Search found 48 matches
- by Ravlie
- Fri Nov 10, 2023 12:11 am
- Forum: ModHub Bug Reports
- Topic: [LS22] Neu - Minibrunn Support-Thread
- Replies: 51
- Views: 12998
Re: [LS22] Neu - Minibrunn Support-Thread
Question from me: I'm still playing on version 1.0.2.0, I have made a pretty big changes around the house, field 14 and 13, I mean field 14 is non-existent and 13 is much smaller so far maybe it will be gone also since I have re-worked all the ground around it and put a lot of garages etc. So what I...
- by Ravlie
- Thu Feb 16, 2023 9:00 pm
- Forum: ModHub Bug Reports
- Topic: [LS22] Neu - Minibrunn Support-Thread
- Replies: 51
- Views: 12998
Re: [LS22] Neu - Minibrunn Support-Thread (Update 1.0.1.0 is released)
I can send you a message with the link where you can download the updates version once it is finished. I still found a few little things I need to work on, so the upload to the modhub will be a bit delayed, but it wont last longer than the coming weekend (I hope so :lol: ). Alright, thanks. I'll wa...
- by Ravlie
- Mon Feb 13, 2023 9:36 pm
- Forum: ModHub Bug Reports
- Topic: [LS22] Neu - Minibrunn Support-Thread
- Replies: 51
- Views: 12998
Re: [LS22] Neu - Minibrunn Support-Thread (Update 1.0.1.0 is released)
I'd really love to have more trees, nice looking forests so I can actually play a bit with the super vehicles and machines from platinum expansion which are supposed to be actually used in big forests like (KOLLER FORSTTECHNIK, HANNIBAL T50). So far I can only play a bit with small trailers for logg...
- by Ravlie
- Mon Feb 13, 2023 8:02 pm
- Forum: ModHub Bug Reports
- Topic: [LS22] Neu - Minibrunn Support-Thread
- Replies: 51
- Views: 12998
Re: [LS22] Neu - Minibrunn Support-Thread (Update 1.0.1.0 is released)
Can we expect to have more trees (a bit upgraded forests) for lumberjacks? As well are you releasing update any time soon maybe because I'm not sure if I should start a new farm.
- by Ravlie
- Thu Dec 15, 2022 8:08 pm
- Forum: ModHub Bug Reports
- Topic: [LS22] Neu - Minibrunn Support-Thread
- Replies: 51
- Views: 12998
Re: [LS22] Neu - Minibrunn Support-Thread (Update 1.0.1.0 ist uploaded for testing)
I just found out it is pretty annoying that I'm not able to unload straw inside your modded cowbarn manually using straw blower or anything else because it just takes all of my bales out like autoload when I drive inside cowbarn. I took a quick look at Giants one and they have pretty normal 'baletri...
- by Ravlie
- Mon Jun 13, 2022 12:46 pm
- Forum: ModHub Bug Reports
- Topic: [FS19] - Ravensberg 1.5.3.0 support- and discussions-thread
- Replies: 667
- Views: 134727
Re: [FS19] - Ravensberg 1.5.3.0 support- and discussions-thread
TopAce888, do you know how to add paintable "ploughed" state field as you did with Ravensberg but in FS22? Tried some combinations but it doesn't work...
- by Ravlie
- Tue Apr 12, 2022 3:11 am
- Forum: [EN] Technical Support
- Topic: Paintable layers
- Replies: 0
- Views: 287
Paintable layers
Hello,
Did someone found out how to add in-game paintable layers like all of the flowers, branches, mushrooms + at least ploughed state field?
Trying to figure it out but still no luck.
Did someone found out how to add in-game paintable layers like all of the flowers, branches, mushrooms + at least ploughed state field?
Trying to figure it out but still no luck.
