Search found 784 matches
- by george.earlslight
- Mon Oct 10, 2022 1:01 pm
- Forum: [EN] General Discussion
- Topic: Google Stadia Shutting down
- Replies: 30
- Views: 3036
Re: Google Stadia Shutting down
Really? No waayyyyyyyyyy! It's almost like prior to release they elaborated that they were going to self publish which would give them more freedom to do what they want. The sarcasm flew over me :lol: I was genuinely trying to provide information. It was probably a move to get more publicity, "...
- by george.earlslight
- Fri Oct 07, 2022 2:16 pm
- Forum: [EN] General Discussion
- Topic: Google Stadia Shutting down
- Replies: 30
- Views: 3036
Re: Google Stadia Shutting down
They self-publish since FS22.DMZ Commander wrote: ↑Fri Oct 07, 2022 11:09 am Maybe giants didn't have a choice. Maybe it was the publisher who pushed them onto stadia just like the publisher pushed for an annual release in one form or another.
- by george.earlslight
- Fri Sep 30, 2022 8:34 am
- Forum: [EN] General Discussion
- Topic: Google Stadia Shutting down
- Replies: 30
- Views: 3036
Re: Google Stadia Shutting down
Well that didn't take long. I get the feeling Google isn't doing so hot these days. They are grasping at straws trying to get into different markets and failing. First that phone plan thing that they just completely stopped advertising because literally no one wants a google phone when there are pr...
- by george.earlslight
- Tue Sep 13, 2022 3:12 pm
- Forum: [EN] General Discussion
- Topic: Griffin Indiana 22 Support Thread
- Replies: 813
- Views: 86983
Re: Griffin Indiana 22 Support Thread
I like the map overall, just some thoughts on the train in particular. -15 minutes is really long to wait for it to arrive when I rent it -It rolls slowly across the map when parked, blocking all roads to the loading area -It's so long, it blocks the only access to load it. Visually it's cool to se...
- by george.earlslight
- Tue Sep 13, 2022 8:50 am
- Forum: [EN] General Discussion
- Topic: Griffin Indiana 22 Support Thread
- Replies: 813
- Views: 86983
Re: Griffin Indiana 22 Support Thread
Great stuff AJ, thanks for keeping the train contracts and for the car rearrangement!
- by george.earlslight
- Mon Sep 12, 2022 9:44 am
- Forum: [EN] General Discussion
- Topic: Griffin Indiana 22 Support Thread
- Replies: 813
- Views: 86983
Re: Griffin Indiana 22 Support Thread
Please keep the train contracts, I really liked loading up a train with 1mil litres.
Like I've posted earlier, if possible, please add some more cameras on the wagon models in the middle and tail of the train as it gets hard to see which wagon is active.
Like I've posted earlier, if possible, please add some more cameras on the wagon models in the middle and tail of the train as it gets hard to see which wagon is active.
- by george.earlslight
- Thu Sep 08, 2022 6:07 pm
- Forum: [EN] Technical Support
- Topic: Combining two controller for 1 keybind
- Replies: 7
- Views: 833
Re: Combining two controller for 1 keybind
Concerning the "rewasd" application, it's a simple one, it can't do what I'm looking for.
- by george.earlslight
- Thu Sep 08, 2022 2:39 pm
- Forum: [EN] General Discussion
- Topic: Griffin Indiana 22 Support Thread
- Replies: 813
- Views: 86983
Re: Griffin Indiana 22 Support Thread
Hello, thank you for the great map! I'm having a lot of fun, starting out a small dairy operation on the starter farm. I've also took some contracts to help with the expenses, so I've made use of the train which is great and much closer to real life length! An addition I would like to see is more ca...
- by george.earlslight
- Thu Sep 08, 2022 9:40 am
- Forum: [EN] Technical Support
- Topic: Combining two controller for 1 keybind
- Replies: 7
- Views: 833
Re: Combining two controller for 1 keybind
This may well fail any sense of realism you are going for, however I took a different path. I just use the shift as a switch box with 1st for Group up, 2nd group down and then 5th gear up and 6th gear down. Not aware of anyway to double bind. No idea if this was ever implemented in reality, but it'...
- by george.earlslight
- Thu Sep 08, 2022 7:22 am
- Forum: [EN] Technical Support
- Topic: Combining two controller for 1 keybind
- Replies: 7
- Views: 833
Re: Combining two controller for 1 keybind
There is no way I know of to bind two controllers to one key binding, I went through the same issue as you are. The gearshift key bindings won't accept something like "Gear 1" + "Range Up" as an assignment. I tried *(unsuccessfully) to use my G920 shifter with a range selector a...
- by george.earlslight
- Wed Sep 07, 2022 3:56 pm
- Forum: [EN] Technical Support
- Topic: Combining two controller for 1 keybind
- Replies: 7
- Views: 833
Re: Combining two controller for 1 keybind
Thanks for the heads up, I'll check it out!norfolk farmer wrote: ↑Wed Sep 07, 2022 3:21 pm I have not tried this mod myself but maybe it could be an option.
https://www.farming-simulator.com/mod.p ... tle=fs2022
- by george.earlslight
- Wed Sep 07, 2022 3:08 pm
- Forum: [EN] Technical Support
- Topic: Combining two controller for 1 keybind
- Replies: 7
- Views: 833
Combining two controller for 1 keybind
PC related question. I'm trying to combine the inputs from two controller to one keybind, so I can have 8 gears with the G29 shifter. That would be gears 1-4 with a switch from a gear splitter, which I use on ETS2. I haven't been able to do it with the in-game menu, or by editing the keybinds xml. A...
- by george.earlslight
- Wed May 18, 2022 2:58 pm
- Forum: [EN] General Discussion
- Topic: So anyone else more excited for the free dlc coming soon than the kubota dlc?
- Replies: 116
- Views: 9770
Re: So anyone else more excited for the free dlc coming soon than the kubota dlc?
I like this DLC, although I can understand that Kubota is not so popular on the west side of the pond.
- by george.earlslight
- Thu May 05, 2022 5:28 pm
- Forum: [EN] Modding
- Topic: Debugger project can't read VERSION file
- Replies: 0
- Views: 479
Debugger project can't read VERSION file
I create a new debugger project, there's code coverage, scripts source is available, everything works as expected. Close the debugger and load the same project, the Game version has disappeared from the project settings. The Launch working directory is correct, the actual VERSION file is there but t...
- by george.earlslight
- Sat Apr 30, 2022 9:01 pm
- Forum: [EN] Modding
- Topic: Dashboards - Value type
- Replies: 2
- Views: 608
Re: Dashboards - Value type
Thanks a lot, this is great information for making nice interiors.Ziuta Modding wrote: ↑Fri Apr 29, 2022 10:11 pm there is no such documentation but you have a list here (specialisation - valueType):
Thanks again for sharing!