Changelog

TBK
Posts: 171
Joined: Thu Oct 31, 2013 6:20 am

Changelog

Post by TBK »

I find the official changelog (http://www.farming-simulator.com/change ... 2_1_1=true) hard to read so I did a quick sorting of it based on the version number and here is the product:


2.1.1
Fixes:
  • N/A
New Features:
  • N/A
Updates:
  • Improved vehicle movement in multiplayer
    Improved player character movement in multiplayer
    Multiplayer clients can use the console command gsToggleShowNetworkTraffic
    Added more details to the view shown with gsToggleShowNetworkTraffic
    Added new script functions get/setLinearDamping and get/setAngularDamping

2.1
Fixes:
  • Fixed wrong display of admin login on dedicated server games
    Fixed crash on some older GPUs (mostly reported on Mac OS X) with some of the Mods (e.g. Two Rivers Map)
    Fixed crash on Window XP when loading large mods/dlcs
    Fixed animations of ridge markers
    Fixed visual artefacts when fully steering the Deutz 7545RTS
    Fixed wrong warnings in log introduced with patch 2.0
    Fixed display of some Japanese characters
New Features:
  • Added warning when loading unsupported 3d sound files
Updates:
  • Improved particle system simulation
    Development console is scrolled when holding page up/down
    Improved stability of physics simulation (especially handling of pallets and bales)
    Greatly reduced game loading time with mods/dlcs
    Improved network bandwidth usage in multiplayer
    Reduced CPU load in multiplayer
    Tuning of SRB35 and BigM
    Improved Kröger MUK303 discharge animation

2.0
Fixes:
  • Fixed issues with retina MacBooks
    Fixed loading of the highest bidder of an auction in a savegame
    Fixed Amazone UX5200 multiplayer folding issue
    Fixed Poettinger Eurocat315H folding animation
    Fixed rare resetting ShopScreen issue when starting new mission
    Fixed shop brand list issue when loading new mods on second game load
    Fixed minor AO baking issue on Horsch Terrano
    Fixed multiplayer between Steam and non-Steam version with the classics DLC
New Features:
  • Added support for retina resolutions on Mac OS X
    Added new gui skin
    Added option to scroll through previous chat messages
    The used mods of a savegame are automatically selected when a multiplayer game is started
    Added warning if not all mods are installed, that are used in a savegame
    Added option to disallow multiplayer clients to reset vehicles
    Added support for dedicated server
    Added 64bit support
    Added 16 player multiplayer support
    Added modDescVersion 13 support
    Added multiplayer onjoin and onleave messages
Updates:
  • Last used multiplayer password is saved
    Added option to save multiplayer filter settings (enable manually in gameSettings.xml)
    Improved motor start sound of Same Argon3-75
    Improved fog transitions when weather turns to rain
    Bunker silo now only shows 0% if is really empty
    Optimized online activation to work even with broken network settings
    Tuned motor sound of CaseIH Quadtrac 600
    Optimized network syncronization (5x-10x faster)
    Performance optimizations from console versions (20%-50% faster)
    Reduced vehicle, bales and pallets jittering and lag in single and multiplayer
    Optimized camera handling in general and for articulated vehicles
    Optimized loading times with new binary format (~30% faster)
    Optimized shadow split rendering (better quality)
    Increased multiplayer game name to 23 characters

