Search found 680 matches

by Hairy Bob
Tue Sep 18, 2018 3:30 pm
Forum: [EN] Modding
Topic: [FS17][Seasons] Big issue
Replies: 10
Views: 468

Re: [FS17][Seasons] Big issue

I've used seasons on stappenbach with no issues, perhaps there's a conflict with another mod.
Try starting a new save on that map with only seasons selected. If that doesn't work, post your log.txt
by Hairy Bob
Mon Jul 23, 2018 10:46 am
Forum: [EN] Modding
Topic: how to make a bale wrapper auto unload
Replies: 9
Views: 428

Re: how to make a bale wrapper auto unload

I've downloaded it, not had chance to try it out yet. Anyone know whether it works with auto-unload?
by Hairy Bob
Mon Jul 16, 2018 11:35 pm
Forum: ModHub Mod Bug-Reports
Topic: Welker Farm and Courseplay
Replies: 1
Views: 221

Re: Welker Farm and Courseplay

I've had this on several maps, usually resetting the tractor cures it, although a couple of times I've ended up changing the tractor to stop it reoccurring.
by Hairy Bob
Mon Jul 16, 2018 10:28 pm
Forum: [EN] General Discussion
Topic: Free Field on Oakfield Farm?
Replies: 7
Views: 580

Re: Free Field on Oakfield Farm?

I can confirm that these fields can be ploughed, will grow crops and can be harvested.
I found the easiest way to get a combine in there was with the TARDIS Teleport mod, just need to make sure the grain tank is empty or else it folds up and won't unfold unless you reset it.
by Hairy Bob
Mon Jul 16, 2018 7:56 pm
Forum: [EN] General Discussion
Topic: New to farming? Ask questions here:
Replies: 1573
Views: 97159

Re: New to farming? Ask questions here:

That's odd, if there are files in the mods folder which don't show up in game, they should show an error in the log... I take it you've put the mods in the correct folder, (instructions to find the right one are here https://forum.giants-software.com/viewtopic.php?f=874&t=97898&sid=16989c64b9698d2e2...
by Hairy Bob
Sun Jul 15, 2018 8:54 pm
Forum: [EN] General Discussion
Topic: New to farming? Ask questions here:
Replies: 1573
Views: 97159

Re: New to farming? Ask questions here:

If you go to the farming simulator folder (where the mods folder is) there should be a file called log.txt . If you upload the file, or paste it's contents in spoiler tags, we can get a better idea of the problem.
by Hairy Bob
Mon Jul 09, 2018 11:29 am
Forum: [EN] Off-topic
Topic: Multiple quotes with the new look forum (mobile)
Replies: 19
Views: 415

Multiple quotes with the new look forum (mobile)

Has anyone else noticed the way the forum now displays quotes of quotes on mobiles seems a bit poor?
It pushes the previous quote over to the right quite a bit, making it hard to read/scroll through.
Example attached from the frontier design thread
Image
by Hairy Bob
Fri Jul 06, 2018 2:04 pm
Forum: [EN] Modding
Topic: how to make a bale wrapper auto unload
Replies: 9
Views: 428

Re: how to make a bale wrapper auto unload

I posted about the same issue here https://forum.giants-software.com/viewtopic.php?f=895&t=125234 but got no reply. I had a go at fiddling with the auto-unload for round balers mod http://farming-simulator.com/mod.php?lang=en&country=gb&mod_id=54504&title=fs2017 (which works for round wrappers too) ...
by Hairy Bob
Thu Jul 05, 2018 8:40 pm
Forum: [EN] General Discussion
Topic: Courseplay, forage harvester not detected
Replies: 8
Views: 325

Re: Courseplay, forage harvester not detected

Obviously you're free to play however you like, but I'd say it's not a waste to plough and reseed wild grass areas, since you can then fertilise them to get double the yield, which should more than offset the wages you pay courseplay to plough/seed/fert the field. Additionally, this would allow you ...
by Hairy Bob
Tue Jul 03, 2018 11:51 am
Forum: [EN] General Discussion
Topic: Courseplay, forage harvester not detected
Replies: 8
Views: 325

Re: Courseplay, forage harvester not detected

There's a couple of ways around this. You can use a loading wagon/s to pick up the mowed grass and take it to the silo, just load the fieldwork course followed by the unloading course. The driver should run the fieldwork course until they are full, then go unload, come back and start where they left...
by Hairy Bob
Wed Jun 27, 2018 3:50 pm
Forum: [EN] General Discussion
Topic: Farming Simulator Feature Suggestions
Replies: 19
Views: 1027

Re: Farming Simulator Feature Suggestions

I'd like to be able to buy second hand machinery, with a lower purchase price but higher maintenance costs, or introduce breakdowns, even in a simple form like a message telling you the machine is broken, it will cost £x and be out of action for X hours, with options to fix, sell or do nothing. Then...
by Hairy Bob
Sat Jun 23, 2018 9:37 pm
Forum: [EN] Modding
Topic: Mod Idea
Replies: 23
Views: 818

Re: Mod Idea

They can still be sued for it being ran on pc if the right person wants to. So I see no difference. And I know that Microsoft has complete control over all of their products. Ok, I'll bite. You're saying that the makers of an operating system can be held responsible for what it's customers download...
by Hairy Bob
Sat Jun 23, 2018 8:41 pm
Forum: [EN] General Discussion
Topic: Placeable decorations (trees) to expensive !?
Replies: 15
Views: 505

Re: Placeable decorations (trees) to expensive !?

I believe the price was raised in 17 to balance the game. In fs15 you could place trees near a sawmill, cut them down and sell them immediately for much more than the cost of the trees. Giants lowered the selling price for lumber, and increased the cost of placeable trees to get rid of the exploit. ...
by Hairy Bob
Mon Jun 18, 2018 11:32 am
Forum: [EN] Modding
Topic: Map will not close when clicking yes to close without saving
Replies: 3
Views: 153

Re: Map will not close when clicking yes to close without saving

Are there any errors in the log? You can always press alt+F4 to close the game if needs be.
by Hairy Bob
Fri Jun 15, 2018 2:07 pm
Forum: [EN] General Discussion
Topic: Oakfield ps4
Replies: 3
Views: 332

Re: Oakfield ps4

I've got 8 or 9 tractors, 2 combines and a sprayer, and own every field.
On console I doubt it's worth having so much machinery, as you can only run so many workers at a time.