Search found 736 matches

by Crazof
Thu Jan 21, 2021 12:29 am
Forum: [EN] General Discussion
Topic: Grimme Potato Pack
Replies: 56
Views: 2067

Re: Grimme Potato Pack

their

:)
by Crazof
Wed Jan 20, 2021 10:19 pm
Forum: [EN] General Discussion
Topic: Grimme Potato Pack
Replies: 56
Views: 2067

Re: Grimme Potato Pack

I would comment about this DLC, however last time I posted a comment about the new "DLC" I was accused of looking a gift horse in the mouth and blaming Giants for problems with Sony and MS. I don't want to go through that again :)
by Crazof
Wed Jan 20, 2021 10:08 pm
Forum: [EN] General Discussion
Topic: Slot count question
Replies: 8
Views: 287

Re: Slot count question

lone oak pens are probably the best choice they all have high capacities
by Crazof
Wed Jan 20, 2021 4:16 am
Forum: [EN] General Discussion
Topic: Slot count question
Replies: 8
Views: 287

Re: Slot count question

the second one you put on the map that is the same as the first one you put on the map
by Crazof
Wed Jan 13, 2021 6:00 am
Forum: [EN] General Discussion
Topic: Average Crops Prices per Selling Point
Replies: 6
Views: 264

Re: Average Crops Prices per Selling Point

In 17 the price would drop with each trailer load, remember having to run conveyors at the bga so you could sell an entire bunker worth without the price drop happening. In 19 they have adjusted it so the drop doesn't happen with each trailer. Great demand locking it? Never heard of that before but ...
by Crazof
Wed Jan 13, 2021 3:06 am
Forum: [EN] General Discussion
Topic: Average Crops Prices per Selling Point
Replies: 6
Views: 264

Re: Average Crops Prices per Selling Point

great demand doesn't always mean great price. I've seen great demands that are not as high as other sell points on the map at that time. I usually keep a pc of paper handy with numbers I've seen as I play, then when I see numbers that are equal to or exceeding my notes I know it might be a good time...
by Crazof
Tue Jan 12, 2021 3:02 am
Forum: [EN] General Discussion
Topic: Seasons - Weed Intensity Setting
Replies: 11
Views: 609

Re: Seasons - Weed Intensity Setting

I tend to spot spray the day before the field turns to harvest if I spray at all.
by Crazof
Tue Jan 12, 2021 2:59 am
Forum: [EN] General Discussion
Topic: John Deere Large Capacity Combine Mod
Replies: 27
Views: 1067

Re: John Deere Large Capacity Combine Mod

typo is what I assumed, but still had to hassle you. don't ask me why, probably because I'm at work and I have to hassle someone :)
by Crazof
Mon Jan 11, 2021 11:02 pm
Forum: [EN] General Discussion
Topic: John Deere Large Capacity Combine Mod
Replies: 27
Views: 1067

Re: John Deere Large Capacity Combine Mod

Dairydeere wrote:
Fri Jan 08, 2021 9:18 pm
DEERE317 wrote:
Fri Jan 08, 2021 9:08 pm
Or JHHG’s have 20k+ bin extensions (24k?)
:this:

The JHHG combines have 20905 as the most capacity. There is also a Claas US Lexion out there with 25k, but it's not John Deere. Like IL Farmer said, you can just edit the xml too
from the mod hub... JHHG combine
Capacity: 14100l - 22905l
by Crazof
Mon Jan 11, 2021 10:59 pm
Forum: [EN] General Discussion
Topic: Massive capacity on console
Replies: 3
Views: 498

Re: Massive capacity on console

yep
by Crazof
Fri Jan 08, 2021 4:53 am
Forum: [EN] General Discussion
Topic: Screenshots
Replies: 3405
Views: 264450

Re: Screenshots

J U S T W A I T I N G https://image.giants-software.com/1/njXPcLky.jpeg which truck is this? I seem to have missed something, always wanted the traditional looking 10 wheeler or grain truck whatever your preference to call it but never "found" the right one hulk hook lift with which container?
by Crazof
Thu Jan 07, 2021 1:56 am
Forum: [EN] General Discussion
Topic: Attach/detach while still moving
Replies: 9
Views: 465

Re: Attach/detach while still moving

unlike real life they just don't unhitch themselves in game, you did something wrong
by Crazof
Tue Jan 05, 2021 1:06 am
Forum: [EN] General Discussion
Topic: Console Mod on ModHub - Portable Repair?
Replies: 14
Views: 649

Re: Console Mod on ModHub - Portable Repair?

stick one of these on the edge of your field if it's such a problem. although better planning (ie repair before going to the field) might solve it too. https://farming-simulator.com/mod.php?lang=en&country=us&mod_id=121225&title=fs2019 it's pretty cheap. sell it when done if you don't want it anymore
by Crazof
Tue Jan 05, 2021 12:55 am
Forum: [EN] General Discussion
Topic: No Mans Land style map.
Replies: 3
Views: 322

Re: No Mans Land style map.

Try Montana.

start with no land, give yourself a pickup truck and chain saw, and ~$8500

see what that leads to.