1.4
Fixes:
  • Fixed animation issues of the Arcusin AutostackFS63-72
    A sell station no longer can have multiple great demands for the same fruit at the same time
    Fixed threshing of helper with asymmetrical cutters (e.g. Deutz 7545 Maize cutter)
    Multiplayer Clients now also see the mission goal
    Fixed unloading particle systems of Krone Emsland and Kröger HKD
    Fixed ridge markers of Horsch Sprinter
    Fixed rotation of steering wheel on multiplayer clients of articulated steered vehicles
    Fixed issues when filling a mixer wagon with a shovel
    Fixed particle system not stopping when filling Kuhn SPV from bunker silo
    Fixed price calculation when unloading at the biogas bunker
    Fixed speed limit warning with Grimme SE 75-55
    Fixed irregular speed of the field growth
    Fixed unloading of the Bergmann Shuttle at cow area
    Amazone D9 was not raised high enough
    Tippers sometimes did not close correctly and couldn't be unloading anymore
    Fixed problems with the animation of the Grimme Maxtron
    With a full grain tank, the helper didn't fold out the unloading belt
    Fixes issues with sales
    Fixed issues with direct planting
    Fixed conflict if multiple vehicles with mouse controls are attached
    Fixed issues with the mouse controls of the Amazone UX5200 and the Amazone Pantera
    Fixed synchronization of the eggs, the wool the milk and the productivity of the animals in the multiplayer
    The fill levels of the animals are no longer limited to 65535 at the multiplayer clients
    Fix of the problem in multiplayer when Client did not see sown grass
    Fix of the button "select all mods" that sometimes did not work
    In the multiplayer disconnecting vehicles sometimes was not correctly synchronized
    If a vehicle was sold that was currently using the worker, the slot for the helper was not released
    When activating the helper, some tools were folded
    Several invisible collision on the map were removed
New Features:
  • Added support for mods implements to define their own PTO
    Added option for mod maps to disable automatic selling of milk
    Silage now can be put in the feeding trough with a shovel
    Manure now can be put on the manure heap with a shovel
    Added parallel guide to all front loaders
Updates:
  • Changed auto aiming of combine pipes to prefer attached trailers
    Improved the steering behavior when working with the Kuhn mowers
    Added possibility to attach another trailer to the Lizard bale trailer
    Multiplayer client now can see the rapeseed table of the cutters
    Reduced stuttering of the first person view for multiplayer clients
    When loading a savegame, the implements are no longer always lowered
    Increased time until helpers of combines continue threshing after they have been partially unloaded
    Helper of Grimme Tectron 415 now waits to continue working as long as a trailer is in range
    Added particle system for straw to the Kuhn SPV and the Kuhn Profile 1880
    Deactivated rotation of the PTO of the Pöttinger Mex 6 and Eurohit 130A and Kuhn GA4521GM, GA8521 and GF17002
    Sowing machines now also remove straw when seeding grass
    Fixed baletrailer drawbar jittering/moving when detached
    Added air blower sound to Horsch Pronto and Sprinter
    Tuned collision detection of Amazon Condor
    Increased height of Grimme Maxtron 620 unloading belt and removed warning from shop description
    Tuned position of farm silo tip trigger
    Tuned vehicle camera collision detection to have less ground intersections
    Fixed animation issues with the Lemken Juwel 8
    Fixed issues when pressing fold and rotate at the same time with the Lemken Juwel 8 and the Pöttinger Servo 6.50
    Reduced collision size of player
    Tuned wheel radiuses of several vehicles
    Fill level marker of Amazone FT1001 and Amazone UF1801 now is also visible if empty
    Tuned colors of fruit type display to be better distinguishable
    Colors of Kuhn vehicles where adjusted to match
    Improved animation of Kuhn GA8521
    Added speed limit to all haulm toppers
    Haulm toppers no longer work if raised
    Increased time limit of transport missions
    Running costs of vehicles/buildings/animals are shown in the shop with a cent precision. E.g. important for chicken
    Updated PDA map of the ModMapSDK to the lasted map
    Tuned fertilizer usage of Amazone ZG-B 8200
    Disabled threshing while cutter is raised
    Removed jittering of attacher joints on multiplayer clients
    Added possibility to load wheat and barley windrows in a forage wagon at the same time
    Tuned traffic vehicles to avoid deadlock situations
    Tuned ridge markers to create smaller marks on the ground
    Tuned positioning of fill planes of manure heap and bunker silos to avoid them being invisible with small fill levels
    Tuned fruit price calculation to avoid long term price drops
    Improved visibility of fruit state view with color blindness
    Filling the water trailer at the river now is free
    Fixed particle system when filling the Lizard WheelLoader from a combine or a silo
    Fixed slight stuttering when running at constant 60FPS
    Added power takeoff to Amazone ADP-303 Super
    Fixed animation of cylinders of the ridge markers or the Amazone ADP-303 Super
    Optical fill level of the feeding trough now is in a 1:1 ratio to the fill level shown in the PDA
    The worker no longer uses the ridge markers
    Fine tuning of the vehicle speed control levels
    The worker of the Krone Big X stuttered when turning
    Visual corrections of: Deutz-Fahr Agrotron M620, Deutz-Fahr Agrotron 430 TTV, Deutz-Fahr Agrotron 6190 Deutz-Fahr TTV, Deutz-Fahr Agrotron 7250 TTV, Deutz-Fahr Agrofarm 430, Deutz-Fahr Agrovector, Deutz-Fahr 6095HTS, Hürlimann XL130, Kröger HKD302, Amazone Cayena, Krone BigM 500, Pöttinger Servo 6.50, Amazone Profihopper, Agroliner PWS, Weidemann silage cutter
    Improved visualization of falling sugar beet at the Grimme Maxtron
    The back wheel of the Grimme Tectron intersected with the body
    Fixed several shop description texts
    Collision of the Weidemann silage cutter was too big
    Fixed wrong animation of the expulsion with the Kotte Garant 19500
    Improved braking behavior of several vehicles
    Adjusted the collision of the Weidemann 4270 CX 100 T
    Krone XDisc now can be put on the cutter trailer
    Kuhn GF17002 and Amazone Condor work more reliable
    Amazone UX 1801 falls over less quickly
    In the controls menu lift arm was lower arm ingame and vice versa
    Several small improvements of the map
    Canola grows slightly higher
    Improvements of some menus
    Some vehicle schemas were corrected

1.3
Fixes:
  • Fixed animation issues of Grimme Maxtron 620 and Grimme Tectron 415
    Fixed folding of tools when loading from savegames
    Fixed visual glitches of several fill planes
    Fixed issue when selling a vehicle at the selling point
    Fixed hoses of several implements
    Fixed Kuhn Primor 3570 with barley straw bales
    Fixed straw and forage unloading at the cow paddock showing wrong message
    Fixed several typing errors
    Fixed extra income of placeable objects when loading a savegame
    Fixed selective resetting of mod vehicles
    Fixed brake force of several tools
    Fixed several issues with cylinders between physics objects
    Fixed field auctions in multiplayer
    Fixed ridge marker with tools that can not be lowered
    Fixed several wrongly place tree collisions
    Fixed saving of feeding trough fill levels
New Features:
  • N/A
Updates:
  • Added option to avoid the plow creating fields
    Added possibility to raise the front of the Grimme Maxtron 620 and the Grimme Tectron 415
    Added AI helper to the Grimme Maxtron 620 and the Grimme Tectron 415
    Added message that straw blowers first need to be filled
    Added help text if mouse controls are available
    Added support for placeable objects with physics joints
    Added controls to only toggle the front light
    Improved decision making between folding and unfolding
    Improved visuals of map
    Improved and fixed some issues of the AI helper
    Improved several particle systems
    Improved placement of vehicles at shop
    Improved sounds of several vehicles
    Improved shop description of the placeable objects
    The Grimme SE75-55 and Grimme Rootster 604 no longer can be turned on while folded