Alle Fahrzeuge weg ?!?!?

franken22022
Posts: 2
Joined: Mon Aug 18, 2014 9:17 pm

Alle Fahrzeuge weg ?!?!?

Post by franken22022 »

Hallo,
zocke jetzt von anfang an LS 13 mit fast den Identischen Mods die ich jetzt drauf habe und hatte nie probleme.
Jedoch habe ich jetzt mit meinem Sohn ein MP Game angefangen und haben uns schön alles eingerichtet, nach dem speichern und dem neustart waren alle Fahrzeuge, Maschinen etc. weg im MP und auch im SP.
Vielen Dank schonmal für jede Hilfe!
GIANTS Engine Runtime 5.0.1 (build date: Mar 28 2014)
Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Cpu Name: Intel(R) Core(TM) i5-4200H CPU @ 2.80GHz
Cpu Core(s): 4 @ 2.8 GHZ
OS: Windows NT 6.2 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: NVIDIA Corporation
Renderer: GeForce GTX 860M/PCIe/SSE2
Version: 4.4.0
max_texture_layers: 8
OpenGL initialization successful
Hardware Profile
Level: Very High (forced)
View Distance Coeff: 1.300000
Shadow Quality: 2.000000
Skip Mipmaps: 0
LOD Distance Coeff: 1.300000
Terrain LOD Distance Coeff: 2.000000
Foliage View Distance Coeff: 1.600000
Farming Simulator 2013
Version: 2.1.0.2 RC3
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Thorsten/Documents/My Games/FarmingSimulator2013/mods
Load dlc: pdlc_titaniumAddon
Load mod: B_Haecksler_Krone_Beastpack_byBullgore
Load mod: ClaasXerion5000TracVC_TTM_V2FIX_N
Load mod: Claas_Jaguar_980_V2
Load mod: EasymassPackAgoV1
Load mod: ESLimiter
Load mod: fendt820_v2
Warning: Missing l10n for button TOGGLE_SHOW_HELP in fendt820_v2
Warning: Missing l10n for button AllradV4 in fendt820_v2
Warning: Missing l10n for button ESLimiter_PLUS in fendt820_v2
Warning: Missing l10n for button ESLimiter_MINUS in fendt820_v2
Warning: Missing l10n for button heckfenster818 in fendt820_v2
Warning: Missing l10n for button frontfenster818 in fendt820_v2
Warning: Missing l10n for button tuerLinks818 in fendt820_v2
Warning: Missing l10n for button tuerRechts818 in fendt820_v2
Warning: Missing l10n for button ATTACHER_UP in fendt820_v2
Warning: Missing l10n for button ATTACHER_DOWN in fendt820_v2
Load mod: Fendt924Vario_V3
Warning: Missing l10n for button RUFA in Fendt924Vario_V3
Warning: Missing l10n for button ATTACHERTTV_UP in Fendt924Vario_V3
Warning: Missing l10n for button ATTACHERTTV_DOWN in Fendt924Vario_V3
Warning: Missing l10n for button ATTACHERTowball_UP in Fendt924Vario_V3
Warning: Missing l10n for button ATTACHERTowball_DOWN in Fendt924Vario_V3
Warning: Missing l10n for button AllradFendt924 in Fendt924Vario_V3
Load mod: Goldhofer_Tieflader_by_NAS
Load mod: grimmeTectron415_NEW
Load mod: Grimme_GL_1220
Load mod: GrubberV1
Load mod: HirableTools
Load mod: HorschPronto9DC_ce
Load mod: KotteGARANTProfiVQ32000
Warning: Missing l10n for button crabSteerTrailer_Center in KotteGARANTProfiVQ32000
Warning: Missing l10n for button crabSteerTrailer_Left in KotteGARANTProfiVQ32000
Warning: Missing l10n for button crabSteerTrailer_Right in KotteGARANTProfiVQ32000
Warning: Missing l10n for button MMRearCam_Kotte in KotteGARANTProfiVQ32000
Warning: Missing l10n for button VX186duoShift_duoShift in KotteGARANTProfiVQ32000
Warning: Missing l10n for button VX186duoShift_PTO in KotteGARANTProfiVQ32000
Load mod: KroneBigM500_ce
Warning: Missing l10n for button MMRearCam in KroneBigM500_ce
Load mod: kroneZX550PACK
Load mod: LemkenKorund750L
Load mod: MAN_TGX_LS_TransportProfis
Warning: Missing l10n for button hazardlights in MAN_TGX_LS_TransportProfis
Load mod: moreRealistic
Load mod: moreRealisticVehicles
Load mod: mrHawe_ULW_Tandem_v3_1
Warning: Missing l10n for button INPUT_overloader_movePipeLeft in mrHawe_ULW_Tandem_v3_1
Warning: Missing l10n for button INPUT_overloader_movePipeRight in mrHawe_ULW_Tandem_v3_1
Warning: Missing l10n for button INPUT_overloader_pipeLight in mrHawe_ULW_Tandem_v3_1
Load mod: Platinum_Radlader
Load mod: Poettinger_Jumbo
