log fehler meldung

Tuner
Posts: 165
Joined: Thu Apr 12, 2012 9:20 pm

log fehler meldung

Post by Tuner »

Habe mir heute ein mod vorgenommen und wollte ihn im Game testen jedoch kommt diese fehler meldung.

Error loadVehicle: unknown type 'Schwarzmueller_Alu_Mulde.Schwarzmueller_Alu_Mulde' in 'C:/Users/Marcus/Documents/My Games/FarmingSimulator2013/mods/Schwarzmueller_Alu_Mulde/Script/alu_mulde.xml'
GIANTS Engine Runtime 5.0.1 (build date: Oct 18 2012)
Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Core(s): 4 @ 3.1 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.3
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 7800 Series
Version: 4.2.11931 Compatibility Profile Context
GL_NV_texture_compression_vtc not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: High (forced)
View Distance Coeff: 1.100000
Shadow Quality: 1.000000
Skip Mipmaps: 0
LOD Distance Coeff: 1.100000
Terrain LOD Distance Coeff: 1.500000
Foliage View Distance Coeff: 1.400000
Farming Simulator 2013
Version: 1.3.0.0 RC4
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Marcus/Documents/My Games/FarmingSimulator2013/mods
Load mod: Krampe_Bandit_SB30_Pack_V2
Load mod: ScaniaR560
Load mod: Schwarzmueller_Alu_Mulde
Register vehicle type: Krampe_Bandit_SB30_Pack_V2.Krampe
Register vehicle type: Krampe_Bandit_SB30_Pack_V2.Dolli20L
Register vehicle type: Krampe_Bandit_SB30_Pack_V2.Magnum
Register vehicle type: ScaniaR560.Scania
data/sky/sky_day_night.i3d (0.00mb in 4424.13 ms)
data/sky/rain.i3d (0.00mb in 0.40 ms)
data/sky/hail.i3d (0.00mb in 0.23 ms)
data/maps/map01.i3d (49.21mb in 3897.24 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 27.58 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 22.45 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 27.20 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 26.55 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 41.04 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 34.36 ms)
data/vehicles/steerable/same/sameArgon3-75.i3d (4.50mb in 92.09 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.02mb in 0.70 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 1.43 ms)
data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 0.96 ms)
data/vehicles/steerable/kramer/kramerKL200.i3d (2.31mb in 43.89 ms)
data/vehicles/steerable/buehrer/buehrer6135A.i3d (3.70mb in 62.74 ms)
data/vehicles/steerable/fahr/fahrM66.i3d (2.95mb in 50.64 ms)
data/vehicles/tools/poettinger/poettingerServo35.i3d (1.27mb in 20.06 ms)
data/vehicles/tools/lemken/lemkenKristall9.i3d (0.75mb in 13.49 ms)
data/vehicles/tools/amazone/amazoneD1.i3d (1.08mb in 17.03 ms)
data/vehicles/trailers/krone/kroneEmsland.i3d (1.11mb in 47.49 ms)
data/vehicles/steerable/fahr/fahrM66Cutter.i3d (1.10mb in 15.24 ms)
data/vehicles/tools/extraWeight01.i3d (0.07mb in 1.86 ms)
data/vehicles/steerable/lizard/golfCart.i3d (0.89mb in 68.76 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 33.20 ms)
data/vehicles/trucks/milktruck.i3d (1.19mb in 99.74 ms)
data/vehicles/cars/car1.i3d (0.43mb in 25.03 ms)
data/vehicles/cars/car2.i3d (0.42mb in 18.78 ms)
data/vehicles/cars/car3.i3d (0.39mb in 16.71 ms)
data/vehicles/cars/car7.i3d (0.47mb in 23.84 ms)
data/vehicles/cars/car4.i3d (0.33mb in 14.80 ms)
Error loadVehicle: unknown type 'Schwarzmueller_Alu_Mulde.Schwarzmueller_Alu_Mulde' in 'C:/Users/Marcus/Documents/My Games/FarmingSimulator2013/mods/Schwarzmueller_Alu_Mulde/Script/alu_mulde.xml'
hoffe ihr könnt mir helfen
Ihr könnt mich jederzeit auf http://www.mod-portal.com finden.Bin jeden tag dort online unter dem Namen:Freakyman.Wenn ich nicht da sein sollte werden euch auch andere gute user helfen
User avatar
agestar
Posts: 4502
Joined: Sat Jul 19, 2008 7:42 am
Location: Bayreuth
Contact:

Re: log fehler meldung

Post by agestar »

Ist das ein LS11 Mod ?

