Why, when there are 2 versions of a mod, one Lizard and one real brand, Can I not download the branded one from in-game and only from the website?
I suppose this is intentional?
Search found 31 matches
- by JPS
- Sat Sep 24, 2022 12:03 pm
- Forum: [EN] General Discussion
- Topic: Mods on website not donwloadable in-game ?
- Replies: 3
- Views: 595
- by JPS
- Tue Apr 12, 2022 11:32 am
- Forum: [EN] General Discussion
- Topic: Head/Eye tracking configuration
- Replies: 4
- Views: 2342
Head/Eye tracking configuration
Can we please get something a bit more configurable for the head and especially eyetracking? I have both Track IR and Tobii, and I find playability horrible with a Tobii eyetracker. My screen is 49 inch 4K, I glance at my map bottom left or my speed bottom right, this makes the eyetracker respond. I...
- by JPS
- Sun Feb 13, 2022 9:20 am
- Forum: [EN] Technical Support
- Topic: Deadzone HOTAS Warthog or TCA
- Replies: 1
- Views: 366
Re: Deadzone HOTAS Warthog or TCA
Figured it out... 'Neutral' is by default set to '1' or '-1' due to the way it is detected (I guess, since I have to move the levers up AND down, and then the last motion is the detected one). Changed it to '0' in the xml and all good.
- by JPS
- Sat Feb 12, 2022 1:36 pm
- Forum: [EN] Technical Support
- Topic: Deadzone HOTAS Warthog or TCA
- Replies: 1
- Views: 366
Deadzone HOTAS Warthog or TCA
I used to use my Warthog HOTAS to control for example a frontloader. Now, in FS22 there seems to be no deadzone or it's maybe not in the middle of the axis?
No matter what I set it to, I always go either up or down with it.
Any ideas?
No matter what I set it to, I always go either up or down with it.
Any ideas?
- by JPS
- Tue Nov 23, 2021 10:33 am
- Forum: [EN] General Discussion
- Topic: DLC Pre-Order Error Code: The code entered may not be correct or may no longer be valid
- Replies: 25
- Views: 13474
Re: DLC Pre-Order Error Code: The code entered may not be correct or may no longer be valid
I bought 2 global codes, one for me (in the EU) and one for my fiancee (in South-Africa). Mine worked fine, hers didn't.... After 30 mins I decided to try hers myself before I would complain, and it worked for me. I told her to try again and then it worked for her too. I'd say just try again, and ty...
- by JPS
- Mon Sep 02, 2019 12:19 pm
- Forum: [EN] General Discussion
- Topic: stuck silage!
- Replies: 2
- Views: 684
- by JPS
- Mon Sep 02, 2019 12:17 pm
- Forum: [EN] General Discussion
- Topic: fs 19 physics discussion
- Replies: 84
- Views: 18187
Re: fs 19 physics discussion
If I drive against a wall with my front wheel, without fail I will be driving up the wall…. I can't remember FS17 doing that and I don't like it one bit. It's like everything is made of rubber.
- by JPS
- Tue Aug 20, 2019 10:56 am
- Forum: [EN] General Discussion
- Topic: Mod to change farmer's shirt
- Replies: 8
- Views: 2292
Re: Mod to change farmer's shirt
I want shirtless...
- by JPS
- Fri Aug 09, 2019 8:59 am
- Forum: [EN] General Discussion
- Topic: Lime, when ?
- Replies: 1
- Views: 673
Lime, when ?
Is there a set stage to use lime? And I don't mean 'after every 3rd harvest', I mean before sowing or after cultivating or something like that ? Reason I ask is because I kinda forgot to use lime 2 times now, and when I look at the fields after sowing I see it needs lime, I put it on, and the field ...
- by JPS
- Tue Aug 06, 2019 11:28 am
- Forum: [EN] Modding
- Topic: Water storage
- Replies: 0
- Views: 692
Water storage
http://www.modhub.us/farming-simulator- ... e-1-0-0-4/
Can someone make this useable in FS19 please? I really like the idea of having drainage and rain fill it up.
Can someone make this useable in FS19 please? I really like the idea of having drainage and rain fill it up.
- by JPS
- Wed Jul 24, 2019 12:02 pm
- Forum: [EN] General Discussion
- Topic: Complaint area
- Replies: 24
- Views: 2540
Re: Complaint area
Scripting in mods is an explanation. Are you satisfied now?
- by JPS
- Sun Jul 21, 2019 10:40 am
- Forum: [EN] Modding
- Topic: Old Forage Wagons Tandem - Problem
- Replies: 0
- Views: 379
Old Forage Wagons Tandem - Problem
I'm having a problem with this mod. As I like older equipment I really want this to function properly, but.... I have put this behind both the Ford 6810 and the MF 390T and when I turn it on I can barely get it to move. Like 1-3 km/h. As I have no problem moving other loading wagons that meet the po...
- by JPS
- Tue Jan 23, 2018 12:26 pm
- Forum: [EN] Mobile
- Topic: Who's using the More Realistic mod?
- Replies: 18
- Views: 4371
Re: Who's using the More Realistic mod?
I have tried several tractors with it, but have found it to be anything but realistic. So it was out the window within 24 hours.
- by JPS
- Mon Jan 01, 2018 5:25 pm
- Forum: [EN] Multiplayer
- Topic: [PC] Help wanted.
- Replies: 0
- Views: 670
[PC] Help wanted.
We have a dedicated server up and we decided to see if we can let 2-3 people (to start with) in to help out. Ofcourse we have some requirements and rules and such, so I will try and sum them up, together with provide some info. - We currently run The Valley The Old Farm. The map will change when we ...
- by JPS
- Wed Dec 20, 2017 2:10 pm
- Forum: [EN] Mobile
- Topic: [READ] TWTOF: Cut down a tree, now can't do anything with it.
- Replies: 18
- Views: 6066
Re: Cut down a tree, now can't do anything with it.
Have you tried taking something tall like a manitou, to see if you can possibly hit it in the air so it moves and possibly changes position so it would let you touch/cut it again ?