Missing Ground Textures??

mrmegaminer
Posts: 23
Joined: Wed Oct 23, 2013 11:14 am

Missing Ground Textures??

Post by mrmegaminer »

Hi guys,
All maps even the defult are Missing Ground Textures, any ideas how to fix without reinstall
Heizer
GIANTS Software | Gameplay Programmer
Posts: 1239
Joined: Thu Jul 02, 2009 5:00 pm

Re: Missing Ground Textures??

Post by Heizer »

Hello
to find out what the problem is we need you to show us your log file.
http://wiki.farming-simulator.com/index ... tig_posten
Gruß Heizer
mrmegaminer
Posts: 23
Joined: Wed Oct 23, 2013 11:14 am

Re: Missing Ground Textures??

Post by mrmegaminer »

Same mods as before and it was working fine a few months ago
GIANTS Engine Runtime 5.0.1 (build date: Mar 31 2014)
Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Cpu Name: Intel(R) Pentium(R) CPU B940 @ 2.00GHz
Cpu Core(s): 2 @ 2.0 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 1
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: Intel
Renderer: Intel(R) HD Graphics
Version: 3.1.0 - Build 9.17.10.3223
GL_NV_texture_compression_vtc not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
GL_ATI_texture_float not supported
OpenGL initialization successful
Hardware Profile
Level: Low (auto)
View Distance Coeff: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Coeff: 0.750000
Terrain LOD Distance Coeff: 0.750000
Foliage View Distance Coeff: 1.000000
Farming Simulator 2013 INT
Version: 2.1.0.2 RC3
Available Languages: en de fr es it ru jp
Language: en
Game vehicle types loaded
Mod directory: C:/Users/Lucas O'Brien/Documents/My Games/FarmingSimulator2013/mods
Load mod: FarmingSimulator2013ClassicsPack
Load mod: Abbey_2000R_Slurry_Tanker_2013
Load mod: Abbey_2550
Load mod: Abbey_3000R_Slurry_Tanker_2013
Load mod: Abbey_3000_Nurse_Tanker_2013
Load mod: Abbey_AP900_Muck_Spreader_2013
Load mod: Agovi_Transport_Trailer_2013
Load mod: AgriVision24tTrailer
Load mod: Agroliner12trailer
Load mod: Agroliner18trailer
Load mod: Agroliner40
Load mod: Agroliner40trailer
Load mod: Agroliner80B_Double
Load mod: Agroliner80_Show_Trailer
Load mod: AgrolinerSMK34
Load mod: Agroliner_Preto
Load mod: AgrozetSA2_074
Load mod: aJD_5720
Load mod: AlignmentHelper
Load mod: Alouette2
Load mod: AlternativeTipping
Load mod: Andockstation
Load mod: arcusinRoundBaleAutostackFS63_72
Load mod: atv
Load mod: AutoCombine1
Load mod: A_polupricep_Fuil_2013_1_1
Load mod: BalePusher
Load mod: BallenBand
Load mod: BarberBins
Load mod: beaver_3
Load mod: Bike_Motorrad
Load mod: BMW_Feuerwehr
Load mod: Bobcat_S160
Load mod: BrantnerDPW18000
Load mod: BrentAvalanche1594
Load mod: Briefkasten_Platzierbar
Load mod: Broshuis_Tieflader_by_moddingkueche
Load mod: BSA_BIKE_Jumpster
Load mod: bunkeranlage
Load mod: B_Haecksler_Krone_Beastpack_byBullgore
Load mod: CA335071
Warning: Missing l10n for axis DUGA_L1 in CA335071
Warning: Missing l10n for axis ZERKALO_L_U in CA335071
Warning: Missing l10n for axis ZERKALO_L_L in CA335071