Poste bitte mal die xml des fehlerhaften mods
Greetz agestar
Hier wird Wert auf einen gepflegten Umgangston gelegt
Probleme mit Mods lassen sich meistens nur mithilfe des LOG.TXT lösen
Wo Du den log.txt findest steht hier
Das Forum vom LS Mapping Team findest Du HIER
Den Discord vom LS Mapping Team findest Du HIER
User avatar
bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
Joined: Tue Nov 29, 2011 2:44 pm
Location: ER, DE

Re: log fehler meldung

Post by bassaddict »

Da ist vermutlich irgendeine nicht mit LS13 kompatible Spezi drin.
User avatar
modelleicher
Posts: 1575
Joined: Fri Jul 09, 2010 11:10 pm
Location: Hessen
Contact:

Re: log fehler meldung

Post by modelleicher »

Entweder das, oder jemand hat in der Moddesc den vehicletype raus gemacht oder ne andere moddesc genommen (z.b. sampleMod.. )


LG
Eine Stunde oder Minute ist nur ein winziger Teil unseres gesamten Lebens. Und dennoch sind es die einzelnen Momente, die das Leben lebenswert machen.
Tuner
Posts: 165
Joined: Thu Apr 12, 2012 9:20 pm

Re: log fehler meldung

Post by Tuner »

Hier mal die xml und die moddesc
Moddesc:
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="9">
<author>uunbekannt</author>
<version>1.0</version>
<title>
<en>Schwarzmueller_Alu_Mulde</en>
<de>Schwarzmueller_Alu_Mulde</de>
</title>
<description>
<en>Schwarzmueller Alu Mulde </en>
<de>Schwarzmueller Alu Mulde</de>
</description>
<l10n>
<text name="BEL3LEFT">
<de>Blinker links</de>
<en>left turnlights</en>
</text>
<text name="BEL3RIGHT">
<de>Blinker rechts</de>
<en>right turnlights</en>
</text>
<text name="BEL3WARN">
<de>Warnblinker</de>
<en>hazard lights</en>
</text>
</l10n>
<specializations>
<specialization name="beleuchtung31" className="BEL3" filename="script/beleuchtungV31.lua"/>
</specializations>
<vehicleTypes>
<type name="Mulde" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="attachable" />
<specialization name="animatedVehicle" />
<specialization name="cylindered" />
<specialization name="fillable" />
<specialization name="trailer" />
<specialization name="beleuchtung31" />
</type>
</vehicleTypes>
<inputBindings>
<input name="BEL3LEFT" key1="KEY_KP_1" button="" />
<input name="BEL3WARN" key1="KEY_KP_2" button="" />
<input name="BEL3RIGHT" key1="KEY_KP_3" button="" />
</inputBindings>
<iconFilename>tex/store.dds</iconFilename>
<multiplayer supported="true"/>
<storeItems>
<storeItem>
<en>
<name>Schwarzmueller Mulde</name>
<description>
<![CDATA[Schwarzmueller Mulde.
]]>
</description>
</en>
<de>
<name>Schwarzmueller Mulde</name>
<description>
<![CDATA[Schwarzmueller Mulde.
]]>
</description>
</de>
<rotation>0</rotation>
<image active="tex/store.dds"/>
<price>78500</price>
<dailyUpkeep>25</dailyUpkeep>
<xmlFilename>script/alu_mulde.xml</xmlFilename>
<brand>$l10n_shopItemBrand_krampe</brand>
<machineType>tippers</machineType>
</storeItem>
</storeItems>
</modDesc>
XML:
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="Schwarzmueller_Alu_Mulde">
<name>
<en>Schwarzmueller_Alu_Mulde</en>
<de>Schwarzmueller_Alu_Mulde</de>
</name>
<description></description>
<filename>alu_mulde.i3d</filename>
<numWheels>6</numWheels>
<numWheels>6</numWheels>
<wheels autoRotateBackSpeed="2.5">
<wheel rotSpeed="0" driveMode="0" repr="1>0" radius="0.54" deltaY="0.1" suspTravel="0.2" spring="50" damper="100" mass="0.05" steeringAxleScale="0.6" steeringAxleRotMax="5" steeringAxleRotMin="-5" lateralStiffness="0.3" />
<wheel rotSpeed="0" driveMode="0" repr="1>1" radius="0.54" deltaY="0.1" suspTravel="0.2" spring="50" damper="100" mass="0.05" steeringAxleScale="0.6" steeringAxleRotMax="5" steeringAxleRotMin="-5" lateralStiffness="0.3" />
<wheel rotSpeed="0" driveMode="0" repr="2>0" radius="0.54" deltaY="0.1" suspTravel="0.2" spring="50" damper="100" mass="0.05" lateralStiffness="0.3" />
<wheel rotSpeed="0" driveMode="0" repr="2>1" radius="0.54" deltaY="0.1" suspTravel="0.2" spring="50" damper="100" mass="0.05" lateralStiffness="0.3" />
<wheel rotSpeed="0" driveMode="0" repr="3>0" radius="0.54" deltaY="0.1" suspTravel="0.2" spring="50" damper="100" mass="0.05" steeringAxleScale="-0.6" steeringAxleRotMax="10" steeringAxleRotMin="-10" lateralStiffness="0.3" />
<wheel rotSpeed="0" driveMode="0" repr="3>1" radius="0.54" deltaY="0.1" suspTravel="0.2" spring="50" damper="100" mass="0.05" steeringAxleScale="-0.6" steeringAxleRotMax="10" steeringAxleRotMin="-10" lateralStiffness="0.3" />
</wheels>
<steeringAxleAngleScale startSpeed="0" endSpeed="60" backwards="true" />

