Search found 16 matches

by Eldo31
Wed Dec 25, 2019 11:44 pm
Forum: Farming Simulator 20
Topic: AI on Map
Replies: 3
Views: 551

Re: AI on Map

I wouldnt get your hopes up to high. More than likely, as in every release since LS11, you'll need to wait for the guys of the Courseplay team to provide what should have always been part of the base game. The day those guys quit, as well as the RealismUS team in regards to Seasons (along with count...
by Eldo31
Wed Dec 25, 2019 11:33 pm
Forum: Farming Simulator 20
Topic: At least I’m not the only one!
Replies: 5
Views: 814

Re: At least I’m not the only one!

I am exceedingly upset as well, 15 minutes into playing on the Nintendo Switch, I was absolutely disgusted over this version's move towards yet another undesirable "tractor driving simulator" rather than the, as titled, Farming Simulator! Is it pretty? Yes, absolutely! This version is graphically a ...
by Eldo31
Wed Dec 25, 2019 10:19 pm
Forum: Farming Simulator 20
Topic: Fs20 Multiplayer
Replies: 5
Views: 4527

Re: Fs20 Multiplayer

FS19 multiplayer is a flop for families trying to play together, as there is no platform crossplay. Families want to play together locally, but very few homes have multiple PS4/Xbox/PCs, but often have one of each. Without platform crossplay, MP has very little value, and SP appeal is low as everyon...
by Eldo31
Fri Dec 06, 2019 7:04 am
Forum: [EN] General Discussion
Topic: Weed problem!
Replies: 18
Views: 1006

Re: Weed problem!

Sorry for posting this here, but couldnt find anywhere more appropriate, and the title says "weed problem" Im just curious where they are with seasons? A few random ones pop up here and there, mostly on AI fields, and a few in my fields after harvest, but there are so few of them, whats the point. I...
by Eldo31
Tue Nov 12, 2019 1:40 am
Forum: [EN] Modding
Topic: Wood Harvester Automation
Replies: 5
Views: 1810

Re: Wood Harvester Automation

yes, absolutely! This was one of my top 10 Must-Haves for FS17, Fcelsa, this one would be SOOOOOO appreciated if somehow brought to 19. A massive game changer, miss it dearly.
by Eldo31
Fri Nov 08, 2019 6:53 am
Forum: [EN] Technical Support
Topic: Anderson DLC small log trailer claw
Replies: 0
Views: 136

Anderson DLC small log trailer claw

FS ver 1.5.1 Anderson DLC 1.0.1 The Anderson DLC small log trailer loading claw has a very difficult time grabbing any log of any size, then maintaining it's grip. The jaws cannot close around even small logs without stopping far short of the actual log. This is exactly as all the log claws performe...
by Eldo31
Sat Nov 02, 2019 5:22 am
Forum: [EN] Modding
Topic: I can not edit wood price? ....19
Replies: 7
Views: 429

Re: I can not edit wood price? ....19

no, trying to change log prices in 19 is a total flop. The 17 method does not work at all. Over on the GDN page, theres nothing in the luadocs, and only a single unresolved topic. This question seems to have fallen flat. Anything? Anybody? Please?
by Eldo31
Sat Apr 13, 2019 10:10 am
Forum: [EN] General Discussion
Topic: Slow the train down and speed traffic up
Replies: 50
Views: 3238

Re: Slow the train down and speed traffic up

Can someone actually help me figure out how to slow the AI controlled train down? Setting the cruise does not work. It's nice to have the things cruising around for a little life to the map, but because we are "farming in a fishbowl" the things blasting around at 49mph, they lap the map way too ofte...
by Eldo31
Tue Jan 15, 2019 10:16 pm
Forum: [EN FS17] General Discussion
Topic: Forestry for fs 19
Replies: 8
Views: 5173

Re: Forestry for fs 19

lefe1 wrote:
Tue Aug 07, 2018 7:23 pm
All I want is the tree to have sounds crashing to the ground...
AMEN!!!!!
by Eldo31
Tue Jan 01, 2019 8:17 pm
Forum: [EN] General Discussion
Topic: Attention DEVS
Replies: 3
Views: 642

Re: Attention DEVS

Also, how about finally giving the forklift "Side shift" function, as well as ability to widen and narrow the forks" Dang near every forklift I've ever seen has side shift, the ingame, vanilla one even has the control levers, but no function. FS17 had the same problem, only that wonderful, huge gree...
by Eldo31
Tue Jan 01, 2019 7:59 pm
Forum: [EN] Technical Support
Topic: Nights are SO DARK
Replies: 3
Views: 400

Re: Nights are SO DARK

Watch the moon position and cloud cover level. Nighttime darkness seems to vary ALOT with the new lightning engine. See if your level of darkness makes "sense" according to in-game current weather and moon conditions. If your're "inky-black" with full overhead moon and clear skys, then their might a...
by Eldo31
Fri Dec 28, 2018 6:42 pm
Forum: [EN] Technical Support
Topic: cows are silent
Replies: 1
Views: 230

Re: cows are silent

Falling trees also STILL make NO sound, never was fixed in FS17 either. Even a cow moo-ing or an "a-wooga" horn would be better than the deafening silence there is currently, at least I'd get a laugh...lol. I guess this answers the age old question of if a tree falls in a forest, even when someone i...
by Eldo31
Fri Dec 28, 2018 5:54 pm
Forum: [EN] News and Announcements
Topic: [Video] Enter the Farming Simulator 19 garage
Replies: 23
Views: 5736

Re: [Video] Enter the Farming Simulator 19 garage

Having played now for about 20-30hrs, I have to say I'm very impressed and appreciative. Although some vehicles and equipment did not make the transition from FS17, many did, and the new lineup with vastly more wheel choices and accessory options is very good. Yes there are bugs to fix as always, bu...
by Eldo31
Sat Dec 23, 2017 9:31 pm
Forum: [EN] Off-topic
Topic: ideas for fs19
Replies: 625
Views: 78796

Re: ideas for fs19

-Terrain that can be manipulated ingame (think FS17 + Minecraft). Gets massively annoying not being able to use placeables unless I jump into the editor and flatten a spot for them. I play on both console and PC. The editor can fix map issue for PC, but i'm stuck with maps "AS-IS" for consoles. I ag...
by Eldo31
Thu May 11, 2017 3:32 pm
Forum: [EN FS17] General Discussion
Topic: Comments on the Kuhn DLC
Replies: 80
Views: 11470

Re: Comments on the Kuhn DLC

Just wish the have made the subsoiler create plowed texture as it did in the 3m model in FS15, problem solved. The 320hp requirement is a bit insane as once I can afford a 350k tractor, I'm sure as heck not going to be using 4m equipment. I wholeheartedly agree with some of the previous comments tha...