Warning: Missing l10n for axis DUGA_R1 in CA335071
Warning: Missing l10n for axis ZERKALO_R_U in CA335071
Warning: Missing l10n for axis ZERKALO_L_R in CA335071
Load mod: California
Load mod: Campingwagen_Platzierbar
Load mod: case
Error: Failed to open xml file C:/Users/Lucas O'Brien/Documents/My Games/FarmingSimulator2013/mods/case/modDesc.xml'
Error: Missing descVersion attribute in mod case
Load mod: CaseCVX175
Load mod: CASEIH3580precisionair
Load mod: CaseIHPrecisionHoe
Load mod: CaseIH_2799_AL
Load mod: CaseIH_MowerTT8100
Load mod: Case_1030
Load mod: Case_9120_Axial_Flow
Load mod: Case_Puma_CVX_230_TLS
Load mod: Case_Varifeed35_AL
Load mod: cat980H_Articulated
Load mod: cat980H_AWS
Load mod: Caterpillar725Ultra4v16
Load mod: CATLexionPack
Error: Invalid mod name 'catpack-AL'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Load mod: Cattle_trailer
Error: Failed to open xml file C:/Users/Lucas O'Brien/Documents/My Games/FarmingSimulator2013/mods/Cattle_trailer/modDesc.xml'
Error: Missing descVersion attribute in mod Cattle_trailer
Load mod: Cat_345B_Clamshell
Load mod: Cat_345B_Excavator
Load mod: Cat_345B_Shovel
Load mod: Cat_345B_Shovel_Sand
Load mod: Cat_345B_Shovel_V2
Load mod: Cat_345B_V2
Load mod: Cat_725A
Load mod: Cat_725A_AL
Load mod: Cat_980H_ART
Load mod: Cat_980H_ART_Sand
Load mod: Cat_980H_AWS
Load mod: Cat_Dolly
Load mod: Cat_Flatbed
Load mod: Cat_LowLoader
Load mod: Cat_SemiTrailer_A
Load mod: Cat_SemiTrailer_A_AL
Load mod: Cat_SemiTrailer_B
Load mod: Cat_SemiTrailer_BAL
Load mod: Cat_Telehandler
Load mod: Cat_Truck_Actros
Load mod: Cat_Truck_Kenworth
Load mod: Cat_Truck_Kenworth_AL
Load mod: Central_Kansas_V2
Load mod: ClaasCarat180TD
Load mod: ClaasLexion770TT
Load mod: ClaasQuantum3800k
Load mod: Claas_Lexion_770ls13
Load mod: claas_liner4000
Load mod: Claas_Vario1800_ls13
Load mod: Claa_Lexion_770_Trailer
Load mod: cliffsidegarageV2
Load mod: ContainerModbyNAS
Load mod: Crooks_Silage_Trailer
Load mod: CT3200
Load mod: CT3200XXL
Load mod: cyklopt214Warfama
Load mod: CZMOD_TATRA_158_Phoenix_agro
Load mod: deck
Load mod: deutzAgrovector
Load mod: DLK_M32
Load mod: Dodge_Ram_Full
Load mod: Donnelly_Silage_Trailer
Load mod: Doppelstockhalle
Load mod: Dozer_Blade_v1
Load mod: Dozer_FD14e_v1
Load mod: DR21000
Load mod: drill
Load mod: easyHalls
Load mod: Elektrobox_Platzierbar
Error: Invalid mod name 'Emoticons_1.4.6_v1.0'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Load mod: Enesei_cutter
Load mod: Enisei_1200_HM_terratrack
Load mod: evacuator
Load mod: F3502
Load mod: F3502_Nyan
Warning: Only zip mods are supported in multiplayer. You need to zip the mod F3502_Nyan to use it in multiplayer.
Load mod: F3502_TBB
Warning: Only zip mods are supported in multiplayer. You need to zip the mod F3502_TBB to use it in multiplayer.
Load mod: F350_DRW_LMS
Load mod: F350_SRW_LMS
Load mod: Farmall_560
Load mod: Farm_Entrance
Load mod: FConveyorTrailer
Load mod: Feldbinder
Load mod: Fendt12130N
Load mod: Fendt380GTATurbo
