Grain Cart

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NVillers86
Posts: 75
Joined: Thu Jan 03, 2013 4:48 am

Grain Cart

Post by NVillers86 »

Has anybody found or made a good grain cart MOD that I can chase the Combine with and shuttle the loads back to my truck. I want to be a little more realistic and driving around the field with my semi is not the way to go. Thanks for your help in advance!
MAC/PC Version
herrman
Posts: 311
Joined: Sun Oct 17, 2010 10:57 pm

Re: Grain Cart

Post by herrman »

Actually this one is the only I know

I found a major issue on it but posted in the comments the solution, which is indeed quite easy, everybody can do it. But the creator didn't correct it.
Guy, if you're gonna ask for help remember that we're not beside you in front of your screen. So, please, help us helping you by giving us some details such as log.txt, hardware details...

And remember, this is a forum. It is different from Twitter. Here you can, no, you MUST use more than 150 digits to explain your thoughts

Thanks
ozMerlin
Posts: 20
Joined: Sat Oct 06, 2012 2:22 am

Re: Grain Cart

Post by ozMerlin »

I use the Brent Avalanche 1594 chaser which works in FS2013 with just a small change to the xml file I just wish i could get the sherwell field bins to work in FS 2013

Sorry i dont know how to link but If you go to FS-UK.com and look under ----->Trailers----->Chaser/Shuttle/ULW you should find it
Fred50
Posts: 8
Joined: Sun Jan 27, 2013 1:31 am

Re: Grain Cart

Post by Fred50 »

Im making a Gravity Wagon, almost done with it.
ozMerlin
Posts: 20
Joined: Sat Oct 06, 2012 2:22 am

Re: Grain Cart

Post by ozMerlin »

That sounds great Fred50, will you be able to unload it into a semi?
Col.Neville
Posts: 108
Joined: Mon Dec 10, 2012 8:06 pm

Re: Grain Cart

Post by Col.Neville »

anybody figured out how to turn one of these into a poop shooter for filling up greenhouses?
Fred50
Posts: 8
Joined: Sun Jan 27, 2013 1:31 am

Re: Grain Cart

Post by Fred50 »

Ill make a seperate one just for shuttle use.
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wizard4278
Posts: 652
Joined: Mon Dec 03, 2012 1:05 am
Location: Ohio, USA

Re: Grain Cart

Post by wizard4278 »

This is a great mod. However it needs to be converted to fs2013.
When it appears at the shop, it will be upside down, but with a frontend loader, you can flip it upright.

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ozMerlin
Posts: 20
Joined: Sat Oct 06, 2012 2:22 am

Re: Grain Cart

Post by ozMerlin »

yeah, thats the one i use that wizard4278 has posted.
Its an excellent mod. If it doesnt appear on it's wheels when you buy it you can use the reset next vehical under the esc menu and it should land on its wheels, if it doesnt just keep clicking on reset next vehical.
Fred50
Posts: 8
Joined: Sun Jan 27, 2013 1:31 am

Re: Grain Cart

Post by Fred50 »

If i make you your own cart, will you use it?
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wizard4278
Posts: 652
Joined: Mon Dec 03, 2012 1:05 am
Location: Ohio, USA

Re: Grain Cart

Post by wizard4278 »

Fred50 wrote:If i make you your own cart, will you use it?
If it's simular to the Brent, I would. The only drawback of the Brent is that the discharge pipe is at an odd angle, and I nearly rub the side of my Wilson grain trailer when I off-load.

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FarmKid92
Posts: 2
Joined: Sun Jan 27, 2013 9:59 pm

Re: Grain Cart

Post by FarmKid92 »

On the version of the Brent I have, you can use the "L" and "K" keys to change the angle of the auger
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