Search found 676 matches
- by Hairy Bob
- Sun Mar 22, 2020 6:21 pm
- Forum: [EN] General Discussion
- Topic: Plant Growth Speed & Seasons
- Replies: 9
- Views: 1717
Re: Plant Growth Speed & Seasons
MacCLovin, try the Mexico geo. You have to do some head scratching but with some planning you can harvest something most of the year.
- by Hairy Bob
- Fri Mar 20, 2020 6:35 pm
- Forum: [EN] General Discussion
- Topic: Seasons grass
- Replies: 16
- Views: 3538
Re: Seasons grass
Are you using the latest version of seasons? I seem to remember an update which fixed second year grass growth.
- by Hairy Bob
- Fri Mar 20, 2020 6:25 pm
- Forum: [EN] General Discussion
- Topic: Problem with contracts...
- Replies: 6
- Views: 765
Re: Problem with contracts...
I'd try buying the field, that should end the contract. You can always sell it if you don't want it.
- by Hairy Bob
- Sat Sep 07, 2019 7:37 pm
- Forum: [EN] General Discussion
- Topic: Any map recommendations please!
- Replies: 6
- Views: 1230
Re: Any map recommendations please!
UK map = Oakfield farm US map = Lone Oak (not yet released, but very soon) These maps are from same map maker,one of the best map makers in the business. Oakfield is OxygenDavid's map, Lone Oak is BulletBill83's. Both are excellent maps by very talented mappers. I'm currently playing Fenton Forest ...
- by Hairy Bob
- Mon Oct 29, 2018 4:58 pm
- Forum: [EN] Mobile
- Topic: Courseplay & Custom Fields
- Replies: 4
- Views: 7878
Re: Courseplay & Custom Fields
Although that is still a useful tool if you want to plough up an area which isn't recognised as a field.Preble 818 wrote: ↑Fri Oct 26, 2018 11:22 amNo need for that anymore. CP will scan and generate it's own field boundaries.
- by Hairy Bob
- Tue Sep 18, 2018 3:30 pm
- Forum: [EN] Modding
- Topic: [FS17][Seasons] Big issue
- Replies: 8
- Views: 1535
Re: [FS17][Seasons] Big issue
I've used seasons on stappenbach with no issues, perhaps there's a conflict with another mod.
Try starting a new save on that map with only seasons selected. If that doesn't work, post your log.txt
Try starting a new save on that map with only seasons selected. If that doesn't work, post your log.txt
- by Hairy Bob
- Mon Jul 23, 2018 10:46 am
- Forum: [EN] Modding
- Topic: how to make a bale wrapper auto unload
- Replies: 9
- Views: 4415
Re: how to make a bale wrapper auto unload
I've downloaded it, not had chance to try it out yet. Anyone know whether it works with auto-unload?
- by Hairy Bob
- Mon Jul 16, 2018 11:35 pm
- Forum: [EN] Mobile
- Topic: Welker Farm and Courseplay
- Replies: 1
- Views: 1083
Re: Welker Farm and Courseplay
I've had this on several maps, usually resetting the tractor cures it, although a couple of times I've ended up changing the tractor to stop it reoccurring.
- by Hairy Bob
- Mon Jul 16, 2018 10:28 pm
- Forum: [EN] Mobile
- Topic: Free Field on Oakfield Farm?
- Replies: 7
- Views: 1608
Re: Free Field on Oakfield Farm?
I can confirm that these fields can be ploughed, will grow crops and can be harvested.
I found the easiest way to get a combine in there was with the TARDIS Teleport mod, just need to make sure the grain tank is empty or else it folds up and won't unfold unless you reset it.
I found the easiest way to get a combine in there was with the TARDIS Teleport mod, just need to make sure the grain tank is empty or else it folds up and won't unfold unless you reset it.
- by Hairy Bob
- Mon Jul 16, 2018 7:56 pm
- Forum: [EN] Mobile
- Topic: New to farming? Ask questions here:
- Replies: 1583
- Views: 324795
Re: New to farming? Ask questions here:
That's odd, if there are files in the mods folder which don't show up in game, they should show an error in the log... I take it you've put the mods in the correct folder, (instructions to find the right one are here https://forum.giants-software.com/viewtopic.php?f=874&t=97898&sid=16989c64b...
- by Hairy Bob
- Sun Jul 15, 2018 8:54 pm
- Forum: [EN] Mobile
- Topic: New to farming? Ask questions here:
- Replies: 1583
- Views: 324795
Re: New to farming? Ask questions here:
If you go to the farming simulator folder (where the mods folder is) there should be a file called log.txt . If you upload the file, or paste it's contents in spoiler tags, we can get a better idea of the problem.
- by Hairy Bob
- Mon Jul 09, 2018 11:29 am
- Forum: [EN] Off-topic
- Topic: Multiple quotes with the new look forum (mobile)
- Replies: 19
- Views: 2265
Multiple quotes with the new look forum (mobile)
Has anyone else noticed the way the forum now displays quotes of quotes on mobiles seems a bit poor?
It pushes the previous quote over to the right quite a bit, making it hard to read/scroll through.
Example attached from the frontier design thread
It pushes the previous quote over to the right quite a bit, making it hard to read/scroll through.
Example attached from the frontier design thread
- by Hairy Bob
- Fri Jul 06, 2018 2:04 pm
- Forum: [EN] Modding
- Topic: how to make a bale wrapper auto unload
- Replies: 9
- Views: 4415
Re: how to make a bale wrapper auto unload
I posted about the same issue here https://forum.giants-software.com/viewtopic.php?f=895&t=125234 but got no reply. I had a go at fiddling with the auto-unload for round balers mod http://farming-simulator.com/mod.php?lang=en&country=gb&mod_id=54504&title=fs2017 (which works for roun...
- by Hairy Bob
- Thu Jul 05, 2018 8:40 pm
- Forum: [EN] Mobile
- Topic: Courseplay, forage harvester not detected
- Replies: 8
- Views: 2794
Re: Courseplay, forage harvester not detected
Obviously you're free to play however you like, but I'd say it's not a waste to plough and reseed wild grass areas, since you can then fertilise them to get double the yield, which should more than offset the wages you pay courseplay to plough/seed/fert the field. Additionally, this would allow you ...
- by Hairy Bob
- Tue Jul 03, 2018 11:51 am
- Forum: [EN] Mobile
- Topic: Courseplay, forage harvester not detected
- Replies: 8
- Views: 2794
Re: Courseplay, forage harvester not detected
There's a couple of ways around this. You can use a loading wagon/s to pick up the mowed grass and take it to the silo, just load the fieldwork course followed by the unloading course. The driver should run the fieldwork course until they are full, then go unload, come back and start where they left...