Load mod: Fiat11090
Load mod: Fiat_80_90_DT_LS13_V2
Load mod: Fliegl271Bull
Load mod: FMC_field_bin
Load mod: ford6640fl_94
Load mod: ford8340_94
Load mod: ford8340_97
Load mod: FORD8630
Load mod: FORD_AA
Error: Unsupported mod description version in mod FORD_AA
Load mod: Ford_AA_Trailer
Error: Unsupported mod description version in mod Ford_AA_Trailer
Load mod: Ford_Forces
Load mod: ford_transit
Load mod: Ford_unzipme
Error: Failed to open xml file C:/Users/Lucas O'Brien/Documents/My Games/FarmingSimulator2013/mods/Ford_unzipme/modDesc.xml'
Error: Missing descVersion attribute in mod Ford_unzipme
Load mod: Ford_Versions
Load mod: Forstmod
Load mod: Fortschritt
Load mod: FossEikLowBoy
Load mod: Freidl_Quaderbaler_LS2013
Load mod: FronloaderConveyor
Load mod: FronloaderConveyor_AL
Load mod: Frontgewicht_Oldtimer
Load mod: Frontlader_Silagezange
Load mod: FrontloaderCutters
Load mod: FrontloaderTools
Load mod: Frontloader_Tools
Load mod: FSM_Aus_Auflieger_v1
Load mod: gator_825
Load mod: Gehl_7810
Load mod: Geldmod_by_lshelfer
Load mod: GKB_8527
Load mod: Goldhofer_Tieflader_by_NAS
Load mod: GreatDane_Dryvan
Load mod: GreatDane_Dryvan_Chrome
Load mod: grubber
Load mod: gruenermistkran
Load mod: Hardi_Commander
Load mod: Hauswirth_4Achsen
Load mod: Heath_SuperChaser
Load mod: Hobein_18t
Load mod: holzzangefront
Load mod: HookliftPack
Load mod: Huehnerstall
Load mod: hundmithuette
Load mod: HW80_ServiceTrailer_V2
Load mod: i9300
Load mod: Ifor_Williams_FlatBed
Load mod: Ikarus_280
Load mod: IMT_LowLoader_V2
Load mod: International_1922_new
Load mod: iveco_stralis300_AVTO
Load mod: izi_small_tipper
Load mod: JCBTM300
Load mod: JD1550
Load mod: JD7200_15_30R_ROW_WHEELS_Ago
Load mod: JD7200_7215_7230R_V1_AGO
Load mod: JD7260_7280R_7280RT_V1_AGO
Load mod: JD7260_DUAL_ROW_WHEELS_Ago
Load mod: JD9750STS
Load mod: JD9750STSDW
Load mod: JdTowFrameLS13RDY
Load mod: JD_6930_Premium_v1_Starfire_FL_2
Load mod: JD_7530_Premium1
Load mod: JD_CornCutter
Load mod: jeep_wrangler
Load mod: JohnDeere6RPack
Load mod: JohnDeere78101
Load mod: JohnDeere_24Row_CornHead_tested
Load mod: JohnDeere_650_Header_tested
Warning: Missing l10n for button APWIDTHINCREASE in JohnDeere_650_Header_tested
Warning: Missing l10n for button APWIDTHDECREASE in JohnDeere_650_Header_tested
Load mod: JohnDeere_9770STS_tested
Load mod: JohnDeere_9770STS_V2_tested
Load mod: JOHN_DEERE_640_FD
Load mod: John_Deere_8410_V_1_1
Load mod: john_deere_trike
Load mod: JTF_F350
Load mod: JTF_utiltrailer
Load mod: Kabelrolle_Platzierbar
Load mod: KaercherPressureWasher
Load mod: KAMAZ_5410T
Load mod: KamAZ_55111
Warning: Missing l10n for button Shnek in KamAZ_55111
Load mod: Kamaz_6520
Load mod: Kane_Low_Loader
Load mod: KATO_ls2013mods_ru
Load mod: KATO_ls2013mods_ru_PACK_NEWEdit
Error: Failed to open xml file C:/Users/Lucas O'Brien/Documents/My Games/FarmingSimulator2013/mods/KATO_ls2013mods_ru_PACK_NEWEdit/modDesc.xml'
Error: Missing descVersion attribute in mod KATO_ls2013mods_ru_PACK_NEWEdit
