Search found 357 matches

by CombineBert
Tue Jan 28, 2020 7:52 pm
Forum: [EN] General Discussion
Topic: Fliegl SDS350J Low Loader
Replies: 9
Views: 1210

Fliegl SDS350J Low Loader

Nice trailer. On the web mod hub, the last picture shows this trailer with bales on and strapped down. Yet when I purchased one of these it does not have an option for straps? Am I missing something or should that image not have been uploaded giving a little false expectation. If it had bale straps ...
by CombineBert
Mon Jan 27, 2020 3:55 pm
Forum: [EN] General Discussion
Topic: To fertilize or not to fertilize (grass/hay fields)
Replies: 39
Views: 3056

Re: To fertilize or not to fertilize (grass/hay fields)

MrSealyP did a grass vid on this.

From what I remember, the fertilising did make a difference whereas plowing and lime made such a small variation it was not worth it.

I do fert with what is available at the time.
by CombineBert
Wed Jan 22, 2020 4:03 pm
Forum: [EN] General Discussion
Topic: Mods In Testing - Fan Discussion
Replies: 8415
Views: 1211618

Re: Mods In Testing - Fan Discussion

The in testing list has dwindled big time today. Negatively a lot of mods failed, positively a lot of mods have passed, or a mixture of both.
by CombineBert
Wed Jan 22, 2020 4:00 pm
Forum: [EN] Modding
Topic: Mod issue? Anyone seen this?
Replies: 4
Views: 579

Re: Mod issue? Anyone seen this?

If this is hardware, there is a axis dead zone parameter in the options menu from the main loading screen.

I had to use this on my accelerator peddle until I could get around to stripping it apart and cleaning the inner components.
by CombineBert
Thu Jan 16, 2020 2:56 pm
Forum: [EN] General Discussion
Topic: Animal Query
Replies: 7
Views: 859

Re: Animal Query

Quick question off topic of the OP, but how long do cows usually graze for? Into autumn? I have 15 Holsteins and none are set to give birth for 7 months, didn’t want to start feeding them TMR until they are ready for milk. My sheep had steady "pasture" grass until day 4 or 5 of winter, pl...
by CombineBert
Thu Jan 16, 2020 2:49 pm
Forum: [EN] General Discussion
Topic: Added Realism For Vehicles v1.1
Replies: 50
Views: 8205

Re: Added Realism For Vehicles v1.1

I am enjoying the new version so far, was not a fan of the emulated gearbox. I was slurry / cultivating (zunhammer / catros combo) and the engine was at full power but going slow. Zoomed in a little and one of the front wheels was tyre deep in the mud and spinning like mad; very cool! This was on a ...
by CombineBert
Tue Dec 17, 2019 4:04 pm
Forum: [EN] General Discussion
Topic: Seasons mod (op updated re: bug reports)
Replies: 1049
Views: 185574

Re: Seasons mod (op updated re: bug reports)

michaelr wrote: Tue Dec 17, 2019 2:23 pm Build 51. I already had that in game and it now says I have the modhub version installed.
Nice one, thank you.
by CombineBert
Tue Dec 17, 2019 2:06 pm
Forum: [EN] General Discussion
Topic: Seasons mod (op updated re: bug reports)
Replies: 1049
Views: 185574

Re: Seasons mod (op updated re: bug reports)

Version 1.1.0.0, do we know up to which dev build this includes please?
by CombineBert
Tue Dec 10, 2019 4:00 pm
Forum: [EN] General Discussion
Topic: Greenwich valley by greenbale modding
Replies: 55
Views: 11225

Re: Greenwich valley by greenbale modding

I am really enjoying this map, the detail is excellent. The only thing, for me, that is spoiling it are the clouds. When it is overcast and/or raining, the cloud cover never extends to the horizon. It's like a big disc with a strip of blue sky all the way round. In winter (playing seasons) and the s...
by CombineBert
Thu Nov 28, 2019 4:14 pm
Forum: [EN] Technical Support
Topic: connecting a steering wheel
Replies: 2
Views: 497

Re: connecting a steering wheel

On the main screen under options there is also a controller screen to set dead zones etc. Does the wheel etc appear in there?

The only other thing that springs to mind is delete or move the inputbindings.xml so it refreshes it on starting the game.
by CombineBert
Thu Nov 28, 2019 4:05 pm
Forum: [EN] General Discussion
Topic: Lone Oak pig farm
Replies: 3
Views: 913

Re: Lone Oak pig farm

yes, my beautiful farm in Lone Oak´s Dove Lair doesnt work animals R-push button. When I go the pigs stall meaning at look for something to sell or buy the place of R not activated. I try to buy some cows but there was same problem. The where to buy the R area not activated. PC version too. Have yo...
by CombineBert
Mon Nov 25, 2019 4:07 pm
Forum: [EN] Modding
Topic: Agribumper
Replies: 1
Views: 364

Re: Agribumper

This mod was updated last week to resolve this I think.
by CombineBert
Tue Nov 12, 2019 4:01 pm
Forum: [EN] General Discussion
Topic: All Agritechnica 2019 mods
Replies: 116
Views: 22279

Re: All Agritechnica 2019 mods

I find tracked tractors apart from the big articulated ones and the Challengers and similar models, just look a little odd. My aesthetics filter takes bit of a wobble. Each to their own and all that. :smileynew:
by CombineBert
Tue Nov 12, 2019 3:57 pm
Forum: [EN] General Discussion
Topic: Seasons should have it's own section
Replies: 22
Views: 1734

Re: Seasons should have it's own section

For me personally, they should be under Gameplay, as you they are optional.
by CombineBert
Tue Nov 12, 2019 3:49 pm
Forum: [EN] General Discussion
Topic: Seasons mod (op updated re: bug reports)
Replies: 1049
Views: 185574

Re: Seasons mod (op updated re: bug reports)

As mentioned in this thread earlier, there are a further 30+ releases above the current PC mod hub version. These include fixes, game balancing, and additional functions (reworked animals screen for example). When the time comes and a new cut is made and sent to mod hub for PC and passes testing. Th...