Search found 346 matches

by CombineBert
Mon Feb 22, 2021 1:17 pm
Forum: ModHub Bug Reports
Topic: Mod Hub PC
Replies: 2
Views: 236

Re: Mod Hub PC

Is there a chance you have clicked the Show Top Mods Only option? This will hide a lot of items.
by CombineBert
Fri Feb 19, 2021 1:22 pm
Forum: [EN] Technical Support
Topic: mods not installing in game
Replies: 5
Views: 173

Re: mods not installing in game

Seeing as their from the GIANTS website they should all be .zips. For the OP, did they get selected on the mod page when opening a save game? Please reread the original post. My young boys love playing this game and I am trying to help them install a couple mods from google . We downloaded, and the...
by CombineBert
Thu Feb 18, 2021 12:47 pm
Forum: [EN] Technical Support
Topic: Giants editor doesnt start
Replies: 1
Views: 93

Re: Giants editor doesnt start

Have you extracted the mod (unzipped it) and then double click the respective .i3d file?

Also check you are running the latest version of GE.
by CombineBert
Thu Feb 18, 2021 12:43 pm
Forum: [EN] Technical Support
Topic: mods not installing in game
Replies: 5
Views: 173

Re: mods not installing in game

Check the file extension of the mod, it should be .zip. The mod zip might be inside another zip file and need extracting.

If you do not see the file extensions you will need to enable them in the View settings.
by CombineBert
Mon Feb 08, 2021 3:53 pm
Forum: [EN] General Discussion
Topic: Turning bales into loose material
Replies: 8
Views: 506

Re: Turning bales into loose material

Agreed, from a transport of volume perspective, yes.

The original poster has the storage for the loose material so was curious as why bale to then undo again, unless it is purely the transportation of said materials.
by CombineBert
Mon Feb 08, 2021 2:06 pm
Forum: [EN] Technical Support
Topic: Tractor consumption [modding]
Replies: 9
Views: 341

Re: Tractor consumption [modding]

Unless the usage value above is set against each engine config you would need to script it to set the chosen value I would think.
by CombineBert
Mon Feb 08, 2021 2:02 pm
Forum: [EN] Technical Support
Topic: Animals not eating
Replies: 3
Views: 195

Re: Animals not eating

As Deere says, seasons changes the feeding so can only have enough feed for 2 days. If you have a weeks worth in there it will take time to catch up. Keep an eye on the numbers rather than the bars, see if they go down.
by CombineBert
Mon Feb 08, 2021 1:53 pm
Forum: [EN] General Discussion
Topic: Turning bales into loose material
Replies: 8
Views: 506

Re: Turning bales into loose material

Why bale in the first place, use a loading wagon? Just curious.
by CombineBert
Fri Feb 05, 2021 2:24 pm
Forum: [EN] General Discussion
Topic: Farming Agency Charwell Remaster 2020 help pls.
Replies: 4
Views: 279

Re: Farming Agency Charwell Remaster 2020 help pls.

From memory, the sleep trigger was not part of the house tree structure in Giants Editor it was somewhere else.
by CombineBert
Wed Feb 03, 2021 4:50 pm
Forum: [EN] General Discussion
Topic: Horse helper....
Replies: 3
Views: 272

Re: Horse helper....

Horse Helper does not work correctly with Seasons, it misses updating one of the riding variables so the health goes down. I did mod the GC and Seasons routines to get it working, however GC charges 300 a day per horse which makes having horses pointless. I did further amend so horse helper charged ...
by CombineBert
Tue Feb 02, 2021 1:52 pm
Forum: Bug-Reports (Non - Kverneland & Vicon /Alpine Expansion/FSL Client Bugs)
Topic: Precision farming
Replies: 4
Views: 239

Re: Precision farming

Are you using seasons? Crop rotations affect yields. Ploughing also maybe, if enabled.
by CombineBert
Tue Feb 02, 2021 1:43 pm
Forum: ModHub Bug Reports
Topic: [FS19] - Ravensberg 1.2.0.0 support- and discussions-thread
Replies: 204
Views: 10612

Re: [FS19] - Ravensberg 1.1.0.0 support- and discussions-thread

There are two versions of the trailer in that mod, a low loader and a tipper trailer. I tried both of them, maybe your changes will do the job. There are other Ifor Williams trailers on mod hub, will give them a try too.

Great map by the way.
by CombineBert
Mon Feb 01, 2021 4:02 pm
Forum: ModHub Bug Reports
Topic: [FS19] - Ravensberg 1.2.0.0 support- and discussions-thread
Replies: 204
Views: 10612

Re: [FS19] - Ravensberg 1.1.0.0 support- and discussions-thread

I think it was the ones with the green boxes with bottles in them?

Whilst in the back of the pickup the straps go through them too.