Load mod: Kenworth_k100_V3
Load mod: KirovetsK700A
Load mod: KleineHuette_Platzierbar
Load mod: kleinerAnhaenger
Load mod: KomatsuUNDgabelV5
Error: Failed to open xml file C:/Users/Lucas O'Brien/Documents/My Games/FarmingSimulator2013/mods/KomatsuUNDgabelV5/modDesc.xml'
Error: Missing descVersion attribute in mod KomatsuUNDgabelV5
Load mod: Komatsu_EX_50_v5
Load mod: KotteContainer
Load mod: KotteGARANTProfiVQ32000
Load mod: KotteZubringer
Load mod: Kotte_FRP_145
Load mod: Krampe_Pig_and_Beef_Transporter
Load mod: Kran_Halle
Load mod: KrAZ7140benz
Load mod: KrAZ7140benz2
Load mod: KroegerSRB35Edit
Load mod: kroneComprimaV180SFR_by_APP
Load mod: kronePack
Load mod: kroneZX550GDrake_V2
Load mod: Krone_BigPack_SF_Prototyp
Load mod: Krone_EasyCut_28P
Load mod: KRUK
Load mod: KubotaMX105
Load mod: Kubota_B7001_Schmalspur
Load mod: Kuhn_Euromix_870L
Load mod: Kverneland_Taarup_Mower_Pack
Load mod: lamborghiniR6_125
Load mod: LandiniPowerfarm105
Load mod: LandiniPowerfarm85
Load mod: Landkreis_Lueneburg
Load mod: Langburg_v2
Load mod: Liebherr_LTM_1030_MP
Error: Unsupported mod description version in mod Liebherr_LTM_1030_MP
Load mod: littleTipper
Load mod: LizardType20
Load mod: lms100x200Barn
Load mod: lms40x60Barn
Load mod: lmsGates
Load mod: LoadStatus
Load mod: log2
Error: Invalid mod name 'logging pack'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit
Load mod: LS13Trailer
Load mod: LSSA_SP_11_fixed
Load mod: LS_TransportProfis_V2
Load mod: Mack_pack
Load mod: ManualAttaching
Load mod: Man_TGX_18_480_by_Moddingkueche
Load mod: Mchale998and601
Load mod: Meijer_Rambo_5L
Load mod: Mercedes_Sprinter_311_CDI
Load mod: MetalFachN267
Load mod: MetalFachN267Z
Load mod: MF2190
Load mod: MF_6290
Load mod: Mietfunktion_Arcusin_Autostack_FS63_72
Load mod: MietFunktion_Deutz_Agrofarm_Balefork
Load mod: MietFunktion_Deutz_Agrofarm_Frontlader
Load mod: Mietfunktion_Kroeger_PWS18
Load mod: MietFunktion_Krone_BigPack1290
Load mod: MietFunktion_Krone_Comprima_V180
Load mod: Milchtrailer
Load mod: Milchtrailer_arla
Load mod: MiniHeuwagen_Platzierbar
Load mod: MischStation
Load mod: MITSUBISHIv2black
Load mod: MITSUBISHIv2brown
Load mod: MITSUBISHIv2silver
Load mod: MITSUBISHIv2white
Load mod: Mitsubishi_Montero_v2
Load mod: mother_bin_110t
Load mod: mrClaasAutostackV2
Load mod: mrTransporter_Dolly
Load mod: mrTransporter_Semi
Load mod: mr_Aguas_Tenias_CCA46L
Load mod: mtl_garage
Load mod: myModMap
Warning: Only zip mods are supported in multiplayer. You need to zip the mod myModMap to use it in multiplayer.
Load mod: NewHollandT7550
Load mod: New_Earth_Soils_Compost
Load mod: New_Holland_CR9090_Elevation
Load mod: New_Holland_cutterTrailer
Load mod: New_Holland_Varifeed_107
Load mod: NH8340_97
Load mod: NHBB9090
Load mod: NH_Clayson_M135_MT_Pack
Load mod: NI_Modding_Placeable_Sheds
Load mod: OGF_AUS_MAP
Load mod: Pack_Portalkran_und_Mitnahmestapler
Load mod: Pailleuse_Agram_Jet_de_paille_Luxfarm_LS_2013
Load mod: Palettengabel_lang
