Ponsse Scoprion by Trackleberry

juri05
Posts: 77
Joined: Sat Nov 09, 2013 9:19 pm

Ponsse Scoprion by Trackleberry

Post by juri05 »

Hey habe folgendes problem
ich habe gesehen bzw mir ist aufgefallen das beim ELSemitter beim Ponsse Scorpion in den gängen
1 gang = 100%
2 gang = 160%
3 gang = 100%
4 gang = 185%

und ich weiß nicht wie ich diesen fehler beheben kann.

Hier die XML. des Ponsse Scorpions
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="Ponsse_Scorpion">
<annotation>Tackleberry</annotation>
<name>
<en>Ponsse_Scorpion</en>
<de>Ponsse_Scorpion</de>
</name>
<filename>Ponsse_Scorpion.i3d</filename>

<size width="4.5" length="9.5"/>

<wheels autoRotateBackSpeed="1">
<wheel rotSpeed="0" driveMode="2" repr="2>0" radius="0.6" deltaY="-0.02" suspTravel="0.7" spring="0" damper="0" mass="0.2" longitudalStiffness="0.9" lateralStiffness="2" />
<wheel rotSpeed="0" driveMode="2" repr="2>1" radius="0.6" deltaY="-0.02" suspTravel="0.7" spring="0" damper="0" mass="0.2" longitudalStiffness="0.9" lateralStiffness="2" />
<wheel rotSpeed="0" driveMode="2" repr="3>0" radius="0.6" deltaY="-0.02" suspTravel="0.7" spring="0" damper="0" mass="0.2" longitudalStiffness="0.9" lateralStiffness="2" />
<wheel rotSpeed="0" driveMode="2" repr="3>1" radius="0.6" deltaY="-0.02" suspTravel="0.7" spring="0" damper="0" mass="0.2" longitudalStiffness="0.9" lateralStiffness="2" />
<wheel rotSpeed="0" driveMode="2" repr="4>0" radius="0.6" deltaY="-0.02" suspTravel="0.7" spring="0" damper="0" mass="0.2" longitudalStiffness="0.9" lateralStiffness="2" />
<wheel rotSpeed="0" driveMode="2" repr="4>1" radius="0.6" deltaY="-0.02" suspTravel="0.7" spring="0" damper="0" mass="0.2" longitudalStiffness="0.9" lateralStiffness="2" />
<wheel rotSpeed="0" driveMode="2" repr="5>0" radius="0.6" deltaY="-0.02" suspTravel="0.7" spring="0" damper="0" mass="0.2" longitudalStiffness="0.9" lateralStiffness="2" />
<wheel rotSpeed="0" driveMode="2" repr="5>1" radius="0.6" deltaY="-0.02" suspTravel="0.7" spring="0" damper="0" mass="0.2" longitudalStiffness="0.9" lateralStiffness="2" />
</wheels>

<motor minRpm="90" maxRpm="700 1300 700" maxTorques="-1 -1 -1 -1" brakeForce="7" lowBrakeForceScale="0.5" lowBrakeForceSpeedLimit="1" compensateWheelRadius="true" accelerations="1 1 1 1" forwardGearRatio="21.7" backwardGearRatio="17" differentialRatio="1">
<torque rpm="700" torque="1.2"/>
<torque rpm="1300" torque="1.9"/>
<!--<torque rpm="1800" torque="1"/> -->
<backwardTorque rpm="400" torque="1.2"/>
<backwardTorque rpm="600" torque="0"/>
</motor>
<accelerationSpeed maxAcceleration="1" deceleration="0.25" backwardDeceleration="1.4" />
<fuelCapacity>320</fuelCapacity>
<fuelUsage>0.0032</fuelUsage>
<downForce>60</downForce>