Load mod: RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivatePickup in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateFrontArm in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateCounterweight in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateElevator in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateElevator_Part2 in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ActivateSeat in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveLeft in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveRight in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveUp in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveDown in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveFront in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_MoveBack in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_TurnOn in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_Frontwork in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_Leftwork in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_Rightwork in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_Elewatorwork in RopaEuroMaus3
Warning: Missing l10n for button INTERACTIVE_CONTROL_SWITCH in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_OpenPanel in RopaEuroMaus3
Warning: Missing l10n for button EuroMaus_ResetWeighingCounter in RopaEuroMaus3
Load mod: RopaEuroTigerPack
Warning: Missing l10n for button RopaEuroTiger_AUTOSTEER in RopaEuroTigerPack
Warning: Missing l10n for button RopaEuroTiger_WindowOpen in RopaEuroTigerPack
Warning: Missing l10n for button RopaEuroTiger_DoorOpen in RopaEuroTigerPack
Warning: Missing l10n for button RopaEuroTiger_OpenPanel in RopaEuroTigerPack
Load mod: Ropa_BigBear_FSM_Modhoster
Load mod: S_Saat_Horsch_Pronto_Pack_V_6
Register vehicle type: pdlc_titaniumAddon.tractor_wheelExtension
Register vehicle type: pdlc_titaniumAddon.truck
Register vehicle type: pdlc_titaniumAddon.tractor_visualWheels
Register vehicle type: pdlc_titaniumAddon.augerWagon
Register vehicle type: pdlc_titaniumAddon.combine_extended_crawler
Register vehicle type: pdlc_titaniumAddon.combine_extended
Register vehicle type: pdlc_titaniumAddon.kroneEasyFlow
Register vehicle type: pdlc_titaniumAddon.cutter_mouseControlled
Register vehicle type: pdlc_titaniumAddon.cutter_builtInCutterTrailer
Register vehicle type: pdlc_titaniumAddon.swadro2000
Register vehicle type: pdlc_titaniumAddon.kotteSlurryTank
Register vehicle type: pdlc_titaniumAddon.sowingMachine_foldableRidgeMarker
Register vehicle type: B_Haecksler_Krone_Beastpack_byBullgore.KroneBigX1100
Register vehicle type: B_Haecksler_Krone_Beastpack_byBullgore.KroneEasyCollect1053
Register vehicle type: B_Haecksler_Krone_Beastpack_byBullgore.XDisc
Register vehicle type: B_Haecksler_Krone_Beastpack_byBullgore.BigXCargo
Register vehicle type: B_Haecksler_Krone_Beastpack_byBullgore.BISO
Register vehicle type: B_Haecksler_Krone_Beastpack_byBullgore.KroneEasyFlow
Register vehicle type: ClaasXerion5000TracVC_TTM_V2FIX_N.ClaasXerion5000TracVC
Register vehicle type: EasymassPackAgoV1.ZavorraEasyMassB
Register vehicle type: EasymassPackAgoV1.ZavorraEasyMass2B
Register vehicle type: EasymassPackAgoV1.ZavorraEasyMassG
Register vehicle type: EasymassPackAgoV1.ZavorraEasyMass2G
Loading Case MXM 190 by ls-for-ever
Register vehicle type: fendt820_v2.Fendt820
Register vehicle type: Fendt924Vario_V3.Vario924
Register vehicle type: Fendt924Vario_V3.BuyableTwinWheels
Register vehicle type: Goldhofer_Tieflader_by_NAS.Goldhofer
Register vehicle type: grimmeTectron415_NEW.grimmeTectron415
Register vehicle type: GrubberV1.Grubber
HirableTools by rafftnix loaded
Register vehicle type: HorschPronto9DC_ce.h9DCce
Register vehicle type: KotteGARANTProfiVQ32000.KotteGARANTProfiVQ32000
RotateOBJ v1.0 by [FSM]Webby loaded!
Register vehicle type: KroneBigM500_ce.BigM500CE
Register vehicle type: kroneZX550PACK.kroneZX550
Register vehicle type: kroneZX550PACK.kroneZX550_FW
Register vehicle type: LemkenKorund750L.cultivator_animated_bel