Load mod: Parkbank_Platzierbar
Load mod: perardinterbenne25
Load mod: Pete379
Load mod: pete387
Load mod: PFMZ_Z350
Load mod: PicknikTisch_Platzierbar
Load mod: PJ_Gooseneck_Flatbed_Black_FS13_Fixed
Load mod: placeableHalls
Load mod: PlaceableHeaps
Load mod: placeableTrees
Load mod: placeable_fertilizerTank
Load mod: placeable_Floodlight
Warning: Only zip mods are supported in multiplayer. You need to zip the mod placeable_Floodlight to use it in multiplayer.
Load mod: placeable_gasTank
Load mod: placeable_loadingRamp
Load mod: Placeable_Polebarn_V3
Load mod: Placeable_Schweine_u_RinderMast_mit_Metzgerei
Load mod: placeable_strawPowerPlant
Load mod: placeable_Verladerampe
Load mod: placeable_Waage_v2
Load mod: Plateau_Thievin
Load mod: Pleasant_Valley
Load mod: PoettingerTerradisc3000Washable
Load mod: PoettingerTOP280U
Load mod: Profihopper23
Load mod: RabeBluebird3000
Load mod: range_rover
Load mod: Reime9500
Load mod: ReischRD80
Load mod: Rinderwagen_ls13
Load mod: ritchie_bale_handler
Load mod: RoundBale_Mod
Load mod: RP_6018_LS13
Load mod: sampleMod
Load mod: scania
Load mod: scania111
Load mod: Scania113H
Load mod: scania380truck
Load mod: scania380W
Load mod: ScaniaDieselTankLKW_H97
Load mod: ScaniaR730_Topline_red
Load mod: scania_124L_HKL
Load mod: Scania_Longline_LS13
Load mod: seeder
Error: Failed to open xml file C:/Users/Lucas O'Brien/Documents/My Games/FarmingSimulator2013/mods/seeder/modDesc.xml'
Error: Missing descVersion attribute in mod seeder
Load mod: SESpallet
Load mod: ShowHiredWorkersOnPDAMap
Load mod: Sigma4
Load mod: Silage_Trailer
Load mod: Silomat
Load mod: SKIDDERCLAW
Load mod: small_farm_pack
Load mod: SouthDakota
Load mod: SprinterTrailer
Load mod: Start_Map_For_Map_Making
Load mod: Strassenbeleuchtung_Platzierbar
Load mod: Strauch_Platzierbar
Load mod: Strautmann_Megatrans
Load mod: suerSB1000Pack
Load mod: SZP36
Load mod: T174_2_Version4
Load mod: TebbeST450
Load mod: TrailerScale
Load mod: trailtech_industrial
Load mod: Transporter_Dolly
Load mod: Transporter_Semi
Load mod: Transport_trailerV2
Load mod: treyler_for_maz_BAY_xXxALEXSxXx
Load mod: T_174_Blau
Load mod: UAZ_451_v2
Load mod: Unia_Cut_XL
Load mod: Unimog1450
Load mod: US_Fertilizer_Trailer
Load mod: vario
Load mod: VehicleGroupsSwitcher
Load mod: VillaV2plazierbar
Load mod: Volvo_BM_Slurry_Tanker_2013
Load mod: Warfarma350
Load mod: Warnwagen_edited_by_Baldoius
Load mod: wasserturm
Load mod: welgerap730
Load mod: welgerap730wc
Load mod: Wohnwagen
Load mod: Woods_Silage_Trailer
Load mod: Woods_Silage_Trailer16x8
Load mod: Wood_shelter
Load mod: ZeppelinTanker
Load mod: ZetorForterra10641_FL
Load mod: zil133G1_sayt_1_1
Load mod: Zmaj_162
Load mod: Zmaj_162_Cutter
Load mod: Zmaj_162_Cutter_Corn
Load mod: Zmaj_162_Cutter_Trailer
Load mod: ZuchtAnlagen
Load mod: Zunhammer18500PU
Load mod: ZZZ_addMultiFruit1
Load mod: ZZZ_courseplay
Load mod: zzz_SideMirror
Heizer
GIANTS Software | Gameplay Programmer
Posts: 1239
Joined: Thu Jul 02, 2009 5:00 pm

