Probleme beim Spielstand laden

tomdt
Posts: 60
Joined: Wed Jul 15, 2009 12:39 pm

Probleme beim Spielstand laden

Post by tomdt »

Hallo zusammen,
ich habe (wie offenbar ein paar andere auch) das problem, dass es mir die spielstände zerschießt.

ich hab bis jetzt hunderte Stunden problemlos gespielt, mit einem Mix aus More realistic und normalen Mods, immer ohne probleme, in den verschiedenen versionen der Wildbach Tal.
Als der Forstmod kam, ging es los. Die forstmod Fahrzeuge und Geräte springen beim neu laden hin und her, bzw. verschwinden ganz, das Spiel stürzt sporadisch ab.

Ich habe nach mehrmaligem herumprobieren die Map gewechselt, auf die Holzhausen. Die Gefällt mir auch sehr gut.

hab dort schon einige Stunden gespielt, ein Silo voll gemacht, alle Fahrzeuge in den Hof geräumt, Bäume gepflanzt. Das ganze mit mehrmals speichern und laden dazwischen, ohne Probleme.

Beim letzten laden dann: fast alle Mods (auch ohne Forstmod) nicht mehr da, Fahrsilo leer, alle Bäume weg!!

leider habe ich noch kein Save von meinem Speicherstand gezogen, kann man das irgendwie noch retten? ich hab nicht die zeit, immer wieder alles neu einzurichten.

ich gebe euch hier mal die log von dem Zeitpunkt, als das Spiel fehlerhaft geladen hat, und die vehicles.xml.

Hoffentlich könnt ihr mir ein bisschen weiterhelfen, ich hab immer nur kurz Zeit zu spielen, und mag nicht jedes mal wieder von vorne anfangen müssen, grad jetzt, wo der Forstmod endlich da ist.


Leider kenne ich mich nicht so gut mit den technischen Hintergründen aus, hoffentlich kann mir da einer auf die Sprünge helfen!