<attachSound file="$data/vehicles/steerable/deutz/attach.wav" pitchOffset="1" />
<motorStartSound file="$data/vehicles/steerable/lizard/wheelLoaderStart.wav" pitchOffset="0.75" volume="1" />
<motorSound file="$data/vehicles/steerable/lizard/wheelLoaderIdle.wav" pitchOffset="0.72" pitchScale="0.024" pitchMax="1" volume="1" volume3D="1.25" radius="50" innerRadius="20" />
<motorStopSound file="$data/vehicles/steerable/lizard/wheelLoaderStop.wav" pitchOffset="0.9" volume="3" />
<cylinderedHydraulicSound file="$data/vehicles/steerable/deutz/hydraulicUp.wav" pitchOffset="0.75" volume="0.75" />
<reverseDriveSound file="$data/vehicles/steerable/deutz/reverseDrivingBeep.wav" volume="0.5" />
<compressedAirSound file="$data/vehicles/steerable/deutz/brakeOld.wav" pitchOffset="1" volume="1.0"/>
<motorSoundRun file="$data/vehicles/steerable/lizard/wheelLoader_run.wav" pitchOffset="0.4" pitchScale="0.04" pitchMax="1.0" volume="1" />
<honkSound file="$dataS2/sounds/horn.wav" volume="1" radius="80" innerRadius="35" />

<cameras count="2">
<camera1 index="2|0" rotatable="true" rotateNode="2" limit="true" rotYSteeringRotSpeed="25" useWorldXZRotation="true" rotMinX="-1.55" rotMaxX="0.05" transMin="5" transMax="20">
<raycastNode index="0>10"/>
</camera1>
<camera2 index="1>2|2|2" rotatable="true" limit="true" rotMinX="-1.1" rotMaxX="0.4" transMin="0" transMax="0" />
<!-- <camera3 index="1>4|0" rotatable="true" rotateNode="1>4" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="0.1" transMin="8.7" transMax="12">
<raycastNode index="1>2|2|23"/>
</camera3>-->
</cameras>

<exhaustParticleSystems count="1">
<exhaustParticleSystem1 position="0.14438 3.00097 -2.06089" rotation="-70 0 0" file="$data/vehicles/particleSystems/exhaustParticleSystem.i3d" />
</exhaustParticleSystems>

<steering index="1>2|2|0" rotationSpeed="6"/>
<enterReferenceNode index="0>" />
<exitPoint index="4" />
<characterNode index="1>2|2|1" cameraMinDistance="1.5" />

<articulatedAxis componentJointIndex="0" anchorActor="0" rotSpeed="50" rotMax="33" rotMin="-33" />

<lights stayOn="true">
<light realLight="1>2|2|22|2" fakeLight="1>2|2|22|0" decoration="1>2|2|22|1" lightType="0" stayOn="true"/>
<light realLight="1>2|2|3|11|2" fakeLight="1>2|2|3|11|0" decoration="1>2|2|3|11|1" lightType="0" stayOn="true"/>
<light realLight="0>22|2" fakeLight="0>22|0" decoration="0>22|1" lightType="0" stayOn="true"/>
<light realLight="0>22|2" fakeLight="0>22|0" decoration="1>2|2|25" lightType="0" stayOn="true"/>
</lights>

<digitalKmhDisplay pointOnesIndex="1>2|2|19|0" onesIndex="1>2|2|19|2" tensIndex="1>2|2|19|3" pointIndex="1>2|2|19|1" />
<Armaturen>
<Uhr zeigerKleinIndex="1>2|2|20|0|1|0" zeigerGrossIndex="1>2|2|20|0|2|0" />
</Armaturen>

