Original:
Code: Select all
if (self.bunkerSilo.state == BunkerSilo.STATE_DRAIN or self.bunkerSilo.state == BunkerSilo.STATE_FILL) and self.movingPlane.fillLevel > 0 then
Code: Select all
if (self.bunkerSilo.state == BunkerSilo.STATE_DRAIN or self.bunkerSilo.state == BunkerSilo.STATE_FILL) and self.movingPlane.fillLevel > 0 and shovel.realShovelEnableLoadingFromFillingStateBunkerSilo then