Search found 117 matches

by summerrider
Fri Dec 29, 2017 8:06 pm
Forum: [EN] Modding
Topic: Cornbelt map trains
Replies: 7
Views: 934

Re: Cornbelt map trains

You can't switch. You have 4 different trains. One that services the SE side of the map. -- Big train at the main farm. One that services the NE side of the map. --Log train at the oil refinery. One that services the W side of the map. -- Small train at the main farm. One that transports the oil. --...
by summerrider
Tue Dec 05, 2017 9:14 pm
Forum: [EN FS17] General Discussion
Topic: Feeding Hogs w/Silo?
Replies: 13
Views: 1541

Re: Feeding Hogs w/Silo?

I know this is off topic but do you really feel that you can't keep up with 10 hogs? Did you miss a few zeros there?
by summerrider
Mon Dec 04, 2017 3:07 pm
Forum: [EN FS17] General Discussion
Topic: Auger wagon issue
Replies: 21
Views: 2675

Re: Auger wagon issue

Thank you for explaining it Carsen, I now see where I misunderstood your "outperform" statement. I read it as 2 MF 27s will outperform 2 CR1090s at half the cost and not as 2 MF 27s will outperform 1 cr1090. But thanks for the explanation.
by summerrider
Fri Dec 01, 2017 4:30 pm
Forum: [EN FS17] General Discussion
Topic: Auger wagon issue
Replies: 21
Views: 2675

Re: Auger wagon issue

Are you saying that the MF 27's are faster then the NH Cr 1090 (how do they outperform)? Does the boom of the MF reach outside of the 35ft headers?

Just interesting observation if it's true.
by summerrider
Thu Nov 30, 2017 4:04 pm
Forum: [EN FS17] General Discussion
Topic: Radio
Replies: 2
Views: 477

Re: Radio

There was a post a little be ago from Simulator Radio asking for DJs I think.

viewtopic.php?f=893&t=120091&hilit=radio#p942714
by summerrider
Tue Nov 28, 2017 8:08 pm
Forum: [EN FS17] General Discussion
Topic: Arm Speed For Consoles
Replies: 111
Views: 10754

Re: Arm Speed For Consoles

B/c the debate about when Giants will add the arm speed adjustments to the console versions of the game has already gotten off track. The first (and only post at the time I replied to) was the post asking to name people who don't need money. That post was off the track, I just helped it along by rep...
by summerrider
Tue Nov 28, 2017 5:13 pm
Forum: [EN FS17] General Discussion
Topic: Arm Speed For Consoles
Replies: 111
Views: 10754

Re: Arm Speed For Consoles

The thread with the title "Arm Speed for Consoles", no I have not read every reply. There is no need as it repeats itself over and over for 6 pages.

(edit)
Now 7.
by summerrider
Tue Nov 28, 2017 5:00 pm
Forum: [EN FS17] General Discussion
Topic: Arm Speed For Consoles
Replies: 111
Views: 10754

Re: Arm Speed For Consoles

Maybe Mohandas Karamchand Gandhi
by summerrider
Fri Nov 24, 2017 5:40 pm
Forum: ModHub Mod Bug-Reports
Topic: FS17 Cantabria Infinita - Cantabria Infinite
Replies: 127
Views: 15694

Re: FS17 Cantabria Infinita - Cantabria Infinite

Did anyone else have trouble harvesting the Triticale on field 14? The combine header said it would harvest it, but it doesn't. I ended up just plowing it under, but was wondering if there were some special technique to it?
by summerrider
Sun Nov 19, 2017 2:44 pm
Forum: [EN FS17] General Discussion
Topic: Agco Ideal Combine Harvester
Replies: 17
Views: 2943

Re: Agco Ideal Combine Harvester

I think I'm more excited to hear that GIANTS has an interest/focus on their software being used to "model" real life. I'll still be using it for the game/fun side, but to know that they are focused on the simulation of real life is encouraging.
by summerrider
Tue Nov 14, 2017 10:08 pm
Forum: [EN FS17] General Discussion
Topic: New dlc..... kinda bummed
Replies: 113
Views: 11546

Re: New dlc..... kinda bummed

Don't forget the two tracked Tractors. At least I think they came from the Horsch pack, I don't remember downloading a mod for them.
by summerrider
Tue Nov 14, 2017 6:13 pm
Forum: [EN FS17] General Discussion
Topic: Big problem with seasons mod
Replies: 23
Views: 3478

Re: Big problem with seasons mod

I don't know it's kind of entertaining in a sad way. User uses mods A and B. --An effect in mod B is broken when mod A is enabled. User complains that mod A is broken and doesn't work correctly. User wants the mod A team to alter mod A so that the effect of mod B will work, instead of asking the mak...
by summerrider
Fri Nov 10, 2017 3:00 pm
Forum: [EN FS17] General Discussion
Topic: Tank trailer for bulk vegetable oil
Replies: 3
Views: 439

Re: Tank trailer for bulk vegetable oil

I think the Australian Road Train pack might accept vegetable oil.

https://www.modhoster.com/mods/custom-road-train-pack
by summerrider
Thu Nov 09, 2017 9:19 pm
Forum: [EN FS17] General Discussion
Topic: Blacksheep modding is at it again. Thanks BsM
Replies: 2057
Views: 228819

Re: Blacksheep modding is at it again. Thanks BsM

So has BSM done anything recently, or has this thread become a tutorial on how to reference other people on a forum?

(*Note: that's not a dig at anyone, it's a frustration of mine as you keep getting my hopes up with the posts to this thread)

:)
by summerrider
Wed Nov 08, 2017 10:01 pm
Forum: [EN FS17] General Discussion
Topic: 16x map!!!
Replies: 5
Views: 1186

Re: 16x map!!!

Once I get tired of cornbelt (another 16x map), I'll have to give it a shot.