I do think it's the same script that they just tweaked so the range is bigger, and the unloading is just like any other frontloader or crane but the actual animation is invisible.RODHA wrote: ↑Tue Dec 05, 2017 10:14 am The in game arcusin autostack and bsm quadro pack V uses the same script. But I don't think it is the same with autoloading trailer. Because, both arcusin and quadro pack V registers and acquires bales from a very close distance and the loading script looks pretty different.
But autoloading trailer can register and acquire bale from a long distance and you can actually control bale stacks like an object and move them around in mid air.
I really don't think those could be same script.
One is much more complicated than the other.
[INFO] Console mods - currently in testing
Re: [INFO] Console mods - currently in testing
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Re: [INFO] Console mods - currently in testing
hmmm.... didn't someone say The Valley was resubmitted yesterday... yet it is not on the list..?
Farming Simulator 76
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- FordFarmer97
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Re: [INFO] Console mods - currently in testing
^^ It can take a while for it to get on the list.
Tryin to make a 9700 Ford mod, one of these days
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Playin on PC in Tennessee!
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#LimeGreenPower
Playin on PC in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
Old Iron Best Iron.
PM me for a Discord link.
- redglasses
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Re: [INFO] Console mods - currently in testing
I dont think it contains outside scripts tbh, I think the range of which a bale can be picked up can be changed which would explain itRODHA wrote: ↑Tue Dec 05, 2017 7:32 amI'm done with that "it has outside scripts so it can't be on console" thing after autoloading trailers.FordFarmer97 wrote: ↑Tue Dec 05, 2017 12:55 amNo these have scripts and can't be on console.Coltar452017 wrote: ↑Mon Dec 04, 2017 5:51 pm What about auto loading log trailer for consoles or factories that could be place on land
They don't use any existing in game scripts.
Obviously Giants added some new scripts into the base game with the latest patch so that modders can use them to make mods like autoloading trailers for consoles.
From now on, anything is possible imo.
Giants is working hard on leveling the ground for console and PC.
Playing Lincoln Creek on PC
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Jack of all trades, master of the skid steer
Upload your screenshots here: IMG server
My Discord
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Jack of all trades, master of the skid steer
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Re: [INFO] Console mods - currently in testing
yeah because the list is so huge right now...
Farming Simulator 76
playing RDR2
Re: [INFO] Console mods - currently in testing
In a week then againcr41g_1965 wrote: ↑Tue Dec 05, 2017 2:09 pm hmmm.... didn't someone say The Valley was resubmitted yesterday... yet it is not on the list..?
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Re: [INFO] Console mods - currently in testing
Did Who Dat Who Der ranch pass testing??
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Re: [INFO] Console mods - currently in testing
^^^ I'm guessing not as it is already past close of business... another slow day of lederhosen tickle fights...
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Re: [INFO] Console mods - currently in testing
The valley is on modhub now
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Re: [INFO] Console mods - currently in testing
That valtra looks interesting, and the cultivator looks sick
Playing Lincoln Creek on PC
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Upload your screenshots here: IMG server
My Discord
Remember there is no need to spread your manure around the forums
Jack of all trades, master of the skid steer
Re: [INFO] Console mods - currently in testing
Still very excited for the Horsch stuff. Not the map so much, but all that equipment.
FS22 is the best one yet. Fight me!
Re: [INFO] Console mods - currently in testing
Same here. Really hoping it gets released this week. Wonder what happened to the itrunner update that was in testing for so long? Haven't seen it in testing anymore these last couple days.
Re: [INFO] Console mods - currently in testing
Is it me or Deutz-Fahr HTS 6095 isn't on modhub anymore?
Gladly i already have it download so i got it... But still wondering...
Gladly i already have it download so i got it... But still wondering...
PlayStation 5 FS22
Game Tag: Colin_TJ
Game Tag: Colin_TJ
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Re: [INFO] Console mods - currently in testing
Are there any mods coming out Thursday or Friday for the consoles