vehicles:
http://www.file-upload.net/download-914 ... s.xml.html

log:
GIANTS Engine Runtime 5.0.1 (build date: Oct 1 2013)
Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Core(s): 4 @ 3.2 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 7700 Series
Version: 4.2.12126 Compatibility Profile Context 12.101.2.0
GL_NV_texture_compression_vtc not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: High (forced)
View Distance Coeff: 1.100000
Shadow Quality: 1.000000
Skip Mipmaps: 0
LOD Distance Coeff: 1.100000
Terrain LOD Distance Coeff: 1.500000
Foliage View Distance Coeff: 1.400000
Farming Simulator 2013
Version: 2.0.0.9 RC6
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods
Load mod: aForestMod
Load mod: AloeFrontloader
Load mod: Andockstation
Warning: Missing l10n for button Schlauch in Andockstation
Load mod: BrantnerDPW18000
Load mod: BrantnerTA11045XXL
Load mod: BunkerSilosHud
Load mod: DustWheels
Load mod: ESLimiter
Load mod: FortunaFTM200_6_0
Load mod: HeapTipTrigger
Load mod: Holzhausen
Load mod: JohnDeere_8360Rv1_5FH
Warning: Missing l10n for button InfoPanel01 in JohnDeere_8360Rv1_5FH
Warning: Missing l10n for button SDF_START in JohnDeere_8360Rv1_5FH
Warning: Missing l10n for button SDF_STOP in JohnDeere_8360Rv1_5FH
Warning: Missing l10n for button EinblendungZwei in JohnDeere_8360Rv1_5FH
Warning: Missing l10n for button EinblendungEins in JohnDeere_8360Rv1_5FH
Load mod: LizardBaleForks
Load mod: MapBuyableObject
Load mod: MapDoorTrigger
Warning: Missing l10n for button SWITCH_DOOR_STATE in MapDoorTrigger
Load mod: MapHoseRefStation
Load mod: MapSuperSiloTrigger
Load mod: MBTrac1600Turbo
Load mod: MeyerGFH7500
Load mod: moreRealistic
Load mod: mrBergmannManure_TSW7340S_by_Chris
Load mod: mrDemmlerTSM200LV2
Warning: Missing l10n for button CHAFFCOVER_close in mrDemmlerTSM200LV2
Warning: Missing l10n for button CHAFFCOVER_open in mrDemmlerTSM200LV2
Load mod: mrFendt936
Load mod: mrKemper_Champion3000_Forbidden_Edition
Load mod: mrKotteContainer
Load mod: mrKotteZubringer
Load mod: mrMBTrac900Frontloader
Load mod: mrPoettingerAlpha
Load mod: mrPoettingerX8
Load mod: mrSchlueterSuper1600TVLHighspeed
Load mod: mrSteyrKompakt4095
Load mod: mrZunhammer18500PU
Load mod: mr_OebWeightPack_v1
Load mod: RealLights_v098
Load mod: RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivatePickup in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateFrontArm in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateCounterweight in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateElevator in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateElevator_Part2 in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateSeat in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveLeft in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveRight in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveUp in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveDown in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveFront in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveBack in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_TurnOn in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_Frontwork in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_Leftwork in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_Rightwork in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_Elewatorwork in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_OpenPanel in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ResetWeighingCounter in RopaEuroMaus3
Load mod: RopaEuroTigerPack
Warning: Missing l10n for button RopaEuroTiger_AUTOSTEER in RopaEuroTigerPack
Warning: Missing l10n for button RopaEuroTiger_WindowOpen in RopaEuroTigerPack
Warning: Missing l10n for button RopaEuroTiger_DoorOpen in RopaEuroTigerPack
Warning: Missing l10n for button RopaEuroTiger_OpenPanel in RopaEuroTigerPack
Load mod: Sauerburger2650
Load mod: Stegemann
Load mod: ToggleTipSide
Warning: Missing l10n for button ToggleTipSide in ToggleTipSide
Load mod: UnimogU1200_U1600
Load mod: zzz_clock_LS2013_v1
Load mod: ZZZ_GPS
Load mod: ZZZ_greenFertilizer
Load mod: ZZZ_improvedSilageBunker
Load mod: ZZZ_multiSprayer
Load mod: ZZZ_shovelMovementFill
Register vehicle type: aForestMod.TreePlanter
Register vehicle type: aForestMod.StihlMS660_toolbox
Register vehicle type: aForestMod.WeidemannWoodClaw
Register vehicle type: aForestMod.FransgardHZ2300
Register vehicle type: aForestMod.Junkkari
Register vehicle type: aForestMod.JunkkariPatruuna866
Register vehicle type: aForestMod.JunkkariPatruuna866Kran
Register vehicle type: aForestMod.AhwiForstfraese
Register vehicle type: aForestMod.KroneEmslandForst
Register vehicle type: aForestMod.seedlingPallet
Register vehicle type: aForestMod.jenzHEM561
Register vehicle type: aForestMod.wfTrac
Register vehicle type: aForestMod.ktsArmgrip
Register vehicle type: aForestMod.SchwarzmuellerTandem
Register vehicle type: AloeFrontloader.QuickeFrontloader
Register vehicle type: AloeFrontloader.TrimaFrontloader
Register vehicle type: AloeFrontloader.AloeCounterWeight
Register vehicle type: AloeFrontloader.AloeBalefork
Register vehicle type: AloeFrontloader.AloePalletfork
Register vehicle type: AloeFrontloader.AloePowergab240
Register vehicle type: AloeFrontloader.AloeShovel
Register vehicle type: AloeFrontloader.AloeHighTipBucket
Register vehicle type: AloeFrontloader.AloeManurefork
Register vehicle type: AloeFrontloader.AloeSilocut230SE
Register vehicle type: AloeFrontloader.AloeUnigrip160
Register vehicle type: AloeFrontloader.AloeFlexibal
specialization beleuchtung v3 by Sven777b
Register vehicle type: Andockstation.Andockstation
Register vehicle type: BrantnerDPW18000.dpw18000
Register vehicle type: BrantnerTA11045XXL.brantnerTA11045XXL
Register vehicle type: FortunaFTM200_6_0.FortunaFTM200
HeapTipTrigger v1.3
Register Variable: BaseMission.modHeapTipTriggerAddon
Register Variable: BaseMission.modHeapTipTrigger
Register vehicle type: HeapTipTrigger.HeapTipTrigger
-> DigitalAmount Display Script Version 3.1.5 by Blacky_BPG loaded
register fruit type: Klee u. Luzerne
Register vehicle type: JohnDeere_8360Rv1_5FH.JohnDeere
Register vehicle type: LizardBaleForks.BaleFork_1
Register vehicle type: LizardBaleForks.BaleFork_2
Map: Buyable Objects (Buyable) v1.0 by Bluebaby210 loaded!
Map: Buyable Objects (Icon) v1.0 by Bluebaby210 loaded!
Map: Buyable Objects (Master) v1.0 by Bluebaby210 loaded!
MapHoseRefStation v1.0 by fruktor --- http://www.eifok-team.de
MapSuperSiloTrigger loaded 1.03
Register vehicle type: MBTrac1600Turbo.mbTrac1600V3
Register vehicle type: MeyerGFH7500.MeyerGFH7500
**** MoreRealistic Engine V1.1.0.7 loaded ****
Register vehicle type: moreRealistic.attachableCombine
Register vehicle type: moreRealistic.baleLoader
Register vehicle type: moreRealistic.baler
Register vehicle type: moreRealistic.baleTrailer
Register vehicle type: moreRealistic.combine_cylindered
Register vehicle type: moreRealistic.cultivator
Register vehicle type: moreRealistic.cultivator_animated
Register vehicle type: moreRealistic.cutter
Register vehicle type: moreRealistic.cutter_animated
Register vehicle type: moreRealistic.defoliator_animated
Register vehicle type: moreRealistic.forageWagon
Register vehicle type: moreRealistic.frontloader
Register vehicle type: moreRealistic.fuelTrailer
Register vehicle type: moreRealistic.implement
Register vehicle type: moreRealistic.implement_animated
Register vehicle type: moreRealistic.manureSpreader
Register vehicle type: moreRealistic.mixerWagon
Register vehicle type: moreRealistic.mower_animated
Register vehicle type: moreRealistic.plough
Register vehicle type: moreRealistic.rake
Register vehicle type: moreRealistic.ridingMower
Register vehicle type: moreRealistic.selfPropelledMixerWagon
Register vehicle type: moreRealistic.selfPropelledMower
Register vehicle type: moreRealistic.selfPropelledPotatoHarvester
Register vehicle type: moreRealistic.selfPropelledSprayer
Register vehicle type: moreRealistic.shovel
Register vehicle type: moreRealistic.shovel_animated
Register vehicle type: moreRealistic.sowingMachine_animated
Register vehicle type: moreRealistic.sprayer
Register vehicle type: moreRealistic.sprayer_animated
Register vehicle type: moreRealistic.sprayer_mouseControlled
Register vehicle type: moreRealistic.strawBlower
Register vehicle type: moreRealistic.tedder
Register vehicle type: moreRealistic.telehandler
Register vehicle type: moreRealistic.tractor
Register vehicle type: moreRealistic.tractor_articulatedAxis
Register vehicle type: moreRealistic.tractor_cylindered
Register vehicle type: moreRealistic.trailer
Register vehicle type: moreRealistic.trailer_mouseControlled
Register vehicle type: moreRealistic.waterTrailer
Register vehicle type: moreRealistic.wheelLoader
Register vehicle type: moreRealistic.wheelLoaderIntegratedBucket
Register vehicle type: mrBergmannManure_TSW7340S_by_Chris.Bergmann
Register vehicle type: mrDemmlerTSM200LV2.TSM200
Register vehicle type: mrFendt936.Fendt936Vario
Register vehicle type: mrFendt936.wheelWheights
Register vehicle type: mrFendt936.fendtWeight
Register vehicle type: mrKemper_Champion3000_Forbidden_Edition.Kemper3000
Register vehicle type: mrKotteContainer.kotte
Register vehicle type: mrKotteZubringer.zubringer
Register vehicle type: mrMBTrac900Frontloader.MBTrac900Turbo
Register vehicle type: mrPoettingerAlpha.PoettingerAlpha
Register vehicle type: mrPoettingerAlpha.FastCoupler
Register vehicle type: mrPoettingerX8.PoettingerX8
