Slow plant growth
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- Posts: 624
- Joined: Mon Nov 19, 2012 11:26 am
Slow plant growth
How much longer does it take?
- masterplan
- Posts: 764
- Joined: Thu Nov 10, 2016 10:06 am
Re: Slow plant growth
I switched form normal to slow recently. So far as I guess it's twice as long. At least I hope I'll be able to skip the night without finding all my fields in "ready to harvest" stage in the morning.Skunkworks wrote:How much longer does it take?
FS22 @ Xbox Series X | waiting for a cool mod map
Re: Slow plant growth
I thought normal was about 26 hours and slow about 2.5 days? I play on hard with normal growth and if I seed at 7am the crops are ready the next day around 9-10am.
Platform=PC
Re: Slow plant growth
Skunkworks wrote:How much longer does it take?
I dont know exactly, as all I play on is slow growth to make it a more realistic. Not sure the the exact hours in game before it changes stage, but its changes stage once per day. I turn off growth sometimes, just to add some realism, so Im not even sure the time each day it changes. I am curious how long before it changes, I just need to remember to watch for it and write the time down, and see the exact time and hours before the next stage.
- masterplan
- Posts: 764
- Joined: Thu Nov 10, 2016 10:06 am
Re: Slow plant growth
Really? One stage per day? Wow, that's much slower than I expected.Case1370 wrote:Skunkworks wrote:How much longer does it take?
I dont know exactly, as all I play on is slow growth to make it a more realistic. Not sure the the exact hours in game before it changes stage, but its changes stage once per day. I turn off growth sometimes, just to add some realism, so Im not even sure the time each day it changes. I am curious how long before it changes, I just need to remember to watch for it and write the time down, and see the exact time and hours before the next stage.
FS22 @ Xbox Series X | waiting for a cool mod map
Re: Slow plant growth
I do all my field work with crop growth off. When I'm ready to spray I turn it on fast and 120x until it's at the first stage. Then back to 5x and growth slow or normal. Do my chores and odd jobs until the crops are ready to harvest. I've never paid attention to the differences in crop growth speed.
FS22 is the best one yet. Fight me!
Re: Slow plant growth
I guess this feature comes in handy, if you are doing most of the work on your own , have a lot of fields ... and have "withering" turned on !?
Other than that ... I do not see any use for it ...
Other than that ... I do not see any use for it ...
[Win11] Intel Core i9-13900F Tray 5.6GHz / MSI RTX4090 24GB GDDR6 / 2x16GB 5600MHz DDR5
Re: Slow plant growth
120x time and fast grow stage, it takes 5-7 minutes or so to grow to the next stage. So if you want to do a growing cycle/season/year, each time you play, it's great:)
Xbox series s and pc
In Norway
In Norway
Re: Slow plant growth
Fast = 4-hour growth cycles
Normal = 8-hour cycles
Slow = 24-hour cycles
I have read claims that growth is suspended when doing missions, so time spent in missions may shift the times of the growth cycles, but I have not confirmed this myself.
Normal = 8-hour cycles
Slow = 24-hour cycles
I have read claims that growth is suspended when doing missions, so time spent in missions may shift the times of the growth cycles, but I have not confirmed this myself.
- Beastbubba
- Posts: 1176
- Joined: Fri Jul 03, 2015 5:09 pm
Re: Slow plant growth
On slow the crops go from seeded to ready to harvest in about 26hrs... to get 1 growth stage a night you need growth manager mod and a modified fastgrowth mod.
PC gamer.
Re: Slow plant growth
That sounds like Normal speed to me. Remember that growth doesn't start as soon as you seed, all growth occurs across the map at the same time. This is why you might have a 26-hour span from seeding to harvest, if you seed your fields 2 hours before the next growth cycle occurs.Beastbubba wrote:On slow the crops go from seeded to ready to harvest in about 26hrs... to get 1 growth stage a night you need growth manager mod and a modified fastgrowth mod.