<support animationName="moveSupport" />

<brakeForce>1</brakeForce>
<downForce>40</downForce>

<!--<brakeLights>
<brakeLight index="0>9" />
</brakeLights>

<lightCoronas>
<lightCorona index="11" />
</lightCoronas>
<lightsaddon lightsStayOn="true" strobesAreBeacons="true">
<light type="dirLeft" index="0>7" />
<light type="dirRight" index="0>8" />
<light type="reverse" index="0>10" />
<flashers soundfile="sounds/blinktick.wav" lowPitch="0.6" highPitch="0.8" volume="0.6" autoreturn="true" tolerance="0.9"/>
</lightsaddon>-->

<size width="3" length="11" lengthOffset="5" />


<attacherJoint index="0>11" jointType="semitrailer"/>

<tipReferencePoints>
<tipReferencePoint index="0>12" width="2.5" />
</tipReferencePoints>

<components count="5">
<component1 centerOfMass="0 -0.2 0" solverIterationCount="4" />
<component2 centerOfMass="0 -0.2 0" solverIterationCount="4" />
<component3 centerOfMass="0 0 0" solverIterationCount="254" />
<component4 centerOfMass="0 0 0" solverIterationCount="254" />
<component5 centerOfMass="0 0 0" solverIterationCount="254" />

<joint component1="0" component2="1" index="0>24|0" rotLimit="0 0 0" transLimit="0 0 0" />
<joint component1="0" component2="2" index="0>25|0" rotLimit="0 0 0" transLimit="0 0 0" />
<joint component1="0" component2="3" index="0>26|0" rotLimit="0 0 0" transLimit="0 0 0" />
<joint component1="0" component2="4" index="0>27|0" rotLimit="0 0 0" transLimit="0 0 0" />