Register vehicle type: MAN_TGX_LS_TransportProfis.manTGX18680Heavy
**** MoreRealistic Engine V1.1.0.7 loaded ****
Register vehicle type: moreRealistic.attachableCombine
Register vehicle type: moreRealistic.baleLoader
Register vehicle type: moreRealistic.baler
Register vehicle type: moreRealistic.baleTrailer
Register vehicle type: moreRealistic.combine_cylindered
Register vehicle type: moreRealistic.cultivator
Register vehicle type: moreRealistic.cultivator_animated
Register vehicle type: moreRealistic.cutter
Register vehicle type: moreRealistic.cutter_animated
Register vehicle type: moreRealistic.defoliator_animated
Register vehicle type: moreRealistic.forageWagon
Register vehicle type: moreRealistic.frontloader
Register vehicle type: moreRealistic.fuelTrailer
Register vehicle type: moreRealistic.implement
Register vehicle type: moreRealistic.implement_animated
Register vehicle type: moreRealistic.manureSpreader
Register vehicle type: moreRealistic.mixerWagon
Register vehicle type: moreRealistic.mower_animated
Register vehicle type: moreRealistic.plough
Register vehicle type: moreRealistic.rake
Register vehicle type: moreRealistic.ridingMower
Register vehicle type: moreRealistic.selfPropelledMixerWagon
Register vehicle type: moreRealistic.selfPropelledMower
Register vehicle type: moreRealistic.selfPropelledPotatoHarvester
Register vehicle type: moreRealistic.selfPropelledSprayer
Register vehicle type: moreRealistic.shovel
Register vehicle type: moreRealistic.shovel_animated
Register vehicle type: moreRealistic.sowingMachine_animated
Register vehicle type: moreRealistic.sprayer
Register vehicle type: moreRealistic.sprayer_animated
Register vehicle type: moreRealistic.sprayer_mouseControlled
Register vehicle type: moreRealistic.strawBlower
Register vehicle type: moreRealistic.tedder
Register vehicle type: moreRealistic.telehandler
Register vehicle type: moreRealistic.tractor
Register vehicle type: moreRealistic.tractor_articulatedAxis
Register vehicle type: moreRealistic.tractor_cylindered
Register vehicle type: moreRealistic.trailer
Register vehicle type: moreRealistic.trailer_mouseControlled
Register vehicle type: moreRealistic.waterTrailer
Register vehicle type: moreRealistic.wheelLoader
Register vehicle type: moreRealistic.wheelLoaderIntegratedBucket
Register vehicle type: mrHawe_ULW_Tandem_v3_1.HaweULW2600T
Register vehicle type: Poettinger_Jumbo.poettingerJumbo10000
Register vehicle type: RopaEuroMaus3.Ropa_Euro_Maus
Register vehicle type: RopaEuroTigerPack.RopaEuroTiger_V8_3_XL
Register vehicle type: RopaEuroTigerPack.Ropa_PR_XL
Register vehicle type: RopaEuroTigerPack.Ropa_PR_XL_trailer
Register vehicle type: Ropa_BigBear_FSM_Modhoster.rBigBearFSM
Register vehicle type: S_Saat_Horsch_Pronto_Pack_V_6.HorschSW3500S
Register vehicle type: S_Saat_Horsch_Pronto_Pack_V_6.HorschPronto6AS
Register vehicle type: S_Saat_Horsch_Pronto_Pack_V_6.HorschMaistroRC
Loading shader WAD 'C:/Users/Thorsten/Documents/My Games/FarmingSimulator2013/shader_cache/shader_3_1_1024_512_OGL_NV_8.wad' ... 653 hashes, 1061 shaders, 1376866 bytes compressed
data/sky/sky_day_night.i3d (0.00mb in 5.93 ms)
data/sky/rain.i3d (0.00mb in 0.68 ms)
data/sky/hail.i3d (0.00mb in 0.63 ms)
data/maps/map01.i3d (3.36mb in 3278.92 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 27.23 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 27.71 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 35.15 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 27.42 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 22.56 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 40.95 ms)
map data/maps/map01.i3d was loaded
data/character/farmer/farmer_player.i3d (1.75mb in 42.03 ms)
data/vehicles/trucks/milktruck.i3d (1.19mb in 91.72 ms)
data/vehicles/cars/car2.i3d (0.42mb in 119.97 ms)
map data/maps/map01.i3d was deleted
User avatar
derSchreiner
GIANTS Software | QA Analyst
Posts: 3728
Joined: Fri Jan 01, 2010 8:02 pm
Location: Nürnberg, Franken