Re: Missing Ground Textures??

Post by Heizer »

Holy moly !
For your onboard intel graphic card that number of mods is just way over the top.
Please rename your modfolder temporarily and start a new savegame and see what it's like there.
Gruß Heizer
mrmegaminer
Posts: 23
Joined: Wed Oct 23, 2013 11:14 am

Re: Missing Ground Textures??

Post by mrmegaminer »

Didnt change anything, i might add the last thing i done with the game was try to make a map
Heizer
GIANTS Software | Gameplay Programmer
Posts: 1239
Joined: Thu Jul 02, 2009 5:00 pm

Re: Missing Ground Textures??

Post by Heizer »

But you didn't modfiy any of the original game files?
Please show your log without mods after you loaded the original map, your current log only shows the loaded mods, but not the loading of a savegame/map.
Gruß Heizer
mrmegaminer
Posts: 23
Joined: Wed Oct 23, 2013 11:14 am

Re: Missing Ground Textures??

Post by mrmegaminer »

Heizer wrote:But you didn't modfiy any of the original game files?
Please show your log without mods after you loaded the original map, your current log only shows the loaded mods, but not the loading of a savegame/map.
checked the log but it still shows it loading the mods?
but i found this
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 1
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: Intel
Renderer: Intel(R) HD Graphics
Version: 3.1.0 - Build 9.17.10.3223
GL_NV_texture_compression_vtc not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
GL_ATI_texture_float not supported
OpenGL initialization successful
Hardware Profile
Level: Low (forced)
View Distance Coeff: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Coeff: 0.750000
Terrain LOD Distance Coeff: 0.750000
Foliage View Distance Coeff: 1.000000
Farming Simulator 2013 INT
Version: 2.1.0.2 RC3
Available Languages: en de fr es it ru jp
Language: en
Game vehicle types loaded
Heizer
GIANTS Software | Gameplay Programmer
Posts: 1239
Joined: Thu Jul 02, 2009 5:00 pm

Re: Missing Ground Textures??

Post by Heizer »

You still didn't load a savegame in this log, it just shows the game being started...
If the map with the missing textures isn't loaded there can't be any errors in the log, you have to load up a savegame.
Gruß Heizer
mrmegaminer
Posts: 23
Joined: Wed Oct 23, 2013 11:14 am

Re: Missing Ground Textures??

Post by mrmegaminer »

Heizer wrote:You still didn't load a savegame in this log, it just shows the game being started...
If the map with the missing textures isn't loaded there can't be any errors in the log, you have to load up a savegame.
i did but the log isnt changing for some reason?
edit
fixed it
had logging turned off
GIANTS Engine Runtime 5.0.1 (build date: Mar 31 2014)
Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Cpu Name: Intel(R) Pentium(R) CPU B940 @ 2.00GHz
Cpu Core(s): 2 @ 2.0 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 1
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: Intel
Renderer: Intel(R) HD Graphics
Version: 3.1.0 - Build 9.17.10.3223
GL_NV_texture_compression_vtc not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
GL_ATI_texture_float not supported
OpenGL initialization successful
Hardware Profile
Level: Low (forced)
View Distance Coeff: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Coeff: 0.750000
Terrain LOD Distance Coeff: 0.750000
Foliage View Distance Coeff: 1.000000
Farming Simulator 2013 INT
Version: 2.1.0.2 RC3
Available Languages: en de fr es it ru jp
Language: en
Game vehicle types loaded
Mod directory: C:/Users/Lucas O'Brien/Documents/My Games/FarmingSimulator2013/mods
Load mod: FarmingSimulator2013ClassicsPack
Register vehicle type: FarmingSimulator2013ClassicsPack.DLCBaleloader
Register vehicle type: FarmingSimulator2013ClassicsPack.FahrAPNBaler
Register vehicle type: FarmingSimulator2013ClassicsPack.tractor_cylindered
Register vehicle type: FarmingSimulator2013ClassicsPack.frontloader_cylindered
Register vehicle type: FarmingSimulator2013ClassicsPack.selfPropelledForageWagon
Loading shader WAD 'C:/Users/Lucas O'Brien/Documents/My Games/FarmingSimulator2013/shader_cache/shader_1_1_256_256_OGL_UK_8.wad' ... 849 hashes, 1384 shaders, 1687693 bytes compressed
data/sky/sky_day_night.i3d (0.00mb in 567.08 ms)
data/sky/rain.i3d (0.00mb in 58.56 ms)
data/sky/hail.i3d (0.00mb in 51.98 ms)
data/maps/map01.i3d (3.36mb in 22040.40 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 219.36 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 254.86 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 195.59 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 306.56 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 232.96 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 260.44 ms)
Failed to create vertex shader, The compile returned an error.
Listing: (146) : error C1009: "lights" is not member of struct "VS_INPUT"

Failed to create vertex shader, The compile returned an error.
Listing: (144) : error C1009: "lights" is not member of struct "VS_INPUT"

Failed to create vertex shader, The compile returned an error.
Listing: (135) : error C1009: "lights" is not member of struct "VS_INPUT"

