Search found 137 matches
- by Dfarmer36
- Mon Mar 26, 2018 3:42 pm
- Forum: [EN] Modding
- Topic: FDR Map Updates.
- Replies: 261
- Views: 36621
Re: FDR Map Updates.
https://youtu.be/iNYvN99Wab4 FDR new preview video
- by Dfarmer36
- Fri Mar 02, 2018 5:57 pm
- Forum: [EN] Modding
- Topic: FDR Map Updates.
- Replies: 261
- Views: 36621
Re: FDR Map Updates.
And yes mcatalyst having PI continue on would be awesome, I have dabbled with every logging map I run into and I always find myself back on PI and with these new changes can only get better.
- by Dfarmer36
- Fri Mar 02, 2018 5:51 pm
- Forum: [EN] Modding
- Topic: FDR Map Updates.
- Replies: 261
- Views: 36621
Re: FDR Map Updates.
@mclung Ile help you look for that map, I can't say I remember running into one that way with a field but months ago i ran into one were you either had to purchase a sell point or a farm that was fenced off.
- by Dfarmer36
- Fri Mar 02, 2018 4:29 pm
- Forum: [EN] Modding
- Topic: FDR Map Updates.
- Replies: 261
- Views: 36621
Re: FDR Map Updates.
Congrats mcatalyst! For realism play buying a block would definently be a game changer as would a skidder for consoles. The real question is how much can get fit in before fs19 haha.
- by Dfarmer36
- Sat Feb 03, 2018 2:27 am
- Forum: [EN] Mobile
- Topic: Black sheep modding thread #2
- Replies: 472
- Views: 95290
Re: Black sheep modding thread #2
I downloaded New moddec file and still can't figure out how to change the controls easily. Got rid of every lb rs and ls control under options and in game it still requires lb to operate, not sure what to do now
- by Dfarmer36
- Sat Feb 03, 2018 1:09 am
- Forum: [EN] Mobile
- Topic: Black sheep modding thread #2
- Replies: 472
- Views: 95290
Re: Black sheep modding thread #2
I already found a work around for the problem with the input bindings, and ones I got it working I found a few other issues with "reversed controls" etc. BTW ... the cabin camera field of view is making me dizzy. (Why not use the standard one and let the player set it according to prefere...
- by Dfarmer36
- Fri Feb 02, 2018 7:33 pm
- Forum: [EN] Mobile
- Topic: Black sheep modding thread #2
- Replies: 472
- Views: 95290
Re: Black sheep modding thread #2
Anyone using a joystick that got the excavator working? I get the cabin / arm moving using keyboard or mouse but nothing happens when I am using my joystick(s) ... :confusednew: The only thing I can control with my joystick is the support legs and when I tried the Log grip tool I can get it to &quo...
- by Dfarmer36
- Mon Jan 29, 2018 8:43 pm
- Forum: [EN] Modding
- Topic: Console mod requests #2
- Replies: 637
- Views: 112442
Re: Console mod requests #2
Def possible, have too change the body to make it look the part but tires are just a texture. Removed the texture on a forwarder and the machine was just floating in the air.
- by Dfarmer36
- Mon Jan 29, 2018 4:28 pm
- Forum: [EN] Mobile
- Topic: New possibilities for console?
- Replies: 58
- Views: 10680
Re: New possibilities for console?
Crane control isn't a problem, it's easy when you get used to it Yeah if you can stand doing one function at a time, with console controls you can't swing the boom and rotate the log at the same time or lift the main boom and knuckle in the jib boom at the same time. Just stuff like the makes it an...
- by Dfarmer36
- Mon Jan 29, 2018 1:47 pm
- Forum: [EN] Mobile
- Topic: New possibilities for console?
- Replies: 58
- Views: 10680
Re: New possibilities for console?
I think it would be worth while if you was allowed too map your own buttons in consoles, if most of your gameplay is logging, your crane control are limited to one action at a time. As opposed to on pc I did away with lb rb middle man and have crane on the joysticks alone. So much smoother, and it d...
- by Dfarmer36
- Fri Jan 26, 2018 4:22 pm
- Forum: [EN] Mobile
- Topic: Log cranes / "spasm"
- Replies: 4
- Views: 948
Re: Log cranes / "spasm"
I have definently picked up on what you are describing. I feel that the grapple on the jenz has the same design as the steppa and works better then the buffalo as well. It's funny with all the logging mods out there for a single person logging operation I still prefer the scorpion king and a good wo...
- by Dfarmer36
- Fri Jan 12, 2018 11:37 pm
- Forum: [EN] Mobile
- Topic: Anybody on PC, Can't see BSM Grinder on In game Mod hub
- Replies: 5
- Views: 1079
Re: Anybody on PC, Can't see BSM Grinder on In game Mod hub
Had the same problem, Just had to update to current version of the game and all the New mods showed up
- by Dfarmer36
- Tue Mar 28, 2017 4:10 am
- Forum: [EN] Modding
- Topic: Excavator mod
- Replies: 21
- Views: 3288
Re: Excavator mod
Ok let me try again. It's not the the tracks themselves people. It's the controls. On PC there is a key for the left track and a seperate key for the right track. To drive straight you press both. To turn you only press one or the other. Also PC has drive control so you can select forward or revers...
- by Dfarmer36
- Thu Mar 23, 2017 9:39 pm
- Forum: [EN] Modding
- Topic: Truck mod.
- Replies: 354
- Views: 56614
Re: Truck mod.
First thing I sell on any map is the pickup don't see a need for them but now I will buy one in there place with this one very cool looking truck
- by Dfarmer36
- Thu Mar 23, 2017 6:11 pm
- Forum: [EN] Modding
- Topic: Excavator mod
- Replies: 21
- Views: 3288
Re: Excavator mod
If it had any chance at getting on consoles it would have to be wheeled as tracks are a 3rd party script and not allowed on console. And yes I know the challenger and skid steer is tracked don't know why they don't translate to excavators and bulldozers