Search found 335 matches

by RogsR35UK
Mon Feb 24, 2020 11:49 am
Forum: ModHub Bug Reports
Topic: Lizard Draper Stream 900 and other headers.
Replies: 0
Views: 49

Lizard Draper Stream 900 and other headers.

I had been using the non-Mod Rostelmash version of the Draper Stream 900 on my JD 2266 (?). On the Oberkrebach fields (reasonably flat) I was managing a steady 6mph. For colour reasons I swapped to the Lizard version and could only manage 4-5mph. I had to revert to the Rostelmash version to speed th...
by RogsR35UK
Wed Jan 08, 2020 12:26 pm
Forum: Bug-Reports
Topic: Game Crash (PS4) - more than once!
Replies: 3
Views: 111

Re: Game Crash (PS4) - more than once!

I had another crash, but after only a few minutes play. Again on Customisation.
by RogsR35UK
Sat Jan 04, 2020 5:13 pm
Forum: ModHub Bug Reports
Topic: Wayward NH 70 Series (PS4)
Replies: 2
Views: 140

Re: Wayward NH 70 Series (PS4)

I don’t think there has been a console update on the pack.
by RogsR35UK
Thu Jan 02, 2020 12:21 pm
Forum: Bug-Reports
Topic: Game Crash (PS4) - more than once!
Replies: 3
Views: 111

Game Crash (PS4) - more than once!

I usually run with Auto Save off and try to manually save after doing any work on the farm due to this problem. I had a worker cultivate a fairly large field and left the game running for a while (maybe an hour or so). On returning I decided to customise the two tractors I used so that they would ap...
by RogsR35UK
Thu Dec 26, 2019 7:02 pm
Forum: ModHub Bug Reports
Topic: Wayward NH 70 Series (PS4)
Replies: 2
Views: 140

Wayward NH 70 Series (PS4)

I noticed this a while ago and forgot about it! I was using the 4 metre Amazon Cultivator with the 70 Series with a Hired Worker, and on reaching the edge of the field tractor went off in reverse over the adjacent field. I didn’t wait to see where it ended up. I had the same thing happen on Westbrid...
by RogsR35UK
Sat Dec 21, 2019 12:03 pm
Forum: ModHub Bug Reports
Topic: Westbridge Hills invisible obstacle
Replies: 3
Views: 168

Re: Westbridge Hills invisible obstacle

It was about there, I was on farm manager so there were no buildings.
by RogsR35UK
Fri Dec 20, 2019 12:03 pm
Forum: ModHub Bug Reports
Topic: Westbridge Hills invisible obstacle
Replies: 3
Views: 168

Westbridge Hills invisible obstacle

I installed some silos in the main parking area though I am not convinced these cause the problem as it only occurs by one of the silos. I had grassed over the area where there were sheds etc near the road (from the shop) by the farm. I was manoeuvring a tractor on the grass and it tipped over. On c...
by RogsR35UK
Fri Dec 20, 2019 11:58 am
Forum: ModHub Bug Reports
Topic: Ferguson Tractor Pack
Replies: 2
Views: 208

Re: Ferguson Tractor Pack

I must admit to not having any problems on the PS4. I hired a driver to plough with the half track and there were no issues. I did however have a problem with the standard tractor with the front loader (with rear weight) as it tipped forward when picking up the fuel tank pallet for the (Mod) Pickup....
by RogsR35UK
Sat Dec 07, 2019 11:45 am
Forum: ModHub Bug Reports
Topic: Ferguson 3 Ton Trailer on Giants Island on PS4 (not tried Xbox)
Replies: 2
Views: 116

Ferguson 3 Ton Trailer on Giants Island on PS4 (not tried Xbox)

I have only tried this on PS4 (i don’t have the map loaded on the Xbox). Giants Island vs Ferguson Pack. I bought the Ferguson 3 ton trailer and hitched up a standard Ferguson to it. The tractor reared up on connecting and refused to move the trailer. Same with the tandem Ferguson version. I tried a...
by RogsR35UK
Thu Nov 28, 2019 12:24 pm
Forum: [EN] General Discussion
Topic: Problems after field merger Mercury Farm
Replies: 2
Views: 207

Re: Problems after field merger Mercury Farm

I had that problem on one field. I gave up and turned it to grass! The AI sometimes seems to have problems with expanded fields. It happens on other maps as well.
by RogsR35UK
Tue Nov 26, 2019 4:31 pm
Forum: [EN] General Discussion
Topic: GIANTS Please Fix Console Issues
Replies: 18
Views: 1731

Re: GIANTS Please Fix Console Issues

If you are on PS4 it is worth backing up your save to the Cloud regularly.
by RogsR35UK
Tue Nov 12, 2019 1:18 pm
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 1877
Views: 102572

Re: Mods In Testing - Fan Discussion

On the PS4, there are now two Agco 1000 packs. The original one and the new updated one. The older pack has the advantage of using a few less blocks.
by RogsR35UK
Sun Nov 10, 2019 2:45 pm
Forum: [EN] General Discussion
Topic: Lone Oak 19
Replies: 60
Views: 3624

Re: Lone Oak 19

The tree was in the field (on the left) by the corner where you turn left to the farm after leaving the shop. It was close to that corner. The T Rex seems to manage most trees but refused to have anything to do with this one tree. Even the Chainsaw wouldn’t work on it.
by RogsR35UK
Wed Nov 06, 2019 12:38 pm
Forum: [EN] General Discussion
Topic: Lone Oak 19
Replies: 60
Views: 3624

Re: Lone Oak 19

I was a little surprised to find a tree I couldn’t get rid of with the Lizard T-Rex. I resorted to a Chainsaw and was still unable to get rid of it.
by RogsR35UK
Thu Oct 31, 2019 9:09 pm
Forum: [EN] General Discussion
Topic: New Claas Combines
Replies: 25
Views: 2024

Re: New Claas Combines

I have had issues with the Dominator “hunting” at the end of a row with a suitable corn header fitted when using a Worker. It can take a while before the combine moves to the next row. Is it just that you shouldn’t use a small corn header with that machine?