Failed to create vertex shader, The compile returned an error.
Listing: (142) : error C1009: "lights" is not member of struct "VS_INPUT"

data/vehicles/steerable/same/sameArgon3-75.i3d (0.02mb in 948.65 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 71.52 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 98.19 ms)
data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 17.57 ms)
data/vehicles/steerable/kramer/kramerKL200.i3d (0.01mb in 454.89 ms)
data/vehicles/steerable/buehrer/buehrer6135A.i3d (0.02mb in 413.57 ms)
data/vehicles/steerable/fahr/fahrM66.i3d (0.01mb in 338.19 ms)
data/vehicles/tools/poettinger/poettingerServo35.i3d (0.00mb in 211.25 ms)
data/vehicles/tools/lemken/lemkenKristall9.i3d (0.75mb in 281.47 ms)
data/vehicles/tools/amazone/amazoneD1.i3d (0.00mb in 136.17 ms)
data/vehicles/trailers/krone/kroneEmsland.i3d (1.11mb in 613.80 ms)
data/vehicles/steerable/fahr/fahrM66Cutter.i3d (0.00mb in 140.77 ms)
data/vehicles/tools/extraWeight01.i3d (0.07mb in 54.38 ms)
data/vehicles/steerable/lizard/golfCart.i3d (0.01mb in 70.98 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 236.17 ms)
data/vehicles/trucks/milktruck.i3d (1.19mb in 772.07 ms)
Failed to create vertex shader, The compile returned an error.
Listing: (140) : error C1009: "lights" is not member of struct "VS_INPUT"

Failed to create vertex shader, The compile returned an error.
Listing: (151) : error C1009: "lights" is not member of struct "VS_INPUT"

Failed to create vertex shader, The compile returned an error.
Listing: (149) : error C1009: "lights" is not member of struct "VS_INPUT"

Failed to create vertex shader, The compile returned an error.
Listing: (147) : error C1009: "lights" is not member of struct "VS_INPUT"

data/vehicles/cars/car2.i3d (0.42mb in 158.46 ms)
Failed to create vertex shader, The compile returned an error.
Listing: (145) : error C1009: "lights" is not member of struct "VS_INPUT"

data/vehicles/cars/car5.i3d (0.37mb in 193.51 ms)
data/vehicles/cars/car4.i3d (0.33mb in 639.39 ms)
Error: number of vertex and fragment shaders in WAD file must match
Heizer
GIANTS Software | Gameplay Programmer
Posts: 1239
Joined: Thu Jul 02, 2009 5:00 pm

Re: Missing Ground Textures??

Post by Heizer »

And now we can see the problem:

Code: Select all

Failed to create vertex shader, The compile returned an error.
Listing: (146) : error C1009: "lights" is not member of struct "VS_INPUT"
Your graphics card can't handle the shader. If you are lucky an update of the drivers might fix this issue.
Gruß Heizer
mrmegaminer
Posts: 23
Joined: Wed Oct 23, 2013 11:14 am

Re: Missing Ground Textures??

Post by mrmegaminer »

still have the problem even after update
Heizer
GIANTS Software | Gameplay Programmer
Posts: 1239
Joined: Thu Jul 02, 2009 5:00 pm

Re: Missing Ground Textures??

Post by Heizer »

I'm sorry, but I don't know anything else you could do. The strange thing is that it once worked according to you, the only explanation I could come up with is that you actually have a dedicated graphics card but it broke or isn't used by the game anymore? However I guess you had told me already if that was the case...
Gruß Heizer
User avatar
bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
Joined: Tue Nov 29, 2011 2:44 pm
Location: ER, DE

Re: Missing Ground Textures??

Post by bassaddict »

Did you try emptying the shader cache? (this one -> C:/Users/Lucas O'Brien/Documents/My Games/FarmingSimulator2013/shader_cache)
mrmegaminer
Posts: 23
Joined: Wed Oct 23, 2013 11:14 am

Re: Missing Ground Textures??

Post by mrmegaminer »

bassaddict wrote:Did you try emptying the shader cache? (this one -> C:/Users/Lucas O'Brien/Documents/My Games/FarmingSimulator2013/shader_cache)
didn't fix it here's a screenshot
Image
mrmegaminer
Posts: 23
Joined: Wed Oct 23, 2013 11:14 am

Re: Missing Ground Textures??

Post by mrmegaminer »

Fixed it, there was a broken file
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