Search found 100 matches

by svkb
Wed Sep 09, 2020 4:58 pm
Forum: [EN] General Discussion
Topic: Name one tractor...
Replies: 30
Views: 1100

Re: Name one tractor...

Either the 70 or 90 series Case. We had both a 970 for smaller work and a 2390 on our farm growing up. Spent countless hours in both. Man do I miss those days!
by svkb
Fri Jul 24, 2020 9:56 pm
Forum: [EN] General Discussion
Topic: Millennial farms
Replies: 309
Views: 17634

Re: Millennial farms

Ok. But there is also the auger behind the little room that I can enter, what does that do? I think the fix referenced on page 2 fixes the issue of entering the wet>dry transfer vehicle. You change the coordinates in the xml and then you can enter the transfer vehicle after turning it on using keyp...
by svkb
Fri Jul 24, 2020 5:47 pm
Forum: [EN] General Discussion
Topic: Millennial farms
Replies: 309
Views: 17634

Re: Millennial farms

Hello Thought i would pop in as this seems like a nice post.... Firstly i need to apologize to "TheSuBBie" and also to Giants..... It was totally my screw up with what went wrong with the controls etc on the map. everything was tested and doors operations etc all worked but last minute i did add an...
by svkb
Sat Jul 04, 2020 11:03 pm
Forum: [EN] General Discussion
Topic: Tire or track rotation speed.
Replies: 6
Views: 314

Re: Tire or track rotation speed.

I've seen wheels in real life appearing to go the wrong way around. But in game the wheels are all perfectly round and equal so they can look like they're standing still while in real life you'd see it's not. I think this effect makes the tires look fake because they are too perfectly rendered.. Th...
by svkb
Sat Jul 04, 2020 4:37 pm
Forum: [EN] General Discussion
Topic: Tire or track rotation speed.
Replies: 6
Views: 314

Re: Tire or track rotation speed.

Ritchie wrote:
Sat Jul 04, 2020 12:45 pm
This?

https://en.m.wikipedia.org/wiki/Wagon-wheel_effect
No it's definitely NOT that. I know what that is. This is noticeable at 1 mph so the tracks are not turning fast enough to cause that effect.

As soon as I start moving I can see it.
by svkb
Sat Jul 04, 2020 12:31 pm
Forum: [EN] General Discussion
Topic: Tire or track rotation speed.
Replies: 6
Views: 314

Re: Tire or track rotation speed.

True but it does this on flat ground ( ie in a paved road surface) with no implement connected so it's not wheel spin.
by svkb
Wed Jul 01, 2020 4:24 pm
Forum: [EN] General Discussion
Topic: John deere m6 mod from John deere website!
Replies: 36
Views: 1553

Re: John deere m6 mod from John deere website!

I tried registering and when I click the link to confirm it opens up a blank John Deere page. I've not received any code or link to download the mod.
by svkb
Wed Jul 01, 2020 4:43 am
Forum: [EN] General Discussion
Topic: Tire or track rotation speed.
Replies: 6
Views: 314

Tire or track rotation speed.

I've noticed on a few different mods that the wheel or track rotation speed doesn't match up to the ground speed. If the tire was rotating faster than the ground moving past I'd say it was wheel spin. However, in these cases the tire speed is too slow making it look like the tractor is skidding alon...
by svkb
Fri May 22, 2020 4:41 pm
Forum: [EN] General Discussion
Topic: Medicine Creek - FPS nightmare
Replies: 31
Views: 934

Re: Medicine Creek - FPS nightmare

My experience has been any 4x map (except for midwest horizons) has fps drops as soon as you start working the fields. Not major but my experience has been that as soon as I start field work the fps "pulses" for lack of a better term. The FPS drops from 60 down to about 57 and then back up to 60. T...
by svkb
Wed May 20, 2020 8:59 pm
Forum: [EN] General Discussion
Topic: Medicine Creek - FPS nightmare
Replies: 31
Views: 934

Re: Medicine Creek - FPS nightmare

My experience has been any 4x map (except for midwest horizons) has fps drops as soon as you start working the fields. Not major but my experience has been that as soon as I start field work the fps "pulses" for lack of a better term. The FPS drops from 60 down to about 57 and then back up to 60. Th...
by svkb
Sun Apr 05, 2020 4:15 pm
Forum: [EN] General Discussion
Topic: Bit of an odd discovery
Replies: 13
Views: 1037

Re: Bit of an odd discovery

Recently playing on Welkerr farms, harvesting with the new JD S790 trying to beat the rain. Turns out, I didn't need to rush! The rain started, the machine kept right on harvesting. Anyone else had this happen? Playing on PS4, no seasons Were you using Giants S790 or JHHG's mod version. I experienc...
by svkb
Fri Mar 27, 2020 5:08 pm
Forum: [EN] General Discussion
Topic: Slow Giant page load and slow Modhub download. Anyone else?
Replies: 3
Views: 293

Re: Slow Giant page load and slow Modhub download. Anyone else?

Yeah downloading from the modhub (in game) was really slow last night. My DL speed was 40 Kb. and I have a fibre line with 150 Mb DL. Took a loooooong time to re-download the Welker map.
by svkb
Tue Mar 10, 2020 1:50 am
Forum: [EN] General Discussion
Topic: What GPU would you recommend for playing FS19 at 4K?
Replies: 18
Views: 1268

Re: What GPU would you recommend for playing FS19 at 4K?

If you’re posting on the highest settings, I’d say you’d want a 2080 however, I would honestly suggest waiting until the new cards come out as some of the reports I’ve seen, they’re are going to have massive performance increases. Not to mention a ton of vram. Would you think that the AMD Radeon RX...
by svkb
Mon Mar 09, 2020 9:12 pm
Forum: [EN] General Discussion
Topic: What GPU would you recommend for playing FS19 at 4K?
Replies: 18
Views: 1268

Re: What GPU would you recommend for playing FS19 at 4K?

I played at 4k with an RTX 2060 without any issues. I now have a RTX 2070 Super and I'm maxed out on all the settings and have a 10% increase of the resolution in the settings as well and I still don't max the card out.
by svkb
Sun Mar 01, 2020 12:03 am
Forum: [EN] Technical Support
Topic: FPS fluctuation - CPU upgrade?
Replies: 1
Views: 188

Re: FPS fluctuation - CPU upgrade?

Your i5 is plenty powerful enough to run anything farm sim can through at it. I've found that FS rarely uses more than 1 core at a time and when it does I've never seen it use more than 2. You're likely experiencing what most of us have complained about and that's the game engine is simply poorly op...