Search found 141 matches
- by Garion
- Fri May 15, 2020 3:25 pm
- Forum: [EN] General Discussion
- Topic: Dear Giants,
- Replies: 172
- Views: 12397
Re: Dear Giants,
A lot of the American tractors and implements that you see all over the web are actually edits of existing public mods already made. In order to upload to modhub you have to be the original creator or have permission from the original creator to upload said mod and most (sad to say but true) don't h...
- by Garion
- Tue Jan 14, 2020 2:29 am
- Forum: [EN] Modding
- Topic: Modders: How difficult would it be to mod into the game a...
- Replies: 7
- Views: 1618
- by Garion
- Tue Dec 31, 2019 4:17 am
- Forum: [EN] Modding
- Topic: Modders: How difficult would it be to mod into the game a...
- Replies: 7
- Views: 1618
Re: Modders: How difficult would it be to mod into the game a...
I just seen a post on Facebook today. Someone has made a shovel mod and plans on sending it to Giants
- by Garion
- Sat Aug 17, 2019 5:10 am
- Forum: [EN] General Discussion
- Topic: Grains Auger + bins
- Replies: 17
- Views: 9811
Re: Grains Auger + bins
Freedom Modding's page has gone private. Only way in is to get invited from a member. I have a bin pack and will link them in here tomorrow morning for you guys.
- by Garion
- Fri Aug 02, 2019 8:45 pm
- Forum: [EN] Modding
- Topic: How to change combine unloading speed ?
- Replies: 6
- Views: 2589
Re: How to change combine unloading speed ?
Where it says dischargeNode node="0>7|0|4"
Add emptySpeed="420" right after that. You can adjust the number to your liking.
Add emptySpeed="420" right after that. You can adjust the number to your liking.
- by Garion
- Thu Aug 01, 2019 11:10 pm
- Forum: [EN] Modding
- Topic: How to change combine unloading speed ?
- Replies: 6
- Views: 2589
Re: How to change combine unloading speed ?
It's not in there you will need to add it in
- by Garion
- Tue Jul 09, 2019 5:44 am
- Forum: Tutorials
- Topic: Creating Store Icons for Mods
- Replies: 63
- Views: 76613
Re: FS19 - Creating Store Icons for Mods
Generator works good. One thing I would like to see is being able to resize the box. I can't access half of the options because the generator box goes off my screen
- by Garion
- Wed May 08, 2019 4:29 pm
- Forum: [EN] Modding
- Topic: Vertex paint convert to blender
- Replies: 12
- Views: 1478
Re: Vertex paint convert to blender
Well then my friend I have exhausted all the options I can think of. Sorry I can't be anymore help.
- by Garion
- Wed May 08, 2019 12:57 am
- Forum: [EN] Modding
- Topic: Vertex paint convert to blender
- Replies: 12
- Views: 1478
Re: Vertex paint convert to blender
Even when I convert 17 mods without doing UDIM I will use the 19 shaders on the lights only. Then I use the default spec and default normals. I have my own alphas I use for clear, amber and red. Try using the 19 shaders for your lights.
- by Garion
- Tue May 07, 2019 11:14 pm
- Forum: [EN] Modding
- Topic: Vertex paint convert to blender
- Replies: 12
- Views: 1478
Re: Vertex paint convert to blender
I've always done two down and one right. I think two down works too. Do you have a gloss map on. I've had issues where nothing would work right until I put a gloss map on.
- by Garion
- Tue May 07, 2019 10:46 pm
- Forum: [EN] Modding
- Topic: Vertex paint convert to blender
- Replies: 12
- Views: 1478
Re: Vertex paint convert to blender
Hmm. Did you move the uvs down two and right one when applying the material?
- by Garion
- Tue May 07, 2019 8:44 pm
- Forum: [EN] Modding
- Topic: Vertex paint convert to blender
- Replies: 12
- Views: 1478
Re: Vertex paint convert to blender
The vertex paint in blender will only show when the light is on. It is the color of the light itself. When in GE you need to at the vehicle shader and set it to static light. Then at this point you can add your diffuse spec and normal maps. To check your light you can scroll down in the material edi...
- by Garion
- Tue May 07, 2019 5:59 pm
- Forum: [EN] Modding
- Topic: Vertex paint convert to blender
- Replies: 12
- Views: 1478
Re: Vertex paint convert to blender
Please fix your images so we can see what the problem is. viewtopic.php?f=852&t=88819
- by Garion
- Thu Dec 06, 2018 4:59 pm
- Forum: [EN] News and Announcements
- Topic: [FS19] Landscaping in Patch 1.2.0.0
- Replies: 239
- Views: 80947
- by Garion
- Fri Nov 30, 2018 11:36 pm
- Forum: [EN] Modding
- Topic: Giants edtitor versions and versions of FS.
- Replies: 3
- Views: 1446
Re: Giants edtitor versions and versions of FS.
V8.1.0 Beta is available on the gdn