I'm starting to despair... I built an excavator whose attachments should always be aligned to the Y of the world (like the cabins of the forest harvester)
It works great in a single-player! But on a server, the attachment follows the movement of the MovingTools but not the MovingParts!!
so its a child of the movingParts that align to World-Y
The "dependentTool" was an attempt by me. It doesn't throw an error, but it doesn't fix the problem either.
As I said, it works perfectly in a single-player. In multiplayer, all objects move as they should and align themselves with the world Y, BUT the Attacher and thus all devices that are attached, do not follow this Y movement but remain rigidly coupled to the movement by the MovingTools.
WHAT AM I OVERLOOKING