Search found 26 matches

by sebmoc
Fri Jan 10, 2020 9:28 pm
Forum: [EN] Modding
Topic: FS19 Bifold doors.
Replies: 1
Views: 413

Re: FS19 Bifold doors.

Thank you one and all for your most valuable help! (Sarcasm)!

I have now figured this out so it just goes to show. Now I have a machine shed of which I had in FS17 that originally came from FS15 with not only sliding door but with the original bifold door and all working.
by sebmoc
Fri Jan 10, 2020 1:48 am
Forum: [EN] Modding
Topic: FS19 Bifold doors.
Replies: 1
Views: 413

FS19 Bifold doors.

With all of these modders in here, would there be anyone to assist with programming the animated objects for bifold doors? I have a FS17 Large Machine Shed. I have all the other door working and after days of scouring cyber space I can not figure out the 'child' thing with animating the two parts to...
by sebmoc
Sun Sep 29, 2019 2:25 am
Forum: Solved
Topic: [Solved] FS19 Constantly losing default items and contents of silos
Replies: 1
Views: 1230

Re: FS19 Constantly losing default items and contents of silos

Arrrgh! Never thought of that. Just reinstalling at present. Will check that when I liven up the game.

Thanks for suggestion.
by sebmoc
Sun Sep 29, 2019 1:10 am
Forum: Solved
Topic: [Solved] FS19 Constantly losing default items and contents of silos
Replies: 1
Views: 1230

[Solved] FS19 Constantly losing default items and contents of silos

Every time I start a game I have now got it the habit of looking at the prices board to check if my crops are still there or the animal pens to check if I still have animals. Every game I lose animal pens or silos or crops in those silos. I also check to see if the items are still placed on the map....
by sebmoc
Sun Sep 29, 2019 1:08 am
Forum: Fehlermeldungen (Non - Kverneland & Vicon/Alpine Expansion/FSL Client Bugs)
Topic: FS19 Constantly losing default items and contents of silos
Replies: 0
Views: 869

FS19 Constantly losing default items and contents of silos

Every time I start a game I have now got it the habit of looking at the prices board to check if my crops are still there or the animal pens to check if I still have animals. Every game I lose animal pens or silos or crops in those silos. I also check to see if the items are still placed on the map....
by sebmoc
Fri Jan 04, 2019 8:56 am
Forum: Legacy-Bug-Reports
Topic: Patch 1.2.0.1 Not entering tractor.
Replies: 10
Views: 1391

Re: Patch 1.2.0.1 Not entering tractor.

Apologies for not replying sooner. Have just replaced the waterplanes and the issue is solved. I did not realise that a waterplane was a prerequisite. Was this an addon within the latest patch as I had no issue with patch 1.1.3? Anyway, thank you for your solution to this problem and hope it is some...
by sebmoc
Mon Dec 31, 2018 1:20 am
Forum: Legacy-Bug-Reports
Topic: Patch 1.2.0.1 Not entering tractor.
Replies: 10
Views: 1391

Re: Patch 1.2.0.1 Not entering tractor.

Map I am playing around with, not actually playing at present due to the fact there is nothing on the map yet except some roads and the start of a farm. The problem with tractors have been noticed when I go in game to test my work. The map itself is a 4 x blank map. Authors name is Oliba of which I ...
by sebmoc
Sun Dec 30, 2018 5:47 pm
Forum: Legacy-Bug-Reports
Topic: Patch 1.2.0.1 Not entering tractor.
Replies: 10
Views: 1391

Re: Patch 1.2.0.1 Not entering tractor.

I tested this on both in game maps and there is no issue. With this in mind I was going to close this thread but it is not fixed. The map mod I am 'playing with' has this issue with this patch but until this patch was installed and I was running with patch 1.1.3 there were no problems with tractors....
by sebmoc
Sat Dec 29, 2018 11:56 pm
Forum: Legacy-Bug-Reports
Topic: Patch 1.2.0.1 Not entering tractor.
Replies: 10
Views: 1391

Re: Patch 1.2.0.1 Not entering tractor.

I have just tested this with no mods in folder with same result for the tractor. Log still showing errors of which are not my doing as I am using a blank 4 x map. GIANTS Engine Runtime 8.0.0 (18001) 64bit (Build Date: Dec 11 2018) Copyright (c) 2008-2018, GIANTS Software GmbH (giants-software.com), ...
by sebmoc
Sat Dec 29, 2018 11:45 pm
Forum: Legacy-Bug-Reports
Topic: Patch 1.2.0.1 Not entering tractor.
Replies: 10
Views: 1391

Re: Patch 1.2.0.1 Not entering tractor.

I have tested this with the Fendt Vario 1000 in game tractor. This one shown is actually not a mod. I thought I had better be aware of my statements beforre I made them so I deselected all of my mods before starting a new game them purchasing an in game tractor. I shall now try your suggestion and r...
by sebmoc
Sat Dec 29, 2018 2:43 pm
Forum: Legacy-Bug-Reports
Topic: Patch 1.2.0.1 Not entering tractor.
Replies: 10
Views: 1391

Re: Patch 1.2.0.1 Not entering tractor.

Here is the log.txt Some image errors for mods but I deselected them before loading new game to show error. GIANTS Engine Runtime 8.0.0 (18001) 64bit (Build Date: Dec 11 2018) Copyright (c) 2008-2018, GIANTS Software GmbH (giants-software.com), All Rights Reserved. Copyright (c) 2003-2018, Christian...
by sebmoc
Sat Dec 29, 2018 12:32 pm
Forum: Legacy-Bug-Reports
Topic: Patch 1.2.0.1 Not entering tractor.
Replies: 10
Views: 1391

Patch 1.2.0.1 Not entering tractor.

Purchase Fendt 1000 from store, press 'e' to enter vehicle, then you are left standing at the side of the vehicle. All systems are showing as working then press '3' for auto throttle you are still left at the side of the vehicle with tacho indicating speed of travel but the vehicle is stationary. Ex...
by sebmoc
Sun Dec 23, 2018 2:24 pm
Forum: [EN] Modding
Topic: [Fs19] GIANTS Editor - TerrainPaint Issue
Replies: 44
Views: 14547

Re: [Fs19] GIANTS Editor - TerrainPaint Issue

Maybe I just got too used to FS17 but I do not like this new engine, as in Giants game engine. The same reasons of the terrain paint texturing. I am not a modder by any means of the term modder but I like to dabble with making my own maps. I cannot get the terrain to look anything like FS17. I have ...
by sebmoc
Sat Dec 02, 2017 1:32 pm
Forum: [EN] Modding
Topic: Fliegl Autoload Logging Trailer.
Replies: 4
Views: 1162

Re: Fliegl Autoload Logging Trailer.

Thank you very much for your replies. @fcelsa:- I was thinking of trying to contact you as it is your version I am trying to widen but did not wish to pester. Reason being, working with Big Hills Map I find driving along an incline or decline the original trailer (loaded) tends to tip. I have been p...
by sebmoc
Fri Dec 01, 2017 10:22 pm
Forum: [EN] Modding
Topic: Fliegl Autoload Logging Trailer.
Replies: 4
Views: 1162

Fliegl Autoload Logging Trailer.

I have a quick question but maybe the answer no so quick. I am looking for some help if possible from an experienced modder, as I am neither. Fliegl Autoload Log Trailer. Giants editor scenegraph with the root of vehicle, (index path 0>), selected shows an additional collision but throughout the sce...