Register vehicle type: mrSchlueterSuper1600TVLHighspeed.Super_1600TVLOhneFLMR
Register vehicle type: mrSteyrKompakt4095.4095kompakt
Register vehicle type: mrSteyrKompakt4095.twin4095kompakt
Register vehicle type: mrSteyrKompakt4095.care4095kompakt
Register vehicle type: mrZunhammer18500PU.zh18500pu
Register vehicle type: mrZunhammer18500PU.zhHose
Register vehicle type: mrZunhammer18500PU.zhAndock
Register vehicle type: mrZunhammer18500PU.zhFrontDock
Register vehicle type: mrZunhammer18500PU.zhMoescha
Register vehicle type: mrZunhammer18500PU.zhVogelsang
Register vehicle type: mrZunhammer18500PU.zhVibro
Register vehicle type: mrZunhammer18500PU.FastCoupler
Register vehicle type: mr_OebWeightPack_v1.oeb_weight
Register vehicle type: RopaEuroMaus3.Ropa_Euro_Maus
Register vehicle type: RopaEuroTigerPack.RopaEuroTiger_V8_3_XL
Register vehicle type: RopaEuroTigerPack.Ropa_PR_XL
Register vehicle type: RopaEuroTigerPack.Ropa_PR_XL_trailer
Register vehicle type: Sauerburger2650.sauerburger
Register vehicle type: Stegemann.stegemann
Register vehicle type: UnimogU1200_U1600.bm_unimogU1600
Register vehicle type: UnimogU1200_U1600.bm_unimogU1200
Register vehicle type: UnimogU1200_U1600.concreteWeightUnimog
loading Clock-MOD LS2013
register fruitType: weed (multiSpray/herbicide mod by upsidedown)
--- loading Holzhausen by Niggels.... Have fun! ---
Loading shader WAD 'C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/shader_cache/shader_1_1_256_256_OGL_ATI_8.wad' ... 2136 hashes, 3571 shaders, 5072149 bytes compressed
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/Holzhausen/map/sky/sky_day_night.i3d (0.04mb in 169.91 ms)
data/sky/rain.i3d (0.00mb in 0.49 ms)
data/sky/hail.i3d (0.00mb in 0.22 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/Holzhausen/map/Holzhausen.i3d (3.50mb in 17388.78 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 0.47 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 31.60 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 26.80 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 27.32 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 20.08 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 143.48 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 20.55 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine25_1harvest.i3d (0.01mb in 66.23 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine25_2harvest.i3d (0.01mb in 3.57 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine15harvest.i3d (0.01mb in 3.15 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine20harvest.i3d (0.01mb in 3.21 ms)
## BunkerSilosHud v0.99 by Jakob Tischler loaded
--- loading DustWheels - specialization (by fruktor, http://www.eifok-team.de)
--- loading ESLimiter - specialization for ESLimiter + OperatingHours by Manuel Leithner (SFM-Modding)
SearchModsScript v1.1 by Bluebaby210 loaded!
--- loading RealLights - specialization for RealLights by fruktor (http://www.eifok-team.de)
[INFO::RealLights] deactivated for mrSteyrKompakt4095.care4095kompakt ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for FortunaFTM200_6_0.FortunaFTM200 ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for JohnDeere_8360Rv1_5FH.JohnDeere ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for Andockstation.Andockstation ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for mrSchlueterSuper1600TVLHighspeed.Super_1600TVLOhneFLMR ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for mrSteyrKompakt4095.4095kompakt ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for BrantnerDPW18000.dpw18000 ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for mrSteyrKompakt4095.twin4095kompakt ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for RopaEuroMaus3.Ropa_Euro_Maus ,because specialization additionalLights is present!
--- loading ToggleTipSide - specialization for ToggleTipSide by fruktor (http://www.eifok-team.de)
--- loading GPS mod V3.0--- (by upsidedown)
--- loading greenFertilizer mod V1.0--- (by upsidedown)
--- loading siloExtension mod V1.2 --- (by upsidedown)
--- loading multiSprayer mod V2.1 --- (by upsidedown)
loading multiSpray/herbicide Mod V2.1 (by upsidedown)
--- loading shovelMovementFill mod V1.2 --- (by upsidedown)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/AloeFrontloader/AloeBalefork/AloeBalefork.i3d (0.00mb in 16.22 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/AloeFrontloader/AloeFlexibal/AloeFlexibal.i3d (0.01mb in 34.11 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/AloeFrontloader/AloePalletfork/AloePalletfork.i3d (0.00mb in 18.93 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/AloeFrontloader/AloePowergab240/AloePowergab240.i3d (0.01mb in 30.57 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/AloeFrontloader/AloeShovel260HV/AloeShovel260HV.i3d (0.01mb in 64.37 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/AloeFrontloader/AloeHighTipBucket/AloeHighTipBucket.i3d (0.01mb in 19.63 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/AloeFrontloader/AloeManurefork/AloeManurefork.i3d (0.00mb in 22.87 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/AloeFrontloader/AloeSilocut230SE/AloeSilocut230SE.i3d (0.01mb in 11.38 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/mrMBTrac900Frontloader/mb900.i3d (0.02mb in 63.48 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 0.35 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 1.09 ms)
data/vehicles/steerable/upperLink.i3d (0.00mb in 0.18 ms)
GPS mod inserted into Steerable Specialization (should happen only once!)
GPS mod inserted into Vehicle Camera (should happen only once!)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/JohnDeere_8360Rv1_5FH/JohnDeere.i3d (29.27mb in 726.29 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/mrFendt936/Fendt936_1comp.i3d (0.07mb in 285.83 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/mrFendt936/Fendt936_twinWheelsFront.i3d (0.00mb in 12.79 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/mrFendt936/Fendt936_twinWheelsBack.i3d (0.00mb in 5.05 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/MBTrac1600Turbo/MBTrac1600Turbo.i3d (0.06mb in 231.72 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/MBTrac1600Turbo/powerShaft.i3d (0.00mb in 5.25 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/BrantnerDPW18000/dpw18000.i3d (0.01mb in 86.77 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/BrantnerTA11045XXL/brantnerTA11045XXL.i3d (0.03mb in 76.85 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/FortunaFTM200_6_0/FTM200.i3d (0.02mb in 209.01 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/mrDemmlerTSM200LV2/DemmlerTSM200.i3d (0.05mb in 543.74 ms)
[ToggleTipState] WARNING: the number of entries in tipReferencePoints doesn't matchs the one of tipAnimations
[ToggleTipState] WARNING: ToggleTipState is disabled for this vehicle!
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/MeyerGFH7500/Meyer_GFH_7500.i3d (3.26mb in 58.86 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/mrFendt936/Fendt936_wheelWeights.i3d (0.00mb in 1.88 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/mr_OebWeightPack_v1/oeb_weight.i3d (0.00mb in 5.78 ms)
data/vehicles/trailers/kroeger/HKD302.i3d (0.01mb in 16.07 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/machinery/StihlMS660_toolbox/StihlMS660_toolbox.i3d (0.01mb in 142.35 ms)
data/vehicles/steerable/krone/kroneBigX1000.i3d (0.02mb in 18.54 ms)
data/vehicles/steerable/krone/kroneEasyCollect1053.i3d (0.01mb in 1.71 ms)
data/vehicles/trailers/krone/kroneZX450GD.i3d (1.59mb in 21.78 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/Stegemann/Stegemann.i3d (4.93mb in 95.77 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 24.15 ms)
data/vehicles/trucks/milktruck.i3d (1.19mb in 87.83 ms)
-->> DigitalAmount Display (by Blacky_BPG) is now ready
-->> DigitalAmount Display (by Blacky_BPG) is now ready
-->> DigitalAmount Display (by Blacky_BPG) is now ready
-->> DigitalAmount Display (by Blacky_BPG) is now ready
-->> DigitalAmount Display (by Blacky_BPG) is now ready
-->> DigitalAmount Display (by Blacky_BPG) is now ready
Map Buyable Objects, Savegame states was loaded.
*** 0 MoreRealistic - WARNING - RealisticGlobalListener.setMissionInfos - fruitType not found in RealisticUtils : klee - seedPricePerLiter defined by default to : 0.59599995613098
*** 0 MoreRealistic - WARNING - RealisticGlobalListener.setMissionInfos - fruitType not found in RealisticUtils : luzerne - seedPricePerLiter defined by default to : 0.75
adding fruits to green fertilizer mod...
wheat
barley
rape
maize
potato
sugarBeet
klee
luzerne
weed
9 fruits added to cultivator, plough and direct seeder for fertilizer use
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/mrBergmannManure_TSW7340S_by_Chris/bergmannTSW7340.i3d (0.02mb in 100.83 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/AloeFrontloader/TrimaPlus41P/TrimaPlus41P.i3d (0.05mb in 54.92 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/mrSteyrKompakt4095/steyr4095.i3d (0.04mb in 302.43 ms)
data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 0.87 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/UnimogU1200_U1600/UnimogU1200.i3d (0.07mb in 333.22 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/UnimogU1200_U1600/powerShaft.i3d (0.00mb in 7.48 ms)
Edit böserlöwe: Ich habe die Log mal in den Spoiler getan, wegen der Übersichtlichkeit im Tread.
User avatar
derSchreiner
GIANTS Software | QA Analyst
Posts: 3728
Joined: Fri Jan 01, 2010 8:02 pm
Location: Nürnberg, Franken