Re: Alle Fahrzeuge weg ?!?!?

Post by derSchreiner »

Hallo, versucht es mal ohne den ES Limiter, wenn das nichts hilft, dann bitte die vehicles.xml aus dem betroffenen Savegame hier hochladen.
Grüße derSchreiner

How to report a BUG -> German / English | How to post a log file | How to upload images
franken22022
Posts: 2
Joined: Mon Aug 18, 2014 9:17 pm

Re: Alle Fahrzeuge weg ?!?!?

Post by franken22022 »

Also mit dem ES Limiter habe ich auch schon gelesen. Hab den Mod dann mal gelöscht und wieder neu gestartet aber nicht. Immer noch alles weg.
Hier dann mal die vehicles.xlm aus dem MP Savegame.
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<careerVehicles>
<onCreateLoadedObject id="1" state="0" compactedFillLevel="0" fermentingTime="0" silagePlaneMoveAlpha="0" silagePlaneMoveAlphaMax="1">
<movingPlane1 fillLevel="0" />
<movingPlane2 fillLevel="0" />
<movingPlane3 fillLevel="0" />
<movingPlane4 fillLevel="0" />
<movingPlane5 fillLevel="0" />
</onCreateLoadedObject>
<onCreateLoadedObject id="2" liquidManureSiloFillLevel="0" bunkerFillLevel="0"/>
<onCreateLoadedObject id="3" state="0" compactedFillLevel="0" fermentingTime="0" silagePlaneMoveAlpha="0" silagePlaneMoveAlphaMax="1">
<movingPlane1 fillLevel="0" />
<movingPlane2 fillLevel="0" />
<movingPlane3 fillLevel="0" />
<movingPlane4 fillLevel="0" />
<movingPlane5 fillLevel="0" />
<movingPlane6 fillLevel="0" />
<movingPlane7 fillLevel="0" />
<movingPlane8 fillLevel="0" />
<movingPlane9 fillLevel="0" />
<movingPlane10 fillLevel="0" />
<movingPlane11 fillLevel="0" />
<movingPlane12 fillLevel="0" />
<movingPlane13 fillLevel="0" />
<movingPlane14 fillLevel="0" />
<movingPlane15 fillLevel="0" />
</onCreateLoadedObject>
<onCreateLoadedObject id="4" state="0" compactedFillLevel="0" fermentingTime="0" silagePlaneMoveAlpha="0" silagePlaneMoveAlphaMax="1">
<movingPlane1 fillLevel="0" />
<movingPlane2 fillLevel="0" />
<movingPlane3 fillLevel="0" />
<movingPlane4 fillLevel="0" />
<movingPlane5 fillLevel="0" />
<movingPlane6 fillLevel="0" />
<movingPlane7 fillLevel="0" />
<movingPlane8 fillLevel="0" />
<movingPlane9 fillLevel="0" />
<movingPlane10 fillLevel="0" />
<movingPlane11 fillLevel="0" />
<movingPlane12 fillLevel="0" />
<movingPlane13 fillLevel="0" />
<movingPlane14 fillLevel="0" />
<movingPlane15 fillLevel="0" />
</onCreateLoadedObject>
<onCreateLoadedObject id="5" state="0" compactedFillLevel="0" fermentingTime="0" silagePlaneMoveAlpha="0" silagePlaneMoveAlphaMax="1">
<movingPlane1 fillLevel="0" />
<movingPlane2 fillLevel="0" />
<movingPlane3 fillLevel="0" />
<movingPlane4 fillLevel="0" />
<movingPlane5 fillLevel="0" />
<movingPlane6 fillLevel="0" />
<movingPlane7 fillLevel="0" />
<movingPlane8 fillLevel="0" />
