Giants Editor cant load the map

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kele1
Posts: 2
Joined: Thu Jul 13, 2023 2:20 pm

Giants Editor cant load the map

Post by kele1 »

Hello!
I want to ask for help. I edited a mod map in the Giants Editor for personal use, accidentally placed a mod vehicle on the map from the placeable folder, and saved, after that the map froze out and since then the editor can't load the map. Is it possible to load it back? I have many hours of work in it. And of course I don't have a backup :rolleyesnew:
Eische
Posts: 3806
Joined: Thu Oct 18, 2018 5:17 pm

Re: Giants Editor cant load the map

Post by Eische »

First create a copy of the current version, just to not break anything more.

Then, open the i3d file in a text editor like NotePad++ and search for the added vehicle. Delete the whole transform group block that belongs to it. But make sure not to break the rest of the file structure.
Save the file and try to open it in GE.

That is the best I can think about.
Playing on PC - Win10
Ryzen 3600
RX 5500XT
16GB Ram
How to post log file
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Please report bugs for FS22 using the bugtracker
TheSuBBie
Posts: 540
Joined: Wed Jun 10, 2020 11:38 am

Re: Giants Editor cant load the map

Post by TheSuBBie »

I would first check the log.txt in the My Games/Farming Simulator 2022 folder for any errors and correct as necessary.
kele1
Posts: 2
Joined: Thu Jul 13, 2023 2:20 pm

Re: Giants Editor cant load the map

Post by kele1 »

Eische wrote: Thu Jul 13, 2023 5:56 pm First create a copy of the current version, just to not break anything more.

Then, open the i3d file in a text editor like NotePad++ and search for the added vehicle. Delete the whole transform group block that belongs to it. But make sure not to break the rest of the file structure.
Save the file and try to open it in GE.

That is the best I can think about.
Thank you so much sir! This works
Eische
Posts: 3806
Joined: Thu Oct 18, 2018 5:17 pm

Re: Giants Editor cant load the map

Post by Eische »

kele1 wrote: Thu Jul 13, 2023 7:05 pm
Eische wrote: Thu Jul 13, 2023 5:56 pm First create a copy of the current version, just to not break anything more.

Then, open the i3d file in a text editor like NotePad++ and search for the added vehicle. Delete the whole transform group block that belongs to it. But make sure not to break the rest of the file structure.
Save the file and try to open it in GE.

That is the best I can think about.
Thank you so much sir! This works
Awesome!
Thank you for the feedback. Might help other people with the same issue.

Happy Modding!
Playing on PC - Win10
Ryzen 3600
RX 5500XT
16GB Ram
How to post log file
How to upload pictures
Please report bugs for FS22 using the bugtracker
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