Search found 24 matches
- by LostManAbroad
- Tue Aug 20, 2019 7:42 am
- Forum: [EN] General Discussion
- Topic: Can anyone help with Courseplay installation problem?
- Replies: 7
- Views: 3406
Re: Can anyone help with Courseplay installation problem?
Okay, so yesterday I jumped the gun celebrating that courseplay works. It doesn't work. I thought it did because Courseplay now appears in my list of mods that I can activate when I load a save game. I activated the mod though and clicked on START and the game starts loading but then it just sits at...
- by LostManAbroad
- Mon Aug 19, 2019 11:18 pm
- Forum: [EN] General Discussion
- Topic: Can anyone help with Courseplay installation problem?
- Replies: 7
- Views: 3406
Re: Can anyone help with Courseplay installation problem?
Finally, I have a working CoursePlay. Thank you very kindly good sir!! Problem solved.
- by LostManAbroad
- Mon Aug 19, 2019 9:25 pm
- Forum: [EN] General Discussion
- Topic: Can anyone help with Courseplay installation problem?
- Replies: 7
- Views: 3406
Can anyone help with Courseplay installation problem?
I am really not understanding why this is not working. There is nothing particularly complicated about the installation process yet it still won't work. I got the latest courseplay mod from https://github.com/Courseplay/courseplay and I downloaded the file. In downloads I located the coursepla-maste...
- by LostManAbroad
- Wed Apr 18, 2018 12:53 pm
- Forum: [EN] Modding
- Topic: Withdrawn
- Replies: 2
- Views: 683
Withdrawn
Removed post as written while I was in a very bad mood. Apologies to those who read it.
- by LostManAbroad
- Tue Apr 17, 2018 8:07 am
- Forum: [EN] Modding
- Topic: Custom mini-map mod request
- Replies: 0
- Views: 498
Custom mini-map mod request
There is a mod I would love to see created or if anyone knows of a mod that already does this I would love to have a link for it. When I play the game, I would like to be able to cycle the mini-map in the lower left corner of my screen through the save views as you get with the map in the escape men...
- by LostManAbroad
- Tue Apr 17, 2018 7:49 am
- Forum: [EN] Modding
- Topic: What defines if placeables can be placed?
- Replies: 2
- Views: 703
What defines if placeables can be placed?
My questions: 1. How do I remove foliage in the editor so that it stays gone? (In the editor I just picked the right foliage and simply deleted it. I don't know why it comes back.) 2. How do I change areas of the map to allow placeables to be placed? I am part of a community called Virtual Farming W...
- by LostManAbroad
- Fri Mar 09, 2018 8:54 pm
- Forum: [EN] Modding
- Topic: Simple problem, what am I missing?
- Replies: 2
- Views: 649
Simple problem, what am I missing?
Okay so I am trying to do something that I thought would be relatively simple but the simplest part of it is simply eluding me and I cannot figure it out. All that I am trying to do is expand an empty yard on this map in order to put down buildings for a new farm. Below is a picture of the yard I am...
- by LostManAbroad
- Fri Feb 02, 2018 2:32 pm
- Forum: [EN] Modding
- Topic: Need help finding mods for our style of play
- Replies: 1
- Views: 580
Need help finding mods for our style of play
My friends and I want to play a multiplayer server in a very specific way and I am trying to find the right mods to facilitate this style. I was hoping people on here may know of mods that could do what we need. We wish to play on a map where there is one main public farm. That farm itself is not ow...
- by LostManAbroad
- Sun Jan 28, 2018 9:21 pm
- Forum: [EN] Modding
- Topic: Set field sizes function GE 7.0.5 ??
- Replies: 11
- Views: 29838
Re: Set field sizes function GE 7.0.5 ??
With these two functions, it makes making fields SO MUCH easier than before, especially the toggle render field area when it comes to irregular field shapes. The toggle render field area shows the area that your field definitions will create. This especailly useful for knowing where the NPC farmers...
- by LostManAbroad
- Sat Jan 20, 2018 6:50 pm
- Forum: [EN] Modding
- Topic: Programming language used in FS17 HTML files?
- Replies: 2
- Views: 2440
Re: Programming language used in FS17 HTML files?
I will take a look at the scripting documentation on that thread but the Giants Software video tutorials are so vague and lacking in any kind of depth of knowledge that they have very little value. I have watched all of the Giants Software video tutorials and they have missed out on explaining so ma...
- by LostManAbroad
- Sat Jan 20, 2018 12:59 pm
- Forum: [EN] Modding
- Topic: Programming language used in FS17 HTML files?
- Replies: 2
- Views: 2440
Programming language used in FS17 HTML files?
As the title states, does anyone know what programming language is used in the HTML files within a map mod? I am interested in learning it but I need to know what it is first.
- by LostManAbroad
- Thu Jan 18, 2018 9:39 pm
- Forum: [EN] Modding
- Topic: Can someone tell me what I am missing?
- Replies: 2
- Views: 720
Can someone tell me what I am missing?
I am trying to edit a map called Cantabria Infinite. In the oil factory in the map there is a large set of animated shelves. They have two shelves that can slide forward and be lowered to the floor by pushing and holding a button. I wanted to replace the shelves at the plank factory with those shelv...
- by LostManAbroad
- Tue Jan 16, 2018 11:36 am
- Forum: [EN] Modding
- Topic: Moving assets between maps
- Replies: 7
- Views: 1884
Re: Moving assets between maps
Telling someone what they should do without explaining why is not much use. I am surprised at the modding community here. The tutorials provided by Giants are extremely vague and lacking and yet when you ask for help trying to improve your knowledge it is like trying to squeeze blood out of a stone....
- by LostManAbroad
- Mon Jan 15, 2018 6:48 pm
- Forum: [EN] Modding
- Topic: Moving assets between maps
- Replies: 7
- Views: 1884
Re: Moving assets between maps
"No?" I don't mean to sound rude but that is not very helpful. I am trying to learn to mod here and I have not been able to find the answer to this within the tutorials. Any chance someone could be a bit more specific? When I open up the old map and I click on the Machine I am trying to ex...
- by LostManAbroad
- Mon Jan 15, 2018 5:55 pm
- Forum: [EN] Modding
- Topic: Moving assets between maps
- Replies: 7
- Views: 1884
Re: Moving assets between maps
This sounds simple enough but when I try to do that, before it allows me to save the new file it asks me, "Do I want to get the parent directory structure?". Do I want that? And what does it actually mean?