- by Ravlie
- Sun Apr 03, 2022 5:17 pm
- Forum: Tutorials
- Topic: [FS22] Terrain Texture Format
- Replies: 19
- Views: 14771
Re: [FS22] Terrain Texture Format
Alright, so what's the right order in conversion from FS19 to FS22? I'm just a newbie when it comes to graphics, so far right now I run all the .dds trough paint.net and saved all as .png, top quality, 32b then resized to 1024 and everything works fine. Though even if everything works fine you'll pr...
- by Ravlie
- Sun Apr 03, 2022 4:02 pm
- Forum: Tutorials
- Topic: [FS22] Terrain Texture Format
- Replies: 19
- Views: 14771
Re: [FS22] Terrain Texture Format
So I read what you both wrote and I still can't seem to get _normal.png being converted to yellowish .dds how to do it properly? I put _diffuse.png's into texturetool without changing anything as said in this thread and as for _normals I copied code and run it for .gim and run them trough texturetoo...
- by Ravlie
- Tue May 18, 2021 11:12 pm
- Forum: ModHub Bug Reports
- Topic: [FS19] - Ravensberg 1.5.3.0 support- and discussions-thread
- Replies: 667
- Views: 134727
Re: [FS19] - Ravensberg 1.4.0.0 support- and discussions-thread
Ahh, cool! I was about to report to remove the invisible fence and also borders at empty spots where you can place buildings since I've seen you posted placeable borders lately on modhub the reason is because sometimes the buildings when they're auto-leveling ground you can see half of borders and s...
- by Ravlie
- Sat May 15, 2021 2:27 pm
- Forum: ModHub Bug Reports
- Topic: [FS19] - Ravensberg 1.5.3.0 support- and discussions-thread
- Replies: 667
- Views: 134727
Re: [FS19] - Ravensberg 1.4.0.0 support- and discussions-thread
I hope for an updated version for FS22 with some in-build scripts/objects from Hof Bergmann for some players who likes to play as realistically as possible (if that's possible). Bergmann is a good map but 1/4 of map is closed and it feels so boring without any life comparing to this map which looks ...
- by Ravlie
- Wed Apr 28, 2021 8:25 pm
- Forum: [EN] News and Announcements
- Topic: Farming Simulator 22: Let the good times grow - this Fall!
- Replies: 358
- Views: 89206
Re: Farming Simulator 22: Let the good times grow - this Fall!
I'm hoping only for implemented gearboxes, manure system and manually attached tools to take off some weight from modders to do the coding again and again. From new features I'd like to see realistic mirrors since I love playing as realistic as possible but right now I can't reverse with these stupi...
- by Ravlie
- Sat Mar 20, 2021 12:42 pm
- Forum: ModHub Bug Reports
- Topic: [FS19] - Ravensberg 1.5.3.0 support- and discussions-thread
- Replies: 667
- Views: 134727
Re: [FS19] - Ravensberg 1.2.0.0 support- and discussions-thread
This map would be a blast with hof bergmann scripts/pieces inside this map which I believe you wouldn't try to add to your map and the same all around hof bergmann would be top1 map using yours landscape.
When is coming out 1.3.0.0 version?
When is coming out 1.3.0.0 version?
- by Ravlie
- Thu Oct 22, 2020 9:53 pm
- Forum: [EN] Technical Support
- Topic: Where can I download the base game?
- Replies: 7
- Views: 1412
Re: Where can I download the base game?
Thank you for ignoring me for 3 weeks it's past the 14 days return so you have my money now and I'm left with class DLC without base game so should I just post the code for everyone right now so they can download the DLC for free... annoying...
- by Ravlie
- Fri Oct 09, 2020 6:46 pm
- Forum: [EN] Technical Support
- Topic: Where can I download the base game?
- Replies: 7
- Views: 1412
Re: Where can I download the base game?
I'm being ignored for 3 days in a row, I send them another mail hoping for a reply but got nothing. Oh, well it's already 5 working days now, they were responding me for 2 days without problems but now it's silence. It will be past 1 week soon.