Search found 805 matches

by Drmattymd
Fri Oct 09, 2020 1:20 am
Forum: [EN] Modding
Topic: Fuel usage
Replies: 2
Views: 638

Re: Fuel usage

DKR wrote: Wed Oct 07, 2020 9:00 pm Hello when will there be a mod for PS4 for fuel to make it more realistic as the machines go on for ever with out needing to refuel
There will not be a mod for this on console because it requires additional scripts
by Drmattymd
Wed Oct 07, 2020 12:43 pm
Forum: [EN] General Discussion
Topic: Thinking Out Loud: Second Edition
Replies: 17
Views: 2035

Re: Thinking Out Loud: Second Edition

But then they also said it didnt fit because of the quality of the mod.
by Drmattymd
Wed Oct 07, 2020 2:39 am
Forum: [EN] General Discussion
Topic: A question for those of you who are farmers or grew up on a farm
Replies: 13
Views: 1619

Re: A question for those of you who are farmers or grew up on a farm

One factor for brand loyalty is design/engineering familiarity. When farmers work on their own equipment it helps when you're familiar with how things are engineered and sticking with a brand is a plus
by Drmattymd
Wed Oct 07, 2020 2:33 am
Forum: [EN] General Discussion
Topic: Thinking Out Loud: Second Edition
Replies: 17
Views: 2035

Re: Thinking Out Loud: Second Edition

Theres a modder that submitted a 3 point gooseneck hitch and Giants said it didnt fit their modhub
by Drmattymd
Wed Oct 07, 2020 2:30 am
Forum: [EN] General Discussion
Topic: Deciding what control does what!
Replies: 3
Views: 451

Re: Deciding what control does what!

Just the ones you use the most
by Drmattymd
Sat Oct 03, 2020 2:30 am
Forum: [EN] Multiplayer
Topic: Crossplay
Replies: 1
Views: 561

Re: Crossplay

No crossplay
by Drmattymd
Thu Sep 24, 2020 4:16 pm
Forum: [EN] General Discussion
Topic: Map is not working with GlobalCompany HELP
Replies: 6
Views: 436

Re: Map is not working with GlobalCompany HELP

AdamTeichmann wrote: Thu Sep 24, 2020 4:09 pm
Guil wrote: Wed Sep 23, 2020 9:21 pm Can you post your log?
It is in the same folder as game.xml
Thanks for the answer, here is the link:
https://file.io/2gioeRfLCOFX
File not found
by Drmattymd
Thu Sep 24, 2020 3:50 am
Forum: [EN] General Discussion
Topic: Map is not working with GlobalCompany HELP
Replies: 6
Views: 436

Re: Map is not working with GlobalCompany HELP

Global company version above 1.2 ( i think) conclifts with Real Life Numbers Mod, something having to do with cotton bales according to RLN author. I know you said you removed other mods but this is the issue I have found
by Drmattymd
Sun Sep 20, 2020 9:29 pm
Forum: [EN] General Discussion
Topic: Farming simulator 21 release?
Replies: 144
Views: 70377

Re: Farming simulator 21 release?

This is true. On console, at least, it seems the majority of sessions are kids without seasons and with a lot of unrealistic mods. Personally, I'm satisfied with the depth of seasons as a mod.. plus, it's built and maintained by GIANTS developers. People keep talking about Mud Runner, but I've neve...
by Drmattymd
Fri Sep 18, 2020 1:17 pm
Forum: [EN] Mobile
Topic: Buildings not spawning in when on new world
Replies: 1
Views: 1760

Re: Buildings not spawning in when on new world

If its a new map how do you know what buildings are supposed to be there on spawn? What starting mode are you choosing?
by Drmattymd
Wed Sep 16, 2020 4:35 pm
Forum: [EN] General Discussion
Topic: Could these new consoles close the gap with PC gaming?
Replies: 62
Views: 10948

Re: Could these new consoles close the gap with PC gaming?

Comparing what RDR2 or GTA does compared to what FS does is apples to oranges. Those games aren't maintaining a quarter of the info that fs does so they can concentrate more power to better graphics.
by Drmattymd
Tue Sep 15, 2020 10:36 pm
Forum: [EN] Modding
Topic: Triggering an action with a keybind
Replies: 4
Views: 316

Re: Triggering an action with a keybind

I guess what I want to do is assign a specific animation to a key command
by Drmattymd
Tue Sep 15, 2020 10:34 pm
Forum: [EN] Modding
Topic: FS19 Mod Search/Request!
Replies: 332
Views: 89268

Re: FS19 Mod Search/Request!

Hi there would like someone to put gleaner combines,Alice chalmers tractors, Horwood bagshaw tillage equipment, chamberlain tractors yellow, case ih 2588 and 2388 combine And make sure u can upgrade them with big top auger extension and also extreme and exclusive models to, field bins, mother bins,...
by Drmattymd
Tue Sep 15, 2020 10:29 pm
Forum: [EN] Modding
Topic: Triggering an action with a keybind
Replies: 4
Views: 316

Re: Triggering an action with a keybind

Ok, it is a vehicle or implement function that currently is not a part of the mod. Its something I'm trying to add
by Drmattymd
Tue Sep 15, 2020 5:01 pm
Forum: [EN] Modding
Topic: Triggering an action with a keybind
Replies: 4
Views: 316

Triggering an action with a keybind

If I want an action to happen when pushing a button, is that defined in the xml or does it require LUA? I'm not talking about just reassigning the keybind, I mean actually adding an action and a corresponding keystroke