</components>

<tipAnimations>
<tipAnimation speedScale="0.8" animationName="tipAnimationBack" dischargeStartTime="1" dischargeEndTime="16" >
<dischargeParticleSystems>
<dischargeParticleSystem type="wheat" node="20" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDPSBig.i3d" />
<dischargeParticleSystem type="maize" node="20" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDPSBig.i3d" />
<dischargeParticleSystem type="barley" node="20" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDPSBig.i3d" />
<dischargeParticleSystem type="rape" node="20" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDPSBigRape.i3d" />
<dischargeParticleSystem type="silage" node="20" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDPSBigChaff.i3d" />
<dischargeParticleSystem type="potato" node="20" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDPSBigPotato.i3d" />
<dischargeParticleSystem type="sugarBeet" node="20" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDPSBigSugarBeet.i3d" />
<dischargeParticleSystem type="chaff" node="20" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/trailerDPSBigChaff.i3d" />
</dischargeParticleSystems>
</tipAnimation>
</tipAnimations>


<fillRootNode index="0>" />
<fillMassNode index="0>" />
<exactFillRootNode index="0>16" />
<fillAutoAimTargetNode index="0>17" />
<capacity>51000</capacity>
<fillSound file="$data/maps/sounds/siloFillSound.wav" pitchOffset="1.0" volume="1.5" />
<hydraulicSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.9" volume="1.0" />

