Search found 60 matches

by LawnBoyDude91
Tue Dec 10, 2019 5:50 pm
Forum: [EN] General Discussion
Topic: Why are bale volume 4000 L
Replies: 26
Views: 12057

Re: Why are bale volume 4000 L

I was not talking about the actual cost, more about the specialized equipment that is needed to move the bales around. Bale storage has the same issues for small square, large square and round, so that is a mute point. The main issue is the object count, which anyone who's done any sizable amount o...
by LawnBoyDude91
Tue Dec 10, 2019 4:37 pm
Forum: [EN] General Discussion
Topic: Why are bale volume 4000 L
Replies: 26
Views: 12057

Re: Why are bale volume 4000 L

The fact that there is no in-game small baler baffles me. They introduced horses into the base game, and having a small baler makes perfect sense. I used the little Fahr baler last game to feed my sheep. Luckily, I was one of a few to nab that modded New Holland small baler before it got pulled. Pr...
by LawnBoyDude91
Tue Dec 10, 2019 4:27 pm
Forum: [EN] General Discussion
Topic: Why are bale volume 4000 L
Replies: 26
Views: 12057

Re: Why are bale volume 4000 L

I also think that it's a number that seems to promote a good balance in the gameplay. I can see people saying that the 4000l seems high compared to real world balers. The only thing to think of is that using the current 4000l balers or some of the modded ones like the Hesston which have higher capa...
by LawnBoyDude91
Tue Dec 10, 2019 2:05 pm
Forum: [EN] General Discussion
Topic: Why are bale volume 4000 L
Replies: 26
Views: 12057

Re: Why are bale volume 4000 L

All I know is that I wish Giants would just put a conventional small square baler in the base game. As without a 300-500 liter baler. The game is highly unplayable. As if you do a 1-3 acre field for hay bales. A 4000 liter baler is a waist of fuel and would barely produce any bales. I know a farmer ...
by LawnBoyDude91
Mon Dec 09, 2019 11:16 pm
Forum: [EN] General Discussion
Topic: Would you still play Farm Sim without mods?
Replies: 134
Views: 20444

Re: Would you still play Farm Sim without mods?

Not at all. Since the base game lacks too much from day 1. Takes at least a year and half after launch for the game to be enjoyable and playable. With the Ferguson pack. The small vintage equipment mods now just being released. The game is now enjoyable on console. Since I got the New Holland HB5040...
by LawnBoyDude91
Sun Dec 08, 2019 2:25 am
Forum: [EN] General Discussion
Topic: To AAA Modding,
Replies: 6
Views: 1559

Re: To AAA Modding,

Hey I love using you machines. Any news on whether the K454 baler press will be in the works for console? I'm currently using the New Holland HB5040BC that was on mod hub for one week then removed. So curious if the Fortshcritt K454 Baler was in the works? Hey if you guys ever want any ideas of new ...
by LawnBoyDude91
Thu Nov 28, 2019 4:18 pm
Forum: [EN] General Discussion
Topic: New Holland BC 5040 HB....
Replies: 45
Views: 10953

Re: New Holland BC 5040 HB....

I wish a modder for console could fine tune the mod and release it with a trailer and such as a pack.
by LawnBoyDude91
Sat Nov 16, 2019 4:48 am
Forum: [EN] General Discussion
Topic: New Holland BC 5040 HB....
Replies: 45
Views: 10953

Re: New Holland BC 5040 HB....

If you look up the BC5040HB. All the videos are in Pakistani or other middle eastern languages. And then photos pop up of other balers of the same design with Arabic, and former Soviet Union writing models. So I believe now that Giants discovered it. As it is still on V1.0.0 on the PC mod sites by t...
by LawnBoyDude91
Sat Nov 16, 2019 4:45 am
Forum: [EN] General Discussion
Topic: New Holland BC 5040 HB....
Replies: 45
Views: 10953

Re: New Holland BC 5040 HB....

Anyone know if there are Modders for console who are willing to remake the baler? I think the issue is that it is not an actual New Holland Baler. I looked it up. And a Ukrainian/Pakistani company actually makes the baler for the Eastern European market under many brands. I believe that is why Giant...
by LawnBoyDude91
Thu Nov 07, 2019 9:36 pm
Forum: [EN] General Discussion
Topic: FS19 Classics Pack
Replies: 6
Views: 1774

Re: FS19 Classics Pack

post edited by skullblits

Further behaviour such as this will result in a ban
by LawnBoyDude91
Wed Aug 28, 2019 3:07 am
Forum: [EN] General Discussion
Topic: New Holland BC 5040 HB....
Replies: 45
Views: 10953

Re: New Holland BC 5040 HB....

I take it the creator is busy getting all the bugs out and trying to make a trailer for it. I wish I knew how to contact the creator and give them ideas like the lizard wagon dogface made in fs17 for the Fahr APN.
by LawnBoyDude91
Tue Jul 23, 2019 7:56 pm
Forum: [EN] General Discussion
Topic: Seasons 19 WIP Updates (PC release 24/07)
Replies: 1917
Views: 410765

Re: Seasons 19 WIP Updates (PC release 24/07)

Well sorry if the game is made as a cross platform formatted game. Considering it as a simulator without a single real life concept is why realismus is making seasons. As Giants is seriously lack luster when it comes to making a single simulation based game.
by LawnBoyDude91
Tue Jul 23, 2019 6:09 pm
Forum: [EN] General Discussion
Topic: Seasons 19 WIP Updates (PC release 24/07)
Replies: 1917
Views: 410765

Re: Seasons 19 WIP Updates (PC release 24/07)

It took seasons a month and a half after it won the mod contest to come to console. The way I see it. Patch 1.4.1 addresses the custom foliage shaders. So I believe all is pretty much set for Seasons on console. Just needs a Giants once over before it is released. And the reason why it took a month ...
by LawnBoyDude91
Mon Jul 22, 2019 4:31 am
Forum: [EN] General Discussion
Topic: Seasons 19 WIP Updates (PC release 24/07)
Replies: 1917
Views: 410765

Re: Seasons 19 WIP Updates (PC release 24/07)

So I take it by August 15 Seasons should be on console? Just curious if this is an after mod contest release date?
by LawnBoyDude91
Mon Jul 15, 2019 7:07 pm
Forum: [EN] General Discussion
Topic: New Holland BC 5040 HB....
Replies: 45
Views: 10953

Re: New Holland BC 5040 HB....

This is a great baler. But just noticed it was not on mod hub. Anyone know why?