Re: Probleme beim Spielstand laden

Post by derSchreiner »

Hallo, weder in der log, noch in der vehicles.xml habe ich einen Fehler gefunden, außer das du nicht den aktuellen Patch verwendest.

ist das wirklich die komplette log, von dem beschädigten Spielstand, oder hast du danach das Spiel nochmal neu gestartet?
In dem Verzeichnis, in dem du die log.txt gefunden hast, gibt es auch einen Ordner "savegameBackup" hier findest du für jeden Spielstand die letzten 10 Sicherungskopien, evtl. hilft dir das auch schon weiter.
Grüße derSchreiner

How to report a BUG -> German / English | How to post a log file | How to upload images
tomdt
Posts: 60
Joined: Wed Jul 15, 2009 12:39 pm

Re: Probleme beim Spielstand laden

Post by tomdt »

hi, danke für die Info!
Die log müsste schon die Passende sein!
ich werde mal den neuesten Patch installieren, vielleicht verträgt sich der Forstmod nur mit dem neuesten.
Auf der Holzhausen hatte ich übrigens im Vergleich zur Wildbach keine Abstürze und keine herumspringenden Forstfahrzeuge.
User avatar
don_apple
Moderator
Posts: 8081
Joined: Thu Oct 28, 2010 9:31 pm
Location: Planet Earth

Re: Probleme beim Spielstand laden

Post by don_apple »

**** MoreRealistic Engine V1.1.0.7 loaded ****
Würde dir auch mal empfehlen auf die aktuelle MR-Version upzudaten:
http://fs-uk.com/mods/view/34422 (MR Engine 1.3.40)
http://fs-uk.com/mods/view/34368 (MR default Vehicle Pack 1.5)

Gruß,
don_apple
tomdt
Posts: 60
Joined: Wed Jul 15, 2009 12:39 pm

Re: Probleme beim Spielstand laden

Post by tomdt »

danke,
ich werde das mal alles aktualisieren und weiter ausprobieren.

Hat vielleicht sonst noch wer einen Anhaltspunkt, das Problem habe ich ja inzwischen schon ein paar mal gelesen. Hoffentlich ist liegt es nur am nicht aktuellen patch oder so, dann wäre das ganze schnell erledigt...
tomdt
Posts: 60
Joined: Wed Jul 15, 2009 12:39 pm

Re: Probleme beim Spielstand laden

Post by tomdt »

So, ich hab alles abgeändert. neuer Patch, neue version vom MR, Savegame konnte auch wieder hergestellt werden, nach dem laden:

der MBtrac900 mit Alö FL stand beim letzten Speichern mit der Pflanzmaschine, der Toolbox und dem FL-Greifer am Frontlader dran da.
Stand jetzt auf dem hallendach, ist wohl doch ein bisschen geflogen.
alles andere augenscheinlich auf gleichem Platz.
Allerdings: ein neuer Bug entdeckt, montiere ich den FL-Greifer ab, wird rechts immer noch das Display für den Drehmodus etc. angezeigt, und ich kann die Toolbox nicht mehr abhängen!
in der log sind jetzt auch errors zu finden:
GIANTS Engine Runtime 5.0.1 (build date: Mar 28 2014)
Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Cpu Name: Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz
Cpu Core(s): 4 @ 3.2 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 7700 Series
Version: 4.2.12126 Compatibility Profile Context 12.101.2.0
GL_NV_texture_compression_vtc not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: High (forced)
View Distance Coeff: 1.100000
Shadow Quality: 1.000000
Skip Mipmaps: 0
LOD Distance Coeff: 1.100000
Terrain LOD Distance Coeff: 1.500000
Foliage View Distance Coeff: 1.400000
Farming Simulator 2013
Version: 2.1.0.2 RC3
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods
Load mod: aForestMod
Load mod: AloeFrontloader
Load mod: Andockstation
Warning: Missing l10n for button Schlauch in Andockstation
Load mod: BrantnerDPW18000
Load mod: BrantnerTA11045XXL
Load mod: BunkerSilosHud
Load mod: DustWheels
Load mod: ESLimiter
Load mod: FortunaFTM200_6_0
Load mod: Holzhausen
Load mod: JDS690iV11
Warning: Missing l10n for button mehrRPM in JDS690iV11
Warning: Missing l10n for button wenigerRPM in JDS690iV11
Warning: Missing l10n for button Chopper in JDS690iV11
Warning: Missing l10n for button Freno in JDS690iV11
Warning: Missing l10n for button JoistickFront in JDS690iV11
Warning: Missing l10n for button twinsSameHurliLambo in JDS690iV11
Warning: Missing l10n for button MOTOW in JDS690iV11
Warning: Missing l10n for button MOTON in JDS690iV11
Warning: Missing l10n for button MOTOWO in JDS690iV11
Warning: Missing l10n for button MOTOS in JDS690iV11
Warning: Missing l10n for button MOTOP in JDS690iV11
Warning: Missing l10n for button MOTOT in JDS690iV11
Load mod: JohnDeere_8360Rv1_5FH
Warning: Missing l10n for button InfoPanel01 in JohnDeere_8360Rv1_5FH
Warning: Missing l10n for button SDF_START in JohnDeere_8360Rv1_5FH
Warning: Missing l10n for button SDF_STOP in JohnDeere_8360Rv1_5FH
Warning: Missing l10n for button EinblendungZwei in JohnDeere_8360Rv1_5FH
Warning: Missing l10n for button EinblendungEins in JohnDeere_8360Rv1_5FH
Load mod: LizardBaleForks
Load mod: MapBuyableObject
Load mod: MapDoorTrigger
Warning: Missing l10n for button SWITCH_DOOR_STATE in MapDoorTrigger
Load mod: MapHoseRefStation
Load mod: MapSuperSiloTrigger
Load mod: MBTrac1600Turbo
Load mod: MBTrac1800Intercooler
Warning: Missing l10n for button BUYABLE_CAREWHEELS_ATTACH in MBTrac1800Intercooler
Load mod: MeyerGFH7500
Load mod: moreRealistic
Load mod: mrAlternativeTipping
Load mod: mrBergmannManure_TSW7340S_by_Chris
Load mod: mrDemmlerTSM200LV2
Warning: Missing l10n for button CHAFFCOVER_close in mrDemmlerTSM200LV2
Warning: Missing l10n for button CHAFFCOVER_open in mrDemmlerTSM200LV2
Load mod: mrFendt936
Load mod: mrKemper_Champion3000_Forbidden_Edition
Load mod: mrKotteContainer
Load mod: mrKotteZubringer
Load mod: mrMBTrac900Frontloader
Load mod: mrPoettingerAlpha
Load mod: mrPoettingerX8
Load mod: mrSchlueterSuper1600TVLHighspeed
Load mod: mrSteyrKompakt4095
Load mod: mrZunhammer18500PU
Load mod: mr_OebWeightPack_v1
Load mod: RealLights_v098
Load mod: RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivatePickup in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateFrontArm in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateCounterweight in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateElevator in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateElevator_Part2 in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateSeat in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveLeft in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveRight in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveUp in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveDown in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveFront in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveBack in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_TurnOn in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_Frontwork in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_Leftwork in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_Rightwork in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_Elewatorwork in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_OpenPanel in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ResetWeighingCounter in RopaEuroMaus3
Load mod: RopaEuroTigerPack
Warning: Missing l10n for button RopaEuroTiger_AUTOSTEER in RopaEuroTigerPack
Warning: Missing l10n for button RopaEuroTiger_WindowOpen in RopaEuroTigerPack
Warning: Missing l10n for button RopaEuroTiger_DoorOpen in RopaEuroTigerPack
Warning: Missing l10n for button RopaEuroTiger_OpenPanel in RopaEuroTigerPack
Load mod: Sauerburger2650
Load mod: Stegemann
Load mod: ToggleTipSide
Warning: Missing l10n for button ToggleTipSide in ToggleTipSide
Load mod: UnimogU1200_U1600
Load mod: zzz_clock_LS2013_v1
Load mod: ZZZ_GPS
Load mod: ZZZ_greenFertilizer
Load mod: ZZZ_improvedSilageBunker
Load mod: ZZZ_multiSprayer
Load mod: ZZZ_shovelMovementFill
Register vehicle type: aForestMod.TreePlanter
Register vehicle type: aForestMod.StihlMS660_toolbox
Register vehicle type: aForestMod.WeidemannWoodClaw
Register vehicle type: aForestMod.FransgardHZ2300
Register vehicle type: aForestMod.Junkkari
Register vehicle type: aForestMod.JunkkariPatruuna866
Register vehicle type: aForestMod.JunkkariPatruuna866Kran
Register vehicle type: aForestMod.AhwiForstfraese
Register vehicle type: aForestMod.KroneEmslandForst
Register vehicle type: aForestMod.seedlingPallet
Register vehicle type: aForestMod.jenzHEM561
Register vehicle type: aForestMod.wfTrac
Register vehicle type: aForestMod.ktsArmgrip
Register vehicle type: aForestMod.SchwarzmuellerTandem
Register vehicle type: AloeFrontloader.QuickeFrontloader
Register vehicle type: AloeFrontloader.TrimaFrontloader
Register vehicle type: AloeFrontloader.AloeCounterWeight
Register vehicle type: AloeFrontloader.AloeBalefork
Register vehicle type: AloeFrontloader.AloePalletfork
Register vehicle type: AloeFrontloader.AloePowergab240
Register vehicle type: AloeFrontloader.AloeShovel
Register vehicle type: AloeFrontloader.AloeHighTipBucket
Register vehicle type: AloeFrontloader.AloeManurefork
Register vehicle type: AloeFrontloader.AloeSilocut230SE
Register vehicle type: AloeFrontloader.AloeUnigrip160
Register vehicle type: AloeFrontloader.AloeFlexibal
specialization beleuchtung v3 by Sven777b
Register vehicle type: Andockstation.Andockstation
Register vehicle type: BrantnerDPW18000.dpw18000
Register vehicle type: BrantnerTA11045XXL.brantnerTA11045XXL
Register vehicle type: FortunaFTM200_6_0.FortunaFTM200
-> DigitalAmount Display Script Version 3.1.5 by Blacky_BPG loaded
register fruit type: Klee u. Luzerne
Register vehicle type: JDS690iV11.johnDeereS690i
Register vehicle type: JDS690iV11.johnDeereS690itt
Register vehicle type: JDS690iV11.JohnDeere635R
Register vehicle type: JDS690iV11.RapeProfit
Register vehicle type: JDS690iV11.ZURN550
Register vehicle type: JohnDeere_8360Rv1_5FH.JohnDeere
Register vehicle type: LizardBaleForks.BaleFork_1
Register vehicle type: LizardBaleForks.BaleFork_2
Map: Buyable Objects (Buyable) v1.0 by Bluebaby210 loaded!
Map: Buyable Objects (Icon) v1.0 by Bluebaby210 loaded!
Map: Buyable Objects (Master) v1.0 by Bluebaby210 loaded!
MapHoseRefStation v1.0 by fruktor --- http://www.eifok-team.de
MapSuperSiloTrigger loaded 1.03
Register vehicle type: MBTrac1600Turbo.mbTrac1600V3
Register vehicle type: MBTrac1800Intercooler.mbTrac1800Intercooler
Register vehicle type: MBTrac1800Intercooler.mbTracTerraWheels
Register vehicle type: MeyerGFH7500.MeyerGFH7500
**** MoreRealistic Engine V1.3.40 loaded ****
Register vehicle type: moreRealistic.attachableCombine
Register vehicle type: moreRealistic.baleLoader
Register vehicle type: moreRealistic.baler
Register vehicle type: moreRealistic.baleTrailer
Register vehicle type: moreRealistic.combine_cylindered
