Szabi wrote:FIRE2332 wrote:hey this is what it is saying in my log file what does this mean and how do i fix it. im i doing something wrong
Games/FarmingSimulator2013/mods/THW_GKW_Cran_seilwinde_V3_1/modDesc.xml(7): Error reading end tag.
Error: Missing descVersion attribute in mod THW_GKW_Cran_seilwinde_V3_1
If you could post here at least the first 10 line of that moddesc file, we could look at it.
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<modDesc descVersion="9">
<author>Repi</author>
<title>
<en>MAN</en>
<de>MAN</de>
</title>
<description>
<en>
<![CDATA[MAN]]>
</en>
<de>
<![CDATA[MAN]]>
</de>
</description>
<multiplayer supported="true" />
<iconFilename>
<en>tex/store.png</en>
<de>tex/store.png</de>
</iconFilename>
<version>3</version>
<specializations>
<specialization name="farmerCar" className="farmerCar" filename="spec/farmerCar.lua"/>
<specialization name="Kranseil" className="Kranseil" filename="spec/Kranseil.lua"/>
<specialization name="TurnLight" className="TurnLight" filename="spec/TurnLight.lua"/>
<specialization name="rundumleuchtenFW" className="RULFW" filename="spec/rundumleuchteFW.lua"/>
<specialization name="Blaulicht_TN" className="Blaulicht" filename="spec/blaulicht.lua"/>
<specialization name="Arbeitslicht_TN" className="Arbeitslicht_TN" filename="spec/Arbeitslicht_TN.lua"/>
<specialization name="Ladekran_TN" className="CraneTN" filename="spec/LadekranTN.lua"/>
<specialization name="Blitzer_TN" className="Blitzer_TN" filename="spec/Triblitz_TN.lua"/>
</specializations>
<vehicleTypes>
<type name="MAN_TGA_35430_FW" className="Vehicle" filename="$dataS/scripts/vehicles/Vehicle.lua">
<specialization name="motorized" />
<specialization name="steerable" />
<specialization name="hirable" />
<specialization name="aiTractor" />
<specialization name="frontloader" />
<specialization name="farmerCar" />
<specialization name="Kranseil" />
<specialization name="TurnLight" />
<specialization name="rundumleuchtenFW" />
<specialization name="Blaulicht_TN" />
<specialization name="Arbeitslicht_TN" />
<specialization name="Ladekran_TN" />
<specialization name="Blitzer_TN" />
</type>
</vehicleTypes>
<storeItems>
<storeItem>
<en>
<name>1THW GKW Cran Seilwinde</name>
<description>
<![CDATA[Model, Texture, Ingame: Repi
HKL LS08: steyr1 & Face
HKL Script: Hoschiander
HKL Script anpassung: Repi
Umbau zu Feuerwehr: Tniercke
letzte Aenderung:Bauer Wolle
Umbau zum THW GKW:Bauer Wolle
Fixed & Translated by Cyberprog
]]>
</description>
</en>
<de>
<name>THWGKWCranSeilwinde</name>
<description>
<![CDATA[Modell, Textur, Ingame: Repi
HKL LS08: steyr1 & Face
HKL Script: Hoschiander
HKL Script anpassung: Repi
Umbau zu Feuerwehr: Tniercke
letzte Aenderung:Bauer Wolle
Umbau zum THW GKW:Bauer Wolle
]]>
</description>
</de>
<rotation>0</rotation>
<image active="tex/store.png"/>
<price>13000</price>
<dailyUpkeep>10</dailyUpkeep>
<brand>rescuetruck</brand>
<machineType>misc</machineType>
<xmlFilename>manrw.xml</xmlFilename>
</storeItem>
</storeItems>
<inputBindings>
<input name="BLAULICHT" key1="KEY_r" button="" />
<input name="RUNDUMLEUCHTEFW" key1="KEY_4" button="" />
<input name="WLTN_activate" key1="KEY_0" button="" />
<input name="WLTN_help" key1="KEY_0" button="" />
<input name="WLTN_1" key1="KEY_5" button="" />
<input name="WLTN_2" key1="KEY_6" button="" />
<input name="WLTN_3" key1="KEY_7" button="" />
<input name="FLTN_activate" key1="KEY_0" button="" />
<input name="FLTN_help" key1="KEY_0" button="" />
<input name="FLTN_1" key1="KEY_7" button="" />
<input name="FLTN_2" key1="KEY_o" button="" />
<input name="FARMER_CAR_HORN" key1="KEY_h" button="" />
</inputBindings>
<l10n>
<text name="rundumleuchte">
<en>Amber Lights</en>
<de>MAN Rundumleuchte</de>
</text>
<text name="MANblaulicht">
<de>MAN Blaulicht</de>
<en>Blue Lights</en>
</text>
<text name="blaulicht">
<de>Blaulicht</de>
<en>Blue Lights</en>
</text>
<!-- Strobes by TN (start) -->
<text name="FLTN_light">
<de>Blitzer</de>
<en>Strobes</en>
</text>
<text name="FLTN_on">
<de>an</de>
<en>on</en>
</text>
<text name="FLTN_off">
<de>aus</de>
<en>off</en>
</text>
<text name="FLTN_yes">
<de>aktiv</de>
<en>active</en>
</text>
<text name="FLTN_no">
<de>inaktiv</de>
<en>inactive</en>
</text>
<text name="FLTN_help">
<de>Blitzer Hilfe</de>
<en>Strobe Help</en>
</text>
<text name="FLTN_activate">
<de>Warn-Blitzer</de>
<en>Warning-Strobes</en>
</text>
<!-- Strobes by TN (end) -->
<!-- Worklights by TN (start) -->
<text name="WLTN_light">
<de>Arbeitslicht</de>
<en>Worklight</en>
</text>
<text name="WLTN_on">
<de>an</de>
<en>on</en>
</text>
<text name="WLTN_off">
<de>aus</de>
<en>off</en>
</text>
<text name="WLTN_yes">
<de>aktiv</de>
<en>active</en>
</text>
<text name="WLTN_no">
<de>inaktiv</de>
<en>inactive</en>
</text>
<text name="WLTN_help">
<de>Lichter Hilfe</de>
<en>Controls Help</en>
</text>
<text name="WLTN_activate">
<de>Arbetislichter</de>
<en>Crane Help</en>
</text>
<!-- Worklights by TN (end) -->
</l10n>
</modDesc>