Search found 91 matches

by Dezza69
Wed Apr 01, 2020 3:36 am
Forum: [EN] Technical Support
Topic: Video Card Recommendation
Replies: 3
Views: 49

Re: Video Card Recommendation

My simple gaming PC is an i5 without onboard video, has 16Gb RAM, and a base model Nvidia 1660 video card; Everything is max'd on the Farming Simulator 19 "advanced graphics" setting tab and at 1080p get pretty constant 60FPS. Sometimes it drops slightly less, but I'm sure that is because of mods (l...
by Dezza69
Wed Mar 18, 2020 10:58 am
Forum: [EN] News and Announcements
Topic: [FS19] Claas Patch 1.2 - Patch Notes
Replies: 45
Views: 33293

Re: [FS19] Claas Patch 1.2 - Patch Notes

FarmBoss wrote:
Mon Mar 02, 2020 3:56 pm
Dezza69 wrote:
Sun Mar 01, 2020 1:18 am
Kinda funny how some people complaining of bugs (which could simply be typo's, etc) and wanting perfect code - are unable to spell!! :lol: :lol:
"typo's" :hmm:
iwan073 wrote:
Mon Mar 02, 2020 4:37 pm
Well, we pay for their “typo’s”.

I’m not paying for your bad English 😏
See how easy it is for bugs to enter code.
by Dezza69
Sun Mar 01, 2020 1:18 am
Forum: [EN] News and Announcements
Topic: [FS19] Claas Patch 1.2 - Patch Notes
Replies: 45
Views: 33293

Re: [FS19] Claas Patch 1.2 - Patch Notes

Kinda funny how some people complaining of bugs (which could simply be typo's, etc) and wanting perfect code - are unable to spell!! :lol: :lol:
by Dezza69
Fri Feb 28, 2020 9:20 am
Forum: [EN] News and Announcements
Topic: [FS19] Claas Patch 1.2 - Patch Notes
Replies: 45
Views: 33293

Re: [FS19] Claas Patch 1.2 - Patch Notes

Thank you for the decent change log. And the patch itself of course :lol:

... But that detailed change log is awesome!

Much appreciated.
by Dezza69
Sun Jan 12, 2020 8:07 am
Forum: [EN] General Discussion
Topic: Maybe this will inspire someone... Giants??
Replies: 6
Views: 969

Maybe this will inspire someone... Giants??

https://www.farmweekly.com.au/story/6561238/claas-puts-tracks-on-xerion-tractors/ "CLAAS puts tracks on Xerion tractors" CLAAS has introduced crawler tracks, Stage V engines and the next generation CEBIS operating system to its advanced technology XERION tractors. Just leave this here for someone wi...
by Dezza69
Fri Nov 15, 2019 2:30 pm
Forum: [EN] Technical Support
Topic: Xbox one controller on MacBook for fs19
Replies: 6
Views: 296

Re: Xbox one controller on MacBook for fs19

yeah, Catalina wiped out the 360 controller and that app, I was using it before. thanks though Apparently "360 Controller" is Catalina compatible, although I've not personally tried it! - are you able to reinstall it? Also, are you using the controller as a wireless, or plugged in? (I use mine plug...
by Dezza69
Thu Nov 14, 2019 9:29 pm
Forum: [EN] Technical Support
Topic: Xbox one controller on MacBook for fs19
Replies: 6
Views: 296

Re: Xbox one controller on MacBook for fs19

Firstly, I'm not using Catalina (yet), but have always used "Xbox 360 Controller Driver" for various (genuine) Xbox controllers on the MacBook.

https://github.com/360Controller/360Controller/

If not familiar, suggest you read all the information before installing.
by Dezza69
Sun Sep 15, 2019 10:44 pm
Forum: [EN] Farming Simulator League
Topic: FS league...lol
Replies: 18
Views: 4470

Re: FS league...lol

Personally, I think it's awesome people are enjoying themselves.
by Dezza69
Sun Sep 15, 2019 12:33 am
Forum: [EN] Technical Support
Topic: High CPU usage
Replies: 11
Views: 1126

Re: High CPU usage

eve333 wrote:
Sat Sep 14, 2019 8:09 pm
i'm getting Norton performance alerts about high cpu usage to lately.
i don't get it, om having an i7 8700 and rtx 2070
is it due to the windows update?
:shock: maybe it's Nortons…. :lol: :lol: :lol:
by Dezza69
Sat Aug 31, 2019 12:10 am
Forum: [EN] Modding
Topic: Texture/image resolution/size
Replies: 1
Views: 1710

Re: Texture/image resolution/size

... :confusednew: Ok, that went well!!!! :biggrin2: Try again... Are there any differences in texture requirements for making a "HD" quality mod/map?? And, should multiple smaller image (eg 512x512 per texture) be used, or is an "array" type image (eg 512 x 2048) with multiple textures on the one mo...
by Dezza69
Sat Aug 24, 2019 11:24 am
Forum: [EN] Technical Support
Topic: Screen Issue on Macbook Pro
Replies: 1
Views: 369

Re: Screen Issue on Macbook Pro

In your "~/Library/Application Data/Farming Simulator(?????)" folder ("Library" may be hidden depending on your OS-X version, along the top Finder menu items one of them has a list of folders shown, when you hold down "option", "Library" will be shown in the menu, see https://www.macworld.com/articl...
by Dezza69
Wed Aug 21, 2019 2:50 pm
Forum: [EN] Modding
Topic: LOD Help Please - NOW SOLVED
Replies: 3
Views: 452

Re: LOD Help Please

Ok, worked it out! For anyone else producing their own models and wanting to use LOD - be aware of your objects' "origin". The model being played with (my first model where I wanted to use LOD ) was really, really big, and had it's origin set at "0.000, 0.000, 0.000" with the object being positioned...
by Dezza69
Tue Aug 20, 2019 12:39 pm
Forum: [EN] Technical Support
Topic: Need help - How to rezip the mod files?
Replies: 4
Views: 574

Re: Need help - How to rezip the mod files?

Perhaps you're "rezipping" from inside the wrong folder, move inside the second one and zip again.
by Dezza69
Tue Aug 20, 2019 12:28 pm
Forum: [EN] Modding
Topic: LOD Help Please - NOW SOLVED
Replies: 3
Views: 452

Re: LOD Help Please

Thank you for your reply and example. Thought this would have been a fairly straight forward thing, yet for some reason it just isn't working for me. Obviously I'm doing something odd. If two simple shapes (cubes) are created in a new file in the editor and inserted into a transformGroup set as an L...
by Dezza69
Sun Aug 18, 2019 4:10 pm
Forum: [EN] Modding
Topic: LOD Help Please - NOW SOLVED
Replies: 3
Views: 452

LOD Help Please - NOW SOLVED

Hello, Am setting up LOD on a transformGroup on a map. The close LOD (eg LOD0) doesn't display anything, when you get close has nothing visible. The distance LOD (eg LOD1) is set to 300 and works, the shape is visible and "blends away" as you get close as would be expected. Any hints to get the clos...