Search found 667 matches

by Hairy Bob
Mon Jun 18, 2018 11:32 am
Forum: [EN] Modding
Topic: Map will not close when clicking yes to close without saving
Replies: 1
Views: 14

Re: Map will not close when clicking yes to close without saving

Are there any errors in the log? You can always press alt+F4 to close the game if needs be.
by Hairy Bob
Fri Jun 15, 2018 2:07 pm
Forum: [EN] General Discussion
Topic: Oakfield ps4
Replies: 3
Views: 231

Re: Oakfield ps4

I've got 8 or 9 tractors, 2 combines and a sprayer, and own every field.
On console I doubt it's worth having so much machinery, as you can only run so many workers at a time.
by Hairy Bob
Wed Jun 13, 2018 6:17 pm
Forum: [EN] General Discussion
Topic: Re:FS19 poll
Replies: 49
Views: 1498

Re: Re:FS19 poll

I'll be waiting until the bugs reach acceptable levels, and a stable version of courseplay is released, by which time I expect there'll be a decent amount of mods about.
Also seasons will need to have been converted, or added to the base game, or it would seem like a step back!
by Hairy Bob
Mon Jun 11, 2018 5:33 pm
Forum: [EN] General Discussion
Topic: Judder when driving
Replies: 5
Views: 305

Re: Judder when driving

Whilst being a very good map, Chellington did seem a bit under optimised in fs17. The only way I found to combat it was to lower my graphics settings.
I'm sure there's more you could do by fiddling with the map in GE, but it's not something that I've ever got into.
by Hairy Bob
Sat Jun 09, 2018 1:01 am
Forum: [EN] General Discussion
Topic: Gearbox Mod Usage Advice
Replies: 9
Views: 502

Re: Gearbox Mod Usage Advice

On the older mechanical pto switches I agree. However, the newer computerized (mostly what we have in the base game) prefer you are already at the proper rpm and it engages the pto without undue stress. Our maxxum mx100 was the first one on our farm to have this and it took me some time to get used...
by Hairy Bob
Thu Jun 07, 2018 8:17 pm
Forum: [EN] General Discussion
Topic: Gearbox Mod Usage Advice
Replies: 9
Views: 502

Re: Gearbox Mod Usage Advice

Also you would engage the PTO with the engine at idle, then increase the revs. Engaging the PTO with the engine revving would put undue strain on the drivetrain, and snap shearbolts or wear out clutches.
by Hairy Bob
Wed Jun 06, 2018 9:25 pm
Forum: [EN] Modding
Topic: Lawfolds and Aberdeenshire map is awesome!
Replies: 200
Views: 15644

Re: Lawfolds and Aberdeenshire map is awesome!

It's in the same area as the vehicle shop, in the south-west corner of the area north of field 24.
by Hairy Bob
Wed Jun 06, 2018 8:38 pm
Forum: [EN] Modding
Topic: ground texture mod
Replies: 4
Views: 71

Re: ground texture mod

I think what you're looking for is the multi terrain angle feature included in many mod maps, it's usually mentioned in the description.
Most of the high quality maps released this year have this feature. I can recommend Oakfield, The West Coast, or Valley View which all make good use of this feature.
by Hairy Bob
Tue Jun 05, 2018 10:00 pm
Forum: [EN] General Discussion
Topic: Gearbox Mod Usage Advice
Replies: 9
Views: 502

Re: Gearbox Mod Usage Advice

That would depend on the type of work, and how much power it requires. Tractors generally have a PTO gearbox with several speeds, which can include 540, 540 eco, 750 (essentialy the same as 540 eco), 1000 and 1000 eco. The eco versions are geared higher, to give the right PTO speed at lower engine s...
by Hairy Bob
Sun Jun 03, 2018 10:32 pm
Forum: [EN] General Discussion
Topic: Seasons Mod Thread #2
Replies: 629
Views: 31642

Re: Seasons Mod Thread #2

Sticking with barley as an example, if the soil temps reach 5°C by the morning of early summer, the plants will germinate and grow. If it's early summer and still <5°, they will fail. That's my experience anyway, and ISTR having this conversation with a member of Realismus way back in the first seas...
by Hairy Bob
Sun Jun 03, 2018 10:01 pm
Forum: [EN] General Discussion
Topic: can't sell silage help.
Replies: 4
Views: 252

Re: can't sell silage help.

You have to leave them for a third of a season to ferment into silage. Until then they are just grass, which has a sell price of 0 with seasons.
You can use the Wopstr tool on a bale to see how long you have to wait, it's in the misc category IIRC.
by Hairy Bob
Sun Jun 03, 2018 9:48 am
Forum: [EN] General Discussion
Topic: Seasons Mod Thread #2
Replies: 629
Views: 31642

Re: Seasons Mod Thread #2

What the manual doesn't make clear is that if the temperature doesn't get high enough for germination by the end of the planting window, the crop fails and goes straight to the harvested state, as you've experienced.
by Hairy Bob
Sat May 26, 2018 8:21 am
Forum: ModHub Mod Bug-Reports
Topic: FS17- Better Minimap
Replies: 4
Views: 229

Re: FS17- Better Minimap

It also breaks the TARDIS Teleport mod. Pressing F11 with the map expanded should bring up a cursor allowing you to click on the map and be transported anywhere. With the better minimap active, pressing F11 does nothing.
by Hairy Bob
Wed May 23, 2018 8:36 am
Forum: [EN] General Discussion
Topic: Music for fs19
Replies: 15
Views: 803

Re: Music for fs19

Am I the only one that just turns my (actual, physical) radio on for music? I've also been known to listen to audiobooks when I've got a few hours to play with.
by Hairy Bob
Sun May 20, 2018 9:51 pm
Forum: [EN] General Discussion
Topic: Animal Health with Seasons
Replies: 13
Views: 614

Re: Animal Health with Seasons

It's not a cheat, it's a workaround of an unintended bug which realismus modding have fixed for the next update. The intention was to have animals start with 80% health, which is what the workaround achieves.