Hallo zusammen
ich habe folgendes Problem, habe mir heute einen Server eingerichtet das ich online Spielen kann,
seit dem fahren meine Fahrzeuge 100km/h ohne das ich irgendwo etwas geändert habe.
(im Karrieremodus ist alles ok)
Woran kann dies liegen
meine Version 2.1.0.2
Server 2.0.0.9
Gruß Bowhunter
meine Fahrzeuge fahren zu schnell
5 posts
Page 1 of 1
- derSchreiner
- GIANTS Software | QA Analyst
- Posts: 3728
- Joined: Fri Jan 01, 2010 8:02 pm
- Location: Nürnberg, Franken
Re: meine Fahrzeuge fahren zu schnell
Bitte mal deine log.txt vom Server hier posten, ich vermute, das es hier ein Problem mit einem Script gibt.
Re: meine Fahrzeuge fahren zu schnell
game.log
GIANTS Engine Runtime 5.0.1 64bit (build date: Oct 1 2013)
Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Core(s): 4 @ 2.3 GHZ
OS: Windows NT 6.2 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 2
Input System
Keyboard disabled
Mouse disabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: NULL
NullConsoleDevice initialized
Render System
Driver: NULL
Vendor: GIANTS Software
Hardware Profile
Level: Low (forced)
View Distance Coeff: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Coeff: 0.750000
Terrain LOD Distance Coeff: 0.750000
Foliage View Distance Coeff: 1.000000
Farming Simulator 2013
Version: 2.0.0.9 RC19 (Server)
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Administrator/Documents/My Games/FarmingSimulator2013/mods
Started network game (10823)
data/sky/sky_day_night.i3d (0.00mb in 7.52 ms)
data/sky/rain.i3d (0.00mb in 0.51 ms)
data/sky/hail.i3d (0.00mb in 0.30 ms)
data/maps/map01.i3d (3.36mb in 11014.65 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 44.33 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 96.21 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 105.07 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 48.90 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 86.49 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 71.39 ms)
data/vehicles/steerable/same/sameArgon3-75.i3d (0.02mb in 30.42 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 0.51 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 2.87 ms)
data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 1.38 ms)
data/vehicles/steerable/buehrer/buehrer6135A.i3d (0.02mb in 17.28 ms)
data/vehicles/steerable/fahr/fahrM66.i3d (0.01mb in 9.81 ms)
data/vehicles/steerable/kramer/kramerKL200.i3d (0.01mb in 13.45 ms)
data/vehicles/trailers/krone/kroneEmsland.i3d (1.11mb in 64.13 ms)
data/vehicles/steerable/fahr/fahrM66Cutter.i3d (0.00mb in 3.51 ms)
data/vehicles/tools/extraWeight01.i3d (0.07mb in 2.44 ms)
data/vehicles/steerable/lizard/golfCart.i3d (0.01mb in 3.27 ms)
data/vehicles/steerable/weidemann/weidemann4270CX100T.i3d (0.02mb in 25.99 ms)
data/vehicles/steerable/weidemann/weidemann4270CX100T_palletfork.i3d (0.00mb in 8.66 ms)
data/vehicles/tools/amazone/amazoneZAX1402.i3d (0.88mb in 32.66 ms)
data/vehicles/steerable/weidemann/weidemann4270CX100T_grabFork.i3d (0.01mb in 1.73 ms)
data/vehicles/steerable/weidemann/weidemann4270CX100T_bigbalefork.i3d (0.00mb in 0.59 ms)
data/vehicles/tools/grimme/grimmeKS75-4.i3d (0.00mb in 7.47 ms)
data/vehicles/tools/kuhn/kuhnPZ280F.i3d (0.00mb in 14.21 ms)
data/vehicles/tools/horsch/horschExpress3TD.i3d (0.01mb in 8.29 ms)
data/vehicles/trailers/kroeger/MUK402.i3d (2.36mb in 164.03 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 51.73 ms)
wk joined the game
data/vehicles/trucks/milktruck.i3d (1.19mb in 106.65 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 57.40 ms)
log.txt
GIANTS Engine Runtime 5.0.1 (build date: Mar 28 2014)
Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Cpu Name: Intel(R) Pentium(R) Dual CPU T3200 @ 2.00GHz
Cpu Core(s): 2 @ 2.0 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 1
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: Intel
Renderer: Mobile Intel(R) 4 Series Express Chipset Family
Version: 2.1.0 - Build 8.15.10.2869
GL_NV_texture_compression_vtc not supported
GL_ARB_instanced_arrays not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
GL_ATI_texture_float not supported
OpenGL initialization successful
Hardware Profile
Level: Low (auto)
View Distance Coeff: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Coeff: 0.750000
Terrain LOD Distance Coeff: 0.750000
Foliage View Distance Coeff: 1.000000
Farming Simulator 2013
Version: 2.1.0.2 RC3
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/wk/Documents/My Games/FarmingSimulator2013/mods
GIANTS Engine Runtime 5.0.1 64bit (build date: Oct 1 2013)
Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Core(s): 4 @ 2.3 GHZ
OS: Windows NT 6.2 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 2
Input System
Keyboard disabled
Mouse disabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: NULL
NullConsoleDevice initialized
Render System
Driver: NULL
