Search found 317 matches

by this_is_gav
Mon May 06, 2019 9:39 pm
Forum: [EN] General Discussion
Topic: Oakfield Farm
Replies: 258
Views: 14862

Re: Oakfield Farm

Yes there is Guil. GIANTS confirmed back in Fs17 that they run a console compatibility program on mods which checks for issues running the mod on console. This is what gives them the errors they send back to modders. Also GIANTS inhouse GE is not the same GE as the version they release to the publi...
by this_is_gav
Mon May 06, 2019 2:16 pm
Forum: [EN] General Discussion
Topic: Re: Giants and Oxygendavid
Replies: 22
Views: 2022

Re: Re: Giants and Oxygendavid

I've said before that, in my opinion, the locations for each map should be as true to a setting as they can be. Not just building styles, but in map feel and design too. A European-based map should feel tighter and more confined and some fields and areas should have natural and man-made boundaries, ...
by this_is_gav
Tue Jan 29, 2019 9:12 am
Forum: [EN] General Discussion
Topic: Horse trainer mod?
Replies: 46
Views: 1412

Re: Horse trainer mod?

The first reply managed to derail this into a console user complaining. Nice going. Personally I'm fine with the script. While some farms have stables in the UK, it's rare you'll see the farmer themselves riding the horses (as in I've never seen one). More likely you'll have stable hands and volunte...
by this_is_gav
Mon Jan 28, 2019 12:48 pm
Forum: [EN] News and Announcements
Topic: [FS19] Giants Mods this week
Replies: 872
Views: 138500

Re: [FS19] Giants Mods this week

A DLC announcement before the release of the first mod map kinda feels funny to me :biggrin2: (Good) maps always take an age to do. Looking back the first decent modmaps on the ModHub for FS17 were released nearly two months after release. Given they've had two weeks of holidays, if modmaps come ou...
by this_is_gav
Tue Jan 22, 2019 8:21 pm
Forum: [EN] General Discussion
Topic: Follow me feature
Replies: 36
Views: 1538

Re: Follow me feature

sorry to say it but people kept say over and over again for year's that seasons would never come to console because of script and yet it did so there is no reason at all for follow me or course play to not come to console as well in time if gaint's and the modder's who made them want to do work on ...
by this_is_gav
Tue Jan 22, 2019 5:28 pm
Forum: [EN] General Discussion
Topic: Follow me feature
Replies: 36
Views: 1538

Re: Follow me feature

Yup, i know. I also remember distinctly having a discussion on about how a modder could take the already in place loading bales script from the game and incorporate it into their own mod. Basically everyone thought it couldn't be done or modders wouldn't bother catering to the console (otherwise wh...
by this_is_gav
Tue Jan 22, 2019 2:04 pm
Forum: [EN] General Discussion
Topic: Follow me feature
Replies: 36
Views: 1538

Re: Follow me feature

I've done this whole song and dance before with everyone here. I bring up the seasons example how and how Everyone said it was impossible and yes...... It WAS impossible unless Giants ALLOW it (or whatever they did to get it on) and that's what they did. Suddenly it became an exception. Then i brin...
by this_is_gav
Tue Jan 22, 2019 1:45 pm
Forum: [EN] General Discussion
Topic: Why are default maps always rubbish?
Replies: 29
Views: 1012

Re: Why are default maps always rubbish?

The maps made by giants are as good of quality as you will see. Mod maps are no where near the quality as Giants creates. In terms of graphics, that's true in areas (most textures and models), however GIANTS don't make realistic maps (not even remotely). Plenty of players want to play on maps that ...
by this_is_gav
Fri Jan 18, 2019 11:02 am
Forum: [EN] General Discussion
Topic: Fs19 rant
Replies: 19
Views: 1290

Re: Fs19 rant

All games are developed on Windows, Linux or Mac an then ported to consoles. All games. Relatively speaking though...if rdr2 can be all console and console only and be as beautiful yet a complete game as it is, we know how good of a game can be created for consoles. Rdr2 is better then fs on pc in m...
by this_is_gav
Sat Jan 12, 2019 1:59 pm
Forum: Legacy-Bug-Reports
Topic: Poettinger Top windrower missing bits
Replies: 1
Views: 70

Poettinger Top windrower missing bits

- PC/Mac/PS4/XB1: Pc - Vehicle/Tool/Model/Object: Poettinger Top 462 windrower - Issue: Misses quite a lot of straw/grass/hay - Single- or Multiplayer: Single - Steps to reproduce: Try windrowing, especially headlands or slightly uneven areas (tractor being lifted on windrow perhaps). - Does it happ...
by this_is_gav
Thu Jan 10, 2019 11:21 am
Forum: Legacy-Bug-Reports
Topic: Krampe SB II 30/1070 animation
Replies: 2
Views: 98

Re: Krampe SB II 30/1070 animation

I think it's waiting on the animation of the belt going back to the starting position. I think they reverse the unloading process when closing trailers, so the door does stay open for a long time while the belt goes backwards. In reality the belt wouldn't reset at all and the trailer door would clos...
by this_is_gav
Fri Dec 14, 2018 10:26 am
Forum: [EN] General Discussion
Topic: FPS Drop During combining
Replies: 35
Views: 1000

Re: FPS Drop During combining

Also with the development mode enabled you can enable or disable the frame limiter on the fly (F2 to show FPS, F3 to disable it). As theSeb said you need to have vsync disabled for it to work though. Personally I get no screen tearing with or without vsync enabled. Perhaps it's because I run FS in w...
by this_is_gav
Tue Dec 11, 2018 2:47 pm
Forum: [EN] General Discussion
Topic: 1.2 Beta Economy
Replies: 9
Views: 1032

Re: 1.2 Beta Economy

I think it's the introduction of the in-game difficulty setting which is skewing prices (escape menu > Game Settings > Economic Difficulty, which adds the new "economicDifficulty" line in the careerSavegame.xml). The prices have been redone for 1.2. On the same savegame (last used on 1.1.3) the pric...
by this_is_gav
Sat Dec 08, 2018 12:45 pm
Forum: [EN] News and Announcements
Topic: [FS19] Patch 1.2.0 Beta Branch For Windows
Replies: 155
Views: 42019

Re: [FS19] Patch 1.2.0 Beta Branch For Windows

found 2 problems so far with this 1.2.0 patch problem 2 not 100% sure yet if its related to the patch but i did not have it bevore. this morning after my dedicated server was idle for a few hours we could not login anymore i did see the server but was unabele to connect From the first post: Importa...
by this_is_gav
Fri Dec 07, 2018 9:05 pm
Forum: [EN] News and Announcements
Topic: [FS19] Patch 1.2.0 Beta Branch For Windows
Replies: 155
Views: 42019

Re: [FS19] Patch 1.2.0 Beta Branch For Windows

No answer from Giant Thank you very much. Wonderful to see how you treat us Does anyone know what the different levels of economic difficulty mean? You asked 22 minutes before their offices closed, and they're incredibly busy at the moment. Give them a chance... or better still just try it yourself!