Search found 815 matches
- by aklein
- Fri Feb 19, 2021 8:00 pm
- Forum: [EN] General Discussion
- Topic: Remove limits on Xbox Series X
- Replies: 31
- Views: 1238
Re: Remove limits on Xbox Series X
But PS4 and PS5 have different amounts of ram but am I correct that the slot limit is the same on both of those somewhat indicating it hard coded vs dynamic. Is that not correct? have players moving to PS5 seen a higher total slot limit?
- by aklein
- Thu Feb 18, 2021 6:33 pm
- Forum: [EN] General Discussion
- Topic: Remove limits on Xbox Series X
- Replies: 31
- Views: 1238
Re: Remove limits on Xbox Series X
Here's the thing. FS19 on console was made for PS4 and Xbox One. This is the exact code your running on PS5 and Xbox Series X/S. Slots are hard coded into these releases. If/When a new version of FS comes out will it be released for the old platform or only the new platform? Will there be 5 versions...
- by aklein
- Wed Feb 10, 2021 1:35 pm
- Forum: [EN] General Discussion
- Topic: Daggerwin
- Replies: 122
- Views: 4251
Re: Daggerwin
Thanks for watching. 

- by aklein
- Tue Feb 09, 2021 5:30 pm
- Forum: [EN] General Discussion
- Topic: Daggerwin
- Replies: 122
- Views: 4251
Re: Daggerwin
In the end watch who you want and play how you want. As I try to tell my 7 yr old. When you get so frustrated with a game then is it worth playing that game? The same can be said about a content creator. If you get so worked up over watching someone's content then unless your being forced to watch i...
- by aklein
- Mon Jan 25, 2021 5:16 pm
- Forum: [EN] General Discussion
- Topic: Erlengrat train missing
- Replies: 4
- Views: 460
Re: Erlengrat train missing
FarmerJDC, never had that experience I sold just about all my grain using the train as it seemed to always be the highest price. Every time it would kick me out and put up a prompt asking if I wanted to sell. I would look at your mods and see what you might have that could be conflicting with this f...
- by aklein
- Sun Jan 24, 2021 4:10 pm
- Forum: [EN] General Discussion
- Topic: Grimme Potato Pack
- Replies: 108
- Views: 4739
Re: Grimme Potato Pack
Glad the First look I did helped clear up how the various tools work. I put time stamps in the description so folks could jump to just the area they where looking to see also.
- by aklein
- Sat Dec 26, 2020 7:49 pm
- Forum: [EN] General Discussion
- Topic: Baffeld
- Replies: 3
- Views: 472
Re: Baffeld
If you want rename your inputBinding.xml file to something else and then restart the game it will build a new one. You can find this file under Documents/My Games/Farming Simulator 19
- by aklein
- Mon Dec 21, 2020 2:30 pm
- Forum: [EN] General Discussion
- Topic: Christmas giants mod?
- Replies: 19
- Views: 1233
Re: Christmas giants mod?
The only time I recall this was 2017 and it was the Valtra world record tractor and that is even dated 12/21. I think the 24th is a not to their giveaways that something big is being given away on the 24th else why the good luck wish if it was an open prize.
- by aklein
- Fri Dec 18, 2020 6:55 pm
- Forum: [EN] General Discussion
- Topic: Animal Dealer work around?
- Replies: 10
- Views: 441
Re: Animal Dealer work around?
Yep its a season issue it was broken in 1.3.0 likely when they did some work affecting animals in trailers. I don't know why the fix was not sent to consoles unless its one of those things that since its a script it requires a game patch vs a mod update.
- by aklein
- Fri Dec 18, 2020 4:16 pm
- Forum: [EN] General Discussion
- Topic: Animal Dealer work around?
- Replies: 10
- Views: 441
Re: Animal Dealer work around?
If you take PF out and then save all the PF items in the save will probably vanish so adding it back in will/could reset your PF field samples and the pH and Nitrogen levels I would only do this if you could safely test this and restore a backup of the save if that is even possible on console. Can y...
- by aklein
- Fri Dec 18, 2020 1:41 pm
- Forum: [EN] General Discussion
- Topic: Alpine/Seasons
- Replies: 14
- Views: 747
Re: Alpine/Seasons
To my knowledge, seasons ready just means that there is a snow mask for the map. IE snow won't accumulate on the main roadways. An included geo is a separate feature altogether DING DING DING. To the OP. All that is meant when a map says its seasons ready is that it has a custom seasons mask which ...
- by aklein
- Wed Dec 16, 2020 2:31 pm
- Forum: [EN] General Discussion
- Topic: No more snow in the winter??
- Replies: 7
- Views: 573
Re: No more snow in the winter??
Snow is not guaranteed. I just went thru my first winter on Erlengrat and I had snow twice between a ton of rain in fact I was expecting frozen ground for a while into spring but nope first day of spring I had thawed ground I could work. never accumulated beyond the first layer. Maybe next winter I ...
- by aklein
- Wed Dec 16, 2020 2:28 pm
- Forum: [EN] General Discussion
- Topic: Precision Farming DLC
- Replies: 210
- Views: 20847
Re: Precision Farming DLC
We can not talk of fertilizer in the generic sense with precision farming. Organic (manure, slurry and digestate) all apply at a fixed rate based on soil type regardless of when they are applied. Those rates are as follows: Loamy Sand: 40 kh/ha, Sandy Loam: 60kg/ha, Loam: 80hg/ha and Silty Clay: 60k...
- by aklein
- Fri Dec 11, 2020 1:17 pm
- Forum: [EN] General Discussion
- Topic: Precision Farming time consuming
- Replies: 48
- Views: 6260
Re: Precision Farming time consuming
As mentioned the time you dont have to fertilize for select crops if you take note of nitrogen levels before planting/seeding will make up for the occasional need to sample the soil. For example with seasons the time to fertilize a field of soybeans 3 times when they do not need to be fertilized at ...
- by aklein
- Fri Dec 11, 2020 1:13 pm
- Forum: [EN] General Discussion
- Topic: Precision DLC Soil types
- Replies: 3
- Views: 402
Re: Precision DLC Soil types
Correct on both posts. What a lovely colored soil map. 
