
<extraSourceFiles>
<sourceFile filename="Spezi/Setblends1Event.lua" />
<sourceFile filename="Spezi/Setblends2Event.lua" />
</extraSourceFiles>
<specializations>
<specialization name="manureTrailer" className="manureTrailer" filename="Spezi/manureTrailer.lua"/>
<specialization name="beleuchtung3" className="BEL3" filename="Spezi/beleuchtungV3.lua"/>
<specialization name="mooringblocks" className="mooringblocks" filename="Spezi/mooringblocks.lua"/>
<specialization name="hilken18000ZK" className="Hilken18000ZK" filename="Spezi/Hilken18000ZK.lua"/>
<specialization name="Einblendung" className="Einblendung" filename="Spezi/Einblendung.lua" />
<specialization name="washable" className="Washable" filename="Spezi/Washable.lua" />
</specializations>
<vehicleTypes>
<type name="manureTrailer" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="trailer" />
<specialization name="sprayer" />
<specialization name="manureTrailer" />
<specialization name="mooringblocks" />
<specialization name="beleuchtung3" />
<specialization name="hilken18000ZK" />
<specialization name="Einblendung" />
<specialization name="washable" />
</type>
</vehicleTypes>
<storeItems>
<storeItem>
<en>
<name>Annaburger HTS 24.27</name>
<description>
<![CDATA[
Annaburger HTS 24.27
Capacity: 24000
2011 & Edit Timbertaz
Original Modell & Textur: daniel11,Arnold,Sk8Mike Umbau LS-Landtechnik Script: Outlaw, Hummel
Neu Umbau Ziedorn Stierchen
]]>
</description>
</en>
<de>
<name>Annaburger</name>
<description>
<![CDATA[Annaburger HTS 24.27
Capacity: 24000
2011 & Edit Timbertaz
Original Modell & Textur: daniel11,Arnold,Sk8Mike Umbau LS-Landtechnik Script: Outlaw, Hummel
Neu Umbau Ziedorn Stierchen
]]>
</description>
</de>
<rotation>180</rotation>
<image active="Texturen/store.dds" brand="brand_Rekordia.dds"/>
<price>45000</price>
<xmlFilename>zubringerMayer.xml</xmlFilename>
<dailyUpkeep>150</dailyUpkeep>
<brand>$l10n_shopItemBrand_Rekordia</brand>
<machineType>slurryTanks</machineType>
</storeItem>
</storeItems>
<inputBindings>
<input name="Schlauchrechts" key1="KEY_9" button="" />
<input name="Schlauchlinks" key1="KEY_8" button="" />
<input name="manureTrailer_ON" key1="KEY_r" button="" />
</inputBindings>
</modDesc>
ach und in der fahrzeug.xml das einfügen.
<schemaOverlay file="$data/vehicles/schemas/implementSchema.png" fileSelected="$data/vehicles/schemas/implementSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0 0">
<attacherJoint position="0.5 0" rotation="0" invertX="false" />
</schemaOverlay>
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böserlöwe
GIANTS Software | Support Engineer
Posts: 10816
Joined: Thu Oct 01, 2009 10:09 pm
Location: Kreis Schaumburg
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Re: annaburger gülle zurbringer

Post by böserlöwe »

Bei der Tastenbelegung würde ich doch lieber auf andere ausweichen, weil die 8 und 9 schon vom Spiel selbst belegt sind, das ist nicht so gut dies durch einen Mod zu verändern.
chicco90
Posts: 38
Joined: Sun Feb 17, 2013 1:40 pm

Re: annaburger gülle zurbringer

Post by chicco90 »

ah ok dann wird das wohl an der map gelegen hab....mhh naja jedenfall werd ich das mal in angriff nehmen =) danke nochmal für deine bemühung =)
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