Search found 333 matches

by HC1Gunner
Tue Jul 07, 2020 7:28 pm
Forum: [EN] Modding
Topic: Map - Reverse Engineering ? ? ?
Replies: 0
Views: 89

Map - Reverse Engineering ? ? ?

Don't get me wrong, I appreciate all the hard work modders do, to bring us equipment and maps, I've shelled out a lot of money over the course of FS17 and 19 to creators pay pal accounts. I started a new map (USA Legend), tried to contact the author, but no replies. He made this map not following Gi...
by HC1Gunner
Thu Jul 02, 2020 10:40 pm
Forum: [EN] Technical Support
Topic: Guidance Steering Official - Broke
Replies: 8
Views: 244

Re: Guidance Steering Official - Broke

Well Don, it wasn't broke, its me that was broke in the area between my ears. I have quite few mod maps that have been running fro months. I take turns at the them, and it has been awhile since a start a new map from scratch. I don't want to say anything bad about the great work Wopster does, but If...
by HC1Gunner
Wed Jul 01, 2020 11:41 pm
Forum: [EN] Technical Support
Topic: Guidance Steering Official - Broke
Replies: 8
Views: 244

Re: Guidance Steering Official - Broke

Problem fixed, thanks Don
by HC1Gunner
Wed Jul 01, 2020 9:29 pm
Forum: [EN] Technical Support
Topic: Guidance Steering Official - Broke
Replies: 8
Views: 244

Re: Guidance Steering Official - Broke

Really, I can't believe you just made that statement, in every single test, I bought a new vanilla tractor, and chose the "in store" option to equip it with GPS.

So all tractors tested had "GPS"
by HC1Gunner
Wed Jul 01, 2020 8:44 pm
Forum: [EN] Technical Support
Topic: Guidance Steering Official - Broke
Replies: 8
Views: 244

Guidance Steering Official - Broke

I play a lot of 3rd party maps, and I use Felsbrunn solely as a test map for new mods etc, loading only "one" mod at a time. I patched to 1.6, and my current map North Frisian march 4x v1.2 (without trenches) had no problems with the GPS mod. But as soon as I went to another mod map, GPS would not t...
by HC1Gunner
Tue Jun 09, 2020 1:43 am
Forum: [EN] News and Announcements
Topic: [FS19]Patch 1.6 dropping tomorrow - Now live
Replies: 69
Views: 22864

Re: [FS19]Patch 1.6 dropping tomorrow

With no real changes to game engine or physics, shouldn't all this stuff have been addressed before the FS19 was even released.
by HC1Gunner
Sun May 31, 2020 4:15 am
Forum: [EN] Modding
Topic: Add New Crops ? ? ?
Replies: 1
Views: 177

Add New Crops ? ? ?

I want to add new crops to a map (Lavender and Coffee), can anyone please give me a list of the files that have to be edited. I figure I have to at least edit, filltypes.xml, fruittypes.xml, and I'm unsure about the i3d file.
by HC1Gunner
Tue Feb 04, 2020 11:57 pm
Forum: [EN] Modding
Topic: John Deere DB60 - Lowers Late
Replies: 7
Views: 301

Re: John Deere DB60 - Lowers Late

I appreciate everyone's help! I never was able to get it any less that about 12" - 15" inches. I moved all those equally back (1.524), my first attempt left me late lowering, about one foot, but now it was also lifting about 1 foot early. So I bumped it back forward (I think .096), now its still lat...
by HC1Gunner
Mon Feb 03, 2020 10:16 pm
Forum: [EN] Modding
Topic: John Deere DB60 - Lowers Late
Replies: 7
Views: 301

Re: John Deere DB60 - Lowers Late

There's only (2) of these DB60's, and apparently one author copied from the other, as they both have the same issue of lowering late with any AI
by HC1Gunner
Sun Feb 02, 2020 1:24 am
Forum: [EN] Modding
Topic: John Deere DB60 - Lowers Late
Replies: 7
Views: 301

Re: John Deere DB60 - Lowers Late

Most of these figures are greek to me, but I thought I would post what I found in the xml. I searched the i3d file with notepad, but did not find any workareas or ai in it, that pretty much leaves the xml. Unless there is some type of marker or position that actually needs to be changed in GE. It lo...
by HC1Gunner
Sat Feb 01, 2020 4:39 am
Forum: [EN] Modding
Topic: John Deere DB60 - Lowers Late
Replies: 7
Views: 301

John Deere DB60 - Lowers Late

I like this seeder as its a good medium sized implement. But whenever you use AI from the Game or CoursePlay, it always lowers late, leaving a missed patch about 3 - 5 meters. I was wondering how it could be fixed, whether a change needs to be made somewhere in its xml, or the id3 file in GE? http:/...
by HC1Gunner
Tue Oct 15, 2019 7:42 am
Forum: [EN] Modding
Topic: All Wheel Steer ? ? ?
Replies: 0
Views: 152

All Wheel Steer ? ? ?

I want to add / edit a tractor to give it AWS.

Besides changing or adding lines in its xml, if all (4) tires are the same size, does anything need to be done in GE to add AWS?
by HC1Gunner
Thu Oct 03, 2019 10:52 pm
Forum: [EN] Modding
Topic: Career Startpoint Save ? ? ?
Replies: 0
Views: 3640

Career Startpoint Save ? ? ?

One of my favorite utility mods for 17. A we have a lot of new mods for 19, and a bunch of 17 mods that have been converted, I'm just wondering how this one slipped through the cracks? Maybe there are some changes made to 19 that won't allow this mod to work in 19? I'd be more than happy to donate t...
by HC1Gunner
Thu Oct 03, 2019 9:33 pm
Forum: [EN] Modding
Topic: Color Converter ? ? ?
Replies: 9
Views: 1302

Re: Color Converter ? ? ?

Roger, TY

It looks like most numbers stop at (7) places to the right of the decimal, so I'm guessing I can cut my converted number off there?
by HC1Gunner
Thu Oct 03, 2019 9:02 pm
Forum: [EN] Modding
Topic: Color Converter ? ? ?
Replies: 9
Views: 1302

Color Converter ? ? ?

Can someone please point me to a "working" color converter that can convert RGB to whatever format Giant uses?