Register vehicle type: moreRealistic.cultivator
Register vehicle type: moreRealistic.cultivator_animated
Register vehicle type: moreRealistic.cutter
Register vehicle type: moreRealistic.cutter_animated
Register vehicle type: moreRealistic.defoliator_animated
Register vehicle type: moreRealistic.forageWagon
Register vehicle type: moreRealistic.frontloader
Register vehicle type: moreRealistic.fuelTrailer
Register vehicle type: moreRealistic.implement
Register vehicle type: moreRealistic.implement_animated
Register vehicle type: moreRealistic.manureSpreader
Register vehicle type: moreRealistic.mixerWagon
Register vehicle type: moreRealistic.mower_animated
Register vehicle type: moreRealistic.plough
Register vehicle type: moreRealistic.rake
Register vehicle type: moreRealistic.ridingMower
Register vehicle type: moreRealistic.roundBalerEnhanced
Register vehicle type: moreRealistic.selfPropelledMixerWagon
Register vehicle type: moreRealistic.selfPropelledMower
Register vehicle type: moreRealistic.selfPropelledPotatoHarvester
Register vehicle type: moreRealistic.selfPropelledSprayer
Register vehicle type: moreRealistic.shovel
Register vehicle type: moreRealistic.shovel_animated
Register vehicle type: moreRealistic.sowingMachine_animated
Register vehicle type: moreRealistic.sprayer
Register vehicle type: moreRealistic.sprayer_animated
Register vehicle type: moreRealistic.sprayer_mouseControlled
Register vehicle type: moreRealistic.strawBlower
Register vehicle type: moreRealistic.tedder
Register vehicle type: moreRealistic.telehandler
Register vehicle type: moreRealistic.tractor
Register vehicle type: moreRealistic.tractor_articulatedAxis
Register vehicle type: moreRealistic.tractor_cylindered
Register vehicle type: moreRealistic.trailer
Register vehicle type: moreRealistic.trailer_mouseControlled
Register vehicle type: moreRealistic.waterTrailer
Register vehicle type: moreRealistic.wheelLoader
Register vehicle type: moreRealistic.wheelLoaderIntegratedBucket
Register vehicle type: mrBergmannManure_TSW7340S_by_Chris.Bergmann
Register vehicle type: mrDemmlerTSM200LV2.TSM200
Register vehicle type: mrFendt936.Fendt936Vario
Register vehicle type: mrFendt936.wheelWheights
Register vehicle type: mrFendt936.fendtWeight
Register vehicle type: mrKemper_Champion3000_Forbidden_Edition.Kemper3000
Register vehicle type: mrKotteContainer.kotte
Register vehicle type: mrKotteZubringer.zubringer
Register vehicle type: mrMBTrac900Frontloader.MBTrac900Turbo
Register vehicle type: mrPoettingerAlpha.PoettingerAlpha
Register vehicle type: mrPoettingerAlpha.FastCoupler
Register vehicle type: mrPoettingerX8.PoettingerX8
Register vehicle type: mrSchlueterSuper1600TVLHighspeed.Super_1600TVLOhneFLMR
Register vehicle type: mrSteyrKompakt4095.4095kompakt
Register vehicle type: mrSteyrKompakt4095.twin4095kompakt
Register vehicle type: mrSteyrKompakt4095.care4095kompakt
Register vehicle type: mrZunhammer18500PU.zh18500pu
Register vehicle type: mrZunhammer18500PU.zhHose
Register vehicle type: mrZunhammer18500PU.zhAndock
Register vehicle type: mrZunhammer18500PU.zhFrontDock
Register vehicle type: mrZunhammer18500PU.zhMoescha
Register vehicle type: mrZunhammer18500PU.zhVogelsang
Register vehicle type: mrZunhammer18500PU.zhVibro
Register vehicle type: mrZunhammer18500PU.FastCoupler
Register vehicle type: mr_OebWeightPack_v1.oeb_weight
Register vehicle type: RopaEuroMaus3.Ropa_Euro_Maus
Register vehicle type: RopaEuroTigerPack.RopaEuroTiger_V8_3_XL
Register vehicle type: RopaEuroTigerPack.Ropa_PR_XL
Register vehicle type: RopaEuroTigerPack.Ropa_PR_XL_trailer
Register vehicle type: Sauerburger2650.sauerburger
Register vehicle type: Stegemann.stegemann
Register vehicle type: UnimogU1200_U1600.bm_unimogU1600
Register vehicle type: UnimogU1200_U1600.bm_unimogU1200
Register vehicle type: UnimogU1200_U1600.concreteWeightUnimog
loading Clock-MOD LS2013
register fruitType: weed (multiSpray/herbicide mod by upsidedown)
--- loading Holzhausen by Niggels.... Have fun! ---
Loading shader WAD 'C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/shader_cache/shader_1_1_256_256_OGL_ATI_8.wad' ... 2137 hashes, 3573 shaders, 5075196 bytes compressed
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/Holzhausen/map/sky/sky_day_night.i3d (0.04mb in 206.65 ms)
data/sky/rain.i3d (0.00mb in 64.07 ms)
data/sky/hail.i3d (0.00mb in 2.89 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/Holzhausen/map/Holzhausen.i3d (3.50mb in 16854.44 ms)
data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 56.77 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 31.51 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 23.74 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 57.20 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 47.16 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 317.15 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 21.74 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine25_1harvest.i3d (0.01mb in 80.72 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine25_2harvest.i3d (0.01mb in 4.21 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine15harvest.i3d (0.01mb in 3.97 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine20harvest.i3d (0.01mb in 4.15 ms)
## BunkerSilosHud v0.99 by Jakob Tischler loaded
--- loading DustWheels - specialization (by fruktor, http://www.eifok-team.de)
--- loading ESLimiter - specialization for ESLimiter + OperatingHours by Manuel Leithner (SFM-Modding)
SearchModsScript v1.1 by Bluebaby210 loaded!
**** moreRealistic engine : trying to load the specific configuration file of the current map (if the file is not present, you will see an error just below this line - do not take it into account - ****
Error: Failed to open xml file C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/savegame1/alternativeTipTrigger.xml'
--- loading RealLights - specialization for RealLights by fruktor (http://www.eifok-team.de)
[INFO::RealLights] deactivated for JDS690iV11.johnDeereS690i ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for JDS690iV11.JohnDeere635R ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for mrSteyrKompakt4095.care4095kompakt ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for FortunaFTM200_6_0.FortunaFTM200 ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for JohnDeere_8360Rv1_5FH.JohnDeere ,because specialization beleuchtung31 is present!
[INFO::RealLights] deactivated for JDS690iV11.johnDeereS690itt ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for JDS690iV11.RapeProfit ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for mrSchlueterSuper1600TVLHighspeed.Super_1600TVLOhneFLMR ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for mrSteyrKompakt4095.4095kompakt ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for BrantnerDPW18000.dpw18000 ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for mrSteyrKompakt4095.twin4095kompakt ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for JDS690iV11.ZURN550 ,because specialization beleuchtung is present!
[INFO::RealLights] deactivated for RopaEuroMaus3.Ropa_Euro_Maus ,because specialization additionalLights is present!
[INFO::RealLights] deactivated for Andockstation.Andockstation ,because specialization beleuchtung is present!
--- loading ToggleTipSide - specialization for ToggleTipSide by fruktor (http://www.eifok-team.de)
--- loading GPS mod V3.0--- (by upsidedown)
--- loading greenFertilizer mod V1.0--- (by upsidedown)
--- loading siloExtension mod V1.2 --- (by upsidedown)
--- loading multiSprayer mod V2.1 --- (by upsidedown)
loading multiSpray/herbicide Mod V2.1 (by upsidedown)
--- loading shovelMovementFill mod V1.2 --- (by upsidedown)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/MBTrac1800Intercooler/MBTrac1800Intercooler.i3d (0.06mb in 253.81 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/MBTrac1800Intercooler/powerShaft.i3d (0.00mb in 25.44 ms)
GPS mod inserted into Steerable Specialization (should happen only once!)
