Search found 337 matches

by Procobator
Wed Feb 23, 2022 4:30 pm
Forum: [EN] General Discussion
Topic: Course Play
Replies: 5
Views: 895

Re: Course Play

I know it’s another mod all together and it also has a steep learning curve but I suggest trying autodrive to compliment course play. They do work together fairly well.
by Procobator
Fri Jan 28, 2022 8:31 pm
Forum: [EN] General Discussion
Topic: Horse helper mod - Is it working for you?
Replies: 7
Views: 9982

Re: Horse helper mod - Is it working for you?

I think it only adds 50 percent riding at 23:00 if your horse hasn’t been ridden that day. Once at 24:00 (0:00) it resets to zero for the next day.

I would rather it add the 50 percent at the beginning of the day, not the end.
by Procobator
Mon Nov 22, 2021 11:20 pm
Forum: [EN] General Discussion
Topic: FS 22 - Side mirrors flickering in cab view
Replies: 14
Views: 4995

Re: FS 22 - Side mirrors flickering in cab view

The flickering I am guessing is only a shader issue on giants end. That should be an easy fix for them if that’s the case. 19 used to give me issues like that too on modded or really large maps.
by Procobator
Wed Jul 21, 2021 5:05 pm
Forum: [EN] General Discussion
Topic: Vehicle Acceleration
Replies: 4
Views: 1061

Re: Vehicle Acceleration

The vehicle control add on mod has a setting where you can change the acceleration and rpm increase/decrease speed.
by Procobator
Fri Mar 19, 2021 6:56 pm
Forum: [EN] General Discussion
Topic: Missouri DOT Regulations
Replies: 24
Views: 1799

Re: Missouri DOT Regulations

Each county will be different, most will follow the state standards. Some will be less. Keep in mind, typical county roads are not usually built to state standards so they don’t hold up as well. The easiest way to find out is to call the county highway department. I used to be in charge of divisible...
by Procobator
Fri Mar 12, 2021 3:30 pm
Forum: [EN] Modding
Topic: Damage to vehicles
Replies: 6
Views: 896

Re: Damage to vehicles

There are a few maps out where the traffic does stop and wait at intersections before going through. It’s not perfect but much better than the base game maps.
by Procobator
Mon Mar 08, 2021 3:44 pm
Forum: [EN] General Discussion
Topic: Medicine Creek = Seasons
Replies: 17
Views: 1939

Re: Medicine Creek = Seasons

How do you get 2x or 3x for speed? Game is default at 1x, 5x, 15x, etc. It is a Mod Finer Timescale Adjustment by: modelleicher (Ls-ModCompany) Giants ModHub you can pretty much set your timescale anything X1,X2,X3,X4,X5,X6,X7,X8,X9 and on and on. A very handy mod that and one which I use myself *t...
by Procobator
Wed Mar 03, 2021 5:12 pm
Forum: [EN] Modding
Topic: important tip on the map makers!
Replies: 1
Views: 560

Re: important tip on the map makers!

This sounds more like a preference of yours instead of a tip.
by Procobator
Thu Feb 18, 2021 7:59 pm
Forum: [EN] General Discussion
Topic: Strap every vehicle
Replies: 15
Views: 2910

Re: Strap every vehicle

I made a private mod that straps any vehicle or object down. It’s visually crude but it works well. I never refined it because there seemed to not be much interest in it.
by Procobator
Sat Feb 13, 2021 2:45 pm
Forum: [EN] Technical Support
Topic: FS19 - Very low CPU utilization
Replies: 32
Views: 10768

Re: FS19 - Very low CPU utilization

I can confirm from the above poster. FS19 is extremely unoptimized in regards to CPU usage (running off one core). If they fail to address this in the next iteration of farming simulator we are all going to have major performance issues when trying to play on any detailed maps.
by Procobator
Mon Feb 08, 2021 3:33 pm
Forum: [EN] General Discussion
Topic: Can You Remember back to fs15?
Replies: 19
Views: 1948

Re: Can You Remember back to fs15?

Multi terrain angle changes are very similar through the FS iterations. You have a grle file you have to increase channels on, a shader you have to modify, and a simple script you have to make to tie it all together.

Setting all the references back to normal should remove it.
by Procobator
Tue Jan 19, 2021 4:01 pm
Forum: [EN] General Discussion
Topic: Biggest Map
Replies: 20
Views: 31019

Re: Biggest Map

If you find a dl link for NDMM 64x map on a dodgy mod hosting site I don’t recommend downloading it. It is a spoof map that was released.
by Procobator
Fri Jan 15, 2021 5:08 pm
Forum: [EN] General Discussion
Topic: Looking for a x16 map
Replies: 34
Views: 3622

Re: Looking for a x16 map

The cornbelt 16x was converted over to FS19. It’s not very detailed so it may run well
by Procobator
Thu Jan 14, 2021 5:09 pm
Forum: [EN] General Discussion
Topic: Combine XPerience
Replies: 115
Views: 33100

Re: Combine XPerience

When harvesting corn for silage, you look at the plant as a whole. It’s a little bit different than harvesting it for the grain. You typically want around 30 percent dry matter once you start the ensilage process.

And you do actually get a yellow paste when using a kernel processor.
by Procobator
Wed Jan 13, 2021 8:25 pm
Forum: [EN] General Discussion
Topic: Should resetting cost money ?
Replies: 16
Views: 2081

Re: Should resetting cost money ?

There were maps in FS17 (Gifts of Caucus and PV17) that penalized you when you reset equipment.