- masterplan
- Posts: 764
- Joined: Thu Nov 10, 2016 10:06 am
Re: Slow plant growth
I'm interested in the slow mode:erict43 wrote:Fast = 4-hour growth cycles
Normal = 8-hour cycles
Slow = 24-hour cycles
I have read claims that growth is suspended when doing missions, so time spent in missions may shift the times of the growth cycles, but I have not confirmed this myself.
Day 1: seeding
Day 2: 1st gowth stage
Day 3: 2nd gowth stage
Day 4: 3rd gowth stage (darkest green)
Day 5: ready to harvest
Am I correct?
FS22 @ Xbox Series X | waiting for a cool mod map
Re: Slow plant growth
That sounds right to me.masterplan wrote:I'm interested in the slow mode:erict43 wrote:Fast = 4-hour growth cycles
Normal = 8-hour cycles
Slow = 24-hour cycles
I have read claims that growth is suspended when doing missions, so time spent in missions may shift the times of the growth cycles, but I have not confirmed this myself.
Day 1: seeding
Day 2: 1st gowth stage
Day 3: 2nd gowth stage
Day 4: 3rd gowth stage (darkest green)
Day 5: ready to harvest
Am I correct?
- Beastbubba
- Posts: 1176
- Joined: Fri Jul 03, 2015 5:09 pm
Re: Slow plant growth
No, to get this you have to mod the growth times. On slow the crops will be teady to harvest by the third day at the latest..masterplan wrote:I'm interested in the slow mode:erict43 wrote:Fast = 4-hour growth cycles
Normal = 8-hour cycles
Slow = 24-hour cycles
I have read claims that growth is suspended when doing missions, so time spent in missions may shift the times of the growth cycles, but I have not confirmed this myself.
Day 1: seeding
Day 2: 1st gowth stage
Day 3: 2nd gowth stage
Day 4: 3rd gowth stage (darkest green)
Day 5: ready to harvest
Am I correct?
Here is how to get one growth a night, and it is only doable on pc:
Requires 2 mods:
Growth Managment - you can get it from fs-uk
Fast Growth - it is in the beta section of modhub
Install both mods, activate them and save. Then both config files should appear in your save folder. Then set growthFactor in growthmanager.xml to 1 and the numbers in Fastgrowth_config.xml will represent hours for every crop.
For example mine:
<FASTGROWTH>
<fruit>
<wheat>24</wheat>
<rape>24</rape>
<barley>24</barley>
<maize>24</maize>
<potato>24</potato>
<sugarBeet>24</sugarBeet>
<sunflower>24</sunflower>
<soybean>24</soybean>
<oilseedRadish>24</oilseedRadish>
<poplar>24</poplar>
<grass>24</grass>
</fruit>
</FASTGROWTH>
That will make all crops grow 1 stage a night at midnight.
PC gamer.
Re: Slow plant growth
I did attempt this. It works, however, you are incurring 5 days work of running costs for each harvest cycle. For example, your starting combine accrues more than $10,000 in maintenance costs before you use itmasterplan wrote:I'm interested in the slow mode:erict43 wrote:Fast = 4-hour growth cycles
Normal = 8-hour cycles
Slow = 24-hour cycles
I have read claims that growth is suspended when doing missions, so time spent in missions may shift the times of the growth cycles, but I have not confirmed this myself.
Day 1: seeding
Day 2: 1st gowth stage
Day 3: 2nd gowth stage
Day 4: 3rd gowth stage (darkest green)
Day 5: ready to harvest
Am I correct?
The alternative that I found to work best for me is this:
Use fast growth but play in real time. Fast forward the evenings and start working around 5:30am. The basic idea is pretend every 2 hrs is a month. January is midnight to 2am. Feb 2-4, Mar 4-6 etc.
Has anyone else come up with other ways to simulate seasons?
PC & PS4