Search found 2170 matches

by RODHA
Wed Dec 13, 2017 2:58 pm
Forum: [EN-FS17]Off-topic
Topic: Merlo Multifarmer
Replies: 12
Views: 191

Re: Merlo Multifarmer

absolutely. on a business standpoint of course this is a brilliant machine. no doubt. I just don't like to use those kinds of machines in the game. thats it. not criticising the existence of the machine itself.
by RODHA
Wed Dec 13, 2017 2:55 pm
Forum: [EN-FS17]General Discussion
Topic: Placeable Christmas Tree
Replies: 9
Views: 386

Re: Placeable Christmas Tree

Didn't try planting any tree.
Just tried to place the chirstmas tree.
by RODHA
Wed Dec 13, 2017 2:33 pm
Forum: [EN-FS17]Off-topic
Topic: Merlo Multifarmer
Replies: 12
Views: 191

Re: Merlo Multifarmer

Thats where my problem starts to kick in. A tractor is a tractor and a telehandler is a telehandler. It is like BsM's 850 hook V1. It was able to attach Holmer stuff. If we start doing everything with one thing then where will be the fun of the game as whole package. I just don't like those all in o...
by RODHA
Wed Dec 13, 2017 2:26 pm
Forum: [EN-FS17]General Discussion
Topic: Placeable Christmas Tree
Replies: 9
Views: 386

Re: Placeable Christmas Tree

^^ Thanks for the info mate :hi:
Then, may we think that there is something wrong with the tree or the west coast?
Cuz, I think it will never work if it doesn't work after 137 trees.
by RODHA
Wed Dec 13, 2017 10:11 am
Forum: [EN-FS17]General Discussion
Topic: Placeable Christmas Tree
Replies: 9
Views: 386

Placeable Christmas Tree

When I tried to place this tree on The West Coast I got an error message saying that there are too many trees and I should cut down some first.
I did cut down 23 but still getting the same message.

Does anybody also have the same problem?
by RODHA
Wed Dec 13, 2017 7:52 am
Forum: [EN-FS17]Off-topic
Topic: Merlo Multifarmer
Replies: 12
Views: 191

Re: Merlo Multifarmer

And may I ask why?
I mean I just can't think of a job that can be done more easliy or efficiently by a telehandler with a 3 point link and a PTO at the back.
Only thing that would be effective is being able to put weights at the back I guess.
by RODHA
Wed Dec 13, 2017 7:47 am
Forum: [EN-FS17]General Discussion
Topic: CDmodelZ
Replies: 23
Views: 1053

Re: CDmodelZ

Yep, they're punishing their fans just because of a couple of trolls. Even though the numbers of the fans is much higher than the number of trolls. See it how you will, but this is punishing the wrong people. The trolls really don't care that this is happening, in fact, it makes it seem like they w...
by RODHA
Wed Dec 13, 2017 7:44 am
Forum: [EN-FS17]General Discussion
Topic: The west coast
Replies: 229
Views: 13929

Re: The west coast

^^ Yeah it seems so. The first time I read it felt like "placeable something" so I was confused by the "tea" part. But still the letters are not even close to each other to make a writing mistake. May be auto correct.
by RODHA
Wed Dec 13, 2017 7:35 am
Forum: [EN-FS17]ModHub Mod Bug-Reports
Topic: Bromar MBT 150
Replies: 3
Views: 338

Re: Bromar MBT 150

First thing: this thing is NOT for transport. It is for storage. Who said that? I mean, is this a rule or something? This thing is not a silo. It is an auger wagon with wheels. The only difference is its size. Thats it. So, anybody can use it like normal tipper or like normal auger wagon. On the ot...
by RODHA
Wed Dec 13, 2017 7:29 am
Forum: [EN-FS17]General Discussion
Topic: [INFO] Console mods - currently in testing
Replies: 2853
Views: 274296

Re: [INFO] Console mods - currently in testing

Well, as I usually do field jobs on my own (use workers rare) that jumping thing is not bearable. So, I do care. On the other hand yes I've ground response on. It has always been on since the day it was released. And if you watch the video the other sprayers don't do that in spite of the ground resp...
by RODHA
Tue Dec 12, 2017 3:29 pm
Forum: [EN-FS17]Off-topic
Topic: ETS 2
Replies: 15
Views: 405

Re: ETS 2

^^ did exactly that but couldn't able to assign triggers R2 and L2 for throttle and brake. Didn't manage to do the others either.
But I'll give it another go tonight. Thanks :hi:
by RODHA
Tue Dec 12, 2017 3:27 pm
Forum: [EN-FS17]General Discussion
Topic: [INFO] Console mods - currently in testing
Replies: 2853
Views: 274296

Re: [INFO] Console mods - currently in testing

^^ You sure this is charm? I mean compared to others.

by RODHA
Tue Dec 12, 2017 2:51 pm
Forum: [EN-FS17]General Discussion
Topic: [INFO] Console mods - currently in testing
Replies: 2853
Views: 274296

Re: [INFO] Console mods - currently in testing

^^ Did you try it on plowed or cultivated ground?
It jumps and rocks like a lunatic. Hate it. Makes me dizzy.
by RODHA
Tue Dec 12, 2017 2:34 pm
Forum: [EN-FS17]General Discussion
Topic: [INFO] Console mods - currently in testing
Replies: 2853
Views: 274296

Re: [INFO] Console mods - currently in testing

Lisertan wrote:
Tue Dec 12, 2017 2:05 pm
I had a quick look and it's a barn.
From the mod:
This object is perfect for your farm it has a silo and alot of space for your equipment. It even has solar power
Thank you Lisertan for the indept look :hi:
A 3 in 1 placeable than *thumbsup*