<fillTypes fruitTypes="wheat rape maize barley silage potato sugarBeet chaff" />

<fillPlanes>
<fillPlane type="wheat">
<node index="0>9|6|1">
<key time="0" y="1.26737" scale="0.85 0.05 0.01" />
<key time="0.05" y="1.26737" scale="0.85 0.1 0.05"/>
<key time="0.1" y="1.26737" scale="0.85 0.1 0.2"/>
<key time="0.15" y="1.26737" scale="0.85 0.1 0.5"/>
<key time="0.2" y="1.26737" scale="0.85 0.1 0.75"/>
<key time="0.3" y="1.26737" scale="0.85 0.2 1"/>
<key time="0.5" y="1.26737" scale="0.9 0.4 1"/>
<key time="0.7" y="1.26737" scale="0.9 0.6 1"/>
<key time="0.8" y="1.26737" scale="0.95 0.8 1"/>
<key time="0.9" y="1.26737" scale="0.975 0.9 1"/>
<key time="1" y="1.26737" scale="1 1 1"/>
</node>
</fillPlane>
<fillPlane type="barley">
<node index="0>9|6|1">
<key time="0" y="1.26737" scale="0.85 0.05 0.01" />
<key time="0.05" y="1.26737" scale="0.85 0.1 0.05"/>
<key time="0.1" y="1.26737" scale="0.85 0.1 0.2"/>
<key time="0.15" y="1.26737" scale="0.85 0.1 0.5"/>
<key time="0.2" y="1.26737" scale="0.85 0.1 0.75"/>
<key time="0.3" y="1.26737" scale="0.85 0.2 1"/>
<key time="0.5" y="1.26737" scale="0.9 0.4 1"/>
<key time="0.7" y="1.26737" scale="0.9 0.6 1"/>
<key time="0.8" y="1.26737" scale="0.95 0.8 1"/>
<key time="0.9" y="1.26737" scale="0.975 0.9 1"/>
<key time="1" y="1.26737" scale="1 1 1"/>
</node>
</fillPlane>
<fillPlane type="maize">
<node index="0>9|6|2">
<key time="0" y="1.26737" scale="0.85 0.05 0.01" />
<key time="0.05" y="1.26737" scale="0.85 0.1 0.05"/>
<key time="0.1" y="1.26737" scale="0.85 0.1 0.2"/>
<key time="0.15" y="1.26737" scale="0.85 0.1 0.5"/>
<key time="0.2" y="1.26737" scale="0.85 0.1 0.75"/>
<key time="0.3" y="1.26737" scale="0.85 0.2 1"/>
<key time="0.5" y="1.26737" scale="0.9 0.4 1"/>
<key time="0.7" y="1.26737" scale="0.9 0.6 1"/>
<key time="0.8" y="1.26737" scale="0.95 0.8 1"/>
<key time="0.9" y="1.26737" scale="0.975 0.9 1"/>
<key time="1" y="1.26737" scale="1 1 1"/>
</node>
</fillPlane>
<fillPlane type="rape">
<node index="0>9|6|3">
<key time="0" y="1.26737" scale="0.85 0.05 0.01" />
<key time="0.05" y="1.26737" scale="0.85 0.1 0.05"/>
<key time="0.1" y="1.26737" scale="0.85 0.1 0.2"/>
<key time="0.15" y="1.26737" scale="0.85 0.1 0.5"/>
<key time="0.2" y="1.26737" scale="0.85 0.1 0.75"/>
<key time="0.3" y="1.26737" scale="0.85 0.2 1"/>
<key time="0.5" y="1.26737" scale="0.9 0.4 1"/>
<key time="0.7" y="1.26737" scale="0.9 0.6 1"/>
<key time="0.8" y="1.26737" scale="0.95 0.8 1"/>
<key time="0.9" y="1.26737" scale="0.975 0.9 1"/>
<key time="1" y="1.26737" scale="1 1 1"/>
</node>
</fillPlane>
<fillPlane type="gras">
<node index="0>9|6|0">
<key time="0" y="1.26737" scale="0.85 0.05 0.01" />
<key time="0.05" y="1.26737" scale="0.85 0.1 0.05"/>
<key time="0.1" y="1.26737" scale="0.85 0.1 0.2"/>
<key time="0.15" y="1.26737" scale="0.85 0.1 0.5"/>
<key time="0.2" y="1.26737" scale="0.85 0.1 0.75"/>
<key time="0.3" y="1.26737" scale="0.85 0.2 1"/>
<key time="0.5" y="1.26737" scale="0.9 0.4 1"/>
<key time="0.7" y="1.26737" scale="0.9 0.6 1"/>
<key time="0.8" y="1.26737" scale="0.95 0.8 1"/>
<key time="0.9" y="1.26737" scale="0.975 0.9 1"/>
<key time="1" y="1.26737" scale="1 1 1"/>
</node>
<node index="0>4|10|1">
<key time="0" y="1.26737" scale="0.85 0.01 1" />
<key time="0.5" y="1.26737" scale="0.85 0.01 1" />
<key time="0.6" y="1.26737" scale="0.945 0.2 1"/>
<key time="0.7" y="1.26737" scale="1.015 0.4 1"/>
<key time="0.8" y="1.26737" scale="0.965 0.6 1"/>
<key time="0.9" y="1.26737" scale="1 0.8 1"/>
<key time="1" y="1.26737" scale="1 1 1"/>
</node>
<node index="0>4|10|2">
<key time="0" y="1.26737" scale="0.85 0.01 1" />
<key time="0.5" y="1.26737" scale="0.85 0.01 1" />
<key time="0.6" y="1.26737" scale="0.945 0.2 1"/>
<key time="0.7" y="1.26737" scale="1.015 0.4 1"/>
<key time="0.8" y="1.26737" scale="0.965 0.6 1"/>
