Search found 47 matches

by Bonger76
Fri Jan 11, 2019 6:11 am
Forum: [EN] Modding
Topic: Bunker walls TipCol FS19
Replies: 2
Views: 88

Re: Bunker walls TipCol FS19

Hi guys! I'm making my own version of felsbrunn and tought I'd add a bunker silo. The problem tho is that the walls dosen't have a tipcollision built in which make the grass "leak" through the walls, I layed down a tip col using the info layer painting mode but it dosen't work due to the size of th...
by Bonger76
Fri Jan 04, 2019 3:02 am
Forum: [EN] Technical Support
Topic: <renderer>D3D_11</renderer>
Replies: 3
Views: 270

Re: <renderer>D3D_11</renderer>

Gave up whent back to FS17. Then today took a look to see what is different from 17 to 19, in the terrain and found that you are useing .sh unixs files to load the layers ? dont know anything about this but cound that be the problem I'm running on windows7 pro. have 1070 NVIDA 8.gb with 16.gb ram,dr...
by Bonger76
Sun Dec 30, 2018 4:51 am
Forum: [EN] Modding
Topic: FS19 NavMesh tutorial step by step
Replies: 7
Views: 263

Re: FS19 - is Giants editor navMeshes tool completely broken

Hi, i'm trying to create navMeshes in 19. and i'm having so many problems. or i can't create anything, or it creates a navmesh not like my plane, but like the older navmesh i've just removed. is it me, or others are facing lot of bugs with that thing too. i reinstalled the prog. i even purchased th...
by Bonger76
Fri Dec 28, 2018 11:29 pm
Forum: [EN] Technical Support
Topic: Giant Circle of Loading Textures?
Replies: 7
Views: 453

Re: Giant Circle of Loading Textures?

Anyone else having this issue on PC and is there a FIX? Or is this just something everyone is ok / dealing with? You will have to edit map and foliage view distance, Unzipp your modMap save the zipped map as backUp,you have to make hu** that the foliage is being loaded from your map, if not copy ov...
by Bonger76
Mon Dec 24, 2018 4:27 am
Forum: [EN] Technical Support
Topic: Strange Straw swatthing
Replies: 9
Views: 164

Re: Strange Straw swatthing

Okay so opening the Map01.i3d and selecting the blue pen the entire map Isn't white, meaning its not blocked my the tiplayer or whatever and yes renaming a file so it simply ignores it is a bootleg way of fixing If thier is no white paint on the map then push the blue pen incress radias and run it ...
by Bonger76
Mon Dec 24, 2018 12:07 am
Forum: [EN] Technical Support
Topic: Strange Straw swatthing
Replies: 9
Views: 164

Re: Strange Straw swatthing

Okay so get this software but im not gonna use it anyways cause you're just telling me some bootleg file rename with a side effect. I'd like to actually fix it. not just ignore it or shove it off somewhere. I've got the editor i've opened the map and seen the editor stuff but there is no tip info l...
by Bonger76
Sat Dec 22, 2018 7:30 pm
Forum: [EN] Technical Support
Topic: Strange Straw swatthing
Replies: 9
Views: 164

Re: Strange Straw swatthing

Thanks for the fast response but i know nothing about that stuff, Whats GE, Tipinfo? 7.1 editor? I only edit the XML's for easy money man. It is a modEditor that came with your game to edit your map if you have for editing FS17 maps you need 7.1 get it at https://gdn.giants-software.com dont get 8 ...
by Bonger76
Sat Dec 22, 2018 7:07 pm
Forum: [EN] Modding
Topic: Farmlands gone from Info Layer.
Replies: 1
Views: 61

Re: Farmlands gone from Info Layer.

My maps plays just fine. I can buy and sell land with no issues. I wanted to go back and clean up some of the plots. But now I no longer see farmlands in the Info Layer drop down. Only tipCol. Anyone have any clues as to why? Thanks If you opened your map to edit and thier is no farmland.xml or thi...
by Bonger76
Sat Dec 22, 2018 1:11 am
Forum: [EN] Modding
Topic: Farming simulator 17 and 19 Custom Scripts converting Please help
Replies: 1
Views: 122

Re: Farming simulator 17 and 19 Custom Scripts converting Please help

Hi I'm trying to convert a custom script from fs15 to fs17, I don't know how to convert a custom script does anyone know how I can't find a tutorial anywhere? Also I want to convert another custom script from fs17 to fs19 how do I do that?Any help would be greatly appreciated! Thanks! go over to GD...
by Bonger76
Sat Dec 22, 2018 1:06 am
Forum: [EN] Modding
Topic: Map Edit Questions
Replies: 2
Views: 109

Re: Map Edit Questions

I edited Ravenport for my wife and I's personal use and deleted the Flag and the Windmill in the Farm area, but the sound is still there in the game? How do I get rid of those sounds? open your map up in GE and then import the US sound.i3d from in your map so you have to make hu** the map.XMl is lo...
by Bonger76
Sat Dec 22, 2018 12:55 am
Forum: [EN] Modding
Topic: FS19 Train Modding
Replies: 1
Views: 137

Re: FS19 Train Modding

Anyone know if it is possible and if so how to mod the Train? I'd like to try slowing it down when it is being run by the AI? (Possibly even stop it from running autonomously?) Also the railroad crossings need to come down a bit sooner and go back up a bit sooner. the train is a placeable now so th...
by Bonger76
Sat Dec 22, 2018 12:51 am
Forum: [EN] Modding
Topic: Mod Request
Replies: 20
Views: 732

Re: Mod Request

Long live FS17 :wink3:
by Bonger76
Sat Dec 22, 2018 12:47 am
Forum: [EN] Modding
Topic: question about navmeshes in FS19
Replies: 4
Views: 136

Re: question about navmeshes in FS19

yeah i think you are talking of shyWisard channel.yeah his vids are definitely helpful. but even him has some unknows. for example in the video you refers to, he doesn't know which number is for chicken. it would be so helpful, if Giants added a section in the tut they sell for navMeshes. i would b...
by Bonger76
Sat Dec 22, 2018 12:42 am
Forum: [EN] Modding
Topic: FS19 - l10n translation...
Replies: 4
Views: 163

Re: FS19 - l10n translation...

Hi, i need help with translation. I tried to modify mod FS19_SiloStations to FS19_SiloBuyingStations, where silos has unlimited quantity and you can buy seeds, lime, fertilizer and so on, directly in silo as in shop. Everything works fine, but the translation. Game use already translation for Lime ...
by Bonger76
Sat Dec 22, 2018 12:18 am
Forum: [EN] Technical Support
Topic: <renderer>D3D_11</renderer>
Replies: 3
Views: 270

Re: <renderer>D3D_11</renderer>

Still waiting