<RPMDisplayEntries><!-- 9999 -->
<displayEntry displayEntry="first" control_0="1>2|2|21|0|0" control_1="1>2|2|21|0|1" control_2="1>2|2|21|0|2" control_3="1>2|2|21|0|3" control_4="1>2|2|21|0|4" control_5="1>2|2|21|0|5" control_6="1>2|2|21|0|6" control_7="1>2|2|21|0|7" control_8="1>2|2|21|0|8" control_9="1>2|2|21|0|9" />
<displayEntry displayEntry="second" control_0="1>2|2|21|1|0" control_1="1>2|2|21|1|1" control_2="1>2|2|21|1|2" control_3="1>2|2|21|1|3" control_4="1>2|2|21|1|4" control_5="1>2|2|21|1|5" control_6="1>2|2|21|1|6" control_7="1>2|2|21|1|7" control_8="1>2|2|21|1|8" control_9="1>2|2|21|1|9" />
<displayEntry displayEntry="third" control_0="1>2|2|21|2|0" control_1="1>2|2|21|2|1" control_2="1>2|2|21|2|2" control_3="1>2|2|21|2|3" control_4="1>2|2|21|2|4" control_5="1>2|2|21|2|5" control_6="1>2|2|21|2|6" control_7="1>2|2|21|2|7" control_8="1>2|2|21|2|8" control_9="1>2|2|21|2|9" />
<displayEntry displayEntry="fourth" control_0="1>2|2|21|3|0" control_1="1>2|2|21|3|1" control_2="1>2|2|21|3|2" control_3="1>2|2|21|3|3" control_4="1>2|2|21|3|4" control_5="1>2|2|21|3|5" control_6="1>2|2|21|3|6" control_7="1>2|2|21|3|7" control_8="1>2|2|21|3|8" control_9="1>2|2|21|3|9" />
</RPMDisplayEntries>

<mouseControls>
<mouseControl iconFilename="tex/brand_Ponsse.dds" mouseButton="LEFT" mouseAxis="X" axis="AXIS_FRONTLOADER_TOOL" />
<mouseControl iconFilename="tex/brand_Ponsse.dds" mouseButton="LEFT" mouseAxis="Y" axis="AXIS_FRONTLOADER_ARM" />
<mouseControl iconFilename="tex/brand_Ponsse.dds" mouseButton="RIGHT" mouseAxis="Y" axis="AXIS_TELEHANDLER_INNER_ARM" />
<mouseControl iconFilename="tex/brand_Ponsse.dds" mouseButton="RIGHT" mouseAxis="X" axis="AXIS_TELEHANDLER_TOOL2" />
</mouseControls>

<!--Kabine-->

<movingTools>
<movingTool index="1>2|2" componentJointIndex="1" anchorActor="0" rotSpeed="10" speedFactor="0.8" rotAcceleration="400" rotMax="125" rotMin="-125" rotationAxis="2" axis="AXIS_FRONTLOADER_TOOL" invertAxis="true" mouseAxis="AXIS_FRONTLOADER_TOOL" invertMouseAxis="true">
<dependentPart index="1>2|2|4" />
</movingTool>

<!--Arm1-->

<movingTool index="1>2|2|3" componentJointIndex="1" rotSpeed="10" speedFactor="0.8" rotAcceleration="200" rotMax="50" rotMin="0" axis="AXIS_FRONTLOADER_ARM" invertAxis="true" mouseAxis="AXIS_FRONTLOADER_ARM" invertMouseAxis="true">
<dependentPart index="1>2|2|4" />
<dependentPart index="1>2|2|6" />
</movingTool>

<!--Arm2-->

<movingTool index="1>2|2|3|0" componentJointIndex="1" rotSpeed="10" speedFactor="0.8" rotAcceleration="200" rotMax="90" rotMin="-20" axis="AXIS_TELEHANDLER_INNER_ARM" invertAxis="true" mouseAxis="AXIS_TELEHANDLER_INNER_ARM" invertMouseAxis="false">

<!-- hydraulic low -->
<dependentPart index="1>2|2|3|1" />
</movingTool>

</movingTools>

<movingParts>
<movingPart index="1>2|2|4" referencePoint="1>2|2|3|6" referenceFrame="1>2|2|5">
<translatingPart index="1>2|2|4|0" />
</movingPart>
<movingPart index="1>2|2|6" referencePoint="1>2|2|3|7" referenceFrame="1>2|2|7">
<translatingPart index="1>2|2|6|0" />
</movingPart>

<movingPart index="0>18" referencePoint="1>2|4" referenceFrame="0>" isActiveDirty="true" playSound="false">
<translatingPart index="0>18|0" />
</movingPart>
<movingPart index="0>16" referencePoint="1>2|3" referenceFrame="0>" isActiveDirty="true" playSound="false">
<translatingPart index="0>16|0" />
</movingPart>

