Search found 29 matches

by Mooro
Tue Feb 16, 2021 10:58 am
Forum: [EN] General Discussion
Topic: Cattle Grid
Replies: 9
Views: 777

Re: Cattle Grid

[/quote] I have never thought about my animals escaping a pasture. I thought that in the game they are scripted to stay in a certain area. Do the animals stray onto the roads? Of course for realism and role playing it would be nice to have cattle guards. [/quote] Purely for realism. Animals don't le...
by Mooro
Wed Feb 10, 2021 9:39 am
Forum: [EN] General Discussion
Topic: Cattle Grid
Replies: 9
Views: 777

Re: Cattle Grid

i haven't seen any cattle guard placeable mods as of yet. Would be ideal as one would not need to open an shut a gate when entering or leaving cattle pens, barn yards, pastures. Have a pleasant day! Exactly why I want it. Playing Chellington and cutting grass fields 36, 37 and 38 (I think) and comi...
by Mooro
Wed Feb 10, 2021 9:34 am
Forum: [EN] General Discussion
Topic: Cattle Grid
Replies: 9
Views: 777

Re: Cattle Grid

Yeahrightio wrote:
Tue Feb 09, 2021 9:27 pm
I'm pretty sure stoneway design has a "cattle gate" looking gate. If your building a paddock that would look good as a gate, although it's has a gate built into it, and needs to be manually opened.
Thanks - had a look at Stoneway Design but could not find cattle grid/gate.
by Mooro
Wed Feb 10, 2021 9:33 am
Forum: [EN] General Discussion
Topic: Bunker silo Cellington Valley
Replies: 3
Views: 477

Re: Bunker silo Cellington Valley

I all, I'm Playing single player on Cellington Valley map on Cellington Vally farm( the main farm on the map) I tried to unload grass into the silo bunker to make silage but I cant, it wont accept grass, so I bought a new bunker and the same thing, I tried to unload the grass with a front loader bu...
by Mooro
Tue Feb 09, 2021 7:03 pm
Forum: [EN] General Discussion
Topic: Cattle Grid
Replies: 9
Views: 777

Cattle Grid

Does anyone know if there are any cattle grid mods out there? Either that, or an automated cattle gate would be good. Thanks
by Mooro
Tue Feb 09, 2021 6:36 pm
Forum: Allgemeine Diskussionen
Topic: Cattle Grid
Replies: 0
Views: 235

Cattle Grid

Has anyone got a link to a cattle grid mod? Failing that, an automated cattle gate?
by Mooro
Wed Jan 27, 2021 12:34 am
Forum: [EN] General Discussion
Topic: Seasons still can’t load animals in trailers
Replies: 40
Views: 1587

Re: Seasons still can’t load animals in trailers

I’ve never downloaded PF (only Seasons) and I still can’t load animals.
by Mooro
Wed Jan 20, 2021 1:00 pm
Forum: [EN] General Discussion
Topic: Chellington Valley
Replies: 204
Views: 13738

Re: Chellington Valley

First of to clear up a few misunderstandings some people have mentioned. Real life brands on a PC mod are not in violation of any brand licensing as the laws on PC are different to those on Console. In Fs17 many PC maps on the Modhub including my own have real life brands on them and this was no is...
by Mooro
Tue Jan 19, 2021 4:37 pm
Forum: [EN] General Discussion
Topic: Chellington Valley
Replies: 204
Views: 13738

Re: Chellington Valley

DEERE317 wrote:
Tue Jan 19, 2021 4:12 pm
Chellington got pulled from the Modhub.
Hopefully this wasn't because of negative feedback? The map is really good - just a couple of teething problems that I'm sure can be fixed easily.
by Mooro
Tue Jan 19, 2021 4:08 pm
Forum: [EN] General Discussion
Topic: Chellington Valley
Replies: 204
Views: 13738

Re: Chellington Valley

What has happened?
by Mooro
Tue Jan 19, 2021 3:10 pm
Forum: [EN] General Discussion
Topic: Chellington Valley
Replies: 204
Views: 13738

Re: Chellington Valley

So the ploughing to reset option does not seem to work.
by Mooro
Tue Jan 19, 2021 11:02 am
Forum: [EN] General Discussion
Topic: Chellington Valley
Replies: 204
Views: 13738

Re: Chellington Valley

Someone in my Stream Chat told me last night to go and report the fact there appears to be no sleep trigger in the house on the map. I thought better of that, and instead just decided to install and place the placeable sleep trigger mod on my server today. However a player messaged me via my discor...
by Mooro
Mon Jan 18, 2021 5:59 pm
Forum: [EN] General Discussion
Topic: Chellington Valley
Replies: 204
Views: 13738

Re: Chellington Valley

Noraf wrote:
Mon Jan 18, 2021 5:55 pm
Precision Farming
Thanks. I can confirm that i do not use PF yet I am still experiencing the problems described in first message.

PS is PF worth using?!
by Mooro
Mon Jan 18, 2021 5:53 pm
Forum: [EN] General Discussion
Topic: Chellington Valley
Replies: 204
Views: 13738

Re: Chellington Valley

Guil wrote:
Mon Jan 18, 2021 4:57 pm
Heaven forbid you say that in oxy's discord. Users there were saying the issue with the field states was caused by pf even though multiple other users are experiencing it and don't use pf
Excuse my ignorance, but what is PF?
by Mooro
Thu Jan 14, 2021 4:31 pm
Forum: [EN] General Discussion
Topic: Chellington Valley
Replies: 204
Views: 13738

Chellington Valley

First off, another magnificent map from Oxygendavid. His maps are largely all i play. Chellington was my favourite in FS17 so I am delighted to see it back again and with a huge overhaul. This might be me, so happy to stand corrected. However, have been on the map today and, according to the map col...