Habe xml moddes und andere sachen angepasst.jedoch wenn ich spiel starte lädt er den mod mit.
Will ich ihn kaufen hängt sich das spiel auf.
Log ist fehler frei.woran könnte das liegen?
Hier mal meine xml und moddesc
xml:
<?xml version="1.0" encoding="utf-8" standalone="no" ?> <vehicle type="Alte_Pritsche"> <annotation>Ekkehard</annotation> <name> <en>Alte_Pritsche</en> <de>Alte_Pritsche</de> </name> <typeDesc>$l10n_TypeDesc_Tipper</typeDesc> <filename>Alte_Pritsche.i3d</filename> <size width="3.5" length="11.0" lengthOffset="0.5" /> <wheels> <wheel driveMode="0" repr="0>11" radius="0.7" deltaY="0.27" suspTravel="0.35" spring="15" damper="20" mass="0.05" lateralStiffness="2" /> <wheel driveMode="0" repr="0>12" radius="0.7" deltaY="0.27" suspTravel="0.35" spring="15" damper="20" mass="0.05" lateralStiffness="2" /> </wheels> <brakeForce>0.7</brakeForce> <steeringAxleAngleScale startSpeed="5" endSpeed="70" /> <downForce>8</downForce> <capacity>12500</capacity> <massPerFillLevel value="0.00005" /> <!--<lightCoronas> <lightCorona index="0>8|0" /> </lightCoronas> <brakeLights> <brakeLight index="0>8|2" /> </brakeLights> <fillPlanes> <fillPlane type="wheat"> <node index="0>7|0|6|0"> <key time="0" y="0" scale="0.88 0 1"/> <key time="0.148" y="0" scale="1 0.148 1"/> <key time="0.9" y="0" scale="1 0.9 1"/> <key time="1" y="0" scale="1.021 1 1"/> </node> <node index="0>7|0|8"> <key time="0" y="0.321" scale="1 0.1 1"/> <key time="0.9" y="0.321" scale="1 0.9 1"/> <key time="1" y="0.321" scale="1 0.1 1"/> </node> </fillPlane> <fillPlane type="rape"> <node index="0>7|0|6|1"> <key time="0" y="0" scale="0.88 0 1"/> <key time="0.148" y="0" scale="1 0.148 1"/> <key time="0.9" y="0" scale="1 0.9 1"/> <key time="1" y="0" scale="1.021 1 1"/> </node> <node index="0>7|0|8"> <key time="0" y="0.321" scale="1 0.1 1"/> <key time="0.9" y="0.321" scale="1 0.9 1"/> <key time="1" y="0.321" scale="1 0.1 1"/> </node> </fillPlane> <fillPlane type="chaff"> <node index="0>7|0|6|2"> <key time="0" y="0" scale="0.88 0 1"/> <key time="0.148" y="0" scale="1 0.148 1"/> <key time="0.9" y="0" scale="1 0.9 1"/> <key time="1" y="0" scale="1.021 1 1"/> </node> <node index="0>7|0|8"> <key time="0" y="0.321" scale="1 0.1 1"/> <key time="0.9" y="0.321" scale="1 0.9 1"/> <key time="1" y="0.321" scale="1 0.1 1"/> </node> </fillPlane> <fillPlane type="maize"> <node index="0>7|0|6|3"> <key time="0" y="0" scale="0.88 0 1"/> <key time="0.148" y="0" scale="1 0.148 1"/> <key time="0.9" y="0" scale="1 0.9 1"/> <key time="1" y="0" scale="1.021 1 1"/> </node> <node index="0>7|0|8"> <key time="0" y="0.321" scale="1 0.1 1"/> <key time="0.9" y="0.321" scale="1 0.9 1"/> <key time="1" y="0.321" scale="1 0.1 1"/> </node> </fillPlane> <fillPlane type="potato"> <node index="0>7|0|6|4"> <key time="0" y="0" scale="0.88 0 1"/> <key time="0.148" y="0" scale="1 0.148 1"/> <key time="0.9" y="0" scale="1 0.9 1"/> <key time="1" y="0" scale="1.021 1 1"/> </node> <node index="0>7|0|8"> <key time="0" y="0.321" scale="1 0.1 1"/> <key time="0.9" y="0.321" scale="1 0.9 1"/> <key time="1" y="0.321" scale="1 0.1 1"/> </node> </fillPlane> <fillPlane type="sugarBeet"> <node index="0>7|0|6|5"> <key time="0" y="0" scale="0.88 0 1"/> <key time="0.148" y="0" scale="1 0.148 1"/> <key