[INFO] Console mods - currently in testing

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fenixguy
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Re: [INFO] Console mods - currently in testing

Post by fenixguy »

Not trying to get this topic derailed, but what are the night and day differences in the consoles for FS17?
FS22 is the best one yet. Fight me!
TurboFarmer
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Re: [INFO] Console mods - currently in testing

Post by TurboFarmer »

Sorry, that was a bad explanation on my part. I was meaning for the other game not FS17 and edited my post to fix. I have not played a FS game on xbox yet.
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fenixguy
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Re: [INFO] Console mods - currently in testing

Post by fenixguy »

Gotcha *thumbsup*

I don't see there being any point in us all breaking into various groups/threads when the mods on the modhub *should* work the same on all platforms.
Please don't leave me with all the other Xbox players :frown: I like to hang out with the master race and superior console users even thought they have to wait a half day extra for DLC...
FS22 is the best one yet. Fight me!
lefe1
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Re: [INFO] Console mods - currently in testing

Post by lefe1 »

A lot of great mods today. Thanks everyone
TurboFarmer
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Re: [INFO] Console mods - currently in testing

Post by TurboFarmer »

TacoFarmer wrote:
TurboFarmer wrote:^Yes, but we already have that, it's been out since last year. If the current ITR in testing is just an update then why is it taking so long to test? There is only one bug that I know of with the pack and that is with the fill collision on the red dump bed.
If you put the slurry container on one of the itr trucks and hire a worker he lowers the container and drags it.
Ah, never tried that.

Side note: Your scarecrow is out lol
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fs cameron
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Re: [INFO] Console mods - currently in testing

Post by fs cameron »

I realy want a fiat 110-90 on consle
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Re: [INFO] Console mods - currently in testing

Post by Farm-war »

thanks to all the moder's for such an excellent delivery today once again the mod keep this game alive, thanks to the inspectors of giants for releasing them :hi:
*thumbsup* *thumbsup* Hello, I am currently playing on a MSI gtx 1660 ti pc, AMD ryzen 5 3600, 16 gb ram 500 GB SSD :gamer: :gamer: :gamer:
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Omniplasma
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Re: [INFO] Console mods - currently in testing

Post by Omniplasma »

I like that we're getting more variety in cultivators. I really like the sets of discs we've gotten.
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BearClaw
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Re: [INFO] Console mods - currently in testing

Post by BearClaw »

fs cameron wrote:I realy want a fiat 110-90 on consle
Wow yeah thanx!
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TacoFarmer
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Re: [INFO] Console mods - currently in testing

Post by TacoFarmer »

TurboFarmer wrote:
TacoFarmer wrote:
TurboFarmer wrote:^Yes, but we already have that, it's been out since last year. If the current ITR in testing is just an update then why is it taking so long to test? There is only one bug that I know of with the pack and that is with the fill collision on the red dump bed.
If you put the slurry container on one of the itr trucks and hire a worker he lowers the container and drags it.
Ah, never tried that.

Side note: Your scarecrow is out lol
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Princeguardian
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Re: [INFO] Console mods - currently in testing

Post by Princeguardian »

The only time i want to strangle my xbox, when my GREEN envy flares up! Nice looking combine.
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FordFarmer97
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Re: [INFO] Console mods - currently in testing

Post by FordFarmer97 »

fs cameron wrote:I realy want a fiat 110-90 on consle
Nobody's made one yet
Tryin to make a 9700 Ford mod, one of these days
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Colin_TJ
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Re: [INFO] Console mods - currently in testing

Post by Colin_TJ »

Gorale in testing for consoles? ist that 4x map??? Now u talking.....
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RODHA
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Re: [INFO] Console mods - currently in testing

Post by RODHA »

The scarecrow has collision. Very clever :!: *thumbsdown*
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Ihatemyself
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Re: [INFO] Console mods - currently in testing

Post by Ihatemyself »

Steiger would be nice on consoles.
I like tractors and stuff :d
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