Search found 49 matches

by Oseh
Tue May 21, 2019 1:13 am
Forum: [EN] General Discussion
Topic: Seasons 19 WIP Updates (Unknown Release Date)
Replies: 891
Views: 101938

Re: Seasons 19 WIP Updates (Unknown Release Date)

OOWAR!! wrote:
Sun May 19, 2019 9:17 pm
Will Snow have to be removed properly, with snow plows, buckets on machines and grit salt spreading a roller used to make it vanish even on a field.
Oh I didn't try that - I did find that a cultivator made for a great snowplow, but it didn't work on frozen fields!!
by Oseh
Sun May 19, 2019 1:39 am
Forum: [EN] General Discussion
Topic: Seasons 19 WIP Updates (Unknown Release Date)
Replies: 891
Views: 101938

Re: Seasons 19 WIP Updates (Unknown Release Date)

So with silage and hay taking time to brew, has there been any consideration to baling contracts? Or will we need to hold the contract until the hay or silage process has completed. While I like the concept of bales not being instant, it does kind of detract if I have to sit on a contract for 1/3 se...
by Oseh
Tue Apr 23, 2019 9:56 pm
Forum: [EN] General Discussion
Topic: Using the Compass
Replies: 3
Views: 413

Re: Using the Compass

In FS17 I used a mod which displayed compass heading top-middle of the screen - I used it in every play through. I find the compass in the mini-map less than convenient.
by Oseh
Mon Apr 01, 2019 9:50 pm
Forum: [EN] General Discussion
Topic: Old Stream Farm Discussion
Replies: 141
Views: 8255

Re: Old Stream Farm Discussion

Loving this - there's just enough still in place for the nostalgia element. But enhanced by the encroachment of the modern world on a town almost frozen in time - new store/BGA, with the old locations repurposed. Since I've done the Favorit 511c and Fiat to death, I opted to sell and replace with a ...
by Oseh
Thu Mar 28, 2019 4:57 pm
Forum: [EN] General Discussion
Topic: Forestry - Infuriating!
Replies: 27
Views: 1374

Re: Forestry - Infuriating!

Biobeltz LF180 log fork on a medium tractor. The FS19 one is as good as it was in FS17...

My review:
https://www.youtube.com/watch?v=R8o3eIKRr7s
by Oseh
Fri Mar 22, 2019 7:12 pm
Forum: [EN] General Discussion
Topic: THe truth bout the log forks
Replies: 24
Views: 1389

Re: THe truth bout the log forks

Biobeltz LF180 Log Fork - release this week on the in-game ModHub - works like a charm. Used it in FS17 for over 400 trees loaded, in FS19 it's just as reliable.
by Oseh
Wed Mar 20, 2019 3:49 pm
Forum: [EN] News and Announcements
Topic: [FS19] Giants Mods this week
Replies: 873
Views: 139104

Re: [FS19] Giants Mods this week

Old Stream no longer on the list.
Biobeltz LF180 Log Fork - this is the 2 upper/2 lower prong fork that was so much of an improvement over the ingame fork in FS17? - if yes, I'm going to be very happy and may consider some FS19 logging operations.
by Oseh
Wed Mar 20, 2019 3:40 pm
Forum: [EN] General Discussion
Topic: Plowing
Replies: 37
Views: 1472

Re: Plowing

When I just need to get rid of "needs plowed" state on a field, I'll typically use a subsoiler. But to create fields I'll use the biggest plow I can find - obviously with the Create_Fields_with_Cultivator mod, I could use a cultivator now. But still - I'll use the biggest piece of equipment that my ...
by Oseh
Wed Mar 20, 2019 3:36 pm
Forum: [EN] General Discussion
Topic: HUD Improvement Idea
Replies: 8
Views: 379

Re: HUD Improvement Idea

You're always going to have an issue with text color on a variable background - eventually the camera angle is going to be such that your background is too close in shade to your chosen text color. While having black panels can be annoying, there is the guarantee that white text will always be visib...
by Oseh
Fri Mar 01, 2019 1:09 am
Forum: [EN] General Discussion
Topic: Mercury Farms by Alien Jim (Official Topic)
Replies: 513
Views: 25750

Re: Mercury Farms by Alien Jim (Official Topic)

Biggest thing for me is that the (functional) buildings are all available as placeable assets. So I can expand a yard, rearrange a yard, or build a yard (Farm Manager/Start from Scratch) using the on map building style. This copies and expands on the premise given us in Ravenport and Felsbrun, thoug...
by Oseh
Mon Feb 18, 2019 3:54 pm
Forum: [EN] General Discussion
Topic: Marwell Manor field missions..
Replies: 4
Views: 581

Re: Marwell Manor field missions..

10 came up as a baling contract for me. Though I've found there's an issue with harvest contracts on 1, 2 & 3 - first contract I did, I was about 2kl short and harvested 100% of the field, I had to use some of the crop from my own silo to make up the difference.
by Oseh
Fri Feb 15, 2019 8:34 pm
Forum: [EN] General Discussion
Topic: Please can we have Giants
Replies: 15
Views: 1261

Re: Please can we have Giants

I'd like to see the HUERLIMANN XM T4i ported over from FS17. Discovered this little tractor the last weekend before the FS19 release - and it places well as an all rounder for a small farm. Was that one ever on the modhub? I can only find the 17 version by an independent author on independent sites...
by Oseh
Fri Feb 15, 2019 4:03 pm
Forum: [EN] General Discussion
Topic: Please can we have Giants
Replies: 15
Views: 1261

Re: Please can we have Giants

I'd like to see the HUERLIMANN XM T4i ported over from FS17. Discovered this little tractor the last weekend before the FS19 release - and it places well as an all rounder for a small farm.
by Oseh
Wed Feb 06, 2019 10:19 pm
Forum: [EN] General Discussion
Topic: Seasons & Snow
Replies: 12
Views: 769

Re: Seasons & Snow

I tend not to bother - the only job was to feed animals and I always have a tractor and feed close to the animal enclosures. I did discover, by accident, that you could cultivate snow and it would magically disappear, but only in common areas, you cannot cultivate a frozen field.
by Oseh
Wed Feb 06, 2019 10:06 pm
Forum: [EN] General Discussion
Topic: Seasons 19 WIP Updates (Unknown Release Date)
Replies: 891
Views: 101938

Re: Seasons 19 WIP Updates

For me was like this: 9 day season with 15x feels like to fast, 9 day season with 5x feels like to slow. 9 day season with 10x should be perfect for me, but was not possible in FS17. (with the North Italy geo) If you play on PC, I believe it was possible to edit the game save and set time to x10 - ...