time="0.9" y="0" scale="1 0.9 1"/> <key time="1" y="0" scale="1.021 1 1"/> </node> <node index="0>7|0|8"> <key time="0" y="0.321" scale="1 0.1 1"/> <key time="0.9" y="0.321" scale="1 0.9 1"/> <key time="1" y="0.321" scale="1 0.1 1"/> </node> </fillPlane> </fillPlanes> <cylinderedHydraulicSound file="data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.9" volume="1.0" /> <fillSound file="data/maps/sounds/siloFillSound.wav" pitchOffset="1.0" volume="1.5" />--> <attacherJoint index="0>8" jointType="semitrailer" rootNode="0>" /> <!-- <tipReferencePoints> <tipReferencePoint index="0>8|0" width="2.5" /> <tipReferencePoint index="0>8|1" width="0.5" /> </tipReferencePoints> <tipAnimations> <tipAnimation speedScale="1" animationName="tipAnimationBack" dischargeStartTime="0.3" dischargeEndTime="10" > <dischargeParticleSystems> <dischargeParticleSystem type="wheat" node="0>7|11|0" position="0 0 0" rotation="0 0 0" file="data/vehicles/particleSystems/trailerDPSBig.i3d" /> <dischargeParticleSystem type="maize" node="0>7|11|0" position="0 0 0" rotation="0 0 0" file="data/vehicles/particleSystems/trailerDPSBig.i3d" /> <dischargeParticleSystem type="barley" node="0>7|11|0" position="0 0 0" rotation="0 0 0" file="data/vehicles/particleSystems/trailerDPSBig.i3d" /> <dischargeParticleSystem type="rape" node="0>7|11|0" position="0 0 0" rotation="0 0 0" file="data/vehicles/particleSystems/trailerDPSBigRape.i3d" /> <dischargeParticleSystem type="chaff" node="0>7|11|0" position="0 0 0" rotation="0 0 0" file="data/vehicles/particleSystems/trailerDPSBigChaff.i3d" /> <dischargeParticleSystem type="potato" node="0>7|11|0" position="0 0 0" rotation="0 0 0" file="data/vehicles/particleSystems/trailerDPSBigPotato.i3d" /> <dischargeParticleSystem type="sugarBeet" node="0>7|11|0" position="0 0 0" rotation="0 0 0" file="data/vehicles/particleSystems/trailerDPSBigSugarBeet.i3d" /> </dischargeParticleSystems> </tipAnimation> <tipAnimation speedScale="1" closeSpeedScale="-2" animationName="tipAnimationGrainDoor" dischargeStartTime="0.3" dischargeEndTime="25"> <dischargeParticleSystems> <dischargeParticleSystem type="wheat" node="0>7|11|1" position="0 0 0" rotation="0 0 0" file="data/vehicles/particleSystems/trailerDPSSmall.i3d" /> <dischargeParticleSystem type="maize" node="0>7|11|1" position="0 0 0" rotation="0 0 0" file="data/vehicles/particleSystems/trailerDPSSmall.i3d" /> <dischargeParticleSystem type="barley" node="0>7|11|1" position="0 0 0" rotation="0 0 0" file="data/vehicles/particleSystems/trailerDPSSmall.i3d" /> <dischargeParticleSystem type="rape" node="0>7|11|1" position="0 0 0" rotation="0 0 0" file="data/vehicles/particleSystems/trailerDPSSmallRape.i3d" /> <dischargeParticleSystem type="chaff" node="0>7|11|1" position="0 0 0" rotation="0 0 0" file="data/vehicles/particleSystems/trailerDPSSmallChaff.i3d" /> <dischargeParticleSystem type="potato" node="0>7|11|1" position="0 0 0" rotation="0 0 0" file="data/vehicles/particleSystems/trailerDPSSmallPotato.i3d" /> <dischargeParticleSystem type="sugarBeet" node="0>7|11|1" position="0 0 0" rotation="0 0 0" file="data/vehicles/particleSystems/trailerDPSSmallSugarBeet.i3d" /> </dischargeParticleSystems> </tipAnimation> </tipAnimations> --> <fillRootNode index="0>" /> <exactFillRootNode index="0>10" /> <fillAutoAimTargetNode index="0>9" /> <fillMassNode index="0>" /> <!