<!-- hydraulic low -->
<movingPart index="1>2|2|3|1" referencePoint="1>2|2|3|0|0" referenceFrame="1>2|2|3|3">
<translatingPart index="1>2|2|3|1|0" />
</movingPart>

</movingParts>

<attacherJoints>
<attacherJoint jointType="trailer" index="1>2|2|3|0|4|0" allowsJointLimitMovement="false" allowsLowering="false" solverIterationCount="250"/>
<attacherJoint jointType="trailer" index="1>2|2|3|0|4|1" allowsJointLimitMovement="false" allowsLowering="false" solverIterationCount="250"/>
</attacherJoints>

<components count="6">
<component1 centerOfMass="0 0 0" solverIterationCount="1" />
<component2 centerOfMass="0 0 0" solverIterationCount="1" />
<component3 centerOfMass="0 0 0" solverIterationCount="190" />
<component4 centerOfMass="0 0 0" solverIterationCount="190" />
<component5 centerOfMass="0 0 0" solverIterationCount="190" />
<component6 centerOfMass="0 0 0" solverIterationCount="190" />

<joint component1="0" component2="1" index="0>9" rotLimit="0 0 15" transLimit="0 0 0" breakable="false"/>
<joint component1="1" component2="2" index="1>2" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>
<joint component1="1" component2="3" index="1>2" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>
<joint component1="0" component2="4" index="0>4" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>
<joint component1="0" component2="5" index="0>4" rotLimit="0 0 0" transLimit="0 0 0" breakable="false"/>
</components>

<schemaOverlay file="$data/vehicles/schemas/vehicleSchema.png" fileSelected="$data/vehicles/schemas/vehicleSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0.5 0">
<attacherJoint position="1 0" rotation="0" invertX="false" />
</schemaOverlay>

<drivingParticles threshold="0.005">
<drivingParticle position=" 0.95 0 -1.85" rotation="0 0 0" file="PSystem/dustParticleSystem.i3d" wheel="1" minSpeed="5" maxSpeed="50"/>
<drivingParticle position="-0.95 0 -1.85" rotation="0 0 0" file="PSystem/dustParticleSystem.i3d" wheel="2" minSpeed="5" maxSpeed="50"/>
<drivingParticle position=" 0.95 0 0.87" rotation="0 0 0" file="PSystem/dustParticleSystem.i3d" wheel="3" minSpeed="5" maxSpeed="50"/>
<drivingParticle position="-0.95 0 0.87" rotation="0 0 0" file="PSystem/dustParticleSystem.i3d" wheel="4" minSpeed="5" maxSpeed="50"/>
</drivingParticles>


</vehicle>
Was muss ich ändern damit es nur 100% beim els bleibt und nicht über 100% springt ?
Er sollte mindestens bei mir 25 - 30 kmh fahren.

Hier mal ein parr bilder von dem monster :
[img]
http://www.pic-upload.de/view-25074252/ ... 8.png.html
http://www.pic-upload.de/view-25074709/ ... 2.png.html
http://www.pic-upload.de/view-25074706/ ... 9.png.html
[/img]

MFG juri05
User avatar
MrTomkaot
Posts: 565
Joined: Sat Oct 04, 2014 7:37 pm

Re: Ponsse Scoprion by Trackleberry

Post by MrTomkaot »

<motor minRpm="90" maxRpm="700 1300 700" maxTorques="-1 -1 -1 -1" brakeForce="7" lowBrakeForceScale="0.5" lowBrakeForceSpeedLimit="1" compensateWheelRadius="true"

Das in ROT makierte,das sind die Tempomatstufen,
Du gibst jetzt beispielsweise jetzt ein statt 700 1300 700 gibst du ein "700 900 1300 1100" zum Beispiel.
Wenn die Glaskugel kommt dann heißt es,log.txt posten!
http://wiki.giants-software.com/index.p ... tig_posten

Tutorial "2 Joysticks mit Lenkrad in LS15 nutzen"
http://forum.giants-software.com/viewto ... 27&t=72854
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