<key time="0.9" y="1.26737" scale="1 0.8 1"/>
<key time="1" y="1.26737" scale="1 1 1"/>
</node>
</fillPlane>
<fillPlane type="potato">
<node index="0>9|6|4">
<key time="0" y="1.26737" scale="0.85 0.05 0.01" />
<key time="0.05" y="1.26737" scale="0.85 0.1 0.05"/>
<key time="0.1" y="1.26737" scale="0.85 0.1 0.2"/>
<key time="0.15" y="1.26737" scale="0.85 0.1 0.5"/>
<key time="0.2" y="1.26737" scale="0.85 0.1 0.75"/>
<key time="0.3" y="1.26737" scale="0.85 0.2 1"/>
<key time="0.5" y="1.26737" scale="0.9 0.4 1"/>
<key time="0.7" y="1.26737" scale="0.9 0.6 1"/>
<key time="0.8" y="1.26737" scale="0.95 0.8 1"/>
<key time="0.9" y="1.26737" scale="0.975 0.9 1"/>
<key time="1" y="1.26737" scale="1 1 1"/>
</node>
</fillPlane>
<fillPlane type="sugarBeet">
<node index="0>9|6|5">
<key time="0" y="1.26737" scale="0.85 0.05 0.01" />
<key time="0.05" y="1.26737" scale="0.85 0.1 0.05"/>
<key time="0.1" y="1.26737" scale="0.85 0.1 0.2"/>
<key time="0.15" y="1.26737" scale="0.85 0.1 0.5"/>
<key time="0.2" y="1.26737" scale="0.85 0.1 0.75"/>
<key time="0.3" y="1.26737" scale="0.85 0.2 1"/>
<key time="0.5" y="1.26737" scale="0.9 0.4 1"/>
<key time="0.7" y="1.26737" scale="0.9 0.6 1"/>
<key time="0.8" y="1.26737" scale="0.95 0.8 1"/>
<key time="0.9" y="1.26737" scale="0.975 0.9 1"/>
<key time="1" y="1.26737" scale="1 1 1"/>
</node>
</fillPlane>
<!--<fillPlane type="chaff">
<node index="0>4|14|0">
<key time="0" y="1.26737" scale="0.85 0.05 0.01" />
<key time="0.05" y="1.26737" scale="0.85 0.1 0.05"/>
<key time="0.1" y="1.26737" scale="0.85 0.1 0.2"/>
<key time="0.15" y="1.26737" scale="0.85 0.1 0.5"/>
<key time="0.2" y="1.26737" scale="0.85 0.1 0.75"/>
<key time="0.3" y="1.26737" scale="0.85 0.2 1"/>
<key time="0.5" y="1.26737" scale="0.9 0.4 1"/>
<key time="0.7" y="1.26737" scale="0.9 0.6 1"/>
<key time="0.8" y="1.26737" scale="0.95 0.8 1"/>
<key time="0.9" y="1.26737" scale="0.975 0.9 1"/>
<key time="1" y="1.26737" scale="1 1 1"/>
</node>
<node index="0>4|14|1">
<key time="0" y="1.26737" scale="0.85 0.01 1" />
<key time="0.5" y="1.26737" scale="0.85 0.01 1" />
<key time="0.6" y="1.26737" scale="0.945 0.2 1"/>
<key time="0.7" y="1.26737" scale="1.015 0.4 1"/>
<key time="0.8" y="1.26737" scale="0.965 0.6 1"/>
<key time="0.9" y="1.26737" scale="1 0.8 1"/>
<key time="1" y="1.26737" scale="1 1 1"/>
</node>
<node index="0>4|14|2">
<key time="0" y="1.26737" scale="0.85 0.01 1" />
<key time="0.5" y="1.26737" scale="0.85 0.01 1" />
<key time="0.6" y="1.26737" scale="0.945 0.2 1"/>
<key time="0.7" y="1.26737" scale="1.015 0.4 1"/>
<key time="0.8" y="1.26737" scale="0.965 0.6 1"/>
<key time="0.9" y="1.26737" scale="1 0.8 1"/>
<key time="1" y="1.26737" scale="1 1 1"/>
</node>
</fillPlane>-->
</fillPlanes>
<!--<schemaOverlay file="tex/implementSchema.dds" fileSelected="tex/implementSchema2.dds" width="0.5" height="0.5" attacherJointPosition="0 0"/>-->
</vehicle>
Ihr könnt mich jederzeit auf http://www.mod-portal.com finden.Bin jeden tag dort online unter dem Namen:Freakyman.Wenn ich nicht da sein sollte werden euch auch andere gute user helfen
User avatar
bassaddict
GIANTS Software | Web/Script Programmer
Posts: 11983
Joined: Tue Nov 29, 2011 2:44 pm
Location: ER, DE

Re: log fehler meldung

Post by bassaddict »

<type name="Mulde" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<vehicle type="Schwarzmueller_Alu_Mulde">
Wie soll das Spiel wissen, was für eine vehicleType es verwenden soll, wenn du dich nichtmal selbst entscheiden kannst?
Tuner
Posts: 165
Joined: Thu Apr 12, 2012 9:20 pm

Re: log fehler meldung

Post by Tuner »

Danke hat mir geholfen.
Ihr könnt mich jederzeit auf http://www.mod-portal.com finden.Bin jeden tag dort online unter dem Namen:Freakyman.Wenn ich nicht da sein sollte werden euch auch andere gute user helfen
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