-- <fillTypes fruitTypes="wheat rape maize barley chaff potato sugarBeet"/>--> <movingTools> <!-- support --> <movingTool index="0>1" componentJointIndex="0" anchorActor="0"/> <!-- backTipping --> <movingTool index="0>3"> <dependentPart index="0>6|0" /> </movingTool> </movingTools> <movingParts> <movingPart index="0>6" referencePoint="0>7" referenceFrame="0>6|1"> <translatingPart index="0>6|0" /> <translatingPart index="0>6|0|0" /> <translatingPart index="0>6|0|0|0" /> </movingPart> </movingParts> <animations> <!-- backtipping --> <animation name="tipAnimationBack"> <part node="0>5|0" startTime="0.3" endTime="3" startRot="0 0 0" endRot="-139.56737 0 0" /> <!-- door --> <part node="0>3" startTime="1" endTime="14" startRot="0 0 0" endRot="-40.11949 0 0" /> <!-- body --> </animation> </animations> <support animationName="moveSupport" /> <components count="2"> <component1 centerOfMass="0 0 0" solverIterationCount="15" /> <component2 solverIterationCount="15" /> <joint component1="0" component2="1" index="0>1" rotLimit="0 0 0" transLimit="0 0 0" /> </components> <!--<schemaOverlay file="data/vehicles/schemas/implementSchema.png" fileSelected="data/vehicles/schemas/implementSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0 0"> <attacherJoint position="0.5 0" rotation="0" invertX="false" /> </schemaOverlay>--> </vehicle> | ||
<?xml version="1.0" encoding="utf-8" standalone="no" ?> <modDesc descVersion="9"> <author>Ekkehard & Freakyman</author> <version>1.0</version> <title> <en>Alte_Pritsche</en> <de>Alte_Pritsche</de> </title> <description> <en>Alte_Pritsche</en> <de>Alte_Pritsche</de> </description> <iconFilename>store.dds</iconFilename> <multiplayer supported="true"/> <!--<l10n> <text name="BEL3LEFT"> <de>Blinker links</de> <en>left turnlights</en> </text> <text name="BEL3RIGHT"> <de>Blinker rechts</de> <en>right turnlights</en> </text> <text name="BEL3WARN"> <de>Warnblinker</de> <en>hazard lights</en> </text> </l10n> <specializations> <specialization name="beleuchtung31" className="BEL3" filename="script/beleuchtungV31.lua"/> </specializations> --> <vehicleTypes> <type name="Alte_Pritsche" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua"> <specialization name="attachable" /> <specialization name="animatedVehicle" /> <specialization name="cylindered" /> <specialization name="fillable" /> <specialization name="trailer" /> </type> </vehicleTypes> <storeItems> <storeItem> <en> <name>Alte_Pritsche</name> <description> <![CDATA[edit by Scania Power]]> </description> <specs>Maintenance: %s / day</specs> </en> <de> <name>Alte_Pritsche</name> <description> <![CDATA[edit by Scania Power]]> </description> <specs>Unterhaltskosten: %s / Tag</specs> </de> <rotation>0</rotation> <image active="store.dds" brand="brand_kroeger.dds"/> /> <price>54380</price> <xmlFilename>Alte_Pritsche.xml</xmlFilename> <dailyUpkeep>50</dailyUpkeep> <brand>Kroeger</brand> <machineType>tippers</machineType> </storeItem> </storeItems> <!-- <inputBindings> <input name="BEL3LEFT" key1="KEY_KP_1" button="" /> <input name="BEL3WARN" key1="KEY_KP_2" button="" /> <input name="BEL3RIGHT" key1="KEY_KP_3" button="" /> </inputBindings>--> </modDesc> | ||