Search found 87 matches

by BigTex114
Mon Mar 25, 2019 1:38 pm
Forum: [EN] General Discussion
Topic: Why can some objects move through bushes?
Replies: 5
Views: 821

Re: Why can some objects move through bushes?

I tried to go high speed through some bushes pulling a baler last night and BOOM! I came to a dead stop. I took the bale out of the baler and I sailed right through.
by BigTex114
Mon Mar 25, 2019 7:33 am
Forum: [EN] General Discussion
Topic: Why can some objects move through bushes?
Replies: 5
Views: 821

Re: Why can some objects move through bushes?

Guil wrote: Mon Mar 25, 2019 7:22 am Depends on the map, in FS17 this was to stop round bales rolling across the map. For some reason this meant a header could not go through either.
Ah thank you. I seem to remember reading this a long time ago. Bales rolling across fields. Yes.
by BigTex114
Mon Mar 25, 2019 5:43 am
Forum: [EN] General Discussion
Topic: Why can some objects move through bushes?
Replies: 5
Views: 821

Why can some objects move through bushes?

And others cannot?

My combine can go through bushes but the header cannot. My tractor can go through bushes but a pallet of oats cannot.
by BigTex114
Sat Mar 09, 2019 6:57 pm
Forum: [EN] General Discussion
Topic: Automatic lights come on late (21:30)
Replies: 6
Views: 1054

Re: Automatic lights come on late (21:30)

suniboy wrote: Sat Mar 09, 2019 8:32 am This will be fixed in update but meanwhile, if you are on PC,

Find "mapUS_environment.xml" file in <FS19_Marwell_Manor_Farm\maps> folder
and change the "nightStart" value to the time you want automatic lights turned on, like 19.5.
Thank you so much!
by BigTex114
Sat Mar 09, 2019 5:09 am
Forum: [EN] General Discussion
Topic: Automatic lights come on late (21:30)
Replies: 6
Views: 1054

Automatic lights come on late (21:30)

I just started Marwell Manor and my automatic lights are not coming on until 21:30, at least two hours after dark. This is true for my vehicles when running with helpers and for the various lights around my farm that are set to come on automatically... shelter lights, placed light poles, etc. There'...
by BigTex114
Fri Mar 08, 2019 7:05 am
Forum: [EN] General Discussion
Topic: Can Vehicles Not Run Out Of Fuel??
Replies: 18
Views: 3204

Re: Can Vehicles Not Run Out Of Fuel??

cdotcizzle wrote: Fri Mar 08, 2019 4:32 am Could you please tell us what setting your fuel is on?
Default.
by BigTex114
Fri Mar 08, 2019 4:18 am
Forum: [EN] General Discussion
Topic: Can Vehicles Not Run Out Of Fuel??
Replies: 18
Views: 3204

Re: Can Vehicles Not Run Out Of Fuel??

I've had a harvester and a tractor run both out of fuel. They kept running on empty with a helper and then stopped working as soon as the helper was done. I had to buy a fuel tanker to run out to the field.

Not sure why yours don't run out.
by BigTex114
Wed Feb 20, 2019 6:15 am
Forum: [EN] General Discussion
Topic: Helpers not working for Lime
Replies: 2
Views: 2961

Re: Helpers not working for Lime

I will check that, thanks.

Edit: Yep, I guess that was the problem.
by BigTex114
Wed Feb 20, 2019 3:34 am
Forum: [EN] General Discussion
Topic: Helpers not working for Lime
Replies: 2
Views: 2961

Helpers not working for Lime

I've been playing Ravenport for 80 days and never had a problem with lime helpers. Yesterday my lime helper wouldn't work. I had to lime two fields manually. Today another field needed lime and the helper wouldn't work. I get the message "helper A has completed their task." But the field s...
by BigTex114
Mon Feb 04, 2019 4:54 am
Forum: [EN] General Discussion
Topic: Using the HAND icon
Replies: 15
Views: 9981

Re: Using the HAND icon

iB055 wrote: Thu Jan 31, 2019 8:18 pm
On PS4 objects that say "Objects too heavy!" cannot be moved by hand.
I'm playing on pc and I don't get the "Objects too heavy" message. Just can't lift.
by BigTex114
Sat Feb 02, 2019 6:30 am
Forum: [EN] General Discussion
Topic: Train Depots in Ravenport
Replies: 3
Views: 671

Re: Train Depots in Ravenport

Well that's boring. lol
by BigTex114
Sat Feb 02, 2019 6:03 am
Forum: [EN] General Discussion
Topic: Train Depots in Ravenport
Replies: 3
Views: 671

Train Depots in Ravenport

What purpose do they serve? They don't show up as selling points.

I've played 60 game days and haven't used either one of them. Is there some game-play I'm missing?
by BigTex114
Sat Feb 02, 2019 5:27 am
Forum: [EN] General Discussion
Topic: Seed Tank & Fertilizer Mods
Replies: 6
Views: 1340

Re: Seed Tank & Fertilizer Mods

You might try a different mod. I had one that I couldn't get to work.
by BigTex114
Sat Feb 02, 2019 5:19 am
Forum: [EN] General Discussion
Topic: Seed placeable station
Replies: 26
Views: 6075

Re: Seed placeable station

I wonder if anyone in this thread can help me, so I’ve been goofing around on ravenport (it’s gonna be my test map for 19) and built my shop yard to practice with the landscaping tool and what not then went to plant some cotton just for fun with largest planter (it’s vaterstad but I can’t remember ...
by BigTex114
Sat Feb 02, 2019 4:57 am
Forum: [EN] General Discussion
Topic: Seed placeable station
Replies: 26
Views: 6075

Re: Seed placeable station

I just placed two different fertalizer refill stations on Ravenport. One costs 1.6 per litre and the other costs 0.8 per litre. I'm thinking of switching out the more expensive one. It also looks like there's a wide range of cost to purchase the stations depending on which mod you go with. I bought ...