Vendor: GIANTS Software
Hardware Profile
Level: Low (forced)
View Distance Coeff: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Coeff: 0.750000
Terrain LOD Distance Coeff: 0.750000
Foliage View Distance Coeff: 1.000000
Farming Simulator 2013
Version: 2.0.0.9 RC19 (Server)
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/Administrator/Documents/My Games/FarmingSimulator2013/mods
Started network game (10823)
data/sky/sky_day_night.i3d (0.00mb in 7.52 ms)
data/sky/rain.i3d (0.00mb in 0.51 ms)
data/sky/hail.i3d (0.00mb in 0.30 ms)
data/maps/map01.i3d (3.36mb in 11014.65 ms)
dataS2/character/pedestrians/executive03.i3d (0.27mb in 44.33 ms)
dataS2/character/pedestrians/casual08.i3d (0.53mb in 96.21 ms)
dataS2/character/pedestrians/casual03.i3d (0.33mb in 105.07 ms)
dataS2/character/pedestrians/casual02.i3d (0.31mb in 48.90 ms)
dataS2/character/pedestrians/casual15.i3d (0.40mb in 86.49 ms)
dataS2/character/pedestrians/casual07.i3d (0.32mb in 71.39 ms)
data/vehicles/steerable/same/sameArgon3-75.i3d (0.02mb in 30.42 ms)
data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 0.51 ms)
data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 2.87 ms)
data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 1.38 ms)
data/vehicles/steerable/buehrer/buehrer6135A.i3d (0.02mb in 17.28 ms)
data/vehicles/steerable/fahr/fahrM66.i3d (0.01mb in 9.81 ms)
data/vehicles/steerable/kramer/kramerKL200.i3d (0.01mb in 13.45 ms)
data/vehicles/trailers/krone/kroneEmsland.i3d (1.11mb in 64.13 ms)
data/vehicles/steerable/fahr/fahrM66Cutter.i3d (0.00mb in 3.51 ms)
data/vehicles/tools/extraWeight01.i3d (0.07mb in 2.44 ms)
data/vehicles/steerable/lizard/golfCart.i3d (0.01mb in 3.27 ms)
data/vehicles/steerable/weidemann/weidemann4270CX100T.i3d (0.02mb in 25.99 ms)
data/vehicles/steerable/weidemann/weidemann4270CX100T_palletfork.i3d (0.00mb in 8.66 ms)
data/vehicles/tools/amazone/amazoneZAX1402.i3d (0.88mb in 32.66 ms)
data/vehicles/steerable/weidemann/weidemann4270CX100T_grabFork.i3d (0.01mb in 1.73 ms)
data/vehicles/steerable/weidemann/weidemann4270CX100T_bigbalefork.i3d (0.00mb in 0.59 ms)
data/vehicles/tools/grimme/grimmeKS75-4.i3d (0.00mb in 7.47 ms)
data/vehicles/tools/kuhn/kuhnPZ280F.i3d (0.00mb in 14.21 ms)
data/vehicles/tools/horsch/horschExpress3TD.i3d (0.01mb in 8.29 ms)
data/vehicles/trailers/kroeger/MUK402.i3d (2.36mb in 164.03 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 51.73 ms)
wk joined the game
data/vehicles/trucks/milktruck.i3d (1.19mb in 106.65 ms)
data/character/farmer/farmer_player.i3d (1.75mb in 57.40 ms)
log.txt
GIANTS Engine Runtime 5.0.1 (build date: Mar 28 2014)
Copyright (c) 2008-2012, GIANTS Software GmbH (http://www.giants-software.com), All Rights Reserved.
Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2013
Main System
Cpu Name: Intel(R) Pentium(R) Dual CPU T3200 @ 2.00GHz
Cpu Core(s): 2 @ 2.0 GHZ
OS: Windows NT 6.1 64-bit
Physics System
Driver: NVIDIA PhysX Runtime
Version: 2.8.4
Thread(s): 1
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: OpenGL
Card Vendor: Intel
Renderer: Mobile Intel(R) 4 Series Express Chipset Family
Version: 2.1.0 - Build 8.15.10.2869
GL_NV_texture_compression_vtc not supported
GL_ARB_instanced_arrays not supported
GL_NV_vertex_program2_option not supported
GL_NV_vertex_program3 not supported
max_texture_layers: 8
GL_ATI_texture_float not supported
OpenGL initialization successful
Hardware Profile
Level: Low (auto)
View Distance Coeff: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Coeff: 0.750000
Terrain LOD Distance Coeff: 0.750000
Foliage View Distance Coeff: 1.000000
Farming Simulator 2013
Version: 2.1.0.2 RC3
Available Languages: de
Language: de
Game vehicle types loaded
Mod directory: C:/Users/wk/Documents/My Games/FarmingSimulator2013/mods
Re: meine Fahrzeuge fahren zu schnell
hat keiner eine Idee woran es liegt.
bei meinem PC ist alles ok - beim Laptop 100 Km/h
bei meinem PC ist alles ok - beim Laptop 100 Km/h
- böserlöwe
- GIANTS Software | Support Engineer
- Posts: 10816
- Joined: Thu Oct 01, 2009 10:09 pm
- Location: Kreis Schaumburg
- Contact:
Re: meine Fahrzeuge fahren zu schnell
Wie sind denn die Rechner angeschloßen? Also die Internetverbindung?
Der Server steht in einem Rechnezentrum? Oder bei dir zu Hause? separate DSL-Leitung oder am selben Router wie der andere PC?
Eventuell noch weitere PCs mit am selben Router angeschloßen?
Welche Art der Datenverbindung hast du für den PC zum Internet? Alles über Kabel oder vielleicht Teile über WLAN?
Der Server steht in einem Rechnezentrum? Oder bei dir zu Hause? separate DSL-Leitung oder am selben Router wie der andere PC?
Eventuell noch weitere PCs mit am selben Router angeschloßen?
Welche Art der Datenverbindung hast du für den PC zum Internet? Alles über Kabel oder vielleicht Teile über WLAN?
5 posts
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