Search found 206 matches

by ekeenan
Sat Jan 25, 2020 6:18 pm
Forum: [EN] General Discussion
Topic: Good Move By Giants-this is an opinion + Poll
Replies: 48
Views: 2677

Re: Good Move By Giants-this is an opinion + Poll

Any possibility that the Blender exporter can be worked on since it is lacking when compared to the Maya exporter.
by ekeenan
Thu Jan 09, 2020 12:39 am
Forum: [EN] General Discussion
Topic: Helper goes over to wrong field and plows
Replies: 32
Views: 1039

Re: Helper goes over to wrong field and plows

What I would do is to open up the route in the editor and check the field dimensions. In Lone Oak, the field dimension for one field was located well outside the field boundary. You would know when you make the field dimension visible. Its a long shot, but could be worth looking into. Just make sure...
by ekeenan
Sun Jan 05, 2020 1:09 am
Forum: [EN] Modding
Topic: Add contracts to fields that do not have them
Replies: 19
Views: 682

Re: Add contracts to fields that do not have them

The difficult part in fixing the field dimensions is that the dimension layer itself can either be a square or a rectangle. This means a field that is irregular in shape would have to have a number of square or rectangle dimension layers created to properly cover the field. I discovered that if a fi...
by ekeenan
Sat Jan 04, 2020 4:53 pm
Forum: [EN] Modding
Topic: Add contracts to fields that do not have them
Replies: 19
Views: 682

Re: Add contracts to fields that do not have them

In LoneOak, the field dimensions in #28 and #30 needed to be fixed.
by ekeenan
Sat Dec 21, 2019 6:04 pm
Forum: [EN] Technical Support
Topic: FS19 PC FPS problems
Replies: 24
Views: 7856

Re: FS19 PC FPS problems

Is anybody using AMD's new Ryzen processors and if so, how is FS19 running? I am certain for every process a game starts, the OS follows with its own series of processes. With January just around the corner, my system which is about 4 or more years old and running Windows 7 will have to be replaced....
by ekeenan
Sat Nov 30, 2019 4:45 pm
Forum: [EN] General Discussion
Topic: I think I found a way to make extreme money!
Replies: 27
Views: 2064

Re: I think I found a way to make extreme money!

I wonder if there is a tax mod? You are getting ready to cash in on one your biggest fields so for each load that is dropped off, taxes are applied. The difference between gross income and net income. :frown:
by ekeenan
Mon Oct 28, 2019 11:03 pm
Forum: [EN] General Discussion
Topic: Agco 1000 Series removed from the Mod Hub?
Replies: 159
Views: 6964

Re: Agco 1000 Series removed from the Mod Hub?

I am not a modder, but how can someone claim that a decal that is either using the Fendt name or Challenger name is theirs? I would think the decal actually belongs to the company since it is their name. It does appear the decals are quite close or exact to what is on the actual tractors.
by ekeenan
Tue Oct 15, 2019 11:54 pm
Forum: [EN] General Discussion
Topic: 1.5.1
Replies: 57
Views: 4103

Re: 1.5.1

I also agree the graphics look much better. Looks like they solved the highlighted equipment issue.
by ekeenan
Sat Sep 28, 2019 10:57 pm
Forum: [EN] General Discussion
Topic: Loneoak problem!
Replies: 50
Views: 9407

Re: Loneoak problem!

I just discovered that 2 fields are actually missing in the map. In the GE Field #10 and Field#14 are missing. This will throw off the field index which means the field numbering you see in the game are not accurate. I am not sure if this was like this under FS17 or this happened when the map was be...
by ekeenan
Sat Sep 21, 2019 6:53 pm
Forum: [EN] General Discussion
Topic: Loneoak in testing
Replies: 114
Views: 6528

Re: Loneoak in testing

I just started using this map under FS17 before FS19 was announced and released. When it comes to lighting/coloring, this is one area I can't get into because of my color vision issue. Contract work is where I place most of my effort so the equipment that was included along with the big fields gave ...
by ekeenan
Mon Sep 09, 2019 3:45 am
Forum: [EN] General Discussion
Topic: John Deere 8350 Drill
Replies: 26
Views: 8304

Re: John Deere 8350 Drill

This seeder definitely needs work. The i3d mapping in the XML file is out of order and I read somewhere that this should always be in order by node number. It's possible there could be glitches just from the mapping being out of order. The value used for the unloading of seed and fertilizer is too l...
by ekeenan
Mon Sep 02, 2019 7:04 pm
Forum: [EN] Modding
Topic: Importing current shapes.
Replies: 0
Views: 704

Importing current shapes.

I already know the basics of importing shapes which means you will have that particular shape file in your mod directory. What I would like to know is how to use the current shape that is located in "data/shared/assets" without having the shape file in your mod directory? Can this be done via Giants...
by ekeenan
Wed Aug 14, 2019 2:48 am
Forum: [EN] General Discussion
Topic: Weeds and AI fields.
Replies: 1
Views: 261

Weeds and AI fields.

I have read the posts concerning the effect of weeds on the field you own when it comes time to harvest, but is this suppose to apply to AI fields as well? I just noticed that when performing a harvest contract with weeds, the weeds are actually adding to the combine content. When some weeds are lef...
by ekeenan
Sun Aug 11, 2019 8:17 pm
Forum: [EN] General Discussion
Topic: No screen tear but a shadow line?
Replies: 18
Views: 2006

Re: No screen tear but a shadow line?

I hope they can straighten up the graphic issues either before or by time the Platinum DLC is released. I was reminded how the graphics were in FS17 when I looked at the settings that I used. I had all graphic settings either maxed or close to max with good performance and a clean looking display.
by ekeenan
Sun Aug 11, 2019 12:18 am
Forum: [EN] Technical Support
Topic: AMD RADEON SETTINGS
Replies: 1
Views: 744

Re: AMD RADEON SETTINGS

I would have to say that FS19 does not allow graphic setting changes from either AMD or NVIDIA. I use NVIDIA and I do not see any difference when changing the settings via the control panel.