GIANTS Engine Runtime 5.0.1 (build date: Feb 1 2013) Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved. Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2013 Main System Core(s): 2 @ 2.0 GHZ OS: Windows NT 6.0 32-bit Physics System Driver: NVIDIA PhysX Runtime Version: 2.8.3 Thread(s): 1 Input System Keyboard enabled Mouse enabled Gamepad/Joystick disabled Force Feedback disabled Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Max. sources: 256 Render System Driver: OpenGL Card Vendor: ATI Technologies Inc. Renderer: ATI Mobility Radeon HD 4570 Version: 2.1.8304 Release GL_NV_texture_compression_vtc not supported GL_NV_vertex_program2_option not supported GL_NV_vertex_program3 not supported max_texture_layers: 8 OpenGL initialization successful Hardware Profile Level: Medium (auto) View Distance Coeff: 1.000000 Shadow Quality: 1.000000 Skip Mipmaps: 1 LOD Distance Coeff: 1.000000 Terrain LOD Distance Coeff: 1.000000 Foliage View Distance Coeff: 1.000000 Farming Simulator 2013 Version: 1.4.0.1 RC6 Available Languages: de Language: de Game vehicle types loaded Mod directory: C:/Users/Patrick/Documents/My Games/FarmingSimulator2013/mods Load mod: DF_TOPLINER_4090 Error: invalid key 'KEY_,' for input event 'Halmteiler' Load mod: DF_trailercutter Register vehicle type: DF_TOPLINER_4090.TOPLINER_4090 Register vehicle type: DF_TOPLINER_4090.Topliner_SW specialization beleuchtung v3 by Sven777b Register vehicle type: DF_trailercutter.Deutz_SWW data/sky/sky_day_night.i3d (0.00mb in 6001.84 ms) data/sky/rain.i3d (0.00mb in 1.90 ms) data/sky/hail.i3d (0.00mb in 1.82 ms) data/maps/map01.i3d (49.22mb in 18238.03 ms) dataS2/character/pedestrians/casual07.i3d (0.32mb in 67.86 ms) dataS2/character/pedestrians/casual08.i3d (0.53mb in 101.09 ms) dataS2/character/pedestrians/casual02.i3d (0.31mb in 66.81 ms) dataS2/character/pedestrians/executive03.i3d (0.27mb in 58.20 ms) dataS2/character/pedestrians/casual03.i3d (0.33mb in 67.31 ms) dataS2/character/pedestrians/casual15.i3d (0.40mb in 85.27 ms) data/vehicles/steerable/same/sameArgon3-75.i3d (4.50mb in 671.83 ms) data/vehicles/steerable/powerTakeoff.i3d (0.02mb in 25.30 ms) data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 55.29 ms) data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 30.23 ms) data/vehicles/steerable/kramer/kramerKL200.i3d (2.31mb in 373.07 ms) data/vehicles/steerable/buehrer/buehrer6135A.i3d (3.70mb in 419.96 ms) data/vehicles/steerable/fahr/fahrM66.i3d (2.95mb in 410.72 ms) data/vehicles/tools/poettinger/poettingerServo35.i3d (1.27mb in 121.12 ms) data/vehicles/tools/lemken/lemkenKristall9.i3d (0.75mb in 229.12 ms) data/vehicles/tools/amazone/amazoneD1.i3d (1.08mb in 146.87 ms) data/vehicles/trailers/krone/kroneEmsland.i3d (1.11mb in 455.52 ms) data/vehicles/steerable/fahr/fahrM66Cutter.i3d (1.10mb in 51.70 ms) data/vehicles/tools/extraWeight01.i3d (0.07mb in 35.41 ms) data/vehicles/steerable/lizard/golfCart.i3d (0.89mb in 309.96 ms) data/character/farmer/farmer_player.i3d (1.75mb in 122.48 ms) data/vehicles/trucks/milktruck.i3d (1.19mb in 279.97 ms) data/vehicles/cars/car4.i3d (0.33mb in 37.08 ms) data/vehicles/cars/car2.i3d (0.42mb in 49.56 ms) data/vehicles/cars/car5.i3d (0.37mb in 49.15 ms) data/vehicles/cars/car1.i3d (0.43mb in 71.38 ms) data/vehicles/cars/car7.i3d (0.47mb in 62.51 ms) data/vehicles/cars/car6.i3d (0.38mb in 48.19 ms) data/vehicles/cars/car3.i3d (0.39mb in 42.34 ms) Error: Can't load resource: C:/Users/Patrick/Documents/My Games/FarmingSimulator2013/mods/DF_TOPLINER_4090/brand_deutz.png Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : setOverlayColor D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(106) : renderOverlay D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : setOverlayColor D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(106) : renderOverlay D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : setOverlayColor D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(106) : renderOverlay D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Call Stack: D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(105) : setOverlayColor D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw Lua: Unknown entity id: 0 method name: renderOverlay Call Stack: D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(106) : renderOverlay D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/BitmapElement.lua(109) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(396) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/gui/Gui.lua(295) : draw D:/Code/Giants/lsim2013/build/finalbin/dataS/scripts/main.lua(974) : draw Lua: Unknown entity id: 0 method name: setOverlayColor Und so weiter... | ||
MfG Patrick