<movingPlane9 fillLevel="0" />
<movingPlane10 fillLevel="0" />
<movingPlane11 fillLevel="0" />
<movingPlane12 fillLevel="0" />
<movingPlane13 fillLevel="0" />
<movingPlane14 fillLevel="0" />
<movingPlane15 fillLevel="0" />
</onCreateLoadedObject>
<onCreateLoadedObject id="6" state="0" compactedFillLevel="0" fermentingTime="0" silagePlaneMoveAlpha="0" silagePlaneMoveAlphaMax="1">
<movingPlane1 fillLevel="0" />
<movingPlane2 fillLevel="0" />
<movingPlane3 fillLevel="0" />
<movingPlane4 fillLevel="0" />
<movingPlane5 fillLevel="0" />
<movingPlane6 fillLevel="0" />
<movingPlane7 fillLevel="0" />
<movingPlane8 fillLevel="0" />
<movingPlane9 fillLevel="0" />
<movingPlane10 fillLevel="0" />
<movingPlane11 fillLevel="0" />
<movingPlane12 fillLevel="0" />
<movingPlane13 fillLevel="0" />
<movingPlane14 fillLevel="0" />
<movingPlane15 fillLevel="0" />
</onCreateLoadedObject>
<onCreateLoadedObject id="7" numAnimals0="0" numAnimals1="0" liquidManureFillLevel="0" manureHeapFillLevel="0">
<tipTriggerFillLevel fillType="forage" tipTriggerIndex="1" fillLevel="0" />
<tipTriggerFillLevel fillType="forage" tipTriggerIndex="2" fillLevel="0" />
<tipTriggerFillLevel fillType="wheat_windrow" tipTriggerIndex="3" fillLevel="0" />
<tipTriggerFillLevel fillType="grass_windrow" tipTriggerIndex="1" fillLevel="0" />
<tipTriggerFillLevel fillType="grass_windrow" tipTriggerIndex="2" fillLevel="0" />
<tipTriggerFillLevel fillType="silage" tipTriggerIndex="1" fillLevel="0" />
<tipTriggerFillLevel fillType="silage" tipTriggerIndex="2" fillLevel="0" />
<fillLevelMilk fillLevel="0" />
</onCreateLoadedObject>
<onCreateLoadedObject id="8" numAnimals0="0" numAnimals1="0">
<tipTriggerFillLevel fillType="forage" tipTriggerIndex="1" fillLevel="0" />
</onCreateLoadedObject>
<onCreateLoadedObject id="9" numAnimals0="0" numAnimals1="1" numActivePickupObjects="0"/>
</careerVehicles>
User avatar
Pil-30
Anerkannte Rechtschreibschwäche
Posts: 247
Joined: Sun Aug 31, 2008 1:43 am
Location: Jahnsdorf.Erz.
Contact:

Re: Alle Fahrzeuge weg ?!?!?

Post by Pil-30 »

nach dem speichern) dies hatte ich auch schon mal was du machen kannz weill ja das spill schlau ist den savegameBackup allso wenn du dein spill immer im savegame1 speicherst sucht mal im den ordner savegameBackup den ordner savegame1_backup da hinter steht noch ein datum, und die datein kopierst du mal in den savegame1 ordner und versuch mal glück noch mal .gut logich das dann das eine oder ander nicht mer da ist,weill ja dies ein backup save ist,

sieht so aus alls hätte du ein spillstand abgeschossen
Keiner ist von Himmel Gefallen!

Jeder ist Willkommen!
immer nett zu sein und
keine andern user zu beleidigen
wer sucht der findet auch??
in TUTORIALS!!
Post Reply