GPS mod inserted into Vehicle Camera (should happen only once!)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/mr_OebWeightPack_v1/oeb_weight.i3d (0.00mb in 5.98 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/machinery/DamconPL40/DamconPL40.i3d (0.11mb in 170.91 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/machinery/FransgardHZ2300/FransgardHZ2300.i3d (0.01mb in 13.04 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/machinery/KTS_ArmGrip/ktsArmgrip.i3d (0.01mb in 127.83 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/machinery/Junkkari/Junkkari.i3d (0.02mb in 44.84 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/machinery/AhwiForstfraese/AhwiForstfraese.i3d (0.00mb in 41.47 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/machinery/jenzHEM561/jenzHEM561.i3d (0.05mb in 240.09 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/machinery/SchwarzmuellerTandem/SchwarzmuellerTandem.i3d (0.02mb in 109.27 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/machinery/WFTrac/WFTrac.i3d (0.09mb in 533.62 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/UnimogU1200_U1600/UnimogU1200.i3d (0.07mb in 325.66 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/UnimogU1200_U1600/powerShaft.i3d (0.00mb in 7.48 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/mrSteyrKompakt4095/steyr4095.i3d (0.04mb in 286.97 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 10.77 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 56.60 ms)
data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 21.78 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/AloeFrontloader/TrimaPlus41P/TrimaPlus41P.i3d (0.05mb in 69.86 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/AloeFrontloader/AloeBalefork/AloeBalefork.i3d (0.00mb in 16.42 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/AloeFrontloader/AloeFlexibal/AloeFlexibal.i3d (0.01mb in 30.33 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/AloeFrontloader/AloePalletfork/AloePalletfork.i3d (0.00mb in 20.54 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/AloeFrontloader/AloePowergab240/AloePowergab240.i3d (0.01mb in 31.09 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/AloeFrontloader/AloeShovel260HV/AloeShovel260HV.i3d (0.01mb in 63.70 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/AloeFrontloader/AloeHighTipBucket/AloeHighTipBucket.i3d (0.01mb in 19.87 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/AloeFrontloader/AloeManurefork/AloeManurefork.i3d (0.00mb in 23.16 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/AloeFrontloader/AloeSilocut230SE/AloeSilocut230SE.i3d (0.01mb in 12.02 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/mrMBTrac900Frontloader/mb900.i3d (0.02mb in 65.13 ms)
data/vehicles/steerable/upperLink.i3d (0.00mb in 0.40 ms)
Warning: 3D stereo sound files are not supported. Convert 'C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/mrMBTrac900Frontloader/sounds/MBTracIdle.wav' to mono
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/JohnDeere_8360Rv1_5FH/JohnDeere.i3d (29.27mb in 711.05 ms)
Warning: 3D stereo sound files are not supported. Convert 'C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/JohnDeere_8360Rv1_5FH/Sounds/JD_Idle.wav' to mono
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/mrFendt936/Fendt936_1comp.i3d (0.07mb in 272.08 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/mrFendt936/Fendt936_twinWheelsFront.i3d (0.00mb in 13.05 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/mrFendt936/Fendt936_twinWheelsBack.i3d (0.00mb in 5.56 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/MBTrac1600Turbo/MBTrac1600Turbo.i3d (0.06mb in 230.05 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/MBTrac1600Turbo/powerShaft.i3d (0.00mb in 5.50 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/BrantnerDPW18000/dpw18000.i3d (0.01mb in 86.74 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/BrantnerTA11045XXL/brantnerTA11045XXL.i3d (0.03mb in 77.91 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/FortunaFTM200_6_0/FTM200.i3d (0.02mb in 206.41 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/mrDemmlerTSM200LV2/DemmlerTSM200.i3d (0.05mb in 545.24 ms)
[ToggleTipState] WARNING: the number of entries in tipReferencePoints doesn't matchs the one of tipAnimations
[ToggleTipState] WARNING: ToggleTipState is disabled for this vehicle!
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/MeyerGFH7500/Meyer_GFH_7500.i3d (3.26mb in 58.21 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/mrFendt936/Fendt936_wheelWeights.i3d (0.00mb in 6.65 ms)
data/vehicles/trailers/kroeger/HKD302.i3d (0.01mb in 291.47 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/machinery/StihlMS660_toolbox/StihlMS660_toolbox.i3d (0.01mb in 81.61 ms)
data/vehicles/steerable/krone/kroneBigX1000.i3d (0.02mb in 331.66 ms)
data/vehicles/steerable/krone/kroneEasyCollect1053.i3d (0.01mb in 45.88 ms)
data/vehicles/trailers/krone/kroneZX450GD.i3d (1.59mb in 209.18 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/Stegemann/Stegemann.i3d (4.93mb in 115.51 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/growingTrees/pine25_2grow.i3d (0.00mb in 3.89 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/growingTrees/pine20grow.i3d (0.00mb in 3.40 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/growingTrees/pine25_1grow.i3d (0.00mb in 3.62 ms)
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/growingTrees/pine15grow.i3d (0.00mb in 3.50 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 23.93 ms)
data/vehicles/trucks/milktruck.i3d (1.19mb in 270.06 ms)
-->> DigitalAmount Display (by Blacky_BPG) is now ready
-->> DigitalAmount Display (by Blacky_BPG) is now ready
-->> DigitalAmount Display (by Blacky_BPG) is now ready
-->> DigitalAmount Display (by Blacky_BPG) is now ready
-->> DigitalAmount Display (by Blacky_BPG) is now ready
-->> DigitalAmount Display (by Blacky_BPG) is now ready
Map Buyable Objects, Savegame states was loaded.
*** 0 MoreRealistic - WARNING - RealisticGlobalListener.setMissionInfos - fruitType not found in RealisticUtils : klee - seedPricePerLiter defined by default to : 0.59599995613098
*** 0 MoreRealistic - WARNING - RealisticGlobalListener.setMissionInfos - fruitType not found in RealisticUtils : luzerne - seedPricePerLiter defined by default to : 0.75
adding fruits to green fertilizer mod...
wheat
barley
rape
maize
potato
sugarBeet
klee
luzerne
weed
9 fruits added to cultivator, plough and direct seeder for fertilizer use
Error: LUA running function 'update'
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/skripts/WorkRPM.lua(101) : attempt to index local 'vehicle' (a nil value)
Error: LUA running function 'mouseEvent'
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/aForestMod/skripts/WorkRPM.lua(101) : attempt to index local 'vehicle' (a nil value)
Lua: Unknown entity id: 84391 method name: delete
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(58) : delete
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/Holzhausen/Holzhausen.lua(44) : delete
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/events.lua(98) : delete
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/InGameMenu.lua(785) : OnInGameMenuMenu
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
=(tail call)(-1)
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(973) : mouseEvent
Lua: Unknown entity id: 84392 method name: delete
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(59) : delete
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/Holzhausen/Holzhausen.lua(44) : delete
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/events.lua(98) : delete
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/InGameMenu.lua(785) : OnInGameMenuMenu
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
=(tail call)(-1)
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(973) : mouseEvent
Lua: Unknown entity id: 84393 method name: delete
Call Stack:
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/missions/mission00.lua(60) : delete
C:/Users/Thomas/Documents/My Games/FarmingSimulator2013/mods/Holzhausen/Holzhausen.lua(44) : delete
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/events.lua(98) : delete
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/InGameMenu.lua(785) : OnInGameMenuMenu
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/ButtonElement.lua(465) : onClick
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354) : mouseEvent
=(tail call)(-1)
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/elements/GuiElement.lua(354)
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/gui/Gui.lua(226) : mouseEvent
D:/code/lsim2013_desktop/build/finalbin/dataS/scripts/main.lua(973) : mouseEvent
Optionale Mods sind folgende:
ZZZ_greenFertilizer.zip : http://www.modhoster.de/mods/grundunger-mod

und hier noch die aktuelle vehicles.xml: http://www.file-upload.net/download-914 ... s.xml.html

Freu mich auf Tipps und Ratschläge!!

Edit böserlöwe: Ich habe die Log mal in den Spoiler getan, wegen der Übersichtlichkeit im Tread.
elmike
Posts: 3394
Joined: Sat Oct 30, 2010 9:57 pm

Re: Probleme beim Spielstand laden

Post by elmike »

Hallo,

im MR wird die Drehzahl ja vom Skript aufgrund der Last angepasst. Im Forstmod ist diese WorkRPM.lua drin. Ich vermute einfach mal, dass die sich nicht vertragen.

Auf FS-UK wird über einen MR-Umbau des Forstmod diskutiert, evtl. findest Du da mehr Informationen.

elmike
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bassaddict
GIANTS Software | Web/Script Programmer
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Re: Probleme beim Spielstand laden

Post by bassaddict »

elmike wrote:Auf FS-UK wird über einen MR-Umbau des Forstmod diskutiert, evtl. findest Du da mehr Informationen.
Da gehts um die Maschinen und Baumstämme. Scripte werden da gar nicht erwähnt, außer einmal von mir um zu sagen, dass ohne Anpassung der Scripte keine MR-taugliche Version vom Forstmod möglich ist.
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Yeti_222
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Re: Probleme beim Spielstand laden

Post by Yeti_222 »

Nimm mal den ES-Limiter raus. Wir spielen auch MR mit ForstMod und haben keine Probleme.
Mein System:
Win 10 Prof 64bit
Prozessor AMD Ryzen 5 5600 6x 3,5 GHz
Board MSI X570-A PRO
Grafik Asus GTX 3070 8 GB DDR 6 256 bit
Speicher 32 GB DDR 4 3200 MHz
tomdt
Posts: 60
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Re: Probleme beim Spielstand laden

Post by tomdt »

danke für eure infos!

den eslimiter würde ich schon am liebsten drin lassen, zur Not probier ich das auch mal.

nach ca. 5 stunden spiel läuft es (momentan) stabil. Allerdings hab ich einen weiteren Bug entdeckt, und evtl. ist das auch wirklich die Fehlerquelle.

bei jedem laden hat er mir wieder die Frontladerzange an den kleinen trac gemacht, obwohl ich sie vorher abgehängt hatte. Hab sie jetzt erstmal verkauft, evtl. hängt es an der und/oder an der combi mit dem 900er Trac und dem alö frontlader.
Wäre schade drum, die ist praktisch zum Hacker füttern!
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bassaddict
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Re: Probleme beim Spielstand laden

Post by bassaddict »

tomdt wrote:den eslimiter würde ich schon am liebsten drin lassen
Wozu? Die Funktion hat MR doch schon drin. Da ist es ja unnötig noch einen extra Mod dafür zu haben, zumal die sich bekanntlich nicht vertragen.
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HeinzS
Posts: 11728
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Re: Probleme beim Spielstand laden

Post by HeinzS »

@bassaddict

er hat aber auch noch Traktoren ohne MR drin.

MfG
Heinz
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bassaddict
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Re: Probleme beim Spielstand laden

Post by bassaddict »

Das ist dann natürlich keine gute Idee. Wobei ich ohnehin nicht verstehe, warum man beides in einem Spielstand gemischt haben wollen würde.
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HeinzS
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Re: Probleme beim Spielstand laden

Post by HeinzS »

da der Forst Mod nicht MR ist, er aber ansonsten lieber die MR Fahrzeuge benutzt? Dieser Umstand hat mich bisher davon abgehalten den Forst Mod auszuprobieren.

MfG
Heinz
tomdt
Posts: 60
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Re: Probleme beim Spielstand laden

Post by tomdt »

bei mir ist das so: ich spiele halt wenn ich abundzu dazu komme, und hab immer gerne schlepper, die ich schon bessessen oder gefahren hab. Und natürlich top gemacht sind in Sachen Optik und funktion. Manche davon gibt es nur als MR, manche nur ohne MR. Langsam werden die ohne aber weniger, da inzwischen einige gute MR schlepper da sind.
der 1800er intercooler von BM modding bzw. den 1600er gibt es nur ohne, den 900er wieder nur mit MR.
MR ist mir eigentlich wichtig, weil man da die Ballen schön und relativ realistisch laden und stapeln kann.
wie gesagt bis jetzt keine weiteren Probleme, vielleicht kommen irgendwann alle meine lieblingsschlepper auf MR, dann kann der ESlimiter raus, vielleicht auch davor, dazu muss man mal zeit haben und sich alles genau anschauen, wo man drauf verzichten kann, Die hab